changes to thinknodes so DebugSettings.alwaysDoLovin ignores most conditions
and Mod_Settings.WildMode still obeys settings in mod menu, like no animal stuff if animal is turned off some changes to rapeCP to account caravan animals and wild animals, this probably needs testing
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- Source/JobDrivers/JobDriver_Breeding.cs 1 addition, 1 deletionSource/JobDrivers/JobDriver_Breeding.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalBestiality.cs 13 additions, 6 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalBestiality.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalCanBreed.cs 2 additions, 2 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalCanBreed.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalCanRapeCP.cs 14 additions, 5 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalCanRapeCP.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalFrustrated.cs 1 addition, 1 deletionSource/ThinkTreeNodes/ThinkNode_ConditionalFrustrated.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalHorny.cs 1 addition, 1 deletionSource/ThinkTreeNodes/ThinkNode_ConditionalHorny.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalNecro.cs 8 additions, 5 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalNecro.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalNympho.cs 1 addition, 2 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalNympho.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalSexChecks.cs 2 additions, 2 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalSexChecks.cs
- Source/ThinkTreeNodes/ThinkNode_ConditionalWhore.cs 2 additions, 2 deletionsSource/ThinkTreeNodes/ThinkNode_ConditionalWhore.cs
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