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Commit 847a7057 authored by Vrelnir's avatar Vrelnir
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Updated to 0.4.2.3

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......@@ -321,6 +321,7 @@ Fixed a bug that allowed the PC to go topless without covering themselves with t
Fixed a bug that caused a performance drop.
Fixed an issue with a swimming event where both Mason and the player were trying to avoid exposing the player's nudity to the class even though the entire class is swimming naked.
 
0.4.2.1
Fixed a bug with captain Zephyr's cheat options. Thanks to KnotLikeThis.
No longer requiring a locket to access transformations in the mirror. Thanks to KnotLikeThis.
......@@ -340,7 +341,8 @@ Fixed the Island Masturbation stop controls.
Minor display fix for children's transformation.
 
 
0.4.1.2
0.4.2.2
Added a body type image override setting in the options overlay. Thanks to Lollipop Scythe.
Whitney will no longer repeat the same lines when the PC inquires about the orphanage loft more than once.
Fixed an issue with the meadow location images failing to load during winter.
Fixed a bug that prevented the orphanage event unlocked by Whitney's loft upgrade from triggering. Thanks to Crimson Tide.
......@@ -365,7 +367,13 @@ Fixed time for some scene viewer scenes.
Fixed an infinite loop of Whitney destroying your clothes.
Fixed a minor masturbation issue.
Prevented a loop of school hallway events from occurring.
Added a body type image override setting in the options overlay.
0.4.2.3
Islanders will now wear more appropriate clothing.
Fixed an error found in the catacombs.
Fixed an issue with the ear slime. Thanks to Lollipop Scythe.
Fixed a textbox exploit. Thanks to KnotLikeThis and Crimson Tide.
 
 
 
......@@ -749,7 +757,7 @@ Updated a large number of events that involve the player drinking alcohol, and m
Jordan now has a proper reaction to a player that is revealed to be a virgin whilst pregnant.
Jordan will now inform the player that they are pregnant during chastity inspections, if the player is not already aware of the pregnancy.
Added a waters breaking passout scene to the temple.
Added a tending option to Catacombs Bores to coax something out. This means that the passage from the chasm to the bores is no longer one-way.
Added a tending option to the catacombs, to coax something out. This means that the passage from the chasm to the bores is no longer one-way.
Added a fox encounter to the moor. The player will encounter more dangerous foxes as they go deeper into the moor. Written by Meat Glacier.
Fixes to the sewer location art, as well as winter variations for the sewers, sex shop, and flats, thanks to Ondor.
Redid the cat beast sprites. Thanks to anon.
......
<?xml version='1.0' encoding='utf-8'?>
<widget
id="dol"
version="0.4.1.7"
version="0.4.2.3"
xmlns="http://www.w3.org/ns/widgets"
xmlns:cdv="http://cordova.apache.org/ns/1.0"
android-packageName="com.vrelnir.DegreesOfLewdity"
......
......@@ -61,9 +61,9 @@ window.StartConfig = {
debug: false,
enableImages: true,
enableLinkNumberify: true,
version: "0.4.2.2",
version: "0.4.2.3",
versionName: "",
sneaky: true,
sneaky: false,
};
/* convert version string to numeric value */
......
......@@ -957,7 +957,7 @@
<<set $worn.genitals.origin to "ear slime">>
<</if>>
<br>
<<elseif $earSlime.event and ($earSlime.eventTimer lte 2 or $earSlime.noSleep)>>
<<elseif $earSlime.event and ($earSlime.eventTimer lte 2 or ($earSlime.noSleep and Time.dayState isnot "night"))>>
<span class="red">The slime in you ear punishes you for failing to complete your task.</span>
<<ggpain>><<ggtrauma>><<ggstress>><<pain 16>><<stress 12>><<trauma 12>><<set $earSlime.event to "">><<set $earSlime.noSleep to false>>
<<set $earSlime.defyCooldown += 4>>
......
......@@ -521,7 +521,7 @@ You sit down with a few pieces of wood, and a sharp rock. With a little time, yo
<<if $island[$island.home].decoration is undefined or $island[$island.home].decoration is "">>
<<set $island[$island.home].decoration to "figurines">>
<</if>>
<<set $island[$island.home].decoration to Util.escape($island[$island.home].decoration).replaceAll("[", "&#91;").replaceAll("]", "&#93;")>>>>
<<set $island[$island.home].decoration to Util.escape($island[$island.home].decoration).replaceAll("[", "&#91;").replaceAll("]", "&#93;")>>
<</link>>
<br>
......
0.4.1.7
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0.4.2.3
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