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### Changelog
[Changelog summary](docs/changelog_summary.md)
v1.7.0.16:
- New quest: Investigate the Earth (1 quest, 1 event)
- Quest skill filter added to in-game wiki
- Images for Scout outpost deep
- Images for scout tunnel
- Icon for scout deep duty
v1.7.0.15:
- Can override existing content in CC.
- Library cost reduced to 2000 in preparation of deeprealm
v1.7.0.14:
- New quest: Gateway Gamble.
- New special perk: Wild magic.
- Value titles added.
- CleanMentalTraits.
- Value7 Trait
- Add values required to the value trait
v1.7.0.13:
- Potion of Lust questchain by Matthew Lang (2 quests)
- A huge bunch of new perk potions
- Show potion restrictions in text
v1.7.0.12:
- New quest: Treasure Hunt: Deeprealms.
- Content image for: Flesh shape dick
- Various building description fixes (thanks to Elannil)
- Fix some inconsistencies in pimp/rec wing descriptions
v1.7.0.11:
- Finished the Drow race addition into the game
- New quest: Drow Rite of Adulthood
- New quest: Endurance Trainer for Hire (2 quests, 1 opportunities)
- Fix missing rarity tag in CC
- Fix title generation bug.
v1.7.0.10:
- New quest: Trading mission: V'errmyrdn.
- New quest: Secret Seller
- New quest: Owner Magnifique
- New event: Revenge of the Drow
- New event: Drow Hex
- New event: Slave Appropriation
- New Event: A Gift from the Drow
- New lore tag: culture lores
- New lore: Drow Rite of Adulthood
- Owner magnifique and daring escapade level adjustments.
- Adjacency bonus clarification.
- Added missing drow race lore entry
- Increase limit of relationship manager from 5 -> 7
- Some text fixes for trading mission.
v1.7.0.8:
- Drow names implemented (Dunmer names from elder scrolls)
- Fix kobold sometimes not getting the dwarf trait
- Font for kobold
- Fonr for drow.
- Race faq updated with drow and kobold.
- Defiant slave event text fixes (thanks to Elannil)
- A bunch of new elf images
- 40+ initial drow images
- New Location Image: Alchemy Lab (thanks to Matthew Lang)
- Drow unit group background rarities
v1.7.0.7:
- Drow race skeleton.
- Potion of Lust
v1.7.0.6:
- New quest: Trade Ship Escort: Lucgate to Neko Port City (by Matthew Lang)
v1.7.0.5:
- Fix recruitment: deep quest having the wrong actor
- Skeleton for New race: Kobold
- New company: Kobold (temporary name)
v1.7.0.4:
- Fix missing orc in mansion of hypnotism
- Fix mystifying obelisk slave order crashing
- Various fixes
v1.7.0.3:
- Remove scout tunnel from vet hall requirements for now
v1.7.0.2:
- New region: Deeprealm.
- New quest: Bounty hunt: Spiders
- New quest: Recruiment: Deep
- New quest: Scout: Deep
- New quest: Contact: Deep
v1.7.0.1:
- Readme v1.7 fixes.
- Slave Merchant no longer generate order with rare/unicorn bg traits
- New content images:
- A High Class Brothel (classy, male)
- A High Class Brothel (classy, female)
- Mobile brothel (female)
- Obedience Training: Basic (male, 2nd variation)
- Pony Training: Basic (femdom)
v1.6.5.23:
- Skill focus menu UI is fully modernized
- Tutorial for skill focus
- Skill focus button moved to main unit menu set
- Fix duplicated skill focus menu
v1.6.5.22:
- Can remove rooms from the room list menu in renovation mode
v1.6.5.21:
- A Merchant's Revenge: Caravan Raid (City of Lucgate) (by Matthew Lang)
- A Merchant's Revenge: A Careless Raid (by Matthew Lang)
- A Merchant's Revenge: Complications (by Matthew Lang)
- A Merchant's Revenge: An Unfortunate Report (by Matthew Lang)
- A Merchant's Rage (by Matthew Lang)
- V1.7 readme
- D&D quest text fixes.
v1.6.5.20:
- Copy to clipboard button
- fix <<optif>> missing the skipArgs argument
v1.6.5.19:
- New portraits Inserted image into Merchant's Revenge: Payback is Sweet opportunity (thanks to Matthew Lang)
- Changelog summary for v1.7
- Changelog and readme for v1.7
- Fix `<<optif>>` not working with complex arguments.
v1.6.5.18:
- Readme update for v1.7
- Fix high demon society order text missing HideAll.
v1.6.5.16:
- Font fixes to make them slightly more uniform.
v1.6.5.15:
- New activity: Grand hall gossip.
- Added `<<font>>` macro to CC and toolbar.
- New Male Portraits (thanks to Matthew Lang)
- Bugfixes and Innoxia credits for sex activities.
- Fixed comments in Merchant's Revenge Caravan Raid quests to prevent notes from showing in game. (thanks to Matthew Lang)
v1.6.5.14:
- Added the scaley tag
- Renamed the tag 'anthro' to 'furry' internally
- New Male Portraits (thanks to Matthew Lang)
- Bugfix for merchant revenge caravan vale
- Fix blackmail referring to wrong unit in text
- Starting slaver choice: 10 -> 12
v1.6.5.13:
- Bounty hunt: slime (male) image
- Docs on images.
- Fix undefined experation on varset
v1.6.5.12:
- A merchant revenge: revenge event (by Matthew Lang)
- Bugfix - A Merchant's Revenge repeating start quest (thanks to Matthew Lang)
- The fire taketh now take two slaves instead of one
- Be cleansed in fire now remove non-magic skill traits too
- Height clarifications in their texts
- Fix VarSet bug
- Fixed "wommon elf"
v1.6.5.11:
- "Mistyfing Obelisk" quest chain by "Fae" (2 quests, 1 opportunity). Horny training technology
- Fix VarSet without variables.
- Variables in debug settings
v1.6.5.10:
- Flesh-shaping muscle now inflict the "Artificial body" title.
- Automatic validation of quest roles implemented, and 30+ fixes on existing quests
- Validation of unit group in content creator
- Fix offsetmod not being used properly in content creator
v1.6.5.9:
- New feature: Negative titles. And fixes for visiting the captured
- New event/opportunity: A merchant's Revenge: Visiting the Captured by Matthew Lang
- Trading Mission: Neko Port City now easily scoutable
- A Merchant's Revenge - update and rebalance (thanks to Matthew Lang)
- Updated Forest Trade quest (thanks to Matthew Lang)
- Plural for neko is neko now
- 10 new images: milk factory, display of love, sissy, obedience, slave merchant, goblin recue
- New activity: Clean shoes.
- Added <<uyesmaster>> to CC
- New Portrait images + Location image for new quests (thanks to Matthew Lang)
v1.6.5.8:
- Fix sissy slave using theatre slave texts and requirements.
v1.6.5.7:
- Added backwards compatibility support for quests whose property changed
- Fix anytrait: '' instead of anytrait: []
- Fix missing location tags for some new quests.
- Fix top left link disappearing when clicking tab in right sidebar. Right sidebar to DOM
v1.6.5.6:
- New quest: Noises in the Cellar (by Matthew Lang)
- New event: Sore Ass (FCdev)
- New event: Used whore (FCdev)
- New event: Devoted Entertainment Slave (FCdev)
- New Event: Slave Dick on Slave (FCdev)
- Added QuestDone(null) to CC
- Fix questing knight disaster, bandings on the road bugs
- Fix make instance from debug menu missing gPassage
v1.6.5.5:
- New quest: A Merchant's Revenge: Caravan Raid (Southern Seas)
- New activity: Library study + A bunch of new images
- New lore: Cathay (continent in the south) (thanks to Matthew Lang)
- Fix errors on deploy.sh when itch io file is missing
- Fix item price not shown when you can't buy items in market
- Update textcheatsheet.md
- Fix debug edit level / skills not working on PC
v1.6.5.4:
- Fix isHasTrait broken when the trait is null.
v1.6.5.3:
- New quest: Test of Aid
- New quest: Test of Slaving
- New event: Heavenly Recruit
v1.6.5.1:
- Fix error opening settings in a new game.
- Removed stray yesevanone folder
v1.6.5.0:
- New activity: Marketer Marketing
- Increase activity trigger chance from 0.6 to 0.9.
- Lighten female card color.
- Help text for adjacency bonus in rooms.
- Can enable unit name using different font per race in settings.
- Settings grouping. Closes #327
- Fix "$.slaves".
- Fix some incorrect activity rarities.
v1.6.4.29:
- Fix failure outcome undefined in CC failure quest.
v1.6.4.28:
- `<<rep>>` now colored, Can be changed in settings
- Unit icons in texts now hidden by default. Can be turned on in settings
- Male/female units cards now have purple/blue at the bottom right.
- Recolored retired to gray.
v1.6.4.27:
- New activity: Mail room read mail
- Documentation for doing first issue for coders
- DOM-ification of OpportunityAutoAnswer
- Remove selectunit and domification of itemunitusableon. For #319
- OpportunityOptionSelected and TrainingDo to DOM. For #319
- Fix wine order wrong actor mention.
- Added new lore: Cassian Mountains (thanks to Matthew Lang)
- Common elf -> wood elf
- New Event: Demonic Roleplay (by FCdev)
- New portraits and images for: Mist apprenticeship (male), pirates ahoy, unit training endurance, oral, roleplay (female)
- Verbose error message for isHasTrait
- Harvesting the fields Quest text fix (thanks to Matthew Lang)
- New Quest: A Merchant's Revenge: Caravan Raid (Eastern Desert) by Matthew Lang
- New quest: "Lost Puppy" by Hydrys. Quest errors now dont error the entire page
v1.6.4.25:
- New activity: Hospital recovering
- Add roleplay slave training.
- Removed edging slave training.
- Role has any, all, no traits conditions in CC
- More cheatsheet stuffs.
- Remove UNITIMAGE_NOBACK from image metadatas
- Added imagepack info to image credits
- Updated Prince of Cups slave order to be more lucrative and fix text issues. (thanks to Matthew Lang)
- Fix activity on passable room and text cheat sheet.
- Fix caravan raid kingdom found in forest instead of city
- Dom/endurance/horny/obedience/roleplay now remove incompatible trait on success
v1.6.4.24:
- New quest: A Merchant's Revenge: Caravan Raid (Kingdom of Tor).
- New macro: ustripverb
- Fix library costing 2.5m instead of 5000g
- Fix extra "TODO BEFORE COMMIT"
v1.6.4.23:
- Moved git repository to https://gitgud.io/darkofocdarko/fort-of-chains
- Moved references from old repo to new repo.
- Credits for old commits
- Stop babel being noisy on new version
- Clarify `edit` quest doesn't edit it but creates a duplicate instead
- Fix missing customunit folder
- Fix custom image not zoom-able and missing in dialogues
v1.6.4.22:
- Moved default image pack to imagepacks/default
- Fixed comment tag to prevent code comments showing up in game (thanks to Matthew Lang)
v1.6.4.21:
- New company: Royal Court
- New events:
- A Gift from the Royals
- Knight of Honor
- Court Gossip
- Daylight Robbery
- New activity: Browse wares.
- Continent lore now use geo tag.
- Fix slave refusing sex.
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- Can get ugly/beautiful and tall/short from prologue too
- Fairy offer and tower of roses now show the unit before recritment choice.
- Fix isHasAnyTraitExact and merchant revenge.
- Rec wing pimp small rebalance. Closes #299
v1.6.4.19:
- You can gain/lose a trait every time you restart with new game plus now
v1.6.4.18:
- New quest: "A Merchant's Revenge: Caravan Raid (Western Forests) by Matthew Lang
- New quest: "Attitude Adjustments" by Choker Guy
- Added new Geo lores.
- Named the middle river as River Cerna
- Bugfix - Quest: A Merchant's Revenge the Search Continues - fixed flirt variable implementation. (thanks to Matthew Lang)
- Bugfix - A Merchant's Revenge - Trait Checks now firing correctly (thanks to Matthew Lang)
- Edited quests "Raid Elven Forest", "Bounty Hunt Bear" and "Monk Business" for consistency, grammar, spelling and flow. (thanks to Matthew Lang)
- New portrait images (thanks to Matthew Lang)
- Make the dom actor in attitude adjustment use the slaver gender pref.
- Changed rare quest border color to blue to make it consistent with the rest.
- Library is now a prerequisite for grand hall.
v1.6.4.17:
- A Merchant's Revenge: Caravan Raid (vale) by Matthew Lang
- Documentation for adding NPC units with traits/titles
- Added History lore
- Added sylvan-neko war lore netry
- Various quest fixes.
v1.6.4.16:
- New activities:
- Retiree visit
- Pet Walking
- Full rewrite of debug content/quest/event/interaction/activity to DOM
- Added interaction to in game wiki
- Can debug activity specifically. Closes #313
- Lots of new... puns
- Added debug info on interactive sex.
- Fix changelog not updated.
v1.6.4.15:
- CC now automatically format the texts before showing end result.
- Added "if any unit on quest is you" to toolbar.
v1.6.4.14:
- New activity: Forge Blackmisth
- Rep now hides non actor units.
- Support for NPCs for activites
- Can use the same text for all personalities in activities
- Activity in CC now can no longer remove the primary unit
- Buffed alpha were title value from 5000 to 8000.
- Fix dirty talk causing sex interaction to break.
- Hobby text refactor.
- Add unitcard to some opportunities and CC.
v1.6.4.13:
- New opportunity: A Merchant's Revenge: Payback is Sweet (by Matthew Lang)
- More CC toolbar things
- TagNotBanned restriction
- "howdy, folks",
v1.6.4.12:
- New activites: sparring, praying
- Kingdomfolks are officially named Torans.
- A bunch of new perks
- Increase perk choice from 5 to 6.
- Fixed typo - in a Very Special Wine Order (thanks to Matthew Lang)
- Rename none to "old end table" for statue.
- Fix Test of Arcane description fatally bugged.
- Fix quest debug descriptions and some new content images.
- Fixed "earened".
v1.6.4.11:
- Chaste slavers no longer initiate sex activities.
- DOM conversions:
- Settings
- Skill focus
- Change active title
- Unit debug
v1.6.4.10:
- New quest: "Raiding the Weres" by Fae
- Units can now refuse sex with you.
v1.6.4.9:
- Added syntax check all to debug menu
- CC now check for syntax errors before confirming.
- Syntax checker now show surrounding context.
- Fort expansion cost balance adjustments.
- Various text fixes.
- Fixed "easyly"
- and fix numerous syntax bugs.
v1.6.4.8:
- New portraits in CCSubmission (thanks to Matthew Lang)
- Updated to set text back to intended edits - adds variant text in case PC goes on quest. (thanks to Matthew Lang)
- Upate to Raid Elven Village again - fixing name tags and If statements (thanks to Matthew Lang)
- Updated Event 'A Very Special Wine Order' to include the intended slave order and fix some pronouns (thanks to Matthew Lang)
- Fix itch.io build command and some image issues.
v1.6.4.7:
- Fort expansion cost rebalance (second pass): roughly 25% cost reduction and moved cliff backwards 10 expansion.
- Content images: capital of slaves faemale, river spirit
- Some new portraits.
v1.6.4.6:
- New quest: A Merchant's Revenge: The Search Continues (by Matthew Lang)
- Fixed save -> load before init base causing error.
v1.6.4.5:
- Auto-indent button and auto-indent content before printing it
v1.6.4.4:
- New Sex Action: Dirty talk (Innoxia - Lilith's Throne)
- New activitives:
- Anal tailfuck a slave
- Buttfuck a slave
- Consensual anal
- Consensual anal tailfuck
- Consensual cunnilingus
- Consensual oral
- Consensual tailfuck
- Consensual vaginal
- Facefuck a slave
- Fuck a slave
- Have a slave eat you out
- Have a slave fuck you
- Have a slave tailfuck you
- Tailfuck a slave
- Added tooltips for all in-game menus.
- Added ALL and ANY traits conditionatls to CC
- Raid Elven Village quest update (thanks to Matthew Lang)
v1.6.4.3:
- New quest: Test of Arcane
- Fix articles becoming undefined in some places
- Fix erroneous p tags in merchant revenge quest.
- Fix author info duplicated in outcomes
v1.6.4.2:
- Fix "imagepacks/imagepackss" shown in imagepack card.
- Fix content description not written inside <<capture>>
v1.6.4.1:
- A Very Special Wine Event by Matthew Lang
- UnitGroupNotBusy restriction
v1.6.4.0:
- New Activities:
- Lazy Napping
- Tidying up Bedroom
- Added inline effects to CC toolbar
- Removed several immersion-breaking male images now that we have the CCSubmission pack by Matthew Lang (thanks to Matthew Lang)
### v1.6.3.x
v1.6.3.27:
- Articles in contents are now automatically parsed to be "a" or "an".
- Documentation for articles.
- Fix the _Elf in wailing woods sometimes not having a unit there.
v1.6.3.26:
- New quest: A Merchant's Revenge (by Matthew Lang)
- Added letter card formatting to CC toolbar
- Some "of of" fixes
v1.6.3.25:
- Dialogue for "Like me" event.
- Add else clauses to building/item conditionals.
- New Lore: Prince of Cups (thanks to Matthew Lang)
- Removed cached tiles / gFortGridControl cached infos from save files to make its size smaller
- Updated some tooltip texts in CC toolbar
- Some more text fixes in CC.
- Fix errors when saving on the fort grid menu
- Fixed "</else>"
- Fixed code editor tooltip staying after scrolling down
v1.6.3.24:
- Fixed lodgings price roadblock being at 14 instead of 18.
- Add formatting toolbar in CC
- "Raid Elven Village" by Matthew Lang
- Add buildling/item conditionals in CC
- Update CC cheatsheet
v1.6.3.23:
- "Bandits on the Road" by Matthew Lang (1 quest 2 events)
- ZeroTitle unit restriction
v1.6.3.22:
- The Wailing Woods by Matthew Lang
- Fix New Game Plus removing game version number
v1.6.3.21:
- Fix dialogue having extra space and newlines.
v1.6.3.20:
- Added tooltips for code editor toolbar menus.
v1.6.3.19:
- New feature: Activity template
- This is a pure flavor feature
- Available slavers that are idling at home can engage in activities
- They can be found in your fort, and hovering over them give you a one liner or two
- Fully integrated with content creator: you can make new activities with it
- Fully integrated with testing too
- New feature: Speech bubble
- Texts can have speech bubbles interpersed with them now
- Available in content creator too
- New activity:
- Doctor Deskjob
- New content creator toolbar options:
- Automated greeting texts
- Update Hospital_Visit to check for PC injury - Matthew Lang (thanks to Matthew Lang)
- A bunch of new images for the CCSubmission image pack by Matthew Lang (thanks to Matthew Lang)
- Fixed missing words and some coding errors on Hospital Visit quest - Matthew Lang (thanks to Matthew Lang)
v1.6.3.18:
- setup.getUnit supports even more options now
v1.6.3.17:
- Setup.getUnit refactor.
- can use setup.getUnit to search for traits.
v1.6.3.16:
- Rare and Legendary tags
- Lots of new content images
- Having a missing content image now throws an error in debug mode.
- Added gradient for rare, legendary, or special quest.
- Remove border radiuses on cards
- Added some jsdocs for available.js
- Added warning on itch.io compiled version
- Added whether it was [itch.io] version or not to error log
- Fix missing commas at qres.Available
- Available help text fixed.
- Visiting the injured minor updates (thanks to Matthew Lang)
v1.6.3.15:
- Can hide buildings.
- Some text fixes.
- Fix Content Creator slowdown from rooms
- Replace QuestingSquire.twee - Quest edit for grammar and spelling - Matthew Lang (thanks to Matthew Lang)
- Update investment_banking.twee quest - edit for grammar, flow, tense and gender of the elven attendant being descriptively stuck as female. - Matthew Lang. Note deliberately used 'their' in some cases as am referring to the slavers collectively. (thanks to Matthew Lang)
- Fix wrong pronoun in bear hunt.
v1.6.3.14:
- New quest: Harvesting the Fields (by Matthew Lang)
- Update _texts.twee - grammar and spelling check. (thanks to Matthew Lang)
- New hobbies texts for traits (thanks to Matthew Lang)
v1.6.3.13:
- Added uadvcare and uadvabuse.
v1.6.3.12:
- A lot of content images
- Refactored default imagepack into a regular imagpeack.
- Fixed broken custom imagepack
v1.6.3.11:
- Support for default image packs that comes shipped with the game
- CCSubmission Image Pack by Matthew Lang
- Imagepacks moved to DOM
- Edit for spelling, grammar, text flow, slightly more realistic wolf behaviour... (thanks to Matthew Lang)
v1.6.3.10:
- Hospital visit + Visiting the injured by Matthew Lang
- Add more info into cheat shet.
- Fix missing details closing bracket in cheat sheet.
- Fix error when auto-generating opportunity with player character
v1.6.3.9:
- Content image for: Werewolf hunt.
- Unstable bodyshifter and doppelganger now only shapeshift at home.
- Links to content creator cheatsheet.
- Fix if any role has not working more than once and cheatsheet.
- Fix chests -> chest
v1.6.3.8:
- New standard perk: Switch
- Content creator now auto-saves when clicking CREATE.
v1.6.3.7:
- New special perk: Chaotic Personality
- Rivalry and friendship bonus now always active whenever both are slavers, but toned down by 20%.
- Updated help text for friendship/rivalry.
- New portrait.
- Fix tigerkin and fairy not using neko and elf names.
- Fix itch.io map and room embeds.
v1.6.3.6:
- Fort grid saves scroll position more liberally now.
- Fix renovation office text.
- Some new fantasy naems
v1.6.3.5:
- Fort loading is made much faster via asynchronous loading
- Change of Heart potion renamed to Potion of Submissive Cure
- Yard and farm no longer passable.
- Fix Auto-place broken by pathing changes
- Fix rec wing buildings having the door in the wrong column
- Fix walls overlapping buildings images.
- Fix error when trying to upgrade by mass clicking.
v1.6.3.4:
- Content images:
- Southern isle pit fights (male)
- Southern isle pit fights (female)
- Whore of Ministration (female)
- Trading Mission: Desert (male)
- Some new portraits
- Fortgrid tile multiplier upped from 1.2 to 1.25.
- Path images now consists of 2x2 16px tiles.
- Fix "Violin Girl" image in the wrong gender.
v1.6.3.3:
- Fort paths are now dynamically computed instead of being static in the middle
- Added path for indoor areas
- Fix checkImageMetas to not be strict by default.
- Fix infinite portal of potion shaping in alchemist shop
v1.6.3.2:
- Jobs are now consistent in content creator and debug try content
- Removed autocomplete in codejar.
v1.6.3.1:
- New quest: Test of Sex (2 quest, 1 event, 1 mail)
- Auto-place will now try to place close to center of the map
- Buffed some perks
- Make it easier to get harbinger of chaos perk instead of harbinger of crows
- Fix lodgings missing "2 extra spaces".
v1.6.3.0:
- Images for:
- Chart the vale (descripption)
- Raid elven forest (description)
- Two new male lizardkin portraits
- Rewrote raid elven forest description a little.
### v1.6.2.x
v1.6.2.20:
- Content image now only 45% width.
v1.6.2.19:
- Images for:
- Carnal experience (female)
- Unit training pet basic (male)
- Unit training pet basic (female)
- Unit training pet advanced (male)
- Unit training pet advanced (female)
- Unit training dominance advanced (male)
- Content image credits page
- Added content image count to statistics
- Contributing guide updated for content images
v1.6.2.18:
- Added support for showing images in quest or event outcomes
- Added images (both male and female variants) for Gift Exchange critical outcome
- 9 new unit portraits from MyTh1C
- Fixed changelog links.
- Guide for adding images to event/quests
v1.6.2.17:
- New quest: The slave merchant
- Alternate images for lodging rooms, dungeons cell, and inn room
- Fix inn missing adjacency in market.
v1.6.2.16:
- Images for many training chamber related rooms.
- Surgery and biolab images.
- Images for outdoor basic tiles
v1.6.2.15:
- Return fort grid multiplier back from 1.25 to 1.2
- Training buildings door location adjustments.
- Images for temple + subbuilding
- Images for all rec wings buildings + subbuildings (except fuckholes, kennel, gym)
- Images for ritual chamber + subbuildings.
v1.6.2.14:
- Images for all healing and treatment buildings.
v1.6.2.13:
- Added used tilesets into the repo.
- Add message when getting opportunity without having a mail room.
- Room images for:
- Grand hall
- Veteran hall
- Hiring-related rooms
- Armory, armory storage.
- Warehouse
- Market-related rooms
- Training fields
- Training grounds
- All decoration-related rooms
- Fix wall-less room not showing walls for top room.
v1.6.2.12:
- Images for all office rooms.
- Images for all office and misc rooms.
v1.6.2.11:
- Scouting building images
- Landscaping office size changed from 2x3 to 3x2.
v1.6.2.10:
- Scout building images
- Fix for entrance on nowalls buildings.
- Added whip image.
- Minor expansion price adjustments.
v1.6.2.9:
- Fix room auto-place duplicating upgrade rooms.
v1.6.2.8:
- Can Auto-place rooms now.
- Tileset readme.
v1.6.2.7:
- Fixed building images.
- Fix broken room artist credits.
v1.6.2.6:
- Tileset credits.
- Images for all accomodation buildings.
v1.6.2.5:
- Fix wall interaction with passables.
- Fix passable buildings + wall again.
- Slaver rooms now have consistent red bed colors.
v1.6.2.4:
- Fort interior floor and walls.
- Dungeons, dungeons cell, slaver rooms, lodgings images.
v1.6.2.3:
- Tileset credits file
- Room images pixel.
v1.6.2.2:
- Fort expansion / moving cost rebalance.
v1.6.2.1:
- New quest: test of social.
- Fix "a a"
- Fix backwards compat with disconnected empty spaces
v1.6.2.0:
- New event: Ex-Reserved (FCdev)
- Fixed farm giving wrong skill bonus/penalty
- Remove background from interactive sex cards. Closes #294
- Standardize training room sizes to 3x3.
### v1.6.1.x
v1.6.1.6:
- Fixed broken links in content.md
- Clicking the room after building on confirm build not undoes it
- Passage info in sugarcube
v1.6.1.5:
- New quest: Test of Survival
- New images for all accomodation buildings
- Implements backwards compatibility when some of the room changes size
- Changed full changelog "here" url to absolute url.
- Fix road not calculated in expansion costs. Closes #291
- [contributor wanted] message in database room
v1.6.1.4:
- Room artwork contribution texts.
- Show unbuild room count in menus
v1.6.1.3:
- Room images FAQ.
- Statistics
v1.6.1.2:
- Fort Restoration Awards quest chain (3 events, 3 mails)
v1.6.1.1:
- Fix half werewolf broken when you lack mail room.
- Fix black tiles when all slots are occupied from top to bottom in a column
- Fix portal duplicate "distant"
v1.6.1.0:
SAVE FROM v1.6.0.7 OR LOWER IS NOT COMPATIBLE WITH v1.6.1.0 OR HIGHER.
However, the game will try to load it as a New Game Plus. It may succeed, in which
case you can "continue" your old save.
- New feature: Fort map
- Your fort has a 2D map now!
- You can place your buildings on the map, eg your office, your room
- Rooms have adjacency / near bonus once you build the landscaping office
- Pathing matters for this, e.g., if you block the path between the entrances it will cause them to not be nearby
- Room images are moddable using the same structure as unit images
- You can do all sort of things to the rooms: rotate, move around, zoom, ...
- Fort improvement is completely removed and replaced with map expansion
- Comes with a brand new tutorial
- Includes a slew of new buildings like garden, yard, and even portals
- Converted improvement constructor to objects.
- Seniority threshold reduced to 4 years from 5 years.
- Incompatible game versions will now try to load backwards compatibility.
### v1.6.0.x
v1.6.0.7:
- Fix tooltip misaligned on various places
v1.6.0.6:
- Added ire quest tag and manually marked quests that obviously give ire with the tag
v1.6.0.5:
- Pressing space when you have mail to end week will now go to mail room
- PenisHoleDomSlapAss more text.
- Goblin rescue and eternal youth text fixes.
- Flag games that have been tampered with debug mode for aiding debugging efforts
v1.6.0.4:
- New quest: Test of Intrigue.
- item/equipment texts now colorized based on rarity
- Some new angel names
- Fix missing living when retiring units
v1.6.0.3:
- New event: Rioter for sale (FCdev)
- Fix learn perk from unit detail menu causing error afterwards.
- Fix relations office in favor tooltip not formatted correctly
v1.6.0.2:
- Fix filtering in new game plus cause the entire process to restart.
- Fix bug with change banned tags reverting to previous day
v1.6.0.1:
- Choosing new pc in new game plus now allows choosing 3 slavers to retire with now, instead of 2
- Werewolf hunt story writing fixes (thanks to J1009).