Newer
Older
### Changelog
[Changelog summary](docs/changelog_summary.md)
### v1.8.4
v1.8.4:
- Fixes:
- Made "scaled money" return at least 1g, to avoid weird dialogues such as "sold for 0g"
- Fix mismatched twee tag in advanced pony training (thanks madscience)
- Fix "The Sissy Training: Basic" quest using the image of the advanced tranining
- Fix "Desert Traveler" quest applying some traits to slaver instead of slave
- Fix "Chance Meeting" opportunity using wrong scoring for submissive and dominant traits
- Fix for infinite money glitch when having a NaN amount of an item
- Fix error on Week End due to invalid events ("event is undefined" / "isCanGenerate")
- DevTool: Fix wrong devtool description for "Domify" cost
- DevTool: added new grouping for fort quests in the "quests list" menu
- New quest chain: Household Destruction (5 quests, 5 opportunities, 6 events)
- Fix VarAdd adding strings instead of integers in some cases
- Non-company unit rep now show details in debug mode
- New cost: Domify unit
- Curse of lamb and curse of wolf now affect sluttification / domification
v1.8.2.5:
- A bunch of new images
- Fix deleteUnit duplicated in unit image
- Remove hardcoded child inherit chance in unit birth
- New cost: Sluttify unit
v1.8.2.4:
- Written player specific background variants for 40+ existing events.
- Dragonkin knights are more common now
v1.8.2.3:
- Fix savior kobold not allowing master fire / light slavers to go (thanks to DangThings)
- Fix missing tags in tomb raider quest
- Fix missing tooltip on dragonkin's dual fire / light affinities
- New event: Penitent (by FCdev)
v1.8.2.2:
- New event: chastity release
- Fixed gilded pet tray [unobtainable] name not removed.
v1.8.2.1:
- New event and opportunity: Revenge Attempt
- More granularity of sold slave unit group
v1.8.2.0:
- Moved reddit mentions to discord.
- Fix sea scout having three good traits.
v1.8.1.6:
- A bunch of new quest images
- Various text fixes
- Quest that break slaves now inform player that they can ignore it to make another one
- Fix unable to use healing treatments on injured units
v1.8.1.5:
- New Event: Work unending
- New event: Skybound recreation
- Rape fetishist cost reduced to 500
v1.8.1.4:
- New Event: Morphing Cage
- New Quest: Rape Fetishist
- New furniture: Morphing Cage
v1.8.1.3:
- New livings:
- tentacle savior
- tentacle slaver
- vice leader
- A bunch of text fixes
v1.8.1.2:
- New quest chain: Desert Spring (3 quests) with images.
- Male and female for Bounty Hunt: Minotaur
- Female image for Gorgon Cave
v1.8.1.1:
- New feature: upcoming events
- New building: noticeboards
- Once you build the noticeboards, known upcoming events are now shown
on the top right menu
- Fully integrated with content creator
- New activity: Noticeboards gossip
- New activity: Noticeboards reading
- Images for academy of wind quest
- Some text and wording fixes here and there
v1.8.1.0:
- Updated credits.
- Various new images.
- Human -> humanoid adjective for skins
- Fix new game plus breaking the game.
stevenjackson121
committed
### v1.8.0.x
v1.8.0.3:
- New Quest: Desert Spring
- New quest: Tomb Raider
- Itch.io deployment instructions.
- Fix errors occuring during test + documentations
- Buildtwee docs.
- Various new images and unit portraits.
v1.8.0.2:
- New image for Kobold rescue
- Family now refer to each other with their family titles.
- Fixed readme.
- Add deployment guide links to readme.
- Fix favor not decaying above 120.0
v1.8.0.1:
- Add missing `>` causing error on executing if/else statement. (thanks to steven)
- Update changelog.txt (thanks to Matthew Lang)
- New Quest: Tiger Bank Debt Collection - Vale (thanks to Matthew Lang)
- Update Changelog. (thanks to Matthew Lang)
- Updating changelog and precompiled.html (thanks to Matthew Lang)
- Bugfix for Trading Mission: Neko Port City (thanks to Matthew Lang)
- Update README.md
- Deployment guide.
- Fix test of social requiring unit with test of social tittle
- Fix bug in Trading Mission: Neko Port City where critfail logic had player fuck themselves as punishment.
stevenjackson121
committed
v1.8.0.0
- Removed limits on Player Character trait retention during New Game Plus
- Enforced limit of 1 Regalixir Quest spawn for a PC (tracked across NG+) to prevent abuse with removed NG+ limits.
- Logic improvement for Quest Auto-Assign by stevejackson121
- Bugfix in Quest Kobold Benevolent Agency
- New Quest: Tiger Bank Debt Collection - Vale (by Matthew Lang)
v1.7.1.10
- Grammar fix -kins to -kin suffix as kin is already plural. Thanks to Elannil
v1.7.1.9:
- Updated download links in various places
- Add actors to quests that are missing them in backwards compat
- Fixed extra "pert smart" critical for blacksmith orders
v1.7.1.7:
- Leopold Pavo lore
- Add Merchant Revenge painting texts (by Matthew Lang)
- Fix bedchamber switching not changing unti skills
v1.7.1.6:
- Skill now cached for performance
- Skill breakdown in tooltips.
- Unit value now cached for performance
- Unit value breakdown
- Can start as a winged kobold.
- Fix comment on lorebook page.
- Fix kobold/drow starting options.
v1.7.1.5:
- New quests: A Merchant's Revenge: Embarras A Rival (by Matthew Lang) (3 quests, 1 mail)
- Refactor Matthew Lang's folders into subfolders
- Kobold now has dual fire/earth affinity.
- Lore refactored into individual files
- New lore type: person lores
- New lores: Kurdwisec, Gaius the Just
- Lorebook now automatically set it to be prerequisite for its lore
- A bunch of new lorebooks
- Some text fixes.
v1.7.1.4:
- New blessing: Blessing of Wolf
- New curse: Curse of Lamb
- Kobold name credits
- Grand hall rename fix added to changelog.
- Fort Restoration Awards is made slightly easier.
- Busy units can be taken to new game plus now.
- More images.
v1.7.1.3:
- Fixed crashing when undo and redo with gOldPassage set to null
- Fixed "Revenge of the Kobold" giving the same slave twice
v1.7.1.2:
- New Quest: Bounty Hunt: Hole Gaper.
- Redrafted Food For the Pack for grammar and consistency. (thanks to Matthew Lang)
- A bunch of new portrait and content images.
- Add "has ever completed this quest?" to CC toolbar
- Fixed extra space in lore mentions.
v1.7.1.1:
- Endurance, horny, obedience training room images (by toyRubberDucky)
- Oral training room images made more androgynous (by toyRubberDucky)
- Slave pen slaves now get training_none if they have no training
- Value traits now also displayed on slavers.
- Display slaver value on their cards
- Scarier warning for itch.io people.
v1.7.1.0:
- New quest: Demon Hunting Party. Closes #345.
- Room images by toyRubberDucky:
- Milker Room
- Anal Training Room
- Oral Training Room
- Vaginal Training Room
- Sitty Training Room
- Pet Training Room
- Dominance Training Room
- Masochist Training Room
- Brainwashing Room
- Updated CCSubmission Imagepack to separate out Drow portraits (thanks to Matthew Lang)
- New drow portraits.
- New content images.
- Updated help texts for CC difficulty.
v1.7.0.33:
- Sissy basic male image.
- Potion of Greater Level Up
- Drow company descriptino updated
- Pet training image + drow females
- Text fixes.
- Fix test of arcane missing magic conditionals.
- Fix soft lock by hiding building before building great hall.
v1.7.0.32:
- New quest: Dwarven Alchemy.
- New quest: Kobold Benevolent Agency.
- Region fighter roles.
- UNDO warning in CC.
- Kobold race balance adjustments.
- Potion cleanup and text fixes
- Documentation for where to get items and items that are not obtainable
v1.7.0.31:
- Equipment market and Sex market are combined.
- Fix changelog [CHANGELOG] not removed
- Fixed borked blessing texts when getting one when already at cap.
v1.7.0.29:
- New quest: Kobold Rescue
- Updated Elven Hot Springs Men's Business Quest Line to include warnigns that raiding could cost you a slaver (thanks to Matthew Lang)
- Fixes for Elven Hot Springs: Mens Business
- Race trait rarity adjustments
- Fix article toUpperFirst on undefined article.
- New event: Prison Break (by Fae). New event: Earth Priests Ire (by Fae)
- New event: A gift from the kobolds.
v1.7.0.26:
- Lore entries for kobold companies + city.
v1.7.0.25:
- New quest: Elven Hot Springs: Mens Business (by Matthew Lang: 2 quests, 2 mails, 1 event)
- Removed unused companies.md
- Duty selector to CC toolbar.
- Company selector in CC now use dialogs.
- Money formatting to CC.
- Favor formatting to CC
- Add Duty room to bedchamber prerequisites + help texts.
- Add debug info for scheduled content
- Add debug info for change in variable values
v1.7.0.24:
- Grand hall -> Great hall
- Some other text fixes
v1.7.0.23:
- The Shunned Kobold quest chain (7 event, 7 mail. 3 quest)
- New activity: Warehouse help around
- New special perks: Savior kobold and Kobold heritage
- Some new portraits.
- 1.75 and 2.5 zoom for fort
- Dragonkin now has dual light/fire affinities.
- Kobold background rarities adjustments
- setup.getUnit to CC toolbar.
- Remove escapedslaves unit group
- Support for injured recruits.
- Fixed dildo (anus) -> dildo (anal)
- Fixed most* instances of -kins to proper plural -kin (thanks to Elannil)
- Fix extra whitespace at start of CC result.
v1.7.0.22:
- Added 1.25x zoom to fort
- Skill focus help text readability fixes.
- Fix spoilery perk texts in perk potions.
- Fix change skill focus texts
- DOM-ification for ItemPool an EquipmentPool cards
- New weapon: Dwarven axe
- Implemented kobold company favor effects.
- Increase favor limit from 120.0 to 200.0
v1.7.0.20:
- Kobold nameset.
v1.7.0.19:
- More description updates and text fixes (thanks to Elannil)
- Add legendary/epic rarities for traits
- Add trait rarity filters
- Kobold race lores (thanks to Fae)
- Adjusted unit rarity thresholds
- Fix missing "at home" conditions for some perks
- Fix trait-changing perks triggering when not at home
- slight nerf to "increase boon" perk
- Added 40+ kobold images (by Fae) For #332
- 20 more kobold images
- A bunch of other images
v1.7.0.18:
- New perk: Needy bottom (thanks to Matthew Lang)
- Anal sex enjoyment skill adjustments (thanks to Matthew Lang)
- Better error message on visiting the captured
- New sex action: Step on dick
- Drows now give step on dick manual
- Various anal dildoes. Closes #335
- Rarity indicators / filters / sort for market objects
- Rarity indicators for item/equipments.
- Rarity refactored.
- Rarity icons.
v1.7.0.17: [TODO BEFORE COMMIT]
- Updated Potion of lust Quests for repeatability (thanks to Matthew Lang)
- Fix wrong key used when overriding existing quest
v1.7.0.16:
- New quest: Investigate the Earth (1 quest, 1 event)
- Quest skill filter added to in-game wiki
- Images for Scout outpost deep
- Images for scout tunnel
- Icon for scout deep duty
v1.7.0.15:
- Can override existing content in CC.
- Library cost reduced to 2000 in preparation of deeprealm
v1.7.0.14:
- New quest: Gateway Gamble.
- New special perk: Wild magic.
- Value titles added.
- CleanMentalTraits.
- Value7 Trait
- Add values required to the value trait
v1.7.0.13:
- Potion of Lust questchain by Matthew Lang (2 quests)
- A huge bunch of new perk potions
- Show potion restrictions in text
v1.7.0.12:
- New quest: Treasure Hunt: Deeprealms.
- Content image for: Flesh shape dick
- Various building description fixes (thanks to Elannil)
- Fix some inconsistencies in pimp/rec wing descriptions
v1.7.0.11:
- Finished the Drow race addition into the game
- New quest: Drow Rite of Adulthood
- New quest: Endurance Trainer for Hire (2 quests, 1 opportunities)
- Fix missing rarity tag in CC
- Fix title generation bug.
v1.7.0.10:
- New quest: Trading mission: V'errmyrdn.
- New quest: Secret Seller
- New quest: Owner Magnifique
- New event: Revenge of the Drow
- New event: Drow Hex
- New event: Slave Appropriation
- New Event: A Gift from the Drow
- New lore tag: culture lores
- New lore: Drow Rite of Adulthood
- Owner magnifique and daring escapade level adjustments.
- Adjacency bonus clarification.
- Added missing drow race lore entry
- Increase limit of relationship manager from 5 -> 7
- Some text fixes for trading mission.
v1.7.0.8:
- Drow names implemented (Dunmer names from elder scrolls)
- Fix kobold sometimes not getting the dwarf trait
- Font for kobold
- Fonr for drow.
- Race faq updated with drow and kobold.
- Defiant slave event text fixes (thanks to Elannil)
- A bunch of new elf images
- 40+ initial drow images
- New Location Image: Alchemy Lab (thanks to Matthew Lang)
- Drow unit group background rarities
v1.7.0.7:
- Drow race skeleton.
- Potion of Lust
v1.7.0.6:
- New quest: Trade Ship Escort: Lucgate to Neko Port City (by Matthew Lang)
v1.7.0.5:
- Fix recruitment: deep quest having the wrong actor
- Skeleton for New race: Kobold
- New company: Kobold (temporary name)
v1.7.0.4:
- Fix missing orc in mansion of hypnotism
- Fix mystifying obelisk slave order crashing
- Various fixes
v1.7.0.3:
- Remove scout tunnel from vet hall requirements for now
v1.7.0.2:
- New region: Deeprealm.
- New quest: Bounty hunt: Spiders
- New quest: Recruiment: Deep
- New quest: Scout: Deep
- New quest: Contact: Deep
v1.7.0.1:
- Readme v1.7 fixes.
- Slave Merchant no longer generate order with rare/unicorn bg traits
- New content images:
- A High Class Brothel (classy, male)
- A High Class Brothel (classy, female)
- Mobile brothel (female)
- Obedience Training: Basic (male, 2nd variation)
- Pony Training: Basic (femdom)
v1.6.5.23:
- Skill focus menu UI is fully modernized
- Tutorial for skill focus
- Skill focus button moved to main unit menu set
- Fix duplicated skill focus menu
v1.6.5.22:
- Can remove rooms from the room list menu in renovation mode
v1.6.5.21:
- A Merchant's Revenge: Caravan Raid (City of Lucgate) (by Matthew Lang)
- A Merchant's Revenge: A Careless Raid (by Matthew Lang)
- A Merchant's Revenge: Complications (by Matthew Lang)
- A Merchant's Revenge: An Unfortunate Report (by Matthew Lang)
- A Merchant's Rage (by Matthew Lang)
- V1.7 readme
- D&D quest text fixes.
v1.6.5.20:
- Copy to clipboard button
- fix <<optif>> missing the skipArgs argument
v1.6.5.19:
- New portraits Inserted image into Merchant's Revenge: Payback is Sweet opportunity (thanks to Matthew Lang)
- Changelog summary for v1.7
- Changelog and readme for v1.7
- Fix `<<optif>>` not working with complex arguments.
v1.6.5.18:
- Readme update for v1.7
- Fix high demon society order text missing HideAll.
v1.6.5.16:
- Font fixes to make them slightly more uniform.
- New activity: Great hall gossip.
- Added `<<font>>` macro to CC and toolbar.
- New Male Portraits (thanks to Matthew Lang)
- Bugfixes and Innoxia credits for sex activities.
- Fixed comments in Merchant's Revenge Caravan Raid quests to prevent notes from showing in game. (thanks to Matthew Lang)
v1.6.5.14:
- Added the scaley tag
- Renamed the tag 'anthro' to 'furry' internally
- New Male Portraits (thanks to Matthew Lang)
- Bugfix for merchant revenge caravan vale
- Fix blackmail referring to wrong unit in text
- Starting slaver choice: 10 -> 12
v1.6.5.13:
- Bounty hunt: slime (male) image
- Docs on images.
- Fix undefined experation on varset
v1.6.5.12:
- A merchant revenge: revenge event (by Matthew Lang)
- Bugfix - A Merchant's Revenge repeating start quest (thanks to Matthew Lang)
- The fire taketh now take two slaves instead of one
- Be cleansed in fire now remove non-magic skill traits too
- Height clarifications in their texts
- Fix VarSet bug
- Fixed "wommon elf"
v1.6.5.11:
- "Mistyfing Obelisk" quest chain by "Fae" (2 quests, 1 opportunity). Horny training technology
- Fix VarSet without variables.
- Variables in debug settings
v1.6.5.10:
- Flesh-shaping muscle now inflict the "Artificial body" title.
- Automatic validation of quest roles implemented, and 30+ fixes on existing quests
- Validation of unit group in content creator
- Fix offsetmod not being used properly in content creator
v1.6.5.9:
- New feature: Negative titles. And fixes for visiting the captured
- New event/opportunity: A merchant's Revenge: Visiting the Captured by Matthew Lang
- Trading Mission: Neko Port City now easily scoutable
- A Merchant's Revenge - update and rebalance (thanks to Matthew Lang)
- Updated Forest Trade quest (thanks to Matthew Lang)
- Plural for neko is neko now
- 10 new images: milk factory, display of love, sissy, obedience, slave merchant, goblin recue
- New activity: Clean shoes.
- Added <<uyesmaster>> to CC
- New Portrait images + Location image for new quests (thanks to Matthew Lang)
v1.6.5.8:
- Fix sissy slave using theatre slave texts and requirements.
v1.6.5.7:
- Added backwards compatibility support for quests whose property changed
- Fix anytrait: '' instead of anytrait: []
- Fix missing location tags for some new quests.
- Fix top left link disappearing when clicking tab in right sidebar. Right sidebar to DOM
v1.6.5.6:
- New quest: Noises in the Cellar (by Matthew Lang)
- New event: Sore Ass (FCdev)
- New event: Used whore (FCdev)
- New event: Devoted Entertainment Slave (FCdev)
- New Event: Slave Dick on Slave (FCdev)
- Added QuestDone(null) to CC
- Fix questing knight disaster, bandings on the road bugs
- Fix make instance from debug menu missing gPassage
v1.6.5.5:
- New quest: A Merchant's Revenge: Caravan Raid (Southern Seas)
- New activity: Library study + A bunch of new images
- New lore: Cathay (continent in the south) (thanks to Matthew Lang)
- Fix errors on deploy.sh when itch io file is missing
- Fix item price not shown when you can't buy items in market
- Update textcheatsheet.md
- Fix debug edit level / skills not working on PC
v1.6.5.4:
- Fix isHasTrait broken when the trait is null.
v1.6.5.3:
- New quest: Test of Aid
- New quest: Test of Slaving
- New event: Heavenly Recruit
v1.6.5.1:
- Fix error opening settings in a new game.
- Removed stray yesevanone folder
v1.6.5.0:
- New activity: Marketer Marketing
- Increase activity trigger chance from 0.6 to 0.9.
- Lighten female card color.
- Help text for adjacency bonus in rooms.
- Can enable unit name using different font per race in settings.
- Settings grouping. Closes #327
- Fix "$.slaves".
- Fix some incorrect activity rarities.
v1.6.4.29:
- Fix failure outcome undefined in CC failure quest.
v1.6.4.28:
- `<<rep>>` now colored, Can be changed in settings
- Unit icons in texts now hidden by default. Can be turned on in settings
- Male/female units cards now have purple/blue at the bottom right.
- Recolored retired to gray.
v1.6.4.27:
- New activity: Mail room read mail
- Documentation for doing first issue for coders
- DOM-ification of OpportunityAutoAnswer
- Remove selectunit and domification of itemunitusableon. For #319
- OpportunityOptionSelected and TrainingDo to DOM. For #319
- Fix wine order wrong actor mention.
- Added new lore: Cassian Mountains (thanks to Matthew Lang)
- Common elf -> wood elf
- New Event: Demonic Roleplay (by FCdev)
- New portraits and images for: Mist apprenticeship (male), pirates ahoy, unit training endurance, oral, roleplay (female)
- Verbose error message for isHasTrait
- Harvesting the fields Quest text fix (thanks to Matthew Lang)
- New Quest: A Merchant's Revenge: Caravan Raid (Eastern Desert) by Matthew Lang
- New quest: "Lost Puppy" by Hydrys. Quest errors now dont error the entire page
v1.6.4.25:
- New activity: Hospital recovering
- Add roleplay slave training.
- Removed edging slave training.
- Role has any, all, no traits conditions in CC
- More cheatsheet stuffs.
- Remove UNITIMAGE_NOBACK from image metadatas
- Added imagepack info to image credits
- Updated Prince of Cups slave order to be more lucrative and fix text issues. (thanks to Matthew Lang)
- Fix activity on passable room and text cheat sheet.
- Fix caravan raid kingdom found in forest instead of city
- Dom/endurance/horny/obedience/roleplay now remove incompatible trait on success
v1.6.4.24:
- New quest: A Merchant's Revenge: Caravan Raid (Kingdom of Tor).
- New macro: ustripverb
- Fix library costing 2.5m instead of 5000g
- Fix extra "TODO BEFORE COMMIT"
v1.6.4.23:
- Moved git repository to https://gitgud.io/darkofocdarko/fort-of-chains
- Moved references from old repo to new repo.
- Credits for old commits
- Stop babel being noisy on new version
- Clarify `edit` quest doesn't edit it but creates a duplicate instead
- Fix missing customunit folder
- Fix custom image not zoom-able and missing in dialogues
v1.6.4.22:
- Moved default image pack to imagepacks/default
- Fixed comment tag to prevent code comments showing up in game (thanks to Matthew Lang)
v1.6.4.21:
- New company: Royal Court
- New events:
- A Gift from the Royals
- Knight of Honor
- Court Gossip
- Daylight Robbery
- New activity: Browse wares.
- Continent lore now use geo tag.
- Fix slave refusing sex.
- Can get ugly/beautiful and tall/short from prologue too
- Fairy offer and tower of roses now show the unit before recritment choice.
- Fix isHasAnyTraitExact and merchant revenge.
- Rec wing pimp small rebalance. Closes #299
v1.6.4.19:
- You can gain/lose a trait every time you restart with new game plus now
v1.6.4.18:
- New quest: "A Merchant's Revenge: Caravan Raid (Western Forests) by Matthew Lang
- New quest: "Attitude Adjustments" by Choker Guy
- Added new Geo lores.
- Named the middle river as River Cerna
- Bugfix - Quest: A Merchant's Revenge the Search Continues - fixed flirt variable implementation. (thanks to Matthew Lang)
- Bugfix - A Merchant's Revenge - Trait Checks now firing correctly (thanks to Matthew Lang)
- Edited quests "Raid Elven Forest", "Bounty Hunt Bear" and "Monk Business" for consistency, grammar, spelling and flow. (thanks to Matthew Lang)
- New portrait images (thanks to Matthew Lang)
- Make the dom actor in attitude adjustment use the slaver gender pref.
- Changed rare quest border color to blue to make it consistent with the rest.
- Library is now a prerequisite for great hall.
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v1.6.4.17:
- A Merchant's Revenge: Caravan Raid (vale) by Matthew Lang
- Documentation for adding NPC units with traits/titles
- Added History lore
- Added sylvan-neko war lore netry
- Various quest fixes.
v1.6.4.16:
- New activities:
- Retiree visit
- Pet Walking
- Full rewrite of debug content/quest/event/interaction/activity to DOM
- Added interaction to in game wiki
- Can debug activity specifically. Closes #313
- Lots of new... puns
- Added debug info on interactive sex.
- Fix changelog not updated.
v1.6.4.15:
- CC now automatically format the texts before showing end result.
- Added "if any unit on quest is you" to toolbar.
v1.6.4.14:
- New activity: Forge Blackmisth
- Rep now hides non actor units.
- Support for NPCs for activites
- Can use the same text for all personalities in activities
- Activity in CC now can no longer remove the primary unit
- Buffed alpha were title value from 5000 to 8000.
- Fix dirty talk causing sex interaction to break.
- Hobby text refactor.
- Add unitcard to some opportunities and CC.
v1.6.4.13:
- New opportunity: A Merchant's Revenge: Payback is Sweet (by Matthew Lang)
- More CC toolbar things
- TagNotBanned restriction
- "howdy, folks",
v1.6.4.12:
- New activites: sparring, praying
- Kingdomfolks are officially named Torans.
- A bunch of new perks
- Increase perk choice from 5 to 6.
- Fixed typo - in a Very Special Wine Order (thanks to Matthew Lang)
- Rename none to "old end table" for statue.
- Fix Test of Arcane description fatally bugged.
- Fix quest debug descriptions and some new content images.
- Fixed "earened".
v1.6.4.11:
- Chaste slavers no longer initiate sex activities.
- DOM conversions:
- Settings
- Skill focus
- Change active title
- Unit debug
v1.6.4.10:
- New quest: "Raiding the Weres" by Fae
- Units can now refuse sex with you.
v1.6.4.9:
- Added syntax check all to debug menu
- CC now check for syntax errors before confirming.
- Syntax checker now show surrounding context.
- Fort expansion cost balance adjustments.
- Various text fixes.
- Fixed "easyly"
- and fix numerous syntax bugs.
v1.6.4.8:
- New portraits in CCSubmission (thanks to Matthew Lang)
- Updated to set text back to intended edits - adds variant text in case PC goes on quest. (thanks to Matthew Lang)
- Upate to Raid Elven Village again - fixing name tags and If statements (thanks to Matthew Lang)
- Updated Event 'A Very Special Wine Order' to include the intended slave order and fix some pronouns (thanks to Matthew Lang)
- Fix itch.io build command and some image issues.
v1.6.4.7:
- Fort expansion cost rebalance (second pass): roughly 25% cost reduction and moved cliff backwards 10 expansion.
- Content images: capital of slaves faemale, river spirit
- Some new portraits.
v1.6.4.6:
- New quest: A Merchant's Revenge: The Search Continues (by Matthew Lang)
- Fixed save -> load before init base causing error.
v1.6.4.5:
- Auto-indent button and auto-indent content before printing it
v1.6.4.4:
- New Sex Action: Dirty talk (Innoxia - Lilith's Throne)
- New activitives:
- Anal tailfuck a slave
- Buttfuck a slave
- Consensual anal
- Consensual anal tailfuck
- Consensual cunnilingus
- Consensual oral
- Consensual tailfuck
- Consensual vaginal
- Facefuck a slave
- Fuck a slave
- Have a slave eat you out
- Have a slave fuck you
- Have a slave tailfuck you
- Tailfuck a slave
- Added tooltips for all in-game menus.
- Added ALL and ANY traits conditionatls to CC
- Raid Elven Village quest update (thanks to Matthew Lang)
v1.6.4.3:
- New quest: Test of Arcane
- Fix articles becoming undefined in some places
- Fix erroneous p tags in merchant revenge quest.
- Fix author info duplicated in outcomes
v1.6.4.2:
- Fix "imagepacks/imagepackss" shown in imagepack card.
- Fix content description not written inside <<capture>>
v1.6.4.1:
- A Very Special Wine Event by Matthew Lang
- UnitGroupNotBusy restriction
v1.6.4.0:
- New Activities:
- Lazy Napping
- Tidying up Bedroom
- Added inline effects to CC toolbar
- Removed several immersion-breaking male images now that we have the CCSubmission pack by Matthew Lang (thanks to Matthew Lang)
### v1.6.3.x
v1.6.3.27:
- Articles in contents are now automatically parsed to be "a" or "an".
- Documentation for articles.
- Fix the _Elf in wailing woods sometimes not having a unit there.
v1.6.3.26:
- New quest: A Merchant's Revenge (by Matthew Lang)
- Added letter card formatting to CC toolbar
- Some "of of" fixes
v1.6.3.25:
- Dialogue for "Like me" event.
- Add else clauses to building/item conditionals.
- New Lore: Prince of Cups (thanks to Matthew Lang)
- Removed cached tiles / gFortGridControl cached infos from save files to make its size smaller
- Updated some tooltip texts in CC toolbar
- Some more text fixes in CC.
- Fix errors when saving on the fort grid menu
- Fixed "</else>"
- Fixed code editor tooltip staying after scrolling down
v1.6.3.24:
- Fixed lodgings price roadblock being at 14 instead of 18.
- Add formatting toolbar in CC
- "Raid Elven Village" by Matthew Lang
- Add buildling/item conditionals in CC
- Update CC cheatsheet
v1.6.3.23:
- "Bandits on the Road" by Matthew Lang (1 quest 2 events)
- ZeroTitle unit restriction
v1.6.3.22:
- The Wailing Woods by Matthew Lang
- Fix New Game Plus removing game version number
v1.6.3.21:
- Fix dialogue having extra space and newlines.
v1.6.3.20:
- Added tooltips for code editor toolbar menus.
v1.6.3.19:
- New feature: Activity template
- This is a pure flavor feature
- Available slavers that are idling at home can engage in activities
- They can be found in your fort, and hovering over them give you a one liner or two
- Fully integrated with content creator: you can make new activities with it
- Fully integrated with testing too
- New feature: Speech bubble
- Texts can have speech bubbles interpersed with them now
- Available in content creator too
- New activity:
- Doctor Deskjob
- New content creator toolbar options:
- Automated greeting texts
- Update Hospital_Visit to check for PC injury - Matthew Lang (thanks to Matthew Lang)
- A bunch of new images for the CCSubmission image pack by Matthew Lang (thanks to Matthew Lang)
- Fixed missing words and some coding errors on Hospital Visit quest - Matthew Lang (thanks to Matthew Lang)
v1.6.3.18:
- setup.getUnit supports even more options now
v1.6.3.17:
- Setup.getUnit refactor.
- can use setup.getUnit to search for traits.
v1.6.3.16:
- Rare and Legendary tags
- Lots of new content images
- Having a missing content image now throws an error in debug mode.
- Added gradient for rare, legendary, or special quest.
- Remove border radiuses on cards
- Added some jsdocs for available.js
- Added warning on itch.io compiled version
- Added whether it was [itch.io] version or not to error log
- Fix missing commas at qres.Available
- Available help text fixed.
- Visiting the injured minor updates (thanks to Matthew Lang)
v1.6.3.15:
- Can hide buildings.
- Some text fixes.
- Fix Content Creator slowdown from rooms
- Replace QuestingSquire.twee - Quest edit for grammar and spelling - Matthew Lang (thanks to Matthew Lang)
- Update investment_banking.twee quest - edit for grammar, flow, tense and gender of the elven attendant being descriptively stuck as female. - Matthew Lang. Note deliberately used 'their' in some cases as am referring to the slavers collectively. (thanks to Matthew Lang)
- Fix wrong pronoun in bear hunt.
v1.6.3.14:
- New quest: Harvesting the Fields (by Matthew Lang)
- Update _texts.twee - grammar and spelling check. (thanks to Matthew Lang)
- New hobbies texts for traits (thanks to Matthew Lang)
v1.6.3.13:
- Added uadvcare and uadvabuse.
v1.6.3.12:
- A lot of content images
- Refactored default imagepack into a regular imagpeack.
- Fixed broken custom imagepack
v1.6.3.11:
- Support for default image packs that comes shipped with the game
- CCSubmission Image Pack by Matthew Lang
- Imagepacks moved to DOM
- Edit for spelling, grammar, text flow, slightly more realistic wolf behaviour... (thanks to Matthew Lang)
v1.6.3.10:
- Hospital visit + Visiting the injured by Matthew Lang
- Add more info into cheat shet.
- Fix missing details closing bracket in cheat sheet.
- Fix error when auto-generating opportunity with player character
v1.6.3.9:
- Content image for: Werewolf hunt.
- Unstable bodyshifter and doppelganger now only shapeshift at home.
- Links to content creator cheatsheet.
- Fix if any role has not working more than once and cheatsheet.
- Fix chests -> chest
v1.6.3.8:
- New standard perk: Switch
- Content creator now auto-saves when clicking CREATE.
v1.6.3.7:
- New special perk: Chaotic Personality
- Rivalry and friendship bonus now always active whenever both are slavers, but toned down by 20%.
- Updated help text for friendship/rivalry.
- New portrait.
- Fix tigerkin and fairy not using neko and elf names.
- Fix itch.io map and room embeds.
v1.6.3.6:
- Fort grid saves scroll position more liberally now.
- Fix renovation office text.
- Some new fantasy naems
v1.6.3.5:
- Fort loading is made much faster via asynchronous loading
- Change of Heart potion renamed to Potion of Submissive Cure
- Yard and farm no longer passable.
- Fix Auto-place broken by pathing changes
- Fix rec wing buildings having the door in the wrong column
- Fix walls overlapping buildings images.
- Fix error when trying to upgrade by mass clicking.
v1.6.3.4:
- Content images:
- Southern isle pit fights (male)
- Southern isle pit fights (female)
- Whore of Ministration (female)
- Trading Mission: Desert (male)
- Some new portraits
- Fortgrid tile multiplier upped from 1.2 to 1.25.
- Path images now consists of 2x2 16px tiles.
- Fix "Violin Girl" image in the wrong gender.
v1.6.3.3:
- Fort paths are now dynamically computed instead of being static in the middle
- Added path for indoor areas
- Fix checkImageMetas to not be strict by default.
- Fix infinite portal of potion shaping in alchemist shop
v1.6.3.2:
- Jobs are now consistent in content creator and debug try content
- Removed autocomplete in codejar.
v1.6.3.1:
- New quest: Test of Sex (2 quest, 1 event, 1 mail)
- Auto-place will now try to place close to center of the map
- Buffed some perks
- Make it easier to get harbinger of chaos perk instead of harbinger of crows
- Fix lodgings missing "2 extra spaces".
v1.6.3.0:
- Images for:
- Chart the vale (descripption)
- Raid elven forest (description)
- Two new male lizardkin portraits
- Rewrote raid elven forest description a little.
### v1.6.2.x
v1.6.2.20:
- Content image now only 45% width.
v1.6.2.19:
- Images for:
- Carnal experience (female)
- Unit training pet basic (male)
- Unit training pet basic (female)
- Unit training pet advanced (male)
- Unit training pet advanced (female)
- Unit training dominance advanced (male)
- Content image credits page
- Added content image count to statistics
- Contributing guide updated for content images
v1.6.2.18:
- Added support for showing images in quest or event outcomes
- Added images (both male and female variants) for Gift Exchange critical outcome
- 9 new unit portraits from MyTh1C
- Fixed changelog links.
- Guide for adding images to event/quests
v1.6.2.17:
- New quest: The slave merchant
- Alternate images for lodging rooms, dungeons cell, and inn room
- Fix inn missing adjacency in market.
v1.6.2.16:
- Images for many training chamber related rooms.
- Surgery and biolab images.
- Images for outdoor basic tiles
v1.6.2.15:
- Return fort grid multiplier back from 1.25 to 1.2
- Training buildings door location adjustments.
- Images for temple + subbuilding
- Images for all rec wings buildings + subbuildings (except fuckholes, kennel, gym)
- Images for ritual chamber + subbuildings.
v1.6.2.14:
- Images for all healing and treatment buildings.
v1.6.2.13:
- Added used tilesets into the repo.
- Add message when getting opportunity without having a mail room.
- Room images for:
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- Veteran hall
- Hiring-related rooms
- Armory, armory storage.
- Warehouse
- Market-related rooms
- Training fields
- Training grounds
- All decoration-related rooms
- Fix wall-less room not showing walls for top room.
v1.6.2.12:
- Images for all office rooms.
- Images for all office and misc rooms.
v1.6.2.11:
- Scouting building images
- Landscaping office size changed from 2x3 to 3x2.
v1.6.2.10:
- Scout building images
- Fix for entrance on nowalls buildings.
- Added whip image.
- Minor expansion price adjustments.
v1.6.2.9:
- Fix room auto-place duplicating upgrade rooms.
v1.6.2.8:
- Can Auto-place rooms now.
- Tileset readme.
v1.6.2.7:
- Fixed building images.
- Fix broken room artist credits.
v1.6.2.6:
- Tileset credits.
- Images for all accomodation buildings.
v1.6.2.5:
- Fix wall interaction with passables.
- Fix passable buildings + wall again.
- Slaver rooms now have consistent red bed colors.
v1.6.2.4:
- Fort interior floor and walls.
- Dungeons, dungeons cell, slaver rooms, lodgings images.
v1.6.2.3:
- Tileset credits file
- Room images pixel.
v1.6.2.2:
- Fort expansion / moving cost rebalance.
v1.6.2.1:
- New quest: test of social.
- Fix "a a"
- Fix backwards compat with disconnected empty spaces
v1.6.2.0:
- New event: Ex-Reserved (FCdev)
- Fixed farm giving wrong skill bonus/penalty
- Remove background from interactive sex cards. Closes #294
- Standardize training room sizes to 3x3.
### v1.6.1.x
v1.6.1.6:
- Fixed broken links in content.md
- Clicking the room after building on confirm build not undoes it
- Passage info in sugarcube
v1.6.1.5:
- New quest: Test of Survival
- New images for all accomodation buildings
- Implements backwards compatibility when some of the room changes size
- Changed full changelog "here" url to absolute url.
- Fix road not calculated in expansion costs. Closes #291
- [contributor wanted] message in database room
v1.6.1.4:
- Room artwork contribution texts.
- Show unbuild room count in menus
v1.6.1.3:
- Room images FAQ.
- Statistics
v1.6.1.2:
- Fort Restoration Awards quest chain (3 events, 3 mails)
v1.6.1.1:
- Fix half werewolf broken when you lack mail room.
- Fix black tiles when all slots are occupied from top to bottom in a column
- Fix portal duplicate "distant"
v1.6.1.0:
SAVE FROM v1.6.0.7 OR LOWER IS NOT COMPATIBLE WITH v1.6.1.0 OR HIGHER.
However, the game will try to load it as a New Game Plus. It may succeed, in which
case you can "continue" your old save.
- New feature: Fort map
- Your fort has a 2D map now!
- You can place your buildings on the map, eg your office, your room
- Rooms have adjacency / near bonus once you build the landscaping office
- Pathing matters for this, e.g., if you block the path between the entrances it will cause them to not be nearby
- Room images are moddable using the same structure as unit images
- You can do all sort of things to the rooms: rotate, move around, zoom, ...
- Fort improvement is completely removed and replaced with map expansion
- Comes with a brand new tutorial
- Includes a slew of new buildings like garden, yard, and even portals
- Converted improvement constructor to objects.
- Seniority threshold reduced to 4 years from 5 years.
- Incompatible game versions will now try to load backwards compatibility.
### v1.6.0.x
v1.6.0.7:
- Fix tooltip misaligned on various places
v1.6.0.6:
- Added ire quest tag and manually marked quests that obviously give ire with the tag
v1.6.0.5:
- Pressing space when you have mail to end week will now go to mail room
- PenisHoleDomSlapAss more text.
- Goblin rescue and eternal youth text fixes.
- Flag games that have been tampered with debug mode for aiding debugging efforts
v1.6.0.4:
- New quest: Test of Intrigue.
- item/equipment texts now colorized based on rarity
- Some new angel names
- Fix missing living when retiring units
v1.6.0.3:
- New event: Rioter for sale (FCdev)
- Fix learn perk from unit detail menu causing error afterwards.
- Fix relations office in favor tooltip not formatted correctly
v1.6.0.2:
- Fix filtering in new game plus cause the entire process to restart.
- Fix bug with change banned tags reverting to previous day
v1.6.0.1:
- Choosing new pc in new game plus now allows choosing 3 slavers to retire with now, instead of 2
- Werewolf hunt story writing fixes (thanks to J1009).
v1.6.0.0:
- Readmes, summaries, and stats updated for v1.6
- Better debug mode toggle in Settings
- Faster TEST EVERYTHING by re-using units
- Fix "the the" in "Werewolf Hunt"
- Fix finding fairy missing passage
- Fix missing scout reference in Werewolf Hunt
### v1.5.9.x
v1.5.9.26:
- New quest: Werewolf Hunt (J1009)
- Finding fairy finale no longer has failure/disaster, to prevent soft-locking
v1.5.9.25:
- New perk: Unstable bodyshifter. Learnable automatically to bodyshifters.
- Fix shepherd of men dark magic user reference
v1.5.9.24:
- Add (Bless) and (Curse) to debug edit
v1.5.9.23:
- Harbinger of crows skill bonus buffed from 7% to 8%.
- Buff corrupted and traumatized perk from 50% negation to 75% negation
- Fix missing text in curse of weakness (8 stacks)
v1.5.9.22:
- Fix Slave Order High Demon Society posession option not working.
v1.5.9.21:
- Increase EXP required to level up from level 1 to 40 by 10%.
v1.5.9.20:
- Number of slavers and slaves you can bring increased from 2 to 3, but choosing to restart char reduce it by 1
- Fix some wordings in starting new game plus
v1.5.9.19:
- New quest: Wishing Well
- Added Blessing of Virginity and Curse of Agape
- Add FirstName and Surname changer in content creator
- Separate debug statistics from debug start and added passages/word count
- New portraits.
- Notes on discord seven days wait for contributors added to readme.
v1.5.9.18:
- Fix qc.Blessing error when final trait is null.
v1.5.9.17:
- New portrait.
- Fix empty credits for custom image causing image picker to break
v1.5.9.16:
- New event: Innocent Tourist (FCdev)
- New event: Used thug for sale (FCdev)
- Fix slavercard/slavecard/unemployecard min weight causing issues in CC
v1.5.9.15:
- Improved and modernized prologue and landing page
- Fix flesh shaping for dummies and Test subjects wanted quests missing the veteran hall requirement
v1.5.9.14:
- Can replace equipment on unit from equip menu.
- Quest card UI rewritten
- Opportunity card UI rewritten
- Unit card UI rewritten
- Equipment sets now display 3 icons instead of 2 at max
- Can change equipmentset from unit menu now
- Fix equipment set unit not shown when they are on a quest
- Fix incorrect maid reference in Used Housekeeper for Sale event
v1.5.9.13:
- Equipment, items, and furniture now have rarity indicator like traits
- Unify icon css classes across all icons
v1.5.9.12:
- New event: Used Maid for Sale (FCdev)
- New event: Used Housekeeper for Sale (FCdev)
- New event: Used Angelic Slave for Sale (FCdev)
- New event: Debtor for Sale (FCdev)
- New living: Author
- Market objects now show where they originated from
- Paid slave/slaver gained now show their price in notification
- Units record their origin quest/event now in their histories
- Added Title Wiki to in-game database
- Fix unit history clipping over unit image in unit description
v1.5.9.11:
- New event: Attractive Slaver (FCdev)
- Object keys now shown in cards when debug mode is active
- Documentations updated in preparation for v1.6, as well as moving references to the in-game DB.
v1.5.9.10:
- Ex Leader (2 event, 1 mail).
- Pimp critical multiplier upped from 1.25 to 1.5
- A new portrait.
- Fix backwards compat on importing unassigned duties
v1.5.9.9:
- Fix retiring with a retired slaver causing the slaver not to show up
v1.5.9.8:
- Potentially allow -> just allow in retire help text
- Fixed wrong help text for retire continue.
- Fix some visual bugs in retire screen.
v1.5.9.7:
- New event: Retirement
- New event: Slavecoming
- New living: electrician.
- New Feature: New Game Plus
- Once you build the veteran hall, you too can retire from being the leader of the company
- Accessible at the bottom of the `Company` menu.
- You can bring along at most 2 slavers and 2 slaves
- You an either start with a new company but with the same player character, or create a brand new one
- Comes shipped with a fully fleshed epilogue for your former company
- Fix init state order.
- Fix fleshshaping breasts able to grow breasts on male units
v1.5.9.6:
- Nerf pimp profit from 45/prestige to 40/prestige
- Fix de-leveling building not refunding upgrade slot.
v1.5.9.5:
- Updated old pimp references to new pimps in some quests (Bugfix)
- Milk cow and cum cow prestige lowered by 1 each for consistency.
v1.5.9.4:
- Pimp duties now have their own icons.
- Fix recreation wing not de-leveled to level 1 for backwards compatibility.
v1.5.9.3:
- Some new portraits
- Replaced pimp duty with 5 different pimps, to rebalance the duty
- 4 new buildings
v1.5.9.2:
- New quest: Test of Combat
- Move equipment texts in the twine files to their respective objects.
- Party has "eligible for auto assign" toggle. Closes #280.
- Remove overflow: hidden for most cards
- UI is rewritten for all the following cards:
- Duty
- Building
- Contact
- Company
- Item
- Equipment
- Lore
- Market object
- Party
- Sex Action
- Slave order
- Team
- Unit action
- Perk
- Trait
- Fix Loving Lover furniture issue and letter of challenge actor issue
v1.5.9.1:
- A Letter of Challenge quest/event
- Some new portraits.
- Lost blessing added to notification when gaining a new one.
v1.5.9.0:
- New event: Defying Odds.
- New event: Paradoxical Slaver
- Fix disaster dominanc/horny training granting extra trait instead of removing existing ones
### v1.5.8.x
v1.5.8.9:
- Fixed MoneyCustom bugged if its used non non content template
- Errors now contain more information and expanded by default. Closes #279
- Error no longer wrapped in pre tag.
v1.5.8.8:
- Merge request conflict update
v1.5.8.7:
- Harbinger of Crows quest chain (5 quests, 1 mail, 6 events, 2 perks)
- Curse of weakness and madness now multiplies the duration by 4x instead of 2x.
- Fix furniture icon not colored in item list.
v1.5.8.6:
- Unit selection menu in various places overhauled to use the same UI with salver/slave menus
- Can change portrait / nickname on retired slavers
v1.5.8.5:
- Unit seniority resets when converted between jobs. Fix #277
- Fix change portrait not working.
- Battery lease disaster now inflict masochism too.
v1.5.8.4:
- Standardize slaver recruitment cost.
v1.5.8.3:
- Fix auto-money reward not scaling based on number of slavers on the quest
- Fix retired slaver in yourrep referred to as slaver.
v1.5.8.2:
- Event cooldown and quest expiration is now a setup constant.
- Potion of skill boost: 20k -> 25k. Skill boost value: 12.5k -> 15k
v1.5.8.1:
- Menu position adjustments.
- Fix furniture missing its value.
- Fix guest rooms missing from veteran hall requirements.
- Fix stray p tag in Vagabond living.
- Fix missing "is" in out of retirement.
- Minor grammar fix.
v1.5.8.0:
- 10 new events: retired events
- New quest: Out of Retirement
- New Feature: Slaver Retirements (#273)
- Instead of dismissing slavers, you can retire sufficiently senior slavers instead
- You will keep contacts with senior slavers, and you can even hire them at a later date if you change your mind
- New building: Guest rooms, to unlock this
- Upgradable: increase the number of retired slavers you can maintain contact with
- Retired slaver will take up a new occupation
- Feature shipped with 47 different occupations
- Can be tested in debug mode
- Also added to the in-game database
- New unit job: retired slaver
- Retired slavers can even participate in quests and events!
- New Feature: Permanent Skill Boosts
- Units can gain some permanent skill boosts in their career now
- These have severe limitations, and in practice you could never get more than 5 stats this way
- These stats are added to unit's base stats, meaning they will be multiplied by multipliers
- Shipped with ten new potions.
- New unit interaction and roster UI
- Rewrote unit details and roster actions to Javascript
- Rewrote item and furniture initialization code
- Unit's duration with company can be edited in debug-mode
v1.5.7.2:
- Fix stuck in bedchamber/furniture edit menu when double clicking edit
- Fix auto assign furniture crashing when missing a furniture of any slot
- Fix unit quick list sort crashing
v1.5.7.1:
- Test of combat/knowledge rarity upped to legendary.
- Test of knowledge/combat requirement to generate decreased from 150 skill to 100
- Fixed error when sorting units in quest based on crit/failure/success chances.
- Fix equipment auto assign menu clipping in edit equipment set.
v1.5.7.0:
- Special perk and standard perk now has its own limits (2 each).
- Potion of reset perk price increased to 10000 from 5000.
- Added help texts for unit quest assignments
- Player character now starts at level 1 instead of level 3
### v1.5.6.x
v1.5.6.9:
- New events: Curse Bestowed and Elvish Hex.
- Unit also learn the perk when gaining a perk choice now.
- Ex-slave becoming a slaver now gain the "Ex-Slave" title.
- Moved curse ire events to the correct folder.
v1.5.6.8:
- Cursed documentation in content creator.
- Hotfix for error caused by Go Fish event missing a comma.
v1.5.6.7:
- New feature: Curses.
- This is the opposite of blessings.
- A cursed unit may receive more injuries, corruption, or trauma than usual.
- Shipped with five different types of curses:
- Curse of weakness (amplify injuries)
- Curse of madness (amplify trauma)
- Curse of vice (amplify corruption)
- Curse of demise (deduct money when they leave your company)
- Curse of crow (turn critical success into regular success)
- Content creator support
- Modifies some existing content to give out curses
- New quest: Test of Knowledge
- New event: Asspussy (FCdev)
- New Portraits.
- Fix Broken soul wizard needing basic magic not both basic or master
- Fix blacksmith order typo.
- Fix error when dismissing a slaver that owns a bedchamber
v1.5.6.6:
- Undo redo now works in content editor, and also added to toolbar.
v1.5.6.5:
- New quest: Alchemist Orders (2 quests, 3 mail)
- Opportunity options refactor into object
- Add visibility requirements to opportunity options (not used yet, due to making autoAnswer sometimes not working)
- Fix missing <p> tag in standard punishmetn event.
v1.5.6.4:
- Slaver hard cap decreased from 34 to 30 for a nicer number.
- Remove obsolete weekend files.
- Fix some desert snakes typos.
v1.5.6.3:
- Fix game never autosaving when autosave interval is set to 1.
v1.5.6.2:
- New event: Fallen Knight
- End week processing is now much faster, overall 3x faster than before.
- Refactored DOM.Card into DOM.Card and DOM.Menu
- Auto-save is now asynchronous
- Auto-save can now be set to save every X weeks (default 5 weeks)
- Weekend code converted to JS
v1.5.6.1:
- Furniture icons now follow the skill colors, like equipments
- Blessing of luck text updated.
- Fix wrong actor mentioned in stand with the lizardkins.
- Fix doppelganger show event not proccing when you made them your slaver.
- Phallus home dom variation.
v1.5.6.0:
- Equipment set converted to JS
- Bedchamber converted to JS
- Equipment set and bedchamber edit UI is fully rewritten
- Can auto-furnish bedchamber
- Can sort / filter by skill in furniture/equipment menu
- Item and equipment has a functional default sort now
- Equipment set now shows its unit restrictions
- Fix brave sword description missing its text
- Fix cape aid bonus incorrectly set to 1.0 instead of 0.01
### v1.5.5.x
v1.5.5.8:
- Doppelganger show event.
- Sex Peddler now has a unit
- Update FAQ about new features.
- Some new portraits.
- Fix stray asterisk in an orc name.
v1.5.5.7:
- Doppelganger quest chain (4 quests, 3 mails, 7 events)
- Company is refactor each into its own file
- Peddler contacts are nerfed, and their buildings are merged from 5 into 2.
- Peddler now sells item/equipment/furniture at markup instead (favor ones are unchanged)
- Active title help texts and extra titles now shown in unit card.
- Fix perk help texts.
- Ambivalent sleeping fix.
- Fix consensual topping missing pronoun
- Minor grammar fixes in Grand Lunacy (thanks to Elannil)
- Fix contact + favor limbo by nerfing contacts. Closes #265.
v1.5.5.6:
- Fix typo in select unit macro toolbar.
- Text and bugfixes.
v1.5.5.5:
- Gain/lose contact added to CC.
- Fix missing dot in unit description.
- Fix basic perks duplicated on PC.
- Hide perk descriptor in unit desc for non-slavers.
- Perk special excluded from PC default ones.
v1.5.5.4:
- Contact filters.
v1.5.5.3:
- Contact have tags now
- Contact NPC added to content creator.
v1.5.5.2:
- Contacts can have an actual unit now
- Blacksmith, tailor, weaver, and lumberjack contacts have a unit now
- Updated Romeo and Slave and Bondage Cage events to use the contact units
- CC: ItemIfNew.
- Fix through and master requirement being odd.
- Fix through text in debug mode.
- Fix undefined in file names in non quest CC.
- Fix slavebed "unobtainable" incorrectly placed.
v1.5.5.1:
- New quest: Test of Combat
- Added lorebook, which unlocks lore entries
- Added lorebook for doppelganger
- Added some real book quotes to some lores
- Added new lore entry for doppelganger
- Max quest difficulty increased to level 100
- Fix changelog summary.
v1.5.5.0:
- Can auto-Assign perks.
- PerkChoice and HasPerkChoice added to CC.
- SkillAtLeast added to CC.
### v1.5.4.x
v1.5.4.11:
- Perk reset potion does not require treatment now, and can be used directly
- Removed technology and building requirements for perk reset
- Perk in unit description.
- Make all skill appear twice in null perks
v1.5.4.10:
- Perk adjustments
- PC can access all perks now
v1.5.4.9:
- New Feature: Perks
- You can teach slavers special perk traits at level 20 and 40
- Which perks available to which slaver is unique, but the basic skill perk is always available
- Come shipped with 30 different perks
- Can be reset via potion, but currently unobtainable
- New associated building, new treatment, new item
- Perk, trauma, and blessing traits are hidden by default in trait selector to reduce clutter
- Fixed "them" in new quest.
- Fix duty specialist not costing money.
v1.5.4.8:
- New quest chain: Southern Isle Pit Fights (4 quests).
- Fix OneRandom not inheriting its parent cost restrictions.
- Fix slave price in market being lower than intended.
- Fix personalities for default starting scenarios.
- Fix midwork confessions incorrectly placed if.
- Fix marketer slave order notification bug.
v1.5.4.7:
- New event: Doctor molestation (moved from random blurb in hospital)
- Marketing office and marketer office has their help texts swapped now.
- MissingUnitForever now informs you about it.
- And added [DEBUG] to title bar when playing with debug mode active
- Outcasts of dragon now have their recruit bg reset to unemployed.
- Fix changelog.
- Fix typos in good slaver bad salver.
- Fix doctor double mention in hospital
- Text fixes.
v1.5.4.6:
- New event: Rivals
- New event and opportunity: Good Slaver Bad Slaver
v1.5.4.5:
- Fix serial bodyswapper third option not working.
- Raid factory for male now only give titanic balls, not both balls and dick
- Cum variation for dom eat cum.
- Fix enlightenment of the soul using slave to impregnate, not slavers
- Various textfixes.
v1.5.4.4:
- spacebar shortcuts for various menus.
v1.5.4.3:
- Quest outcome chances are now cached at the end of the first week, which indirectly buffs boons.
v1.5.4.2:
- Rewrote manual quest assignment to JavaScript.
- MoneyAtMost restriction
v1.5.4.1:
- In Debt event chain (3 events)
- Fix corrupted computed trait reducing demon values.
- Fix blessing in changelog.
v1.5.4.0:
- Totally pirates quest.
- More variations for anal preference texts during sex.
- Removed one of the male fairy images.
- Demon dick now has 0 value instead of -1000.
- Demon tail penalty: arcane -> sex.
- Added trait-based conditionals for a huge amount of quests in the game.
- More portraits.
- Fix missing url for AyyaSap mercy.
### v1.5.3.x
v1.5.3.7:
- Add "if any role has trait" to CC.
- Impossible order (free slave order) now has 3 weeks deadline instead of 2.
- Added more vignettes to city quests.
- Fix bg_inventor to bg_engineer.
v1.5.3.6:
- New quest: Impossible Orders.
- Added vignettes to some city quests.
- Quest level / difficulty added to sidebar quests.
- Noble games now always give the good bed instead of a random furniture.
v1.5.3.5:
- Open for visitors event.
- Cancel quest added to team menu.
- Quests in right sidebar.
- Slave order added to right sidebar.
v1.5.3.4:
- Added bosmer names to elves.
- Added missing sources for arabic names.
- Some new demonkin names
- Demonkin female name fixes.
- Fix prestige slave duty instance storing prestige in the setup obj.
- Fix prestige text.
v1.5.3.3:
- Mystic now increases boon duration instead of reducing injuries.
v1.5.3.2:
- Fix brothel manager duty name.
v1.5.3.1:
- Fix duty database not working.
v1.5.3.0:
- Rewrote duties into DutyTemplate and DutyInstance
- New duty: Leader
- Remove is_destructible from buildings.
- Remove max_copies from buildings.
- Contact initialization rewritten to passage tag.
- Apothecary renamed to market properly.
- Removed deprecated quests and unit actions
- Job moved to JS
- Deprecate cost helper.
- Remove prestige requirements from scout harbor/outpost.
- Vmuscle -> muscle bugfix.
- Removed obsolete todos.
### v1.5.2.x
v1.5.2.14:
- Brothel random events:
- Magic Gravity Room event (FCdev)
- Magic Bondage Room event (FCdev)
- Fix some mistake in go fish quest.
- More vignettes for some vale/city quests.
- Speicalist upkeep increased from 800 to 900 per week.
v1.5.2.13:
- Go Fish quest.
- Fix wrong unit referred to in milk oasis text.
- Fix duty slaves leveling up by drill sgt.
v1.5.2.12:
- Implement specialist feature:
- Unlock by building the Specialist Office building
- On duty units can now remain at their duties by hiring specialists in their absence
- These specialists need to be paid weekly
- Remove 'order' tag from snowclaw challenge since it's hidden.
- Added selectUnit to docs.
- Add blessing traits to docs.
v1.5.2.11:
- Fix snowclaw challenge quest rarity from never to common.
- Opposting -> opposing.
v1.5.2.10:
- Snowclaw Challenge quest by AwooWolfWoof.
- Pastebin -> Ghostbin again.
v1.5.2.9:
- Buff blessing of injury mitigation duratino from 6 to 8 weeks.
- Fix debug quest/opp/event lumping the generator actors in the outcome
v1.5.2.8:
- Missing units now require multiple stacks of Blessing of Life to save.
- Lore text fixes (thanks to Elannil)
- Fix Alberich's quest referring to PC not with name but with "you".
- Various text fixes.
v1.5.2.7:
- Pilgrim Visit event.
- Blessing of Life implemented: prevent slaver from going missing
- Blessing of Luck implemented: may prevent disaster quest result.
v1.5.2.6:
- Blessing of Protection quests and opportunity (1 mail 2 quests)
- Added various vignettes to many vale quests.
- Some vignettes for various forest quests.
v1.5.2.5:
- Buff protection blessing from 5 to 6 weeks of injury prevention
- Blessing in unit description.
- Rename blessings, and add their corresponding potions.
v1.5.2.4:
- New feature: Blessing traits that can prevent injuries, trauma, and corruptions.
- Grand lunacy fixes.
- Fix missing quest tags on 30+ content.
v1.5.2.3:
- Lovers now combines the effects of both rivalry and friendship, instead of being a super friendship.
v1.5.2.2:
- Sea Escort quest in the sea
- Trait, building, item, equipment can now be chosen in content creator toolbar.
- Fairy is now spawn-able in all unit groups with a tiny chance, not just in forests.
- Reduce dragonkin apperance chance in random sea encounters.
v1.5.2.1:
- AI will now calm down appropriately when they cannot orgasm due to chastity / slave rule.
- Calm Down Sex Interaction variations.
- Chastity will give discomfort during sex now when aroused.
- Text variations for rest sex action.
- Fix missing space in "softskin".
- Minor typo fixes (thanks to Kyrozis)
- Text fixes.
v1.5.2.0:
- V1.5.2 changelog.
### v1.5.1.x
v1.5.1.17:
- Meek Slaver event
- Add various stripping texts to CC.
- Farmer Harvest event now can also gives the Enchanted Cucumber.
- Customer -> customers
v1.5.1.16:
- Refactored quest, event, opportunity folders
- Most quest chains should now chain one into another much easier with their rarities moved from common to always
- CYOA quest triggers rewritten to events
- Upgrade logic of tower of roses quest/opportunity to modern version
- Remove sluttiness from boxer equipments.
- "Occassionally" typo fixes
v1.5.1.15:
- Fixed author credits.
- Update play_with_the_slave.twee - If else at the "warm cum" part was unnecessary (thanks to Kyrozis)
v1.5.1.14:
- Living God duty/interaction/event/quest/opportunity,
- Mind mend now has proper text quest, by Milk Maid Sona.
- Fix inconsistent nipple clamp sluttines.
- Implemented homecompany.
- Few new portraits.
- Various Text fixes.
- Free Cities license is now mentioned in the credits.
v1.5.1.13:
- Mist Vacation event/quest.
- Apprentice is also allowed to go on magical candlestick event now.
- Some interaction text fix by Kyrozis
- Text fixes as well as armory auto-equip bug fix.
v1.5.1.12:
- Implemented Titfuck sex interaction, as well as two associated sex manuals
- More variations for some existing sex interactions
- Added ucleavage to CC
- Fix mouth tag missing in some spitroast sex actions
- Various grammar bugfixes.
- Text fixes.
- Fixed wrong unit referred to in Fruit of Sluttiness.
v1.5.1.11:
- DnD quest chain (5 quests, 3 mails, 3 events)
- (Level up) from debug menu.
v1.5.1.10:
- New event: under new Management: Quality Time (Kyrozis)
- Update images.md
- Fixed favor requirements not displayed correctly.
- Fix sort name filter on units, and some other text fixes.
- Amongst -> among, and other grammar fixes.
v1.5.1.9:
- Unit images now pick from all available images.
v1.5.1.8:
- Fix unit group similarity not checked correctly.
- Fix subrace pools incorrectly copies over
v1.5.1.7:
- New sex pose: Upside-Down
- Furniture bedchamber text refactor.
- Fetters with Pulleys event.
- Bondage Cage event
- Homeland text added to CC.
v1.5.1.6:
- Fix Typos in domestic matter.
- Various event fixes.
- Added Heal trauma to debug menu.
- Aspect of Wisdom clarified.
- Fix equipment set being unequipped when changing pants.
- Fix vagina/anus tightening missing on slavers.
v1.5.1.5:
- Veteran Slaver event.
- Lore selector in CC looks slightly better now.
- Manual Labor event extended a little.
- Brothel training typos.
v1.5.1.4:
- Added List of Traits to in-game Database.
- Surgery, slaver corruption, and targeted purification now require master magic.
- Magic traits now also affect other skill a little.
- Fix typos and missing tags on some quests.
- Fix wrong pronoun on leave, and plant of lewdity being done-able by MC.
v1.5.1.3:
- Magic lore expanded a little.
- Race lore expanded greatly.
- Trading Mission: Neko Port City (mynameis123).
v1.5.1.2:
- Database includes building, company, equipment, item, lore, sex action now
v1.5.1.1:
- Rarity / pool of quest/opp now shown in CC.
- Fix party reset with game update.
v1.5.1.0:
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