<<if $_npc and $_vType and (!$wraith or $wraith.mimic isnot $_npc.nam) and $enemytype isnot "beast" and $enemytype isnot "tentacle">>
<<if $_npc and $_vType and (!$wraith or $wraith.mimic isnot $_npc.nam) and ($combat is 0 or ($enemytype isnot "beast" and $enemytype isnot "tentacle"))>>