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### Changelog

[Changelog summary](docs/changelog_summary.md)

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### v1.7.0.x

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v1.7.0.16:

  - New quest: Investigate the Earth (1 quest, 1 event)
  - Quest skill filter added to in-game wiki
  - Images for Scout outpost deep
  - Images for scout tunnel
  - Icon for scout deep duty

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v1.7.0.15:

  - Can override existing content in CC.
  - Library cost reduced to 2000 in preparation of deeprealm

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v1.7.0.14:

  - New quest: Gateway Gamble.
  - New special perk: Wild magic.
  - Value titles added.
  - CleanMentalTraits.
  - Value7 Trait
  - Add values required to the value trait

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v1.7.0.13:

  - Potion of Lust questchain by Matthew Lang (2 quests)
  - A huge bunch of new perk potions
  - Show potion restrictions in text

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v1.7.0.12:

  - New quest: Treasure Hunt: Deeprealms.
  - Content image for: Flesh shape dick
  - Various building description fixes (thanks to Elannil)
  - Fix some inconsistencies in pimp/rec wing descriptions

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v1.7.0.11:

  - Finished the Drow race addition into the game
  - New quest: Drow Rite of Adulthood
  - New quest: Endurance Trainer for Hire (2 quests, 1 opportunities)
  - Fix missing rarity tag in CC
  - Fix title generation bug.

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v1.7.0.10:

  - New quest: Trading mission: V'errmyrdn.
  - New quest: Secret Seller
  - New quest: Owner Magnifique
  - New event: Revenge of the Drow
  - New event: Drow Hex
  - New event: Slave Appropriation
  - New Event: A Gift from the Drow
  - New lore tag: culture lores
  - New lore: Drow Rite of Adulthood
  - Owner magnifique and daring escapade level adjustments.
  - Adjacency bonus clarification.
  - Added missing drow race lore entry
  - Increase limit of relationship manager from 5 -> 7
  - Some text fixes for trading mission.

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v1.7.0.9:

  - New sex action: Spit in face (Innoxia)

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v1.7.0.8:

  - Drow names implemented (Dunmer names from elder scrolls)
  - Fix kobold sometimes not getting the dwarf trait
  - Font for kobold
  - Fonr for drow.
  - Race faq updated with drow and kobold.
  - Defiant slave event text fixes (thanks to Elannil)
  - A bunch of new elf images
  - 40+ initial drow images
  - New Location Image: Alchemy Lab (thanks to Matthew Lang)
  - Drow unit group background rarities

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v1.7.0.7:

  - Drow race skeleton.
  - Potion of Lust

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v1.7.0.6:

  - New quest: Trade Ship Escort: Lucgate to Neko Port City (by Matthew Lang)

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v1.7.0.5:

  - Fix recruitment: deep quest having the wrong actor
  - Skeleton for New race: Kobold
  - New company: Kobold (temporary name)

v1.7.0.4:

  - Fix missing orc in mansion of hypnotism
  - Fix mystifying obelisk slave order crashing
  - Various fixes

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v1.7.0.3:

  - Remove scout tunnel from vet hall requirements for now

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v1.7.0.2:

  - New region: Deeprealm.
  - New quest: Bounty hunt: Spiders
  - New quest: Recruiment: Deep
  - New quest: Scout: Deep
  - New quest: Contact: Deep

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v1.7.0.1:

  - Readme v1.7 fixes.
  - Slave Merchant no longer generate order with rare/unicorn bg traits
  - New content images:
    - A High Class Brothel (classy, male)
    - A High Class Brothel (classy, female)
    - Mobile brothel (female)
    - Obedience Training: Basic (male, 2nd variation)
    - Pony Training: Basic (femdom)

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v1.7.0.0:

  - v1.7 released

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### v1.6.5.x

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v1.6.5.23:

  - Skill focus menu UI is fully modernized
  - Tutorial for skill focus
  - Skill focus button moved to main unit menu set
  - Fix duplicated skill focus menu

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v1.6.5.22:

  - Can remove rooms from the room list menu in renovation mode

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v1.6.5.21:

  - A Merchant's Revenge: Caravan Raid (City of Lucgate) (by Matthew Lang)
  - A Merchant's Revenge: A Careless Raid (by Matthew Lang)
  - A Merchant's Revenge: Complications (by Matthew Lang)
  - A Merchant's Revenge: An Unfortunate Report (by Matthew Lang)
  - A Merchant's Rage (by Matthew Lang)
  - V1.7 readme
  - D&D quest text fixes.

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v1.6.5.20:

  - Copy to clipboard button
  - fix <<optif>> missing the skipArgs argument

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v1.6.5.19:

  - New portraits Inserted image into Merchant's Revenge: Payback is Sweet opportunity (thanks to Matthew Lang)
  - Changelog summary for v1.7
  - Changelog and readme for v1.7
  - Fix `<<optif>>` not working with complex arguments.

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v1.6.5.18:

  - Readme update for v1.7
  - Fix high demon society order text missing HideAll.

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v1.6.5.17:
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  - Add <<fontsize>> macro.

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v1.6.5.16:

  - Font fixes to make them slightly more uniform.

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v1.6.5.15:

  - New activity: Grand hall gossip.
  - Added `<<font>>` macro to CC and toolbar.
  - New Male Portraits (thanks to Matthew Lang)
  - Bugfixes and Innoxia credits for sex activities.
  - Fixed comments in Merchant's Revenge Caravan Raid quests to prevent notes from showing in game. (thanks to Matthew Lang)

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v1.6.5.14:

  - Added the scaley tag
  - Renamed the tag 'anthro' to 'furry' internally
  - New Male Portraits (thanks to Matthew Lang)
  - Bugfix for merchant revenge caravan vale
  - Fix blackmail referring to wrong unit in text
  - Starting slaver choice: 10 -> 12

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v1.6.5.13:

  - Bounty hunt: slime (male) image
  - Docs on images.
  - Fix undefined experation on varset

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v1.6.5.12:

  - A merchant revenge: revenge event (by Matthew Lang)
  - Bugfix - A Merchant's Revenge repeating start quest (thanks to Matthew Lang)
  - The fire taketh now take two slaves instead of one
  - Be cleansed in fire now remove non-magic skill traits too
  - Height clarifications in their texts
  - Fix VarSet bug
  - Fixed "wommon elf"

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v1.6.5.11:

  - "Mistyfing Obelisk" quest chain by "Fae" (2 quests, 1 opportunity). Horny training technology
  - Fix VarSet without variables.
  - Variables in debug settings

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v1.6.5.10:

  - Flesh-shaping muscle now inflict the "Artificial body" title.
  - Automatic validation of quest roles implemented, and 30+ fixes on existing quests
  - Validation of unit group in content creator
  - Fix offsetmod not being used properly in content creator

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v1.6.5.9:

  - New feature: Negative titles. And fixes for visiting the  captured
  - New event/opportunity: A merchant's Revenge: Visiting the Captured by Matthew Lang
  - Trading Mission: Neko Port City now easily scoutable
  - A Merchant's Revenge - update and rebalance (thanks to Matthew Lang)
  - Updated Forest Trade quest (thanks to Matthew Lang)
  - Plural for neko is neko now
  - 10 new images: milk factory, display of love, sissy, obedience, slave merchant, goblin recue
  - New activity: Clean shoes.
  - Added <<uyesmaster>> to CC
  - New Portrait images + Location image for new quests (thanks to Matthew Lang)

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v1.6.5.8:

  - Fix sissy slave using theatre slave texts and requirements.

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v1.6.5.7:

  - Added backwards compatibility support for quests whose property changed
  - Fix anytrait: '' instead of anytrait: []
  - Fix missing location tags for some new quests.
  - Fix top left link disappearing when clicking tab in right sidebar. Right sidebar to DOM

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v1.6.5.6:

  - New quest: Noises in the Cellar (by Matthew Lang)
  - New event: Sore Ass (FCdev)
  - New event: Used whore (FCdev)
  - New event: Devoted Entertainment Slave (FCdev)
  - New Event: Slave Dick on Slave (FCdev)
  - Added QuestDone(null) to CC
  - Fix questing knight disaster, bandings on the road bugs
  - Fix make instance from debug menu missing gPassage

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v1.6.5.5:

  - New quest: A Merchant's Revenge: Caravan Raid (Southern Seas)
  - New activity: Library study + A bunch of new images
  - New lore: Cathay (continent in the south) (thanks to Matthew Lang)
  - Fix errors on deploy.sh when itch io file is missing
  - Fix item price not shown when you can't buy items in market
  - Update textcheatsheet.md
  - Fix debug edit level / skills not working on PC

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v1.6.5.4:

  - Fix isHasTrait broken when the trait is null.

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v1.6.5.3:

  - New quest: Test of Aid
  - New quest: Test of Slaving
  - New event: Heavenly Recruit

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v1.6.5.2:

  - Add Settings to Content Creator

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v1.6.5.1:

  - Fix error opening settings in a new game.
  - Removed stray yesevanone folder

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v1.6.5.0:

  - New activity: Marketer Marketing
  - Increase activity trigger chance from 0.6 to 0.9.
  - Lighten female card color.
  - Help text for adjacency bonus in rooms.
  - Can enable unit name using different font per race in settings.
  - Settings grouping. Closes #327
  - Fix "$.slaves".
  - Fix some incorrect activity rarities.

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v1.6.4.29:

  - Fix failure outcome undefined in CC failure quest.

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v1.6.4.28:

  - `<<rep>>` now colored, Can be changed in settings
  - Unit icons in texts now hidden by default. Can be turned on in settings
  - Male/female units cards now have purple/blue at the bottom right.
  - Recolored retired to gray.

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v1.6.4.27:

  - New activity: Mail room read mail
  - Documentation for doing first issue for coders
  - DOM-ification of OpportunityAutoAnswer
  - Remove selectunit and domification of itemunitusableon. For #319
  - OpportunityOptionSelected and TrainingDo to DOM. For #319
  - Fix wine order wrong actor mention.

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  - Added new lore: Cassian Mountains (thanks to Matthew Lang)
  - Common elf -> wood elf
  - New Event: Demonic Roleplay (by FCdev)
  - New portraits and images for: Mist apprenticeship (male), pirates ahoy, unit training endurance, oral, roleplay (female)
  - Verbose error message for isHasTrait
  - Harvesting the fields Quest text fix (thanks to Matthew Lang)
  - New Quest: A Merchant's Revenge: Caravan Raid (Eastern Desert) by Matthew Lang
  - New quest: "Lost Puppy" by Hydrys. Quest errors now dont error the entire page

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v1.6.4.25:

  - New activity: Hospital recovering
  - Add roleplay slave training.
  - Removed edging slave training.
  - Role has any, all, no traits conditions in CC
  - More cheatsheet stuffs.
  - Remove UNITIMAGE_NOBACK from image metadatas
  - Added imagepack info to image credits
  - Updated Prince of Cups slave order to be more lucrative and fix text issues. (thanks to Matthew Lang)
  - Fix activity on passable room and text cheat sheet.
  - Fix caravan raid kingdom found in forest instead of city
  - Dom/endurance/horny/obedience/roleplay now remove incompatible trait on success

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v1.6.4.24:

  - New quest: A Merchant's Revenge: Caravan Raid (Kingdom of Tor).
  - New macro: ustripverb
  - Fix library costing 2.5m instead of 5000g
  - Fix extra "TODO BEFORE COMMIT"

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v1.6.4.23:

  - Moved git repository to https://gitgud.io/darkofocdarko/fort-of-chains
  - Moved references from old repo to new repo.
  - Credits for old commits
  - Stop babel being noisy on new version
  - Clarify `edit` quest doesn't edit it but creates a duplicate instead
  - Fix missing customunit folder
  - Fix custom image not zoom-able and missing in dialogues

v1.6.4.22:

  - Moved default image pack to imagepacks/default
  - Fixed comment tag to prevent code comments showing up in game (thanks to Matthew Lang)

v1.6.4.21:

  - New company: Royal Court
  - New events:
    - A Gift from the Royals
    - Knight of Honor
    - Court Gossip
    - Daylight Robbery
  - New activity: Browse wares.
  - Continent lore now use geo tag.
  - Fix slave refusing sex.

v1.6.4.20:
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  - Can get ugly/beautiful and tall/short from prologue too
  - Fairy offer and tower of roses now show the unit before recritment choice.
  - Fix isHasAnyTraitExact and merchant revenge.
  - Rec wing pimp small rebalance. Closes #299

v1.6.4.19:

  - You can gain/lose a trait every time you restart with new game plus now

v1.6.4.18:

  - New quest: "A Merchant's Revenge: Caravan Raid (Western Forests) by Matthew Lang
  - New quest: "Attitude Adjustments" by Choker Guy
  - Added new Geo lores.
  - Named the middle river as River Cerna
  - Bugfix - Quest: A Merchant's Revenge the Search Continues - fixed flirt variable implementation. (thanks to Matthew Lang)
  - Bugfix - A Merchant's Revenge - Trait Checks now firing correctly (thanks to Matthew Lang)
  - Edited quests "Raid Elven Forest", "Bounty Hunt Bear" and "Monk Business" for consistency, grammar, spelling and flow. (thanks to Matthew Lang)
  - New portrait images (thanks to Matthew Lang)
  - Make the dom actor in attitude adjustment use the slaver gender pref.
  - Changed rare quest border color to blue to make it consistent with the rest.
  - Library is now a prerequisite for grand hall.

v1.6.4.17:

  - A Merchant's Revenge: Caravan Raid (vale) by Matthew Lang
  - Documentation for adding NPC units with traits/titles
  - Added History lore
  - Added sylvan-neko war lore netry
  - Various quest fixes.

v1.6.4.16:

  - New activities:
    - Retiree visit
    - Pet Walking
  - Full rewrite of debug content/quest/event/interaction/activity to DOM
  - Added interaction to in game wiki
  - Can debug activity specifically. Closes #313
  - Lots of new... puns
  - Added debug info on interactive sex.
  - Fix changelog not updated.

v1.6.4.15:

  - CC now automatically format the texts before showing end result.
  - Added "if any unit on quest is you" to toolbar.

v1.6.4.14:

  - New activity: Forge Blackmisth
  - Rep now hides non actor units.
  - Support for NPCs for activites
  - Can use the same text for all personalities in activities
  - Activity in CC now can no longer remove the primary unit
  - Buffed alpha were title value from 5000 to 8000.
  - Fix dirty talk causing sex interaction to break.
  - Hobby text refactor.
  - Add unitcard to some opportunities and CC.

v1.6.4.13:

  - New opportunity: A Merchant's Revenge: Payback is Sweet (by Matthew Lang)
  - More CC toolbar things
  - TagNotBanned restriction
  - "howdy, folks",

v1.6.4.12:

  - New activites: sparring, praying
  - Kingdomfolks are officially named Torans.
  - A bunch of new perks
  - Increase perk choice from 5 to 6.
  - Fixed typo - in a Very Special Wine Order (thanks to Matthew Lang)
  - Rename none to "old end table" for statue.
  - Fix Test of Arcane description fatally bugged.
  - Fix quest debug descriptions and some new content images.
  - Fixed "earened".

v1.6.4.11:

  - Chaste slavers no longer initiate sex activities.
  - DOM conversions:
    - Settings
    - Skill focus
    - Change active title
    - Unit debug

v1.6.4.10:

  - New quest: "Raiding the Weres" by Fae
  - Units can now refuse sex with you.

v1.6.4.9:

  - Added syntax check all to debug menu
  - CC now check for syntax errors before confirming.
  - Syntax checker now show surrounding context.
  - Fort expansion cost balance adjustments.
  - Various text fixes.
  - Fixed "easyly"
  - and fix numerous syntax bugs.

v1.6.4.8:

  - New portraits in CCSubmission (thanks to Matthew Lang)
  - Updated to set text back to intended edits - adds variant text in case PC goes on quest. (thanks to Matthew Lang)
  - Upate to Raid Elven Village again - fixing name tags and If statements (thanks to Matthew Lang)
  - Updated Event 'A Very Special Wine Order' to include the intended slave order and fix some pronouns (thanks to Matthew Lang)
  - Fix itch.io build command and some image issues.

v1.6.4.7:

  - Fort expansion cost rebalance (second pass): roughly 25% cost reduction and moved cliff backwards 10 expansion.
  - Content images: capital of slaves faemale, river spirit
  - Some new portraits.

v1.6.4.6:

  - New quest: A Merchant's Revenge: The Search Continues (by Matthew Lang)
  - Fixed save -> load before init base causing error.

v1.6.4.5:

  - Auto-indent button and auto-indent content before printing it

v1.6.4.4:

  - New Sex Action: Dirty talk (Innoxia - Lilith's Throne)
  - New activitives:
    - Anal tailfuck a slave
    - Buttfuck a slave
    - Consensual anal
    - Consensual anal tailfuck
    - Consensual cunnilingus
    - Consensual oral
    - Consensual tailfuck
    - Consensual vaginal
    - Facefuck a slave
    - Fuck a slave
    - Have a slave eat you out
    - Have a slave fuck you
    - Have a slave tailfuck you
    - Tailfuck a slave
  - Added tooltips for all in-game menus.
  - Added ALL and ANY traits conditionatls to CC
  - Raid Elven Village quest update (thanks to Matthew Lang)

v1.6.4.3:

  - New quest: Test of Arcane
  - Fix articles becoming undefined in some places
  - Fix erroneous p tags in merchant revenge quest.
  - Fix author info duplicated in outcomes

v1.6.4.2:

  - Fix "imagepacks/imagepackss" shown in imagepack card.
  - Fix content description not written inside <<capture>>

v1.6.4.1:

  - A Very Special Wine Event by Matthew Lang
  - UnitGroupNotBusy restriction

v1.6.4.0:

  - New Activities:
    - Lazy Napping
    - Tidying up Bedroom
  - Added inline effects to CC toolbar
  - Removed several immersion-breaking male images now that we have the CCSubmission pack by Matthew Lang (thanks to Matthew Lang)

### v1.6.3.x

v1.6.3.27:

  - Articles in contents are now automatically parsed to be "a" or "an".
  - Documentation for articles.
  - Fix the _Elf in wailing woods sometimes not having a unit there.

v1.6.3.26:

  - New quest: A Merchant's Revenge (by Matthew Lang)
  - Added letter card formatting to CC toolbar
  - Some "of of" fixes

v1.6.3.25:

  - Dialogue for "Like me" event.
  - Add else clauses to building/item conditionals.
  - New Lore: Prince of Cups (thanks to Matthew Lang)
  - Removed cached tiles / gFortGridControl cached infos from save files to make its size smaller
  - Updated some tooltip texts in CC toolbar
  - Some more text fixes in CC.
  - Fix errors when saving on the fort grid menu
  - Fixed "</else>"
  - Fixed code editor tooltip staying after scrolling down

v1.6.3.24:

  - Fixed lodgings price roadblock being at 14 instead of 18.
  - Add formatting toolbar in CC
  - "Raid Elven Village" by Matthew Lang
  - Add buildling/item conditionals in CC
  - Update CC cheatsheet

v1.6.3.23:

  - "Bandits on the Road" by Matthew Lang (1 quest 2 events)
  - ZeroTitle unit restriction

v1.6.3.22:

  - The Wailing Woods by Matthew Lang
  - Fix New Game Plus removing game version number

v1.6.3.21:

  - Fix dialogue having extra space and newlines.

v1.6.3.20:

  - Added tooltips for code editor toolbar menus.

v1.6.3.19:

  - New feature: Activity template
    - This is a pure flavor feature
    - Available slavers that are idling at home can engage in activities
    - They can be found in your fort, and hovering over them give you a one liner or two
    - Fully integrated with content creator: you can make new activities with it
    - Fully integrated with testing too
  - New feature: Speech bubble
    - Texts can have speech bubbles interpersed with them now
    - Available in content creator too
  - New activity:
    - Doctor Deskjob
  - New content creator toolbar options:
    - Automated greeting texts
  - Update Hospital_Visit to check for PC injury - Matthew Lang (thanks to Matthew Lang)
  - A bunch of new images for the CCSubmission image pack by Matthew Lang (thanks to Matthew Lang)
  - Fixed missing words and some coding errors on Hospital Visit quest - Matthew Lang (thanks to Matthew Lang)

v1.6.3.18:

  - setup.getUnit supports even more options now

v1.6.3.17:

  - Setup.getUnit refactor.
  - can use setup.getUnit to search for traits.

v1.6.3.16:

  - Rare and Legendary tags
  - Lots of new content images
  - Having a missing content image now throws an error in debug mode.
  - Added gradient for rare, legendary, or special quest.
  - Remove border radiuses on cards
  - Added some jsdocs for available.js
  - Added warning on itch.io compiled version
  - Added whether it was [itch.io] version or not to error log
  - Fix missing commas at qres.Available
  - Available help text fixed.
  - Visiting the injured minor updates (thanks to Matthew Lang)

v1.6.3.15:

  - Can hide buildings.
  - Some text fixes.
  - Fix Content Creator slowdown from rooms
  - Replace QuestingSquire.twee - Quest edit for grammar and spelling - Matthew Lang (thanks to Matthew Lang)
  - Update investment_banking.twee quest - edit for grammar, flow, tense and gender of the elven attendant being descriptively stuck as female. - Matthew Lang. Note deliberately used 'their' in some cases as am referring to the slavers collectively. (thanks to Matthew Lang)
  - Fix wrong pronoun in bear hunt.

v1.6.3.14:

  - New quest: Harvesting the Fields (by Matthew Lang)
  - Update _texts.twee - grammar and spelling check. (thanks to Matthew Lang)
  - New hobbies texts for traits (thanks to Matthew Lang)

v1.6.3.13:

  - Added uadvcare and uadvabuse.

v1.6.3.12:

  - A lot of content images
  - Refactored default imagepack into a regular imagpeack.
  - Fixed broken custom imagepack

v1.6.3.11:

  - Support for default image packs that comes shipped with the game
  - CCSubmission Image Pack by Matthew Lang
  - Imagepacks moved to DOM
  - Edit for spelling, grammar, text flow, slightly more realistic wolf behaviour... (thanks to Matthew Lang)

v1.6.3.10:

  - Hospital visit + Visiting the injured by Matthew Lang
  - Add more info into cheat shet.
  - Fix missing details closing bracket in cheat sheet.
  - Fix error when auto-generating opportunity with player character

v1.6.3.9:

  - Content image for: Werewolf hunt.
  - Unstable bodyshifter and doppelganger now only shapeshift at home.
  - Links to content creator cheatsheet.
  - Fix if any  role has not working more than once and cheatsheet.
  - Fix chests -> chest

v1.6.3.8:

  - New standard perk: Switch
  - Content creator now auto-saves when clicking CREATE.

v1.6.3.7:

  - New special perk: Chaotic Personality
  - Rivalry and friendship bonus now always active whenever both are slavers, but toned down by 20%.
  - Updated help text for friendship/rivalry.
  - New portrait.
  - Fix tigerkin and fairy not using neko and elf names.
  - Fix itch.io map and room embeds.

v1.6.3.6:

  - Fort grid saves scroll position more liberally now.
  - Fix renovation office text.
  - Some new fantasy naems

v1.6.3.5:

  - Fort loading is made much faster via asynchronous loading
  - Change of Heart potion renamed to Potion of Submissive Cure
  - Yard and farm no longer passable.
  - Fix Auto-place broken by pathing changes
  - Fix rec wing buildings having the door in the wrong column
  - Fix walls overlapping buildings images.
  - Fix error when trying to upgrade by mass clicking.

v1.6.3.4:

  - Content images:
    - Southern isle pit fights (male)
    - Southern isle pit fights (female)
    - Whore of Ministration (female)
    - Trading Mission: Desert (male)
  - Some new portraits
  - Fortgrid tile multiplier upped from 1.2 to 1.25.
  - Path images now consists of 2x2 16px tiles.
  - Fix "Violin Girl" image in the wrong gender.

v1.6.3.3:

  - Fort paths are now dynamically computed instead of being static in the middle
  - Added path for indoor areas
  - Fix checkImageMetas to not be strict by default.
  - Fix infinite portal of potion shaping in alchemist shop

v1.6.3.2:

  - Jobs are now consistent in content creator and debug try content
  - Removed autocomplete in codejar.

v1.6.3.1:

  - New quest: Test of Sex (2 quest, 1 event, 1 mail)
  - Auto-place will now try to place close to center of the map
  - Buffed some perks
  - Make it easier to get harbinger of chaos perk instead of harbinger of crows
  - Fix lodgings missing "2 extra spaces".

v1.6.3.0:

  - Images for:
    - Chart the vale (descripption)
    - Raid elven forest (description)
  - Two new male lizardkin portraits
  - Rewrote raid elven forest description a little.

### v1.6.2.x

v1.6.2.20:

  - Content image now only 45% width.

v1.6.2.19:

  - Images for:
    - Carnal experience (female)
    - Unit training pet basic (male)
    - Unit training pet basic (female)
    - Unit training pet advanced (male)
    - Unit training pet advanced (female)
    - Unit training dominance advanced (male)
  - Content image credits page
  - Added content image count to statistics
  - Contributing guide updated for content images

v1.6.2.18:

  - Added support for showing images in quest or event outcomes
  - Added images (both male and female variants) for Gift Exchange critical outcome
  - 9 new unit portraits from MyTh1C
  - Fixed changelog links.
  - Guide for adding images to event/quests

v1.6.2.17:

  - New quest: The slave merchant
  - Alternate images for lodging rooms, dungeons cell, and inn room
  - Fix inn missing adjacency in market.

v1.6.2.16:

  - Images for many training chamber related rooms.
  - Surgery and biolab images.
  - Images for outdoor basic tiles

v1.6.2.15:

  - Return fort grid multiplier back from 1.25 to 1.2
  - Training buildings door location adjustments.
  - Images for temple + subbuilding
  - Images for all rec wings buildings + subbuildings (except fuckholes, kennel, gym)
  - Images for ritual chamber + subbuildings.

v1.6.2.14:

  - Images for all healing and treatment buildings.

v1.6.2.13:

  - Added used tilesets into the repo.
  - Add message when getting opportunity without having a mail room.
  - Room images for:
    - Grand hall
    - Veteran hall
    - Hiring-related rooms
    - Armory, armory storage.
    - Warehouse
    - Market-related rooms
    - Training fields
    - Training grounds
    - All decoration-related rooms
  - Fix wall-less room not showing walls for top room.

v1.6.2.12:

  - Images for all office rooms.
  - Images for all office and misc rooms.

v1.6.2.11:

  - Scouting building images
  - Landscaping office size changed from 2x3 to 3x2.

v1.6.2.10:

  - Scout building images
  - Fix for entrance on nowalls buildings.
  - Added whip image.
  - Minor expansion price adjustments.

v1.6.2.9:

  - Fix room auto-place duplicating upgrade rooms.

v1.6.2.8:

  - Can Auto-place rooms now.
  - Tileset readme.

v1.6.2.7:

  - Fixed building images.
  - Fix broken room artist credits.

v1.6.2.6:

  - Tileset credits.
  - Images for all accomodation buildings.

v1.6.2.5:

  - Fix wall interaction with passables.
  - Fix passable buildings + wall again.
  - Slaver rooms now have consistent red bed colors.

v1.6.2.4:

  - Fort interior floor and walls.
  - Dungeons, dungeons cell, slaver rooms, lodgings images.

v1.6.2.3:

  - Tileset credits file
  - Room images pixel.

v1.6.2.2:

  - Fort expansion / moving cost rebalance.

v1.6.2.1:

  - New quest: test of social.
  - Fix "a a"
  - Fix backwards compat with disconnected empty spaces

v1.6.2.0:

  - New event: Ex-Reserved (FCdev)
  - Fixed farm giving wrong skill bonus/penalty
  - Remove background from interactive sex cards. Closes #294
  - Standardize training room sizes to 3x3.

### v1.6.1.x

v1.6.1.6:

  - Fixed broken links in content.md
  - Clicking the room after building on confirm build not undoes it
  - Passage info in sugarcube

v1.6.1.5:

  - New quest: Test of Survival
  - New images for all accomodation buildings
  - Implements backwards compatibility when some of the room changes size
  - Changed full changelog "here" url to absolute url.
  - Fix road not calculated in expansion costs. Closes #291
  - [contributor wanted] message in database room

v1.6.1.4:

  - Room artwork contribution texts.
  - Show unbuild room count in menus

v1.6.1.3:

  - Room images FAQ.
  - Statistics

v1.6.1.2:

  - Fort Restoration Awards quest chain (3 events, 3 mails)

v1.6.1.1:

  - Fix half werewolf broken when you lack mail room.
  - Fix black tiles when all slots are occupied from top to bottom in a column
  - Fix portal duplicate "distant"

v1.6.1.0:

  SAVE FROM v1.6.0.7 OR LOWER IS NOT COMPATIBLE WITH v1.6.1.0 OR HIGHER.
  However, the game will try to load it as a New Game Plus. It may succeed, in which
  case you can "continue" your old save.

  - New feature: Fort map
    - Your fort has a 2D map now!
    - You can place your buildings on the map, eg your office, your room
    - Rooms have adjacency / near bonus once you build the landscaping office
      - Pathing matters for this, e.g., if you block the path between the entrances it will cause them to not be nearby
    - Room images are moddable using the same structure as unit images
    - You can do all sort of things to the rooms: rotate, move around, zoom, ...
    - Fort improvement is completely removed and replaced with map expansion
    - Comes with a brand new tutorial
    - Includes a slew of new buildings like garden, yard, and even portals
  - Converted improvement constructor to objects.
  - Seniority threshold reduced to 4 years from 5 years.
  - Incompatible game versions will now try to load backwards compatibility.

### v1.6.0.x

v1.6.0.7:

  - Fix tooltip misaligned on various places

v1.6.0.6:

  - Added ire quest tag and manually marked quests that obviously give ire with the tag

v1.6.0.5:

  - Pressing space when you have mail to end week will now go to mail room
  - PenisHoleDomSlapAss more text.
  - Goblin rescue and eternal youth text fixes.
  - Flag games that have been tampered with debug mode for aiding debugging efforts

v1.6.0.4:

  - New quest: Test of Intrigue.
  - item/equipment texts now colorized based on rarity
  - Some new angel names
  - Fix missing living when retiring units

v1.6.0.3:

  - New event: Rioter for sale (FCdev)
  - Fix learn perk from unit detail menu causing error afterwards.
  - Fix relations office in favor tooltip not formatted correctly

v1.6.0.2:

  - Fix filtering in new game plus cause the entire process to restart.
  - Fix bug with change banned tags reverting to previous day

v1.6.0.1:

  - Choosing new pc in new game plus now allows choosing 3 slavers to retire with now, instead of 2
  - Werewolf hunt story writing fixes (thanks to J1009).