Minor Events For The School Courtyard
Not to be merged in 0.5.3
Note: Written content should be reviewed by a CM before merging
This adds in eighteen new events to the school courtyard, bringing life and variety to the sparse selection of content previously available. Written and coded by me, SevenSeriousShadows. As only two have any prerequisite requirements at all to show up, the majority of them will be available to all players at all times, rather than being locked behind certain progression (hypnosis, the flyover event, and Love Interests, to name a few).
Notably, these are minor events, not full events. The player is a witness, not an participant. These events do not significantly alter stats or allow for player decisions. And as such, they have been consolidated into a single eventpool with a relatively low weighting, to prevent them from overshadowing actual engaging content.
Since most of the conditional events in the school courtyard are rarely/never available, the default weight for these "filler" events is close to 75%. Painfully high, but that's mostly an issue with us having no school courtyard content. This weighting is the same as the prexisiting minor event, in which students waved at the player for | -Stress
. In the extemely unlikely case that all conditional events are available at once, these filler events have a 24% chance of triggering, which is the current minimum.
Anyway, sorry for the long prelude. For the following list, everything has been throughly tested, and note that they all have a great deal of minor variability, so that even seeing the same "event" for the fourth or fifth time will be a slightly different viewing experience. Should help keep things fresh!
Events added:
- Students playing hopscotch, with variations for skill and alone/in a group
- Students player jump rope, with variations for skill and aline/in a group
- A student reading, with variations for the type of book and level of interest
- A student listening to music, with a variation for the energy level
- A student watching a video, with variations for the videos content, and for sharing it to a friend/group
- A student fixing their friend's hair, with variations around their banter
- A student having a quiet mental breakdown, with variations on the suspected causes and student reaction
- Two students having a quick fight, with variations on the skill matchups
- Students cheering about an unclear game
- Two students discussion going for a smoke, with variations for the willingness and location
- Two students having oral/manual sex in a secluded corner, with variations for their dynamic and reaction to being spotted
- Two students being a cute couple in public
- A student running with toast in their mouth, in the mornings
- A dorky student eating lunch in the courtyard, at lunchtime
- A student being lightly bullied, with variations for the bullying type and student reaction
- Includes a special variation where a big-chested NPC has their bra unclasped, mirroring a player event
- Two students discussing the beach party, with a variation for cloudy days
- The main idea behind this was a natural way to point out the beach party to players who don't know about it. Even if they do, it makes the world feel more connected and organic, imo
- A student taking a selfie alone/with a group, or posing for a friend, with minor variations
Changes important to changelog:
- Adds a ton of new flavor scenes for the school courtyard, which will hopefully make it feel more alive