A bunch of changes
- Reverted some Zuhaygger changes:
-
uncommented material radioactive/fire interaction that were commented out due to bAlaNcE1!!
-
brought back classic asteroid secret rooms removed in this commit - they're somewhat lacking in variety but that can be improved later on;
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- New hotkeys:
- Alt+click to toggle secure crates/lockers open/locked;
- Shift+middle click to point at objects;
- Increased roundend sound sleep() duration to actually hear the jingles;
- Energy cell minor improvements:
- Finally turned into a small item (fits in pockets);
- Fixed their examination text;
- They now fit in tool belts and syndicate RIG suit storage slot;
- Added air analyzer to atmostech toolbelt;
- Combat belts can now hold any available ammo casings;
- Humans (and their subtypes) will no longer spawn every single organ ever upon gibbing, the brain is still guaranteed to drop though;
- Can now pat/kick/slash Cyborgs bare handed.
Edited by pubby