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  1. Sep 20, 2024
  2. Sep 19, 2024
  3. Sep 02, 2024
  4. Aug 13, 2024
  5. Jun 21, 2024
  6. Jun 08, 2024
  7. Jun 07, 2024
  8. Jun 05, 2024
  9. Jun 04, 2024
  10. Jun 03, 2024
  11. Jun 02, 2024
  12. Jun 01, 2024
  13. May 31, 2024
    • xao's avatar
      Misc changes and fixes · 8d4aee83
      xao authored and Purity's avatar Purity committed
      8d4aee83
    • xao's avatar
      - Adjustments to temple trials · 41cfbfd3
      xao authored
      - Added more detailed descriptions about your body temperature, when hovering over the thermometer icon.
      41cfbfd3
    • xao's avatar
      - Added thermometers in cabin and temple · 3c0933d2
      xao authored
      - Fixed an error with importing settings
      - Can now pass-out from cold properly in the lake.
      - Fixed warmth values not displaying correctly in wardrobe, if it's a two-part item.
      - Will now only warm for hypothermia if your temperature is decreasing.
      - Fixed a couple of cases of duplicate effects messages.
      - Reduce chance of unending molestation events from passing out from cold.
      3c0933d2
  14. May 30, 2024
  15. May 29, 2024
    • xao's avatar
      - Made stars less prominent during dawn and dusk · 92dcaeae
      xao authored
      - Removed Time.nightState since it's unused, and redundant
      - Reorganised file structure slightly
      - Added weather icons for minimised mobile views
      - Unset $startingseason since it's no longer used after game start
      - Some file cleanup
      92dcaeae
  16. May 28, 2024
    • xao's avatar
      - Made weather canvas instanced (can run multiple canvases at the same time) · c0ec0fa2
      xao authored
      - Added new banner as a canvas instance to the start menu.
      - Added code to support resizing of canvases dynamically. Only enabled for banner for now.
      - Changed the way reflections work (again), now uses a slightly different algorithm to look more like waves heading top to bottom (can be adjusted).
      - Fixed a bug which didn't set the color of the glow properly for emissives.
      - Adjusted orbital code to allow for adding a bottomOffset (increase the distance the orbital travels below horizon)
      - Precipitation animations are now properly disabled when the condition is false (doesn't rain or snow).
      - Reorganised the file structure.
      - Refactored the way canvas settings were set up.
      - Refactored a lot of the canvas code.
      - Refactored layers, and effects code.
      - Start menu now sets the location, time and weather (for the banner to work)
      - Removed some redundent leftover code.
      - Changed Weather.Sky singleton to Weather.Renderer
      - Slightly increased extreme temperatures
      - Added one more cirrus cloud sprite
      - Added Eden Cabin and Bird Tower to major locations
      c0ec0fa2
  17. May 23, 2024
  18. May 22, 2024
    • xao's avatar
      Added effects messages when too hot or cold. · 275f9a79
      xao authored
      Some cleanup:
      Daily, weekly, and yearly no longer require setup to add objects. It is enough to create the object once, and it will do a deep clear instead of deleting the object and recreating it.
      Added clearProperties
      Added depth parameter to deepMerge
      Slight colour changes
      Some more cleanup in versionUpdate
      Refactored statFreeze widgets
      275f9a79
    • Purity's avatar
      Schism visual djustments · 826e8d5d
      Purity authored
      826e8d5d
  19. May 19, 2024
    • xao's avatar
      - Made rain more visible · 79c92b32
      xao authored
      - Fixed a location error in town
      79c92b32
    • xao's avatar
      - Slight lake modification · 248e31f1
      xao authored
      - Various fixes
      248e31f1
    • xao's avatar
      - Improvements to reflections: Can add custom animations to locations · e395f83c
      xao authored
      - Added a glimmer effect to sea location.
      - Added animations and other improvements to sea location.
      - Animations now support "sliders". Enabling sliders will cause an image to move across the screen over time, without having to add key-frames.
      - Improvements to debugging animations.
      - Added onEnable and onDisable events for effects.
      - Subeffects now always run after the main effect.
      - Fixed a bug where animations would get overwritten if reflections were turned off.
      - Fix potential bug when toggling new renderer on/off
      - Fixed an error when using old renderer if there is no base image (i.e. sea where it only has reflective images)
      e395f83c
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