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### Changelog

[Changelog summary](docs/changelog_summary.md)

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### v1.8.4

v1.8.4:
  - Fixes:
    - Made "scaled money" return at least 1g, to avoid weird dialogues such as "sold for 0g"
    - Fix mismatched twee tag in advanced pony training (thanks madscience)
    - Fix "The Sissy Training: Basic" quest using the image of the advanced tranining
    - Fix "Desert Traveler" quest applying some traits to slaver instead of slave
    - Fix "Chance Meeting" opportunity using wrong scoring for submissive and dominant traits
    - Fix for infinite money glitch when having a NaN amount of an item
    - Fix error on Week End due to invalid events ("event is undefined" / "isCanGenerate")
    - DevTool: Fix wrong devtool description for "Domify" cost
    - DevTool: added new grouping for fort quests in the "quests list" menu
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v1.8.3.0:
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  - New quest chain: Household Destruction (5 quests, 5 opportunities, 6 events)
  - Fix VarAdd adding strings instead of integers in some cases
  - Non-company unit rep now show details in debug mode
  - New cost: Domify unit
  - Curse of lamb and curse of wolf now affect sluttification / domification

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### v1.8.2.x

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v1.8.2.5:

  - A bunch of new images
  - Fix deleteUnit duplicated in unit image
  - Remove hardcoded child inherit chance in unit birth
  - New cost: Sluttify unit

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v1.8.2.4:

  - Written player specific background variants for 40+ existing events.
  - Dragonkin knights are more common now

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v1.8.2.3:

  - Fix savior kobold not allowing master fire / light slavers to go (thanks to DangThings)
  - Fix missing tags in tomb raider quest
  - Fix missing tooltip on dragonkin's dual fire / light affinities
  - New event: Penitent (by FCdev)

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v1.8.2.2:

  - New event: chastity release
  - Fixed gilded pet tray [unobtainable] name not removed.

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v1.8.2.1:

  - New event and opportunity: Revenge Attempt
  - More granularity of sold slave unit group

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v1.8.2.0:

  - Moved reddit mentions to discord.
  - Fix sea scout having three good traits.

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### v1.8.1.x

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v1.8.1.6:

  - A bunch of new quest images
  - Various text fixes
  - Quest that break slaves now inform player that they can ignore it to make another one
  - Fix unable to use healing treatments on injured units

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v1.8.1.5:

  - New Event: Work unending
  - New event: Skybound recreation
  - Rape fetishist cost reduced to 500

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v1.8.1.4:

  - New Event: Morphing Cage
  - New Quest: Rape Fetishist
  - New furniture: Morphing Cage

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v1.8.1.3:

  - New livings:
    - tentacle savior
    - tentacle slaver
    - vice leader
  - A bunch of text fixes

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v1.8.1.2:

  - New quest chain: Desert Spring (3 quests) with images.
  - Male and female for Bounty Hunt: Minotaur
  - Female image for Gorgon Cave

v1.8.1.1:

  - New feature: upcoming events
    - New building: noticeboards
    - Once you build the noticeboards, known upcoming events are now shown
      on the top right menu
    - Fully integrated with content creator
  - New activity: Noticeboards gossip
  - New activity: Noticeboards reading
  - Images for academy of wind quest
  - Some text and wording fixes here and there
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  - Rewrote top left menu into DOM
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v1.8.1.0:

  - Updated credits.
  - Various new images.
  - Human -> humanoid adjective for skins
  - Fix new game plus breaking the game.

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v1.8.0.3:

  - New Quest: Desert Spring
  - New quest: Tomb Raider
  - Itch.io deployment instructions.
  - Fix errors occuring during test + documentations
  - Buildtwee docs.
  - Various new images and unit portraits.

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v1.8.0.2:

  - New image for Kobold rescue
  - Family now refer to each other with their family titles.
  - Fixed readme.
  - Add deployment guide links to readme.
  - Fix favor not decaying above 120.0

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v1.8.0.1:

  - Add missing `>` causing error on executing if/else statement. (thanks to steven)
  - Update changelog.txt (thanks to Matthew Lang)
  - New Quest: Tiger Bank Debt Collection - Vale (thanks to Matthew Lang)
  - Update Changelog. (thanks to Matthew Lang)
  - Updating changelog and precompiled.html (thanks to Matthew Lang)
  - Bugfix for Trading Mission: Neko Port City (thanks to Matthew Lang)
  - Update README.md
  - Deployment guide.
  - Fix test of social requiring unit with test of social tittle
  - Fix bug in Trading Mission: Neko Port City where critfail logic had player fuck themselves as punishment.
v1.8.0.0

 - Removed limits on Player Character trait retention during New Game Plus
 - Enforced limit of 1 Regalixir Quest spawn for a PC (tracked across NG+) to prevent abuse with removed NG+ limits.
 - Logic improvement for Quest Auto-Assign by stevejackson121
 - Bugfix in Quest Kobold Benevolent Agency
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 - New Quest: Tiger Bank Debt Collection - Vale (by Matthew Lang)
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### v1.7.1.x

v1.7.1.10

 - Grammar fix -kins to -kin suffix as kin is already plural. Thanks to Elannil

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v1.7.1.9:

  - Updated download links in various places
  - Add actors to quests that are missing them in backwards compat
  - Fixed extra "pert smart" critical for blacksmith orders

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v1.7.1.8:

  - Fix broken skill focus display.

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v1.7.1.7:

  - Leopold Pavo lore
  - Add Merchant Revenge painting texts (by Matthew Lang)
  - Fix bedchamber switching not changing unti skills

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v1.7.1.6:

  - Skill now cached for performance
  - Skill breakdown in tooltips.
  - Unit value now cached for performance
  - Unit value breakdown
  - Can start as a winged kobold.
  - Fix comment on lorebook page.
  - Fix kobold/drow starting options.

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v1.7.1.5:

  - New quests: A Merchant's Revenge: Embarras A Rival (by Matthew Lang) (3 quests, 1 mail)
  - Refactor Matthew Lang's folders into subfolders
  - Kobold now has dual fire/earth affinity.
  - Lore refactored into individual files
  - New lore type: person lores
  - New lores: Kurdwisec, Gaius the Just
  - Lorebook now automatically set it to be prerequisite for its lore
  - A bunch of new lorebooks
  - Some text fixes.
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v1.7.1.4:

  - New blessing: Blessing of Wolf
  - New curse: Curse of Lamb
  - Kobold name credits
  - Grand hall rename fix added to changelog.
  - Fort Restoration Awards is made slightly easier.
  - Busy units can be taken to new game plus now.
  - More images.

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v1.7.1.3:

  - Fixed crashing when undo and redo with gOldPassage set to null
  - Fixed "Revenge of the Kobold" giving the same slave twice

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v1.7.1.2:

  - New Quest: Bounty Hunt: Hole Gaper.
  - Redrafted Food For the Pack for grammar and consistency. (thanks to Matthew Lang)
  - A bunch of new portrait and content images.
  - Add "has ever completed this quest?" to CC toolbar
  - Fixed extra space in lore mentions.

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v1.7.1.1:

  - Endurance, horny, obedience training room images (by toyRubberDucky)
  - Oral training room images made more androgynous (by toyRubberDucky)
  - Slave pen slaves now get training_none if they have no training
  - Value traits now also displayed on slavers.
  - Display slaver value on their cards
  - Scarier warning for itch.io people.

v1.7.1.0:

  - New quest: Demon Hunting Party. Closes #345.
  - Room images by toyRubberDucky:
    - Milker Room
    - Anal Training Room
    - Oral Training Room
    - Vaginal Training Room
    - Sitty Training Room
    - Pet Training Room
    - Dominance Training Room
    - Masochist Training Room
    - Brainwashing Room
  - Updated CCSubmission Imagepack to separate out Drow portraits (thanks to Matthew Lang)
  - New drow portraits.
  - New content images.
  - Updated help texts for CC difficulty.

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### v1.7.0.x

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v1.7.0.33:

  - Sissy basic male image.
  - Potion of Greater Level Up
  - Drow company descriptino updated
  - Pet training image + drow females
  - Text fixes.
  - Fix test of arcane missing magic conditionals.
  - Fix soft lock by hiding building before building great hall.

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v1.7.0.32:

  - New quest: Dwarven Alchemy.
  - New quest: Kobold Benevolent Agency.
  - Region fighter roles.
  - UNDO warning in CC.
  - Kobold race balance adjustments.
  - Potion cleanup and text fixes
  - Documentation for where to get items and items that are not obtainable

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v1.7.0.31:

  - Equipment market and Sex market are combined.
  - Fix changelog [CHANGELOG] not removed
  - Fixed borked blessing texts when getting one when already at cap.

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v1.7.0.30:
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  - New quest: Trading Mission: Drak Xoth

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v1.7.0.29:

  - New quest: Kobold Rescue
  - Updated Elven Hot Springs Men's Business Quest Line to include warnigns that raiding could cost you a slaver (thanks to Matthew Lang)
  - Fixes for Elven Hot Springs: Mens Business
  - Race trait rarity adjustments
  - Fix article toUpperFirst on undefined article.

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v1.7.0.28:

  - Fixes

v1.7.0.27:

  - New event: Prison Break (by Fae). New event: Earth Priests Ire (by Fae)
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  - New event: Pit Traps
  - New event: A gift from the kobolds.
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  - Fixes for kobold ire events.
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v1.7.0.26:

  - Lore entries for kobold companies + city.

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v1.7.0.25:

  - New quest: Elven Hot Springs: Mens Business (by Matthew Lang: 2 quests, 2 mails, 1 event)
  - Removed unused companies.md
  - Duty selector to CC toolbar.
  - Company selector in CC now use dialogs.
  - Money formatting to CC.
  - Favor formatting to CC
  - Add Duty room to bedchamber prerequisites + help texts.
  - Add debug info for scheduled content
  - Add debug info for change in variable values

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v1.7.0.24:

  - Grand hall -> Great hall
  - Some other text fixes

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v1.7.0.23:

  - The Shunned Kobold quest chain (7 event, 7 mail. 3 quest)
  - New activity: Warehouse help around
  - New special perks: Savior kobold and Kobold heritage
  - Some new portraits.
  - 1.75 and 2.5 zoom for fort
  - Dragonkin now has dual light/fire affinities.
  - Kobold background rarities adjustments
  - setup.getUnit to CC toolbar.
  - Remove escapedslaves unit group
  - Support for injured recruits.
  - Fixed dildo (anus) -> dildo (anal)
  - Fixed most* instances of -kins to proper plural -kin (thanks to Elannil)
  - Fix extra whitespace at start of CC result.

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v1.7.0.22:

  - Added 1.25x zoom to fort
  - Skill focus help text readability fixes.
  - Fix spoilery perk texts in perk potions.
  - Fix change skill focus texts

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v1.7.0.21:
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  - DOM-ification for ItemPool an EquipmentPool cards
  - New weapon: Dwarven axe
  - Implemented kobold company favor effects.
  - Increase favor limit from 120.0 to 200.0

v1.7.0.20:

  - Kobold nameset.
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v1.7.0.19:

  - More description updates and text fixes (thanks to Elannil)
  - Add legendary/epic rarities for traits
  - Add trait rarity filters
  - Kobold race lores (thanks to Fae)
  - Adjusted unit rarity thresholds
  - Fix missing "at home" conditions for some perks
  - Fix trait-changing perks triggering when not at home
  - slight nerf to "increase boon" perk
  - Added 40+ kobold images (by Fae) For #332
  - 20 more kobold images
  - A bunch of other images

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v1.7.0.18:

  - New perk: Needy bottom (thanks to Matthew Lang)
  - Anal sex enjoyment skill adjustments (thanks to Matthew Lang)
  - Better error message on visiting the captured
  - New sex action: Step on dick
  - Drows now give step on dick manual
  - Various anal dildoes. Closes #335
  - Rarity indicators / filters / sort for market objects
  - Rarity indicators for item/equipments.
  - Rarity refactored.
  - Rarity icons.

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v1.7.0.17: [TODO BEFORE COMMIT]

  - Updated Potion of lust Quests for repeatability (thanks to Matthew Lang)
  - Fix wrong key used when overriding existing quest

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v1.7.0.16:

  - New quest: Investigate the Earth (1 quest, 1 event)
  - Quest skill filter added to in-game wiki
  - Images for Scout outpost deep
  - Images for scout tunnel
  - Icon for scout deep duty

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v1.7.0.15:

  - Can override existing content in CC.
  - Library cost reduced to 2000 in preparation of deeprealm

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v1.7.0.14:

  - New quest: Gateway Gamble.
  - New special perk: Wild magic.
  - Value titles added.
  - CleanMentalTraits.
  - Value7 Trait
  - Add values required to the value trait

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v1.7.0.13:

  - Potion of Lust questchain by Matthew Lang (2 quests)
  - A huge bunch of new perk potions
  - Show potion restrictions in text

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v1.7.0.12:

  - New quest: Treasure Hunt: Deeprealms.
  - Content image for: Flesh shape dick
  - Various building description fixes (thanks to Elannil)
  - Fix some inconsistencies in pimp/rec wing descriptions

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v1.7.0.11:

  - Finished the Drow race addition into the game
  - New quest: Drow Rite of Adulthood
  - New quest: Endurance Trainer for Hire (2 quests, 1 opportunities)
  - Fix missing rarity tag in CC
  - Fix title generation bug.

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v1.7.0.10:

  - New quest: Trading mission: V'errmyrdn.
  - New quest: Secret Seller
  - New quest: Owner Magnifique
  - New event: Revenge of the Drow
  - New event: Drow Hex
  - New event: Slave Appropriation
  - New Event: A Gift from the Drow
  - New lore tag: culture lores
  - New lore: Drow Rite of Adulthood
  - Owner magnifique and daring escapade level adjustments.
  - Adjacency bonus clarification.
  - Added missing drow race lore entry
  - Increase limit of relationship manager from 5 -> 7
  - Some text fixes for trading mission.

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v1.7.0.9:

  - New sex action: Spit in face (Innoxia)

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v1.7.0.8:

  - Drow names implemented (Dunmer names from elder scrolls)
  - Fix kobold sometimes not getting the dwarf trait
  - Font for kobold
  - Fonr for drow.
  - Race faq updated with drow and kobold.
  - Defiant slave event text fixes (thanks to Elannil)
  - A bunch of new elf images
  - 40+ initial drow images
  - New Location Image: Alchemy Lab (thanks to Matthew Lang)
  - Drow unit group background rarities

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v1.7.0.7:

  - Drow race skeleton.
  - Potion of Lust

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v1.7.0.6:

  - New quest: Trade Ship Escort: Lucgate to Neko Port City (by Matthew Lang)

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v1.7.0.5:

  - Fix recruitment: deep quest having the wrong actor
  - Skeleton for New race: Kobold
  - New company: Kobold (temporary name)

v1.7.0.4:

  - Fix missing orc in mansion of hypnotism
  - Fix mystifying obelisk slave order crashing
  - Various fixes

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v1.7.0.3:

  - Remove scout tunnel from vet hall requirements for now

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v1.7.0.2:

  - New region: Deeprealm.
  - New quest: Bounty hunt: Spiders
  - New quest: Recruiment: Deep
  - New quest: Scout: Deep
  - New quest: Contact: Deep

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v1.7.0.1:

  - Readme v1.7 fixes.
  - Slave Merchant no longer generate order with rare/unicorn bg traits
  - New content images:
    - A High Class Brothel (classy, male)
    - A High Class Brothel (classy, female)
    - Mobile brothel (female)
    - Obedience Training: Basic (male, 2nd variation)
    - Pony Training: Basic (femdom)

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v1.7.0.0:

  - v1.7 released

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### v1.6.5.x

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v1.6.5.23:

  - Skill focus menu UI is fully modernized
  - Tutorial for skill focus
  - Skill focus button moved to main unit menu set
  - Fix duplicated skill focus menu

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v1.6.5.22:

  - Can remove rooms from the room list menu in renovation mode

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v1.6.5.21:

  - A Merchant's Revenge: Caravan Raid (City of Lucgate) (by Matthew Lang)
  - A Merchant's Revenge: A Careless Raid (by Matthew Lang)
  - A Merchant's Revenge: Complications (by Matthew Lang)
  - A Merchant's Revenge: An Unfortunate Report (by Matthew Lang)
  - A Merchant's Rage (by Matthew Lang)
  - V1.7 readme
  - D&D quest text fixes.

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v1.6.5.20:

  - Copy to clipboard button
  - fix <<optif>> missing the skipArgs argument

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v1.6.5.19:

  - New portraits Inserted image into Merchant's Revenge: Payback is Sweet opportunity (thanks to Matthew Lang)
  - Changelog summary for v1.7
  - Changelog and readme for v1.7
  - Fix `<<optif>>` not working with complex arguments.

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v1.6.5.18:

  - Readme update for v1.7
  - Fix high demon society order text missing HideAll.

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v1.6.5.17:
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  - Add <<fontsize>> macro.

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v1.6.5.16:

  - Font fixes to make them slightly more uniform.

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v1.6.5.15:

  - New activity: Great hall gossip.
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  - Added `<<font>>` macro to CC and toolbar.
  - New Male Portraits (thanks to Matthew Lang)
  - Bugfixes and Innoxia credits for sex activities.
  - Fixed comments in Merchant's Revenge Caravan Raid quests to prevent notes from showing in game. (thanks to Matthew Lang)

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v1.6.5.14:

  - Added the scaley tag
  - Renamed the tag 'anthro' to 'furry' internally
  - New Male Portraits (thanks to Matthew Lang)
  - Bugfix for merchant revenge caravan vale
  - Fix blackmail referring to wrong unit in text
  - Starting slaver choice: 10 -> 12

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v1.6.5.13:

  - Bounty hunt: slime (male) image
  - Docs on images.
  - Fix undefined experation on varset

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v1.6.5.12:

  - A merchant revenge: revenge event (by Matthew Lang)
  - Bugfix - A Merchant's Revenge repeating start quest (thanks to Matthew Lang)
  - The fire taketh now take two slaves instead of one
  - Be cleansed in fire now remove non-magic skill traits too
  - Height clarifications in their texts
  - Fix VarSet bug
  - Fixed "wommon elf"

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v1.6.5.11:

  - "Mistyfing Obelisk" quest chain by "Fae" (2 quests, 1 opportunity). Horny training technology
  - Fix VarSet without variables.
  - Variables in debug settings

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v1.6.5.10:

  - Flesh-shaping muscle now inflict the "Artificial body" title.
  - Automatic validation of quest roles implemented, and 30+ fixes on existing quests
  - Validation of unit group in content creator
  - Fix offsetmod not being used properly in content creator

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v1.6.5.9:

  - New feature: Negative titles. And fixes for visiting the  captured
  - New event/opportunity: A merchant's Revenge: Visiting the Captured by Matthew Lang
  - Trading Mission: Neko Port City now easily scoutable
  - A Merchant's Revenge - update and rebalance (thanks to Matthew Lang)
  - Updated Forest Trade quest (thanks to Matthew Lang)
  - Plural for neko is neko now
  - 10 new images: milk factory, display of love, sissy, obedience, slave merchant, goblin recue
  - New activity: Clean shoes.
  - Added <<uyesmaster>> to CC
  - New Portrait images + Location image for new quests (thanks to Matthew Lang)

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v1.6.5.8:

  - Fix sissy slave using theatre slave texts and requirements.

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v1.6.5.7:

  - Added backwards compatibility support for quests whose property changed
  - Fix anytrait: '' instead of anytrait: []
  - Fix missing location tags for some new quests.
  - Fix top left link disappearing when clicking tab in right sidebar. Right sidebar to DOM

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v1.6.5.6:

  - New quest: Noises in the Cellar (by Matthew Lang)
  - New event: Sore Ass (FCdev)
  - New event: Used whore (FCdev)
  - New event: Devoted Entertainment Slave (FCdev)
  - New Event: Slave Dick on Slave (FCdev)
  - Added QuestDone(null) to CC
  - Fix questing knight disaster, bandings on the road bugs
  - Fix make instance from debug menu missing gPassage

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v1.6.5.5:

  - New quest: A Merchant's Revenge: Caravan Raid (Southern Seas)
  - New activity: Library study + A bunch of new images
  - New lore: Cathay (continent in the south) (thanks to Matthew Lang)
  - Fix errors on deploy.sh when itch io file is missing
  - Fix item price not shown when you can't buy items in market
  - Update textcheatsheet.md
  - Fix debug edit level / skills not working on PC

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v1.6.5.4:

  - Fix isHasTrait broken when the trait is null.

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v1.6.5.3:

  - New quest: Test of Aid
  - New quest: Test of Slaving
  - New event: Heavenly Recruit

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v1.6.5.2:

  - Add Settings to Content Creator

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v1.6.5.1:

  - Fix error opening settings in a new game.
  - Removed stray yesevanone folder

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v1.6.5.0:

  - New activity: Marketer Marketing
  - Increase activity trigger chance from 0.6 to 0.9.
  - Lighten female card color.
  - Help text for adjacency bonus in rooms.
  - Can enable unit name using different font per race in settings.
  - Settings grouping. Closes #327
  - Fix "$.slaves".
  - Fix some incorrect activity rarities.

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v1.6.4.29:

  - Fix failure outcome undefined in CC failure quest.

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v1.6.4.28:

  - `<<rep>>` now colored, Can be changed in settings
  - Unit icons in texts now hidden by default. Can be turned on in settings
  - Male/female units cards now have purple/blue at the bottom right.
  - Recolored retired to gray.

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v1.6.4.27:

  - New activity: Mail room read mail
  - Documentation for doing first issue for coders
  - DOM-ification of OpportunityAutoAnswer
  - Remove selectunit and domification of itemunitusableon. For #319
  - OpportunityOptionSelected and TrainingDo to DOM. For #319
  - Fix wine order wrong actor mention.

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  - Added new lore: Cassian Mountains (thanks to Matthew Lang)
  - Common elf -> wood elf
  - New Event: Demonic Roleplay (by FCdev)
  - New portraits and images for: Mist apprenticeship (male), pirates ahoy, unit training endurance, oral, roleplay (female)
  - Verbose error message for isHasTrait
  - Harvesting the fields Quest text fix (thanks to Matthew Lang)
  - New Quest: A Merchant's Revenge: Caravan Raid (Eastern Desert) by Matthew Lang
  - New quest: "Lost Puppy" by Hydrys. Quest errors now dont error the entire page

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v1.6.4.25:

  - New activity: Hospital recovering
  - Add roleplay slave training.
  - Removed edging slave training.
  - Role has any, all, no traits conditions in CC
  - More cheatsheet stuffs.
  - Remove UNITIMAGE_NOBACK from image metadatas
  - Added imagepack info to image credits
  - Updated Prince of Cups slave order to be more lucrative and fix text issues. (thanks to Matthew Lang)
  - Fix activity on passable room and text cheat sheet.
  - Fix caravan raid kingdom found in forest instead of city
  - Dom/endurance/horny/obedience/roleplay now remove incompatible trait on success

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v1.6.4.24:

  - New quest: A Merchant's Revenge: Caravan Raid (Kingdom of Tor).
  - New macro: ustripverb
  - Fix library costing 2.5m instead of 5000g
  - Fix extra "TODO BEFORE COMMIT"

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v1.6.4.23:

  - Moved git repository to https://gitgud.io/darkofocdarko/fort-of-chains
  - Moved references from old repo to new repo.
  - Credits for old commits
  - Stop babel being noisy on new version
  - Clarify `edit` quest doesn't edit it but creates a duplicate instead
  - Fix missing customunit folder
  - Fix custom image not zoom-able and missing in dialogues

v1.6.4.22:

  - Moved default image pack to imagepacks/default
  - Fixed comment tag to prevent code comments showing up in game (thanks to Matthew Lang)

v1.6.4.21:

  - New company: Royal Court
  - New events:
    - A Gift from the Royals
    - Knight of Honor
    - Court Gossip
    - Daylight Robbery
  - New activity: Browse wares.
  - Continent lore now use geo tag.
  - Fix slave refusing sex.

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v1.6.4.20:

  - Can get ugly/beautiful and tall/short from prologue too
  - Fairy offer and tower of roses now show the unit before recritment choice.
  - Fix isHasAnyTraitExact and merchant revenge.
  - Rec wing pimp small rebalance. Closes #299

v1.6.4.19:

  - You can gain/lose a trait every time you restart with new game plus now

v1.6.4.18:

  - New quest: "A Merchant's Revenge: Caravan Raid (Western Forests) by Matthew Lang
  - New quest: "Attitude Adjustments" by Choker Guy
  - Added new Geo lores.
  - Named the middle river as River Cerna
  - Bugfix - Quest: A Merchant's Revenge the Search Continues - fixed flirt variable implementation. (thanks to Matthew Lang)
  - Bugfix - A Merchant's Revenge - Trait Checks now firing correctly (thanks to Matthew Lang)
  - Edited quests "Raid Elven Forest", "Bounty Hunt Bear" and "Monk Business" for consistency, grammar, spelling and flow. (thanks to Matthew Lang)
  - New portrait images (thanks to Matthew Lang)
  - Make the dom actor in attitude adjustment use the slaver gender pref.
  - Changed rare quest border color to blue to make it consistent with the rest.
  - Library is now a prerequisite for great hall.
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v1.6.4.17:

  - A Merchant's Revenge: Caravan Raid (vale) by Matthew Lang
  - Documentation for adding NPC units with traits/titles
  - Added History lore
  - Added sylvan-neko war lore netry
  - Various quest fixes.

v1.6.4.16:

  - New activities:
    - Retiree visit
    - Pet Walking
  - Full rewrite of debug content/quest/event/interaction/activity to DOM
  - Added interaction to in game wiki
  - Can debug activity specifically. Closes #313
  - Lots of new... puns
  - Added debug info on interactive sex.
  - Fix changelog not updated.

v1.6.4.15:

  - CC now automatically format the texts before showing end result.
  - Added "if any unit on quest is you" to toolbar.

v1.6.4.14:

  - New activity: Forge Blackmisth
  - Rep now hides non actor units.
  - Support for NPCs for activites
  - Can use the same text for all personalities in activities
  - Activity in CC now can no longer remove the primary unit
  - Buffed alpha were title value from 5000 to 8000.
  - Fix dirty talk causing sex interaction to break.
  - Hobby text refactor.
  - Add unitcard to some opportunities and CC.

v1.6.4.13:

  - New opportunity: A Merchant's Revenge: Payback is Sweet (by Matthew Lang)
  - More CC toolbar things
  - TagNotBanned restriction
  - "howdy, folks",

v1.6.4.12:

  - New activites: sparring, praying
  - Kingdomfolks are officially named Torans.
  - A bunch of new perks
  - Increase perk choice from 5 to 6.
  - Fixed typo - in a Very Special Wine Order (thanks to Matthew Lang)
  - Rename none to "old end table" for statue.
  - Fix Test of Arcane description fatally bugged.
  - Fix quest debug descriptions and some new content images.
  - Fixed "earened".

v1.6.4.11:

  - Chaste slavers no longer initiate sex activities.
  - DOM conversions:
    - Settings
    - Skill focus
    - Change active title
    - Unit debug

v1.6.4.10:

  - New quest: "Raiding the Weres" by Fae
  - Units can now refuse sex with you.

v1.6.4.9:

  - Added syntax check all to debug menu
  - CC now check for syntax errors before confirming.
  - Syntax checker now show surrounding context.
  - Fort expansion cost balance adjustments.
  - Various text fixes.
  - Fixed "easyly"
  - and fix numerous syntax bugs.

v1.6.4.8:

  - New portraits in CCSubmission (thanks to Matthew Lang)
  - Updated to set text back to intended edits - adds variant text in case PC goes on quest. (thanks to Matthew Lang)
  - Upate to Raid Elven Village again - fixing name tags and If statements (thanks to Matthew Lang)
  - Updated Event 'A Very Special Wine Order' to include the intended slave order and fix some pronouns (thanks to Matthew Lang)
  - Fix itch.io build command and some image issues.

v1.6.4.7:

  - Fort expansion cost rebalance (second pass): roughly 25% cost reduction and moved cliff backwards 10 expansion.
  - Content images: capital of slaves faemale, river spirit
  - Some new portraits.

v1.6.4.6:

  - New quest: A Merchant's Revenge: The Search Continues (by Matthew Lang)
  - Fixed save -> load before init base causing error.

v1.6.4.5:

  - Auto-indent button and auto-indent content before printing it

v1.6.4.4:

  - New Sex Action: Dirty talk (Innoxia - Lilith's Throne)
  - New activitives:
    - Anal tailfuck a slave
    - Buttfuck a slave
    - Consensual anal
    - Consensual anal tailfuck
    - Consensual cunnilingus
    - Consensual oral
    - Consensual tailfuck
    - Consensual vaginal
    - Facefuck a slave
    - Fuck a slave
    - Have a slave eat you out
    - Have a slave fuck you
    - Have a slave tailfuck you
    - Tailfuck a slave
  - Added tooltips for all in-game menus.
  - Added ALL and ANY traits conditionatls to CC
  - Raid Elven Village quest update (thanks to Matthew Lang)

v1.6.4.3:

  - New quest: Test of Arcane
  - Fix articles becoming undefined in some places
  - Fix erroneous p tags in merchant revenge quest.
  - Fix author info duplicated in outcomes

v1.6.4.2:

  - Fix "imagepacks/imagepackss" shown in imagepack card.
  - Fix content description not written inside <<capture>>

v1.6.4.1:

  - A Very Special Wine Event by Matthew Lang
  - UnitGroupNotBusy restriction

v1.6.4.0:

  - New Activities:
    - Lazy Napping
    - Tidying up Bedroom
  - Added inline effects to CC toolbar
  - Removed several immersion-breaking male images now that we have the CCSubmission pack by Matthew Lang (thanks to Matthew Lang)

### v1.6.3.x

v1.6.3.27:

  - Articles in contents are now automatically parsed to be "a" or "an".
  - Documentation for articles.
  - Fix the _Elf in wailing woods sometimes not having a unit there.

v1.6.3.26:

  - New quest: A Merchant's Revenge (by Matthew Lang)
  - Added letter card formatting to CC toolbar
  - Some "of of" fixes

v1.6.3.25:

  - Dialogue for "Like me" event.
  - Add else clauses to building/item conditionals.
  - New Lore: Prince of Cups (thanks to Matthew Lang)
  - Removed cached tiles / gFortGridControl cached infos from save files to make its size smaller
  - Updated some tooltip texts in CC toolbar
  - Some more text fixes in CC.
  - Fix errors when saving on the fort grid menu
  - Fixed "</else>"
  - Fixed code editor tooltip staying after scrolling down

v1.6.3.24:

  - Fixed lodgings price roadblock being at 14 instead of 18.
  - Add formatting toolbar in CC
  - "Raid Elven Village" by Matthew Lang
  - Add buildling/item conditionals in CC
  - Update CC cheatsheet

v1.6.3.23:

  - "Bandits on the Road" by Matthew Lang (1 quest 2 events)
  - ZeroTitle unit restriction

v1.6.3.22:

  - The Wailing Woods by Matthew Lang
  - Fix New Game Plus removing game version number

v1.6.3.21:

  - Fix dialogue having extra space and newlines.

v1.6.3.20:

  - Added tooltips for code editor toolbar menus.

v1.6.3.19:

  - New feature: Activity template
    - This is a pure flavor feature
    - Available slavers that are idling at home can engage in activities
    - They can be found in your fort, and hovering over them give you a one liner or two
    - Fully integrated with content creator: you can make new activities with it
    - Fully integrated with testing too
  - New feature: Speech bubble
    - Texts can have speech bubbles interpersed with them now
    - Available in content creator too
  - New activity:
    - Doctor Deskjob
  - New content creator toolbar options:
    - Automated greeting texts
  - Update Hospital_Visit to check for PC injury - Matthew Lang (thanks to Matthew Lang)
  - A bunch of new images for the CCSubmission image pack by Matthew Lang (thanks to Matthew Lang)
  - Fixed missing words and some coding errors on Hospital Visit quest - Matthew Lang (thanks to Matthew Lang)

v1.6.3.18:

  - setup.getUnit supports even more options now

v1.6.3.17:

  - Setup.getUnit refactor.
  - can use setup.getUnit to search for traits.

v1.6.3.16:

  - Rare and Legendary tags
  - Lots of new content images
  - Having a missing content image now throws an error in debug mode.
  - Added gradient for rare, legendary, or special quest.
  - Remove border radiuses on cards
  - Added some jsdocs for available.js
  - Added warning on itch.io compiled version
  - Added whether it was [itch.io] version or not to error log
  - Fix missing commas at qres.Available
  - Available help text fixed.
  - Visiting the injured minor updates (thanks to Matthew Lang)

v1.6.3.15:

  - Can hide buildings.
  - Some text fixes.
  - Fix Content Creator slowdown from rooms
  - Replace QuestingSquire.twee - Quest edit for grammar and spelling - Matthew Lang (thanks to Matthew Lang)
  - Update investment_banking.twee quest - edit for grammar, flow, tense and gender of the elven attendant being descriptively stuck as female. - Matthew Lang. Note deliberately used 'their' in some cases as am referring to the slavers collectively. (thanks to Matthew Lang)
  - Fix wrong pronoun in bear hunt.

v1.6.3.14:

  - New quest: Harvesting the Fields (by Matthew Lang)
  - Update _texts.twee - grammar and spelling check. (thanks to Matthew Lang)
  - New hobbies texts for traits (thanks to Matthew Lang)

v1.6.3.13:

  - Added uadvcare and uadvabuse.

v1.6.3.12:

  - A lot of content images
  - Refactored default imagepack into a regular imagpeack.
  - Fixed broken custom imagepack

v1.6.3.11:

  - Support for default image packs that comes shipped with the game
  - CCSubmission Image Pack by Matthew Lang
  - Imagepacks moved to DOM
  - Edit for spelling, grammar, text flow, slightly more realistic wolf behaviour... (thanks to Matthew Lang)

v1.6.3.10:

  - Hospital visit + Visiting the injured by Matthew Lang
  - Add more info into cheat shet.
  - Fix missing details closing bracket in cheat sheet.
  - Fix error when auto-generating opportunity with player character

v1.6.3.9:

  - Content image for: Werewolf hunt.
  - Unstable bodyshifter and doppelganger now only shapeshift at home.
  - Links to content creator cheatsheet.
  - Fix if any  role has not working more than once and cheatsheet.
  - Fix chests -> chest

v1.6.3.8:

  - New standard perk: Switch
  - Content creator now auto-saves when clicking CREATE.

v1.6.3.7:

  - New special perk: Chaotic Personality
  - Rivalry and friendship bonus now always active whenever both are slavers, but toned down by 20%.
  - Updated help text for friendship/rivalry.
  - New portrait.
  - Fix tigerkin and fairy not using neko and elf names.
  - Fix itch.io map and room embeds.

v1.6.3.6:

  - Fort grid saves scroll position more liberally now.
  - Fix renovation office text.
  - Some new fantasy naems

v1.6.3.5:

  - Fort loading is made much faster via asynchronous loading
  - Change of Heart potion renamed to Potion of Submissive Cure
  - Yard and farm no longer passable.
  - Fix Auto-place broken by pathing changes
  - Fix rec wing buildings having the door in the wrong column
  - Fix walls overlapping buildings images.
  - Fix error when trying to upgrade by mass clicking.

v1.6.3.4:

  - Content images:
    - Southern isle pit fights (male)
    - Southern isle pit fights (female)
    - Whore of Ministration (female)
    - Trading Mission: Desert (male)
  - Some new portraits
  - Fortgrid tile multiplier upped from 1.2 to 1.25.
  - Path images now consists of 2x2 16px tiles.
  - Fix "Violin Girl" image in the wrong gender.

v1.6.3.3:

  - Fort paths are now dynamically computed instead of being static in the middle
  - Added path for indoor areas
  - Fix checkImageMetas to not be strict by default.
  - Fix infinite portal of potion shaping in alchemist shop

v1.6.3.2:

  - Jobs are now consistent in content creator and debug try content
  - Removed autocomplete in codejar.

v1.6.3.1:

  - New quest: Test of Sex (2 quest, 1 event, 1 mail)
  - Auto-place will now try to place close to center of the map
  - Buffed some perks
  - Make it easier to get harbinger of chaos perk instead of harbinger of crows
  - Fix lodgings missing "2 extra spaces".

v1.6.3.0:

  - Images for:
    - Chart the vale (descripption)
    - Raid elven forest (description)
  - Two new male lizardkin portraits
  - Rewrote raid elven forest description a little.

### v1.6.2.x

v1.6.2.20:

  - Content image now only 45% width.

v1.6.2.19:

  - Images for:
    - Carnal experience (female)
    - Unit training pet basic (male)
    - Unit training pet basic (female)
    - Unit training pet advanced (male)
    - Unit training pet advanced (female)
    - Unit training dominance advanced (male)
  - Content image credits page
  - Added content image count to statistics
  - Contributing guide updated for content images

v1.6.2.18:

  - Added support for showing images in quest or event outcomes
  - Added images (both male and female variants) for Gift Exchange critical outcome
  - 9 new unit portraits from MyTh1C
  - Fixed changelog links.
  - Guide for adding images to event/quests

v1.6.2.17:

  - New quest: The slave merchant
  - Alternate images for lodging rooms, dungeons cell, and inn room
  - Fix inn missing adjacency in market.

v1.6.2.16:

  - Images for many training chamber related rooms.
  - Surgery and biolab images.
  - Images for outdoor basic tiles

v1.6.2.15:

  - Return fort grid multiplier back from 1.25 to 1.2
  - Training buildings door location adjustments.
  - Images for temple + subbuilding
  - Images for all rec wings buildings + subbuildings (except fuckholes, kennel, gym)
  - Images for ritual chamber + subbuildings.

v1.6.2.14:

  - Images for all healing and treatment buildings.

v1.6.2.13:

  - Added used tilesets into the repo.
  - Add message when getting opportunity without having a mail room.
  - Room images for:
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    - Veteran hall
    - Hiring-related rooms
    - Armory, armory storage.
    - Warehouse
    - Market-related rooms
    - Training fields
    - Training grounds
    - All decoration-related rooms
  - Fix wall-less room not showing walls for top room.

v1.6.2.12:

  - Images for all office rooms.
  - Images for all office and misc rooms.

v1.6.2.11:

  - Scouting building images
  - Landscaping office size changed from 2x3 to 3x2.

v1.6.2.10:

  - Scout building images
  - Fix for entrance on nowalls buildings.
  - Added whip image.
  - Minor expansion price adjustments.

v1.6.2.9:

  - Fix room auto-place duplicating upgrade rooms.

v1.6.2.8:

  - Can Auto-place rooms now.
  - Tileset readme.

v1.6.2.7:

  - Fixed building images.
  - Fix broken room artist credits.

v1.6.2.6:

  - Tileset credits.
  - Images for all accomodation buildings.

v1.6.2.5:

  - Fix wall interaction with passables.
  - Fix passable buildings + wall again.
  - Slaver rooms now have consistent red bed colors.

v1.6.2.4:

  - Fort interior floor and walls.
  - Dungeons, dungeons cell, slaver rooms, lodgings images.

v1.6.2.3:

  - Tileset credits file
  - Room images pixel.

v1.6.2.2:

  - Fort expansion / moving cost rebalance.

v1.6.2.1:

  - New quest: test of social.
  - Fix "a a"
  - Fix backwards compat with disconnected empty spaces

v1.6.2.0:

  - New event: Ex-Reserved (FCdev)
  - Fixed farm giving wrong skill bonus/penalty
  - Remove background from interactive sex cards. Closes #294
  - Standardize training room sizes to 3x3.

### v1.6.1.x

v1.6.1.6:

  - Fixed broken links in content.md
  - Clicking the room after building on confirm build not undoes it
  - Passage info in sugarcube

v1.6.1.5:

  - New quest: Test of Survival
  - New images for all accomodation buildings
  - Implements backwards compatibility when some of the room changes size
  - Changed full changelog "here" url to absolute url.
  - Fix road not calculated in expansion costs. Closes #291
  - [contributor wanted] message in database room

v1.6.1.4:

  - Room artwork contribution texts.
  - Show unbuild room count in menus

v1.6.1.3:

  - Room images FAQ.
  - Statistics

v1.6.1.2:

  - Fort Restoration Awards quest chain (3 events, 3 mails)

v1.6.1.1:

  - Fix half werewolf broken when you lack mail room.
  - Fix black tiles when all slots are occupied from top to bottom in a column
  - Fix portal duplicate "distant"

v1.6.1.0:

  SAVE FROM v1.6.0.7 OR LOWER IS NOT COMPATIBLE WITH v1.6.1.0 OR HIGHER.
  However, the game will try to load it as a New Game Plus. It may succeed, in which
  case you can "continue" your old save.

  - New feature: Fort map
    - Your fort has a 2D map now!
    - You can place your buildings on the map, eg your office, your room
    - Rooms have adjacency / near bonus once you build the landscaping office
      - Pathing matters for this, e.g., if you block the path between the entrances it will cause them to not be nearby
    - Room images are moddable using the same structure as unit images
    - You can do all sort of things to the rooms: rotate, move around, zoom, ...
    - Fort improvement is completely removed and replaced with map expansion
    - Comes with a brand new tutorial
    - Includes a slew of new buildings like garden, yard, and even portals
  - Converted improvement constructor to objects.
  - Seniority threshold reduced to 4 years from 5 years.
  - Incompatible game versions will now try to load backwards compatibility.

### v1.6.0.x

v1.6.0.7:

  - Fix tooltip misaligned on various places

v1.6.0.6:

  - Added ire quest tag and manually marked quests that obviously give ire with the tag

v1.6.0.5:

  - Pressing space when you have mail to end week will now go to mail room
  - PenisHoleDomSlapAss more text.
  - Goblin rescue and eternal youth text fixes.
  - Flag games that have been tampered with debug mode for aiding debugging efforts

v1.6.0.4:

  - New quest: Test of Intrigue.
  - item/equipment texts now colorized based on rarity
  - Some new angel names
  - Fix missing living when retiring units

v1.6.0.3:

  - New event: Rioter for sale (FCdev)
  - Fix learn perk from unit detail menu causing error afterwards.
  - Fix relations office in favor tooltip not formatted correctly

v1.6.0.2:

  - Fix filtering in new game plus cause the entire process to restart.
  - Fix bug with change banned tags reverting to previous day

v1.6.0.1:

  - Choosing new pc in new game plus now allows choosing 3 slavers to retire with now, instead of 2
  - Werewolf hunt story writing fixes (thanks to J1009).

v1.6.0.0:

  - Readmes, summaries, and stats updated for v1.6
  - Better debug mode toggle in Settings
  - Faster TEST EVERYTHING by re-using units
  - Fix "the the" in "Werewolf Hunt"
  - Fix finding fairy missing passage
  - Fix missing scout reference in Werewolf Hunt

### v1.5.9.x

v1.5.9.26:

  - New quest: Werewolf Hunt (J1009)
  - Finding fairy finale no longer has failure/disaster, to prevent soft-locking

v1.5.9.25:

  - New perk: Unstable bodyshifter. Learnable automatically to bodyshifters.
  - Fix shepherd of men dark magic user reference

v1.5.9.24:

  - Add (Bless) and (Curse) to debug edit

v1.5.9.23:

  - Harbinger of crows skill bonus buffed from 7% to 8%.
  - Buff corrupted and traumatized perk from 50% negation to 75% negation
  - Fix missing text in curse of weakness (8 stacks)

v1.5.9.22:

  - Fix Slave Order High Demon Society posession option not working.

v1.5.9.21:

  - Increase EXP required to level up from level 1 to 40 by 10%.

v1.5.9.20:

  - Number of slavers and slaves you can bring increased from 2 to 3, but choosing to restart char reduce it by 1
  - Fix some wordings in starting new game plus

v1.5.9.19:

  - New quest: Wishing Well
  - Added Blessing of Virginity and Curse of Agape
  - Add FirstName and Surname changer in content creator
  - Separate debug statistics from debug start and added passages/word count
  - New portraits.
  - Notes on discord seven days wait for contributors added to readme.

v1.5.9.18:

  - Fix qc.Blessing error when final trait is null.

v1.5.9.17:

  - New portrait.
  - Fix empty credits for custom image causing image picker to break

v1.5.9.16:

  - New event: Innocent Tourist (FCdev)
  - New event: Used thug for sale (FCdev)
  - Fix slavercard/slavecard/unemployecard min weight causing issues in CC

v1.5.9.15:

  - Improved and modernized prologue and landing page
  - Fix flesh shaping for dummies and Test subjects wanted quests missing the veteran hall requirement

v1.5.9.14:

  - Can replace equipment on unit from equip menu.
  - Quest card UI rewritten
  - Opportunity card UI rewritten
  - Unit card UI rewritten
  - Equipment sets now display 3 icons instead of 2 at max
  - Can change equipmentset from unit menu now
  - Fix equipment set unit not shown when they are on a quest
  - Fix incorrect maid reference in Used Housekeeper for Sale event

v1.5.9.13:

  - Equipment, items, and furniture now have rarity indicator like traits
  - Unify icon css classes across all icons

v1.5.9.12:

  - New event: Used Maid for Sale (FCdev)
  - New event: Used Housekeeper for Sale (FCdev)
  - New event: Used Angelic Slave for Sale (FCdev)
  - New event: Debtor for Sale (FCdev)
  - New living: Author
  - Market objects now show where they originated from
  - Paid slave/slaver gained now show their price in notification
  - Units record their origin quest/event now in their histories
  - Added Title Wiki to in-game database
  - Fix unit history clipping over unit image in unit description

v1.5.9.11:

  - New event: Attractive Slaver (FCdev)
  - Object keys now shown in cards when debug mode is active
  - Documentations updated in preparation for v1.6, as well as moving references to the in-game DB.

v1.5.9.10:

  - Ex Leader (2 event, 1 mail).
  - Pimp critical multiplier upped from 1.25 to 1.5
  - A new portrait.
  - Fix backwards compat on importing unassigned duties

v1.5.9.9:

  - Fix retiring with a retired slaver causing the slaver not to show up

v1.5.9.8:

  - Potentially allow -> just allow in retire help text
  - Fixed wrong help text for retire continue.
  - Fix some visual bugs in retire screen.

v1.5.9.7:

  - New event: Retirement
  - New event: Slavecoming
  - New living: electrician.
  - New Feature: New Game Plus
    - Once you build the veteran hall, you too can retire from being the leader of the company
    - Accessible at the bottom of the `Company` menu.
    - You can bring along at most 2 slavers and 2 slaves
    - You an either start with a new company but with the same player character, or create a brand new one
    - Comes shipped with a fully fleshed epilogue for your former company
  - Fix init state order.
  - Fix fleshshaping breasts able to grow breasts on male units

v1.5.9.6:

  - Nerf pimp profit from 45/prestige to 40/prestige
  - Fix de-leveling building not refunding upgrade slot.

v1.5.9.5:

  - Updated old pimp references to new pimps in some quests (Bugfix)
  - Milk cow and cum cow prestige lowered by 1 each for consistency.

v1.5.9.4:

  - Pimp duties now have their own icons.
  - Fix recreation wing not de-leveled to level 1 for backwards compatibility.

v1.5.9.3:

  - Some new portraits
  - Replaced pimp duty with 5 different pimps, to rebalance the duty
  - 4 new buildings

v1.5.9.2:

  - New quest: Test of Combat
  - Move equipment texts in the twine files to their respective objects.
  - Party has "eligible for auto assign" toggle. Closes #280.
  - Remove overflow: hidden for most cards
  - UI is rewritten for all the following cards:
    - Duty
    - Building
    - Contact
    - Company
    - Item
    - Equipment
    - Lore
    - Market object
    - Party
    - Sex Action
    - Slave order
    - Team
    - Unit action
    - Perk
    - Trait
  - Fix Loving Lover furniture issue and letter of challenge actor issue

v1.5.9.1:

  - A Letter of Challenge quest/event
  - Some new portraits.
  - Lost blessing added to notification when gaining a new one.

v1.5.9.0:

  - New event: Defying Odds.
  - New event: Paradoxical Slaver
  - Fix disaster dominanc/horny training granting extra trait instead of removing existing ones

### v1.5.8.x

v1.5.8.9:

  - Fixed MoneyCustom bugged if its used non non content template
  - Errors now contain more information and expanded by default. Closes #279
  - Error no longer wrapped in pre tag.

v1.5.8.8:

  - Merge request conflict update

v1.5.8.7:

  - Harbinger of Crows quest chain (5 quests, 1 mail, 6 events, 2 perks)
  - Curse of weakness and madness now multiplies the duration by 4x instead of 2x.
  - Fix furniture icon not colored in item list.

v1.5.8.6:

  - Unit selection menu in various places overhauled to use the same UI with salver/slave menus
  - Can change portrait / nickname on retired slavers

v1.5.8.5:

  - Unit seniority resets when converted between jobs. Fix #277
  - Fix change portrait not working.
  - Battery lease disaster now inflict masochism too.

v1.5.8.4:

  - Standardize slaver recruitment cost.

v1.5.8.3:

  - Fix auto-money reward not scaling based on number of slavers on the quest
  - Fix retired slaver in yourrep referred to as slaver.

v1.5.8.2:

  - Event cooldown and quest expiration is now a setup constant.
  - Potion of skill boost: 20k -> 25k. Skill boost value: 12.5k -> 15k

v1.5.8.1:

  - Menu position adjustments.
  - Fix furniture missing its value.
  - Fix guest rooms missing from veteran hall requirements.
  - Fix stray p tag in Vagabond living.
  - Fix missing "is" in out of retirement.
  - Minor grammar fix.

v1.5.8.0:

  - 10 new events: retired events
  - New quest: Out of Retirement
  - New Feature: Slaver Retirements (#273)
    - Instead of dismissing slavers, you can retire sufficiently senior slavers instead
    - You will keep contacts with senior slavers, and you can even hire them at a later date if you change your mind
    - New building: Guest rooms, to unlock this
      - Upgradable: increase the number of retired slavers you can maintain contact with
    - Retired slaver will take up a new occupation
      - Feature shipped with 47 different occupations
      - Can be tested in debug mode
      - Also added to the in-game database
    - New unit job: retired slaver
    - Retired slavers can even participate in quests and events!
  - New Feature: Permanent Skill Boosts
    - Units can gain some permanent skill boosts in their career now
    - These have severe limitations, and in practice you could never get more than 5 stats this way
    - These stats are added to unit's base stats, meaning they will be multiplied by multipliers
    - Shipped with ten new potions.
  - New unit interaction and roster UI
  - Rewrote unit details and roster actions to Javascript
  - Rewrote item and furniture initialization code
  - Unit's duration with company can be edited in debug-mode

v1.5.7.2:

  - Fix stuck in bedchamber/furniture edit menu when double clicking edit
  - Fix auto assign furniture crashing when missing a furniture of any slot
  - Fix unit quick list sort crashing

v1.5.7.1:

  - Test of combat/knowledge rarity upped to legendary.
  - Test of knowledge/combat requirement to generate decreased from 150 skill to 100
  - Fixed error when sorting units in quest based on crit/failure/success chances.
  - Fix equipment auto assign menu clipping in edit equipment set.

v1.5.7.0:

  - Special perk and standard perk now has its own limits (2 each).
  - Potion of reset perk price increased to 10000 from 5000.
  - Added help texts for unit quest assignments
  - Player character now starts at level 1 instead of level 3

### v1.5.6.x

v1.5.6.9:

  - New events: Curse Bestowed and Elvish Hex.
  - Unit also learn the perk when gaining a perk choice now.
  - Ex-slave becoming a slaver now gain the "Ex-Slave" title.
  - Moved curse ire events to the correct folder.

v1.5.6.8:

  - Cursed documentation in content creator.
  - Hotfix for error caused by Go Fish event missing a comma.

v1.5.6.7:

  - New feature: Curses.
    - This is the opposite of blessings.
    - A cursed unit may receive more injuries, corruption, or trauma than usual.
    - Shipped with five different types of curses:
      - Curse of weakness (amplify injuries)
      - Curse of madness (amplify trauma)
      - Curse of vice (amplify corruption)
      - Curse of demise (deduct money when they leave your company)
      - Curse of crow (turn critical success into regular success)
    - Content creator support
    - Modifies some existing content to give out curses
  - New quest: Test of Knowledge
  - New event: Asspussy (FCdev)
  - New Portraits.
  - Fix Broken soul wizard needing basic magic not both basic or master
  - Fix blacksmith order typo.
  - Fix error when dismissing a slaver that owns a bedchamber

v1.5.6.6:

  - Undo redo now works in content editor, and also added to toolbar.

v1.5.6.5:

  - New quest: Alchemist Orders (2 quests, 3 mail)
  - Opportunity options refactor into object
  - Add visibility requirements to opportunity options (not used yet, due to making autoAnswer sometimes not working)
  - Fix missing <p> tag in standard punishmetn event.

v1.5.6.4:

  - Slaver hard cap decreased from 34 to 30 for a nicer number.
  - Remove obsolete weekend files.
  - Fix some desert snakes typos.

v1.5.6.3:

  - Fix game never autosaving when autosave interval is set to 1.

v1.5.6.2:

  - New event: Fallen Knight
  - End week processing is now much faster, overall 3x faster than before.
  - Refactored DOM.Card into DOM.Card and DOM.Menu
  - Auto-save is now asynchronous
  - Auto-save can now be set to save every X weeks (default 5 weeks)
  - Weekend code converted to JS

v1.5.6.1:

  - Furniture icons now follow the skill colors, like equipments
  - Blessing of luck text updated.
  - Fix wrong actor mentioned in stand with the lizardkins.
  - Fix doppelganger show event not proccing when you made them your slaver.
  - Phallus home dom variation.

v1.5.6.0:

  - Equipment set converted to JS
  - Bedchamber converted to JS
  - Equipment set and bedchamber edit UI is fully rewritten
  - Can auto-furnish bedchamber
  - Can sort / filter by skill in furniture/equipment menu
  - Item and equipment has a functional default sort now
  - Equipment set now shows its unit restrictions
  - Fix brave sword description missing its text
  - Fix cape aid bonus incorrectly set to 1.0 instead of 0.01

### v1.5.5.x

v1.5.5.8:

  - Doppelganger show event.
  - Sex Peddler now has a unit
  - Update FAQ about new features.
  - Some new portraits.
  - Fix stray asterisk in an orc name.

v1.5.5.7:

  - Doppelganger quest chain (4 quests, 3 mails, 7 events)
  - Company is refactor each into its own file
  - Peddler contacts are nerfed, and their buildings are merged from 5 into 2.
  - Peddler now sells item/equipment/furniture at markup instead (favor ones are unchanged)
  - Active title help texts and extra titles now shown in unit card.
  - Fix perk help texts.
  - Ambivalent sleeping fix.
  - Fix consensual topping missing pronoun
  - Minor grammar fixes in Grand Lunacy (thanks to Elannil)
  - Fix contact + favor limbo by nerfing contacts. Closes #265.

v1.5.5.6:

  - Fix typo in select unit macro toolbar.
  - Text and bugfixes.

v1.5.5.5:

  - Gain/lose contact added to CC.
  - Fix missing dot in unit description.
  - Fix basic perks duplicated on PC.
  - Hide perk descriptor in unit desc for non-slavers.
  - Perk special excluded from PC default ones.

v1.5.5.4:

  - Contact filters.

v1.5.5.3:

  - Contact have tags now
  - Contact NPC added to content creator.

v1.5.5.2:

  - Contacts can have an actual unit now
  - Blacksmith, tailor, weaver, and lumberjack contacts have a unit now
  - Updated Romeo and Slave and Bondage Cage events to use the contact units
  - CC: ItemIfNew.
  - Fix through and master requirement being odd.
  - Fix through text in debug mode.
  - Fix undefined in file names in non quest CC.
  - Fix slavebed "unobtainable" incorrectly placed.

v1.5.5.1:

  - New quest: Test of Combat
  - Added lorebook, which unlocks lore entries
  - Added lorebook for doppelganger
  - Added some real book quotes to some lores
  - Added new lore entry for doppelganger
  - Max quest difficulty increased to level 100
  - Fix changelog summary.

v1.5.5.0:

  - Can auto-Assign perks.
  - PerkChoice and HasPerkChoice added to CC.
  - SkillAtLeast added to CC.

### v1.5.4.x

v1.5.4.11:

  - Perk reset potion does not require treatment now, and can be used directly
  - Removed technology and building requirements for perk reset
  - Perk in unit description.
  - Make all skill appear twice in null perks

v1.5.4.10:

  - Perk adjustments
  - PC can access all perks now

v1.5.4.9:

  - New Feature: Perks
    - You can teach slavers special perk traits at level 20 and 40
    - Which perks available to which slaver is unique, but the basic skill perk is always available
    - Come shipped with 30 different perks
    - Can be reset via potion, but currently unobtainable
    - New associated building, new treatment, new item
  - Perk, trauma, and blessing traits are hidden by default in trait selector to reduce clutter
  - Fixed "them" in new quest.
  - Fix duty specialist not costing money.

v1.5.4.8:

  - New quest chain: Southern Isle Pit Fights (4 quests).
  - Fix OneRandom not inheriting its parent cost restrictions.
  - Fix slave price in market being lower than intended.
  - Fix personalities for default starting scenarios.
  - Fix midwork confessions incorrectly placed if.
  - Fix marketer slave order notification bug.

v1.5.4.7:

  - New event: Doctor molestation (moved from random blurb in hospital)
  - Marketing office and marketer office has their help texts swapped now.
  - MissingUnitForever now informs you about it.
  - And added [DEBUG] to title bar when playing with debug mode active
  - Outcasts of dragon now have their recruit bg reset to unemployed.
  - Fix changelog.
  - Fix typos in good slaver bad salver.
  - Fix doctor double mention in hospital
  - Text fixes.

v1.5.4.6:

  - New event: Rivals
  - New event and opportunity: Good Slaver Bad Slaver

v1.5.4.5:

  - Fix serial bodyswapper third option not working.
  - Raid factory for male now only give titanic balls, not both balls and dick
  - Cum variation for dom eat cum.
  - Fix enlightenment of the soul using slave to impregnate, not slavers
  - Various textfixes.

v1.5.4.4:

  - spacebar shortcuts for various menus.

v1.5.4.3:

  - Quest outcome chances are now cached at the end of the first week, which indirectly buffs boons.

v1.5.4.2:

  - Rewrote manual quest assignment to JavaScript.
  - MoneyAtMost restriction

v1.5.4.1:

  - In Debt event chain (3 events)
  - Fix corrupted computed trait reducing demon values.
  - Fix blessing in changelog.

v1.5.4.0:

  - Totally pirates quest.
  - More variations for anal preference texts during sex.
  - Removed one of the male fairy images.
  - Demon dick now has 0 value instead of -1000.
  - Demon tail penalty: arcane -> sex.
  - Added trait-based conditionals for a huge amount of quests in the game.
  - More portraits.
  - Fix missing url for AyyaSap mercy.

### v1.5.3.x

v1.5.3.7:

  - Add "if any role has trait" to CC.
  - Impossible order (free slave order) now has 3 weeks deadline instead of 2.
  - Added more vignettes to city quests.
  - Fix bg_inventor to bg_engineer.

v1.5.3.6:

  - New quest: Impossible Orders.
  - Added vignettes to some city quests.
  - Quest level / difficulty added to sidebar quests.
  - Noble games now always give the good bed instead of a random furniture.

v1.5.3.5:

  - Open for visitors event.
  - Cancel quest added to team menu.
  - Quests in right sidebar.
  - Slave order added to right sidebar.

v1.5.3.4:

  - Added bosmer names to elves.
  - Added missing sources for arabic names.
  - Some new demonkin names
  - Demonkin female name fixes.
  - Fix prestige slave duty instance storing prestige in the setup obj.
  - Fix prestige text.

v1.5.3.3:

  - Mystic now increases boon duration instead of reducing injuries.

v1.5.3.2:

  - Fix brothel manager duty name.

v1.5.3.1:

  - Fix duty database not working.

v1.5.3.0:

  - Rewrote duties into DutyTemplate and DutyInstance
  - New duty: Leader
  - Remove is_destructible from buildings.
  - Remove max_copies from buildings.
  - Contact initialization rewritten to passage tag.
  - Apothecary renamed to market properly.
  - Removed deprecated quests and unit actions
  - Job moved to JS
  - Deprecate cost helper.
  - Remove prestige requirements from scout harbor/outpost.
  - Vmuscle -> muscle bugfix.
  - Removed obsolete todos.

### v1.5.2.x

v1.5.2.14:

  - Brothel random events:
    - Magic Gravity Room event (FCdev)
    - Magic Bondage Room event (FCdev)
  - Fix some mistake in go fish quest.
  - More vignettes for some vale/city quests.
  - Speicalist upkeep increased from 800 to 900 per week.

v1.5.2.13:

  - Go Fish quest.
  - Fix wrong unit referred to in milk oasis text.
  - Fix duty slaves leveling up by drill sgt.

v1.5.2.12:

  - Implement specialist feature:
    - Unlock by building the Specialist Office building
    - On duty units can now remain at their duties by hiring specialists in their absence
    - These specialists need to be paid weekly
  - Remove 'order' tag from snowclaw challenge since it's hidden.
  - Added selectUnit to docs.
  - Add blessing traits to docs.

v1.5.2.11:

  - Fix snowclaw challenge quest rarity from never to common.
  - Opposting -> opposing.

v1.5.2.10:

  - Snowclaw Challenge quest by AwooWolfWoof.
  - Pastebin -> Ghostbin again.

v1.5.2.9:

  - Buff blessing of injury mitigation duratino from 6 to 8 weeks.
  - Fix debug quest/opp/event lumping the generator actors in the outcome

v1.5.2.8:

  - Missing units now require multiple stacks of Blessing of Life to save.
  - Lore text fixes (thanks to Elannil)
  - Fix Alberich's quest referring to PC not with name but with "you".
  - Various text fixes.

v1.5.2.7:

  - Pilgrim Visit event.
  - Blessing of Life implemented: prevent slaver from going missing
  - Blessing of Luck implemented: may prevent disaster quest result.

v1.5.2.6:

  - Blessing of Protection quests and opportunity (1 mail 2 quests)
  - Added various vignettes to many vale quests.
  - Some vignettes for various forest quests.

v1.5.2.5:

  - Buff protection blessing from 5 to 6 weeks of injury prevention
  - Blessing in unit description.
  - Rename blessings, and add their corresponding potions.

v1.5.2.4:

  - New feature: Blessing traits that can prevent injuries, trauma, and corruptions.
  - Grand lunacy fixes.
  - Fix missing quest tags on 30+ content.

v1.5.2.3:

  - Lovers now combines the effects of both rivalry and friendship, instead of being a super friendship.

v1.5.2.2:

  - Sea Escort quest in the sea
  - Trait, building, item, equipment can now be chosen in content creator toolbar.
  - Fairy is now spawn-able in all unit groups with a tiny chance, not just in forests.
  - Reduce dragonkin apperance chance in random sea encounters.

v1.5.2.1:

  - AI will now calm down appropriately when they cannot orgasm due to chastity / slave rule.
  - Calm Down Sex Interaction variations.
  - Chastity will give discomfort during sex now when aroused.
  - Text variations for rest sex action.
  - Fix missing space in "softskin".
  - Minor typo fixes (thanks to Kyrozis)
  - Text fixes.

v1.5.2.0:

  - V1.5.2 changelog.

### v1.5.1.x

v1.5.1.17:

  - Meek Slaver event
  - Add various stripping texts to CC.
  - Farmer Harvest event now can also gives the Enchanted Cucumber.
  - Customer -> customers

v1.5.1.16:

  - Refactored quest, event, opportunity folders
  - Most quest chains should now chain one into another much easier with their rarities moved from common to always
  - CYOA quest triggers rewritten to events
  - Upgrade logic of tower of roses quest/opportunity to modern version
  - Remove sluttiness from boxer equipments.
  - "Occassionally" typo fixes

v1.5.1.15:

  - Fixed author credits.
  - Update play_with_the_slave.twee - If else at the "warm cum" part was unnecessary (thanks to Kyrozis)

v1.5.1.14:

  - Living God duty/interaction/event/quest/opportunity,
  - Mind mend now has proper text quest, by Milk Maid Sona.
  - Fix inconsistent nipple clamp sluttines.
  - Implemented homecompany.
  - Few new portraits.
  - Various Text fixes.
  - Free Cities license is now mentioned in the credits.

v1.5.1.13:

  - Mist Vacation event/quest.
  - Apprentice is also allowed to go on magical candlestick event now.
  - Some interaction text fix by Kyrozis
  - Text fixes as well as armory auto-equip bug fix.

v1.5.1.12:

  - Implemented Titfuck sex interaction, as well as two associated sex manuals
  - More variations for some existing sex interactions
  - Added ucleavage to CC
  - Fix mouth tag missing in some spitroast sex actions
  - Various grammar bugfixes.
  - Text fixes.
  - Fixed wrong unit referred to in Fruit of Sluttiness.

v1.5.1.11:

  - DnD quest chain (5 quests, 3 mails, 3 events)
  - (Level up) from debug menu.

v1.5.1.10:

  - New event: under new Management: Quality Time (Kyrozis)
  - Update images.md
  - Fixed favor requirements not displayed correctly.
  - Fix sort name filter on units, and some other text fixes.
  - Amongst -> among, and other grammar fixes.

v1.5.1.9:

  - Unit images now pick from all available images.

v1.5.1.8:

  - Fix unit group similarity not checked correctly.
  - Fix subrace pools incorrectly copies over

v1.5.1.7:

  - New sex pose: Upside-Down
  - Furniture bedchamber text refactor.
  - Fetters with Pulleys event.
  - Bondage Cage event
  - Homeland text added to CC.

v1.5.1.6:

  - Fix Typos in domestic matter.
  - Various event fixes.
  - Added Heal trauma to debug menu.
  - Aspect of Wisdom clarified.
  - Fix equipment set being unequipped when changing pants.
  - Fix vagina/anus tightening missing on slavers.

v1.5.1.5:

  - Veteran Slaver event.
  - Lore selector in CC looks slightly better now.
  - Manual Labor event extended a little.
  - Brothel training typos.

v1.5.1.4:

  - Added List of Traits to in-game Database.
  - Surgery, slaver corruption, and targeted purification now require master magic.
  - Magic traits now also affect other skill a little.
  - Fix typos and missing tags on some quests.
  - Fix wrong pronoun on leave, and plant of lewdity being done-able by MC.

v1.5.1.3:

  - Magic lore expanded a little.
  - Race lore expanded greatly.
  - Trading Mission: Neko Port City (mynameis123).

v1.5.1.2:

  - Database includes building, company, equipment, item, lore, sex action now

v1.5.1.1:

  - Rarity / pool of quest/opp now shown in CC.
  - Fix party reset with game update.

v1.5.1.0:

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