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......@@ -274,5 +274,12 @@ __pycache__/
/Assemblies/Assembly-CSharp-firstpass.dll
/Assemblies/0Harmony.dll
/RimJobWorld.Main.sln
*.csproj
/.gitignore
/1.3/Assemblies/UnityEngine.SubsystemsModule.dll
/1.3/Assemblies/HarmonyMod.dll
/1.3/Assemblies/0Harmony.dll
/1.3/Assemblies/HugsLib.xml
/1.3/Assemblies/HugsLib.dll
#dds files
*.dds
\ No newline at end of file
File added
File added
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<rjw.BackstoryDef>
<defName>rjw_childC</defName>
<baseDescription>[PAWN_nameDef] was born in civil settlement.</baseDescription>
<title>Child</title>
<titleShort>Child</titleShort>
<slot>Childhood</slot>
<categoryName>Civil</categoryName>
</rjw.BackstoryDef>
<rjw.BackstoryDef>
<defName>rjw_childT</defName>
<baseDescription>[PAWN_nameDef] was born in a tribe.</baseDescription>
<title>Child</title>
<titleShort>Child</titleShort>
<slot>Childhood</slot>
<categoryName>Tribal</categoryName>
</rjw.BackstoryDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<BodyPartDef>
<defName>Genitals</defName>
<label>genitals</label>
<hitPoints>12</hitPoints>
<frostbiteVulnerability>0.01</frostbiteVulnerability>
<skinCovered>true</skinCovered>
<solid>false</solid>
<canSuggestAmputation>false</canSuggestAmputation>
<bleedRate>1.0</bleedRate>
<tags>
<li>RJW_Fertility</li>
</tags>
</BodyPartDef>
<BodyPartDef>
<defName>Chest</defName>
<label>chest</label>
<hitPoints>24</hitPoints>
<frostbiteVulnerability>0.01</frostbiteVulnerability>
<skinCovered>true</skinCovered>
<solid>false</solid>
<canSuggestAmputation>false</canSuggestAmputation>
<bleedRate>1.0</bleedRate>
</BodyPartDef>
<BodyPartDef>
<defName>Anus</defName>
<label>anus</label>
<hitPoints>8</hitPoints>
<frostbiteVulnerability>0.01</frostbiteVulnerability>
<skinCovered>true</skinCovered>
<solid>false</solid>
<canSuggestAmputation>false</canSuggestAmputation>
<bleedRate>1.0</bleedRate>
</BodyPartDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<BodyPartDef>
<defName>MechGenitals</defName>
<label>mechanoid implanter</label>
<hitPoints>20</hitPoints>
<skinCovered>true</skinCovered>
<solid>true</solid>
<canSuggestAmputation>false</canSuggestAmputation>
<bleedRate>0</bleedRate>
<frostbiteVulnerability>0.0</frostbiteVulnerability>
<tags>
<li>RJW_Fertility</li>
</tags>
</BodyPartDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<BodyPartTagDef>
<defName>RJW_Fertility</defName>
<label>fertility_source</label>
<description>Necessary for reproduction</description>
<vital>false</vital>
</BodyPartTagDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThingDef ParentName="MakeableDrugBase">
<defName>Aphrodisiac</defName>
<label>aphrodisiac drug</label>
<description>A smokable drug made from humpshroom.</description>
<graphicData>
<texPath>Things/Item/Drug/Penoxycyline</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<rotatable>false</rotatable>
<statBases>
<WorkToMake>450</WorkToMake>
<MarketValue>50</MarketValue>
<Mass>0.05</Mass>
<DeteriorationRate>6</DeteriorationRate>
<Flammability>1.3</Flammability>
</statBases>
<techLevel>Medieval</techLevel>
<ingestible>
<foodType>Plant, Processed</foodType>
<joyKind>Chemical</joyKind>
<joy>0.80</joy>
<baseIngestTicks>720</baseIngestTicks>
<nurseable>true</nurseable>
<drugCategory>Social</drugCategory>
<ingestSound>Ingest_Smoke</ingestSound>
<ingestEffect>Smoke_Joint</ingestEffect>
<ingestEffectEat>EatVegetarian</ingestEffectEat>
<ingestHoldOffsetStanding>
<northDefault>
<offset>(0.27,0,0.08)</offset>
<behind>true</behind>
</northDefault>
<east>
<offset>(0.45,0,0.08)</offset>
</east>
<south>
<offset>(0.27,0,0.08)</offset>
</south>
<west>
<offset>(-0.50,0,0.08)</offset>
<flip>true</flip>
</west>
</ingestHoldOffsetStanding>
<ingestHoldUsesTable>false</ingestHoldUsesTable>
<ingestCommandString>Smoke {0}</ingestCommandString>
<ingestReportString>Smoking {0}.</ingestReportString>
<ingestReportStringEat>Consuming {0}.</ingestReportStringEat>
<useEatingSpeedStat>false</useEatingSpeedStat>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>HumpShroomEffect</hediffDef>
<severity>0.6</severity>
<toleranceChemical>HumpShroom</toleranceChemical>
</li>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>HumpShroomTolerance</hediffDef>
<severity>0.042</severity>
<divideByBodySize>true</divideByBodySize>
</li>
<li Class="IngestionOutcomeDoer_OffsetNeed">
<need>Sex</need>
<offset>-0.5</offset>
</li>
</outcomeDoers>
</ingestible>
<recipeMaker>
<recipeUsers>
<li>CraftingSpot</li>
<li>DrugLab</li>
</recipeUsers>
<workSpeedStat>DrugCookingSpeed</workSpeedStat>
<workSkill>Cooking</workSkill>
</recipeMaker>
<costList>
<HumpShroom>4</HumpShroom>
</costList>
<comps>
<li Class="CompProperties_Drug">
<chemical>HumpShroom</chemical>
<addictiveness>0.030</addictiveness>
<minToleranceToAddict>0.15</minToleranceToAddict>
<existingAddictionSeverityOffset>0.1</existingAddictionSeverityOffset>
<needLevelOffset>1</needLevelOffset>
<listOrder>30</listOrder>
</li>
</comps>
</ThingDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--As usual stolen from CnP-->
<ThingDef ParentName="MakeableDrugPillBase">
<defName>RJW_Contraceptive</defName>
<label>contraception pill</label>
<description>Deliver severe hit to fertility for one quadrum.</description>
<graphicData>
<texPath>Things/Item/Contraceptive</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<rotatable>false</rotatable>
<statBases>
<WorkToMake>120</WorkToMake>
<MarketValue>15</MarketValue>
<Mass>0.05</Mass>
</statBases>
<techLevel>Industrial</techLevel>
<ingestible>
<drugCategory>Medical</drugCategory>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>RJW_Contraceptive</hediffDef>
<severity>1.0</severity>
</li>
</outcomeDoers>
</ingestible>
<recipeMaker>
<researchPrerequisite>DrugProduction</researchPrerequisite>
<recipeUsers>
<li>DrugLab</li>
</recipeUsers>
</recipeMaker>
<costList>
<MedicineHerbal>1</MedicineHerbal>
</costList>
<comps>
<li Class="CompProperties_Drug">
<addictiveness>0</addictiveness>
<listOrder>1000</listOrder>
<overdoseSeverityOffset>
<min>0.08</min>
<max>0.14</max>
</overdoseSeverityOffset>
</li>
</comps>
</ThingDef>
<HediffDef>
<defName>RJW_Contraceptive</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>contraceptive</label>
<description>Contraception pills deliver severe hit to fertility for one quadrum.</description>
<defaultLabelColor>(0.75, 0.75, 1.0)</defaultLabelColor>
<isBad>false</isBad>
<comps>
<!-- Disappears after a season's time -->
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>
<min>900000</min>
<max>900000</max>
</disappearsAfterTicks>
</li>
</comps>
<stages>
<li>
<label>Contracepted</label>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<setMax>0.1</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--As usual stolen from CnP-->
<ThingDef ParentName="MakeableDrugPillBase">
<defName>RJW_FertPill</defName>
<label>hyperfertility pill</label>
<description>Enhances fertility for 48 hours. Also works as a mild aphrodisiac.</description>
<graphicData>
<texPath>Things/Item/FertPill</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<rotatable>false</rotatable>
<statBases>
<WorkToMake>120</WorkToMake>
<MarketValue>15</MarketValue>
<Mass>0.05</Mass>
</statBases>
<techLevel>Industrial</techLevel>
<ingestible>
<drugCategory>Medical</drugCategory>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>RJW_FertPill</hediffDef>
<severity>1.0</severity>
</li>
<li Class="IngestionOutcomeDoer_OffsetNeed">
<need>Sex</need>
<offset>-0.25</offset>
</li>
</outcomeDoers>
</ingestible>
<recipeMaker>
<researchPrerequisite>DrugProduction</researchPrerequisite>
<recipeUsers>
<li>DrugLab</li>
</recipeUsers>
</recipeMaker>
<costList>
<MedicineHerbal>1</MedicineHerbal>
<HumpShroom>1</HumpShroom>
</costList>
<comps>
<li Class="CompProperties_Drug">
<addictiveness>0</addictiveness>
<listOrder>1000</listOrder>
<overdoseSeverityOffset>
<min>0.08</min>
<max>0.14</max>
</overdoseSeverityOffset>
</li>
</comps>
</ThingDef>
<HediffDef>
<defName>RJW_FertPill</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>fertpill</label>
<description>Enhanced fertility. A mild aphrodisiac.</description>
<defaultLabelColor>(0.75, 0.75, 1.0)</defaultLabelColor>
<isBad>false</isBad>
<comps>
<!-- Disappears after 2 days time -->
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>
<min>120000</min>
<max>120000</max>
</disappearsAfterTicks>
</li>
</comps>
<stages>
<li>
<label>Hyperfertility</label>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<offset>4</offset>
</li>
</capMods>
</li>
</stages>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!-- Plant -->
<ThingDef ParentName="CavePlantBase">
<defName>PlantHumpShroom</defName>
<label>humpshroom shroom</label>
<description>Thick shroom with tough flesh, thick juice and smooth soft skin. Exhibits aphrodisiac effects when consumed, refills psyfocus.</description>
<statBases>
<MaxHitPoints>85</MaxHitPoints>
<Beauty>2</Beauty>
<Nutrition>0.15</Nutrition>
<MeditationFocusStrength>1.0</MeditationFocusStrength>
</statBases>
<graphicData>
<texPath>Things/Item/Humpshroom/Humpshroom</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<selectable>true</selectable>
<pathCost>10</pathCost>
<plant>
<fertilityMin>0.01</fertilityMin>
<fertilitySensitivity>0.25</fertilitySensitivity>
<growDays>15.00</growDays>
<harvestTag>Standard</harvestTag>
<harvestedThingDef>HumpShroom</harvestedThingDef>
<harvestYield>2</harvestYield>
<sowMinSkill>4</sowMinSkill>
<sowTags>
<li>Hydroponic</li>
</sowTags>
<topWindExposure>0.1</topWindExposure>
<visualSizeRange>0.4~0.7</visualSizeRange>
</plant>
<comps>
<li Class="CompProperties_Glower">
<glowRadius>1</glowRadius>
<glowColor>(255,105,180,0)</glowColor>
</li>
<li Class="CompProperties_MeditationFocus">
<statDef>MeditationFocusStrength</statDef>
<focusTypes>
<li>Sex</li>
</focusTypes>
</li>
</comps>
</ThingDef>
<!--Consumable item-->
<ThingDef ParentName="DrugBase">
<defName>HumpShroom</defName>
<label>Hump shroom</label>
<description>A shroom with tough flesh, thick juice and smooth soft skin. Exhibits aphrodisiac effects when consumed, refills psyfocus.</description>
<tradeability>Sellable</tradeability>
<socialPropernessMatters>true</socialPropernessMatters>
<tickerType>Rare</tickerType>
<graphicData>
<texPath>Things/Item/Humpshroom/HumpshroomCollected</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<thingCategories>
<li>PlantFoodRaw</li>
</thingCategories>
<statBases>
<MarketValue>10</MarketValue>
<Mass>0.1</Mass>
<DeteriorationRate>4</DeteriorationRate>
<Nutrition>0.40</Nutrition>
</statBases>
<techLevel>Neolithic</techLevel>
<ingestible>
<baseIngestTicks>100</baseIngestTicks>
<chairSearchRadius>4</chairSearchRadius>
<preferability>RawTasty</preferability>
<tasteThought></tasteThought>
<foodType>VegetableOrFruit</foodType>
<maxNumToIngestAtOnce>1</maxNumToIngestAtOnce>
<optimalityOffsetHumanlikes>-6</optimalityOffsetHumanlikes>
<optimalityOffsetFeedingAnimals>-11</optimalityOffsetFeedingAnimals>
<ingestEffect>EatVegetarian</ingestEffect>
<ingestSound>RawVegetable_Eat</ingestSound>
<joy>0.5</joy>
<joyKind>Social</joyKind>
<nurseable>true</nurseable>
<drugCategory>Social</drugCategory>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>HumpShroomEffect</hediffDef>
<severity>0.50</severity>
<toleranceChemical>HumpShroom</toleranceChemical>
</li>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>HumpShroomTolerance</hediffDef>
<severity>0.032</severity>
<divideByBodySize>true</divideByBodySize>
</li>
<li Class="IngestionOutcomeDoer_OffsetNeed">
<need>Sex</need>
<offset>-0.5</offset>
</li>
<li Class="IngestionOutcomeDoer_OffsetPsyfocus">
<offset>1.0</offset>
</li>
</outcomeDoers>
</ingestible>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Ingredients" />
<li Class="CompProperties_Rottable">
<daysToRotStart>30</daysToRotStart>
<rotDestroys>true</rotDestroys>
</li>
<li Class="CompProperties_Drug">
<chemical>HumpShroom</chemical>
<addictiveness>0.050</addictiveness>
<minToleranceToAddict>0.15</minToleranceToAddict>
<existingAddictionSeverityOffset>0.1</existingAddictionSeverityOffset>
<needLevelOffset>1</needLevelOffset>
<listOrder>30</listOrder>
</li>
</comps>
</ThingDef>
<HediffDef>
<defName>HumpShroomEffect</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>Induced libido</label>
<description>Hump shroom aphrodisiac effects.</description>
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
<scenarioCanAdd>true</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-0.9</severityPerDay>
</li>
</comps>
<stages>
<li>
<restFallFactor>1.33</restFallFactor>
<statOffsets>
<SexFrequency>2</SexFrequency>
<SexSatisfaction>0.5</SexSatisfaction>
</statOffsets>
</li>
</stages>
</HediffDef>
<ThoughtDef>
<defName>HumpShroomEffect</defName>
<workerClass>ThoughtWorker_Hediff</workerClass>
<hediff>HumpShroomEffect</hediff>
<validWhileDespawned>true</validWhileDespawned>
<stages>
<li>
<label>Humpshroom aftertaste</label>
<description>Tastes funny.</description>
<baseMoodEffect>1</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!-- Ambrosia addiction -->
<ChemicalDef>
<defName>HumpShroom</defName>
<label>humpshroom</label>
<addictionHediff>HumpShroomAddiction</addictionHediff>
<toleranceHediff>HumpShroomTolerance</toleranceHediff>
<onGeneratedAddictedToleranceChance>0.8</onGeneratedAddictedToleranceChance>
</ChemicalDef>
<NeedDef ParentName="DrugAddictionNeedBase">
<defName>Chemical_HumpShroom</defName>
<needClass>Need_Chemical</needClass>
<label>humpshroom</label>
<description>Person is now hooked on shrooms. Without them, their bedroom performance may fall.</description>
<listPriority>10</listPriority>
</NeedDef>
<HediffDef ParentName="DrugToleranceBase">
<defName>HumpShroomTolerance</defName>
<label>humpshroom tolerance</label>
<description>Hump shroom effects tolerance.</description>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-0.020</severityPerDay>
</li>
<li Class="HediffCompProperties_DrugEffectFactor">
<chemical>HumpShroom</chemical>
</li>
</comps>
</HediffDef>
<HediffDef ParentName="AddictionBase">
<defName>HumpShroomAddiction</defName>
<hediffClass>Hediff_Addiction</hediffClass>
<label>humpshroom addiction</label>
<description>Hump shroom effects addiction.</description>
<causesNeed>Chemical_HumpShroom</causesNeed>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-0.1</severityPerDay>
<showDaysToRecover>true</showDaysToRecover>
</li>
</comps>
<stages>
<li>
</li>
<li>
<label>withdrawal</label>
<statOffsets>
<SexSatisfaction>-1</SexSatisfaction>
</statOffsets>
</li>
</stages>
</HediffDef>
<ThoughtDef>
<defName>HumpShroomWithdrawal</defName>
<workerClass>ThoughtWorker_Hediff</workerClass>
<hediff>HumpShroomAddiction</hediff>
<validWhileDespawned>true</validWhileDespawned>
<stages>
<li>
<visible>false</visible>
</li>
<li>
<label>humpshroom withdrawal</label>
<description>I just feel nothing down there.</description>
<baseMoodEffect>-5</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef Name="BondageBase" Abstract="True">
<hediffClass>Hediff</hediffClass>
<defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor>
<makesSickThought>false</makesSickThought>
<isBad>false</isBad>
<tendable>false</tendable>
<scenarioCanAdd>false</scenarioCanAdd>
</HediffDef>
<HediffDef ParentName="BondageBase">
<defName>Chains</defName>
<label>chains</label>
<labelNoun>chains</labelNoun>
<description>A series of chains that restrict its wearer.</description>
<stages>
<li>
<capMods>
<li>
<capacity>Manipulation</capacity>
<setMax>0.35</setMax>
</li>
<li>
<capacity>Moving</capacity>
<setMax>0.35</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef ParentName="BondageBase">
<defName>BoundHands</defName>
<label>bound hands</label>
<labelNoun>bound hands</labelNoun>
<description>Bound hands.</description>
<stages>
<li>
<capMods>
<li>
<capacity>Manipulation</capacity>
<setMax>0.00</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef ParentName="BondageBase">
<defName>BoundLegs</defName>
<label>bound legs</label>
<labelNoun>bound legs</labelNoun>
<description>Bound legs.</description>
<stages>
<li>
<capMods>
<li>
<capacity>Moving</capacity>
<setMax>0.00</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef ParentName="BondageBase">
<defName>RJW_Restraints</defName>
<label>Restraints</label>
<labelNoun>restraints</labelNoun>
<description>A set of restraints.</description>
<stages>
<li>
<capMods>
<li>
<capacity>Manipulation</capacity>
<setMax>0.00</setMax>
</li>
<li>
<capacity>Moving</capacity>
<setMax>0.00</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<!-- insect restraints -->
<HediffDef ParentName="BondageBase">
<defName>RJW_Cocoon</defName>
<hediffClass>rjw.Cocoon</hediffClass>
<label>Cocoon</label>
<labelNoun>A cocoon</labelNoun>
<description>A cocoon that tends to its host until ready to procreate.</description>
<stages>
<li>
<capMods>
<li>
<capacity>Manipulation</capacity>
<setMax>0.00</setMax>
</li>
<li>
<capacity>Moving</capacity>
<setMax>0.00</setMax>
</li>
</capMods>
<statOffsets>
<ComfyTemperatureMin>-50</ComfyTemperatureMin>
<ComfyTemperatureMax>50</ComfyTemperatureMax>
</statOffsets>
</li>
</stages>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--master hediff adding up the smaller semen splatches-->
<HediffDef>
<defName>Hediff_Bukkake</defName>
<hediffClass>rjw.Hediff_Bukkake</hediffClass>
<label>Bukkake</label>
<description>Ejaculated onto.</description>
<makesSickThought>false</makesSickThought>
<initialSeverity>0.01</initialSeverity>
<maxSeverity>1</maxSeverity>
<!--<injuryProps>-->
<!--<canMerge>true</canMerge>--><!-- this might not even be required-->
<!--</injuryProps>-->
<!--<scenarioCanAdd>true</scenarioCanAdd>-->
<isBad>false</isBad>
<tendable>false</tendable>
<stages>
<li>
<label>minor</label>
<becomeVisible>false</becomeVisible>
</li>
<li>
<minSeverity>0.3</minSeverity>
<label>little</label>
<statOffsets>
<Vulnerability>0.2</Vulnerability>
<SocialImpact>-0.1</SocialImpact>
</statOffsets>
</li>
<li>
<minSeverity>0.6</minSeverity>
<label>extensive</label>
<statOffsets>
<Vulnerability>0.3</Vulnerability>
<SocialImpact>-0.3</SocialImpact>
</statOffsets>
</li>
<li>
<minSeverity>0.8</minSeverity>
<label>full</label>
<statOffsets>
<Vulnerability>-0.1</Vulnerability><!--pawns prefer victims not being completely drenched-->
<SocialImpact>-0.5</SocialImpact>
</statOffsets>
</li>
</stages>
</HediffDef>
<HediffDef Name="Hediff_Semen">
<hediffClass>rjw.Hediff_Semen</hediffClass>
<defName>Hediff_Semen</defName>
<label>semen</label>
<labelNoun>semen</labelNoun>
<description>Semen.</description>
<labelNounPretty>semen on {1}</labelNounPretty>
<defaultLabelColor>(0.95,0.95,0.95)</defaultLabelColor>
<isBad>false</isBad>
<tendable>false</tendable>
<makesSickThought>false</makesSickThought>
<makesAlert>false</makesAlert>
<maxSeverity>1</maxSeverity>
<initialSeverity>0.001</initialSeverity>
<injuryProps>
<canMerge>true</canMerge>
</injuryProps>
<stages>
<li>
<label>little</label>
</li>
<li>
<minSeverity>0.25</minSeverity>
<label>some</label>
</li>
<li>
<minSeverity>0.5</minSeverity>
<label>dripping</label>
</li>
<li>
<minSeverity>0.8</minSeverity>
<label>drenched</label>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_SelfHeal">
<!--0.01*100*1800/60.0000-->
<healIntervalTicksStanding>1800</healIntervalTicksStanding><!-- 1 day = 60.000 ticks -->
<healAmount>0.01</healAmount><!--dries by itself, completely drying from 1.0 to 0.0 takes ~72h-->
</li>
</comps>
</HediffDef>
<HediffDef ParentName="Hediff_Semen">
<defName>Hediff_InsectSpunk</defName>
<description>Insect spunk.</description>
<label>insect spunk</label>
<labelNoun>insect spunk</labelNoun>
<labelNounPretty>insect spunk on {1}</labelNounPretty>
<defaultLabelColor>(0.6,0.83,0.35)</defaultLabelColor>
</HediffDef>
<HediffDef ParentName="Hediff_Semen">
<defName>Hediff_MechaFluids</defName>
<description>Mechanoid fluids.</description>
<label>mechanoid fluids</label>
<labelNoun>mechanoid fluids</labelNoun>
<labelNounPretty>mecha fluids on {1}</labelNounPretty>
<defaultLabelColor>(0.37,0.71,0.82)</defaultLabelColor>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--Pawns with ovi's plant egg.-->
<rjw.HediffDef_InsectEgg Name="RJW_ImplantEgg" Abstract="True">
<defName>RJW_InsectEgg</defName>
<label>Egg</label>
<hediffClass>rjw.Hediff_InsectEgg</hediffClass>
<description>Parasitic egg(s) that enter the host's body and feeds off their nutrients until ready to hatch. Just be glad they don't hatch by bursting out of your chest.</description>
<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
<initialSeverity>0.01</initialSeverity>
<isBad>false</isBad>
<tendable>false</tendable>
<eggsize>1</eggsize> <!--eggsize 1 = 100%, 0 - can hold unlimited eggs, up to 100 eggs per sex-->
<selffertilized>false</selffertilized> <!--egg will be implanted fertilized-->
<stages>
<li>
<minSeverity>0.01</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.01</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.02</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.02</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.05</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.05</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.10</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.10</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.15</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.15</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.20</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.20</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.25</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.25</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.30</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.30</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.40</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.40</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.50</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.50</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.75</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.75</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.9</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-1.0</offset>
</li>
</capMods>
</li>
</stages>
</rjw.HediffDef_InsectEgg>
<!--Placeholder egg/unsupported/any races-->
<rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg">
<defName>RJW_UnknownEgg</defName>
<parentDef>Unknown</parentDef> <!-- exact match-->
<UnFertEggDef>RJW_EggUnfertilized</UnFertEggDef> <!-- egg props: color, desc etc-->
<FertEggDef>RJW_EggFertilized</FertEggDef> <!-- egg props: color, desc etc-->
</rjw.HediffDef_InsectEgg>
<!--vanilla insects, can fertilize each other -->
<rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg">
<defName>RJW_InsectHiveEgg</defName>
<parentDefs> <!-- partial string match of pawn.kindDef.defName-->
<li>Megascarab</li>
<li>Spelopede</li>
<li>Megaspider</li>
<li>Queen</li> <!-- Better infestations-->
</parentDefs>
<childrenDefs> <!-- list of pawnkinds to spawn from/ doesn't match implanter egg type(RJW_InsectEgg) =( , maybe needs self-fertilized eggs or something-->
<li>Megascarab</li>
<li>Megascarab</li>
<li>Megascarab</li>
<li>Megascarab</li>
<li>Megascarab</li>
<li>Spelopede</li>
<li>Spelopede</li>
<li>Spelopede</li>
<li>Megaspider</li>
</childrenDefs>
<UnFertEggDef>RJW_EggInsectUnfertilized</UnFertEggDef>
<FertEggDef>RJW_EggInsectFertilized</FertEggDef>
</rjw.HediffDef_InsectEgg>
<!--vanilla mechanoids. Mechs implant things.-->
<rjw.HediffDef_MechImplants Name="RJW_ImplantMech" Abstract="True">
<hediffClass>rjw.Hediff_MechImplants</hediffClass>
<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
<description>A small computer that enters a host through one of their orifices. Can analyze vital signs and location data, and relay that information back to its implanter.</description>
<initialSeverity>0.01</initialSeverity>
<isBad>false</isBad>
<tendable>false</tendable>
</rjw.HediffDef_MechImplants>
<rjw.HediffDef_MechImplants ParentName="RJW_ImplantMech">
<defName>RJW_MechanoidImplant</defName>
<parentDefs>
<li>Mech_Lancer</li>
<li>Mech_Scyther</li>
<li>Mech_Centipede</li>
<li>Mech_Pikeman</li>
</parentDefs>
<childrenDefs>
<li>Mech_Scyther</li>
</childrenDefs>
</rjw.HediffDef_MechImplants>
<!--deprecated-->
<!--rip-->
<!--maybe readd someday?-->
<rjw.HediffDef_MechImplants ParentName="RJW_ImplantMech">
<hediffClass>rjw.Hediff_MicroComputer</hediffClass>
<defName>RJW_MicroComputer</defName>
<tendable>false</tendable>
<isBad>true</isBad>
<label>MicroComputer</label>
<description>A small computer that enters a host through one of their orifices. Can analyze vital signs and location data, and relay that information back to its implanter.</description>
<minEventInterval>30000</minEventInterval>
<maxEventInterval>90000</maxEventInterval>
<randomHediffDefs>
<li>RJW_Orgasm</li>
<li>TransportCums</li>
<li>TransportEggs</li>
</randomHediffDefs>
</rjw.HediffDef_MechImplants>
<rjw.HediffDef_EnemyImplants>
<defName>Parasite</defName>
<hediffClass>rjw.Hediff_Parasite</hediffClass>
<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
<initialSeverity>0.1</initialSeverity>
<isBad>true</isBad>
<label>pregnant</label>
<description>A organism that lives inside a host and feeds off its nutrients, giving the host severe discomfort.</description>
<comps>
<li Class="HediffCompProperties_Discoverable">
<sendLetterWhenDiscovered>true</sendLetterWhenDiscovered>
<discoverLetterLabel>{0} Parasited</discoverLetterLabel>
<discoverLetterText>{0} is parasited!</discoverLetterText>
</li>
</comps>
<stages>
<li>
<label>early-stage-hidden</label>
<becomeVisible>false</becomeVisible>
<vomitMtbDays>2.5</vomitMtbDays>
</li>
<li>
<label>middle-stage</label>
<minSeverity>0.333</minSeverity>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.15</offset>
</li>
</capMods>
</li>
<li>
<label>late-stage</label>
<minSeverity>0.666</minSeverity>
<vomitMtbDays>2</vomitMtbDays>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>-0.30</offset>
</li>
</capMods>
</li>
</stages>
</rjw.HediffDef_EnemyImplants>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef>
<defName>FeelingBroken</defName>
<hediffClass>rjw.AdvancedHediffWithComps</hediffClass>
<label>Feeling broken</label>
<defaultLabelColor>(0.5, 0.7, 0.45)</defaultLabelColor>
<makesSickThought>false</makesSickThought>
<initialSeverity>0.025</initialSeverity>
<maxSeverity>1</maxSeverity>
<scenarioCanAdd>true</scenarioCanAdd>
<tendable>false</tendable>
<description>Mind broken. No longer capable of emotion.</description>
<isBad>false</isBad>
<comps>
<li Class="rjw.HediffCompProperties_FeelingBrokenSeverityReduce">
<severityPerDayReduce>
<points>
<li>(1,0)</li>
<li>(10,-0.025)</li>
</points>
</severityPerDayReduce>
</li>
<li Class="rjw.HediffCompProperties_FeelingBrokenSeverityIncrease">
<severityPerDayIncrease>
<points>
<li>(0,0.1)</li>
<li>(1,1)</li>
</points>
</severityPerDayIncrease>
</li>
</comps>
<stages>
<li>
<label>early-stage</label>
<becomeVisible>false</becomeVisible>
</li>
<li>
<label>in a trance</label>
<minSeverity>0.1</minSeverity>
<painOffset>0.1</painOffset>
<capMods>
<li>
<capacity>Consciousness</capacity>
<postFactor>0.8</postFactor>
</li>
</capMods>
</li>
<li>
<label>broken</label>
<minSeverity>0.3</minSeverity>
<painOffset>0.05</painOffset>
<capMods>
<li>
<capacity>Consciousness</capacity>
<postFactor>0.7</postFactor>
</li>
</capMods>
<statOffsets>
<Vulnerability>0.25</Vulnerability>
</statOffsets>
</li>
<li>
<label>Extremely broken</label>
<minSeverity>0.5</minSeverity>
<painOffset>-0.1</painOffset>
<capMods>
<li>
<capacity>Consciousness</capacity>
<postFactor>0.6</postFactor>
</li>
</capMods>
<statOffsets>
<Vulnerability>0.5</Vulnerability>
</statOffsets>
</li>
</stages>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef>
<defName>RJW_IUD</defName>
<label>IUD</label>
<hediffClass>HediffWithComps</hediffClass>
<description>A small copper device inserted into the womb that prevents pregnancy.</description>
<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>true</scenarioCanAdd>
<stages>
<li>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<setMax>0</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>IncreasedFertility</defName>
<label>Increased fertility</label>
<description>Increased fertility, for baby making.</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<stages>
<li>
<becomeVisible>false</becomeVisible>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<offset>0.25</offset>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>DecreasedFertility</defName>
<label>Low fertility</label>
<description>Low fertility.</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(1, 0.2, 0.2)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<stages>
<li>
<becomeVisible>false</becomeVisible>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<offset>-0.5</offset>
<setMax>0.25</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>ImpregnationBlocker</defName>
<label>Archotech pregnancy blocker</label>
<description>A complex device that prevents the ovaries from producing eggs.</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<stages>
<li>
<becomeVisible>true</becomeVisible>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<setMax>0</setMax>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>FertilityEnhancer</defName>
<label>Archotech fertility enhancer</label>
<description>A complex device that increases the likelihood of pregnancy.</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<stages>
<li>
<becomeVisible>true</becomeVisible>
<capMods>
<li>
<capacity>RJW_Fertility</capacity>
<offset>1</offset>
</li>
</capMods>
</li>
</stages>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef>
<defName>RJW_Orgasm</defName>
<hediffClass>rjw.Hediff_Orgasm</hediffClass>
<label>Orgasm</label>
<defaultLabelColor>(0.5, 0.7, 0.45)</defaultLabelColor>
<makesSickThought>false</makesSickThought>
<initialSeverity>0.1</initialSeverity>
<maxSeverity>1</maxSeverity>
<scenarioCanAdd>false</scenarioCanAdd>
<tendable>false</tendable>
<description>"Ohh, yeahh, hah, hnnh, OH!"</description>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-1</severityPerDay>
</li>
</comps>
<stages>
<li>
<label>Slightly</label>
<capMods>
<li>
<capacity>Consciousness</capacity>
<postFactor>0.9</postFactor>
</li>
<li>
<capacity>Manipulation</capacity>
<postFactor>0.9</postFactor>
</li>
<li>
<capacity>Moving</capacity>
<postFactor>0.9</postFactor>
</li>
<li>
<capacity>Talking</capacity>
<postFactor>0.9</postFactor>
</li>
</capMods>
<statOffsets>
<Vulnerability>0.2</Vulnerability>
</statOffsets>
</li>
<li>
<label>Heavy</label>
<minSeverity>0.2</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<postFactor>0.65</postFactor>
</li>
<li>
<capacity>Manipulation</capacity>
<postFactor>0.65</postFactor>
</li>
<li>
<capacity>Moving</capacity>
<postFactor>0.65</postFactor>
</li>
<li>
<capacity>Talking</capacity>
<postFactor>0.65</postFactor>
</li>
</capMods>
<statOffsets>
<Vulnerability>0.3</Vulnerability>
</statOffsets>
</li>
<li>
<label>Extremely</label>
<minSeverity>0.501</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<postFactor>0.3</postFactor>
</li>
<li>
<capacity>Manipulation</capacity>
<postFactor>0.65</postFactor>
</li>
<li>
<capacity>Moving</capacity>
<postFactor>0.2</postFactor>
</li>
<li>
<capacity>Talking</capacity>
<postFactor>0.5</postFactor>
</li>
</capMods>
<statOffsets>
<Vulnerability>0.6</Vulnerability>
</statOffsets>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>TransportCums</defName>
<hediffClass>rjw.Hediff_TransportCums</hediffClass>
<description>Cumming inside.</description>
<isBad>false</isBad>
</HediffDef>
<HediffDef>
<defName>TransportEggs</defName>
<hediffClass>rjw.Hediff_TransportEggs</hediffClass>
<description>Laying egg inside.</description>
<isBad>false</isBad>
</HediffDef>
</Defs>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!-- Severity will be set to equal (1.0 - blood_filtration) in xxx.update_std_effects -->
<HediffDef>
<defName>Immunodeficiency</defName>
<hediffClass>rjw.Hediff_ID</hediffClass>
<defaultLabelColor>(1.0, 0.0, 0.0)</defaultLabelColor>
<label>Immunodeficiency</label>
<makesSickThought>false</makesSickThought>
<minSeverity>0.600</minSeverity>
<description>Very susceptible to disease.</description>
<initialSeverity>0.601</initialSeverity>
<tendable>false</tendable>
<stages>
<li>
<minSeverity>0.60</minSeverity>
<label>minor</label>
<restFallFactor>1.10</restFallFactor>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.05</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.75</minSeverity>
<label>major</label>
<restFallFactor>1.30</restFallFactor>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.10</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>-0.15</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>-0.15</offset>
</li>
</capMods>
</li>
<li>
<minSeverity>0.90</minSeverity>
<label>extreme</label>
<restFallFactor>1.50</restFallFactor>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.15</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>-0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>-0.30</offset>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>VirusPerma</defName>
<hediffClass>Hediff_Injury</hediffClass>
<tendable>false</tendable>
<displayWound>true</displayWound>
<chanceToCauseNoPain>1.0</chanceToCauseNoPain>
<description>Viral damage.</description>
<label>viral damage</label>
<comps>
<li Class="HediffCompProperties_GetsPermanent">
<permanentLabel>permanent viral damage</permanentLabel>
<instantlyPermanentLabel>permanent viral damage</instantlyPermanentLabel>
</li>
</comps>
<injuryProps>
<painPerSeverity>0.0</painPerSeverity>
<averagePainPerSeverityPermanent>0.0</averagePainPerSeverityPermanent>
<destroyedLabel>Destroyed by disease</destroyedLabel>
<destroyedOutLabel>Destroyed by disease</destroyedOutLabel>
</injuryProps>
</HediffDef>
<HediffDef ParentName="AddedBodyPartBase">
<defName>PegArm</defName>
<label>peg arm</label>
<labelNoun>a peg arm</labelNoun>
<description>A peg arm.</description>
<addedPartProps>
<solid>true</solid>
<partEfficiency>0.00</partEfficiency>
<betterThanNatural>false</betterThanNatural>
</addedPartProps>
<spawnThingOnRemoved>WoodLog</spawnThingOnRemoved>
</HediffDef>
</Defs>
\ No newline at end of file