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  • <<case "devoted fearful slave">>
    
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    		You set the $PC.refreshment aside on your desk for now, and take $him gently by the hand. You lead $him out onto the balcony of the Penthouse over to the railing. $He obediently assumes a position for you, bracing $his arm<<if hasBothArms($activeSlave)>>s<</if>> on the railing, arching $his back and sticking $his bottom out to present $himself for use. Much to $his surprise, your hand guides $him back into a comfortable position, and simply pulls $him close into you. You explain to $him that $he is a good $girl who tries $his best, and that you don't want $him to fear you. After a little coddling, you fall silent, and simply hold $him tight, watching the street lights of $arcologies[0].name blink to life one after the other, slowly transforming the arcology into a vibrant, elegant light show. $activeSlave.slaveName can hardly believe what's happening, but eventually is able to relax fully, melting into your arms like butter into a hot pan. $He rests $his head lovingly against your chest and silently appreciates the view with you. When $he eventually departs, $he does so with @@.hotpink;tears of joy,@@ @@.mediumaquamarine;rather than fear,@@ welling behind $his eyes.
    
    		<<set $activeSlave.devotion += 15>>
    		<<set $activeSlave.trust += 15>>
    	<</replace>>
    <</link>>
    <br><<link "Gently reassure $him">>
    	<<replace "#result">>
    
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    		You set the $PC.refreshment aside on your desk for now, and take $him gently by the shoulders. You assure $him that $he is a good $girl who tries $his best, and that $he won't be hurt so long as $he remains well behaved. You affectionately stroke $his shoulders with your thumbs as you speak in a further attempt to calm $him down. $He is highly receptive to your soothing touch and kind words. $He dries $his eyes, gives you an @@.hotpink;affectionate kiss@@ and @@.mediumaquamarine;thanks you prettily@@ before departing.
    
    		<<set $activeSlave.devotion += 10>>
    		<<set $activeSlave.trust += 10>>
    	<</replace>>
    <</link>>
    <br><<link "Vindicate $his fears">>
    	<<replace "#result">>
    
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    		You set the $PC.refreshment aside on your desk, then, when the slave least expects, whirl around, delivering a fierce backhand slap to $his <<if $activeSlave.face >= -10>>pretty<<else>>homely<</if>> face that nearly sends $him to the ground. You instruct $him to be more careful in future, and that you won't tolerate slaves that shy away from you for any reason, nor ones that are clumsy enough to nearly drop a serving tray while standing still. $He all but begs <<if hasAllLimbs($activeSlave)>>upon $his hands and knees<<else>>and grovels<</if>> for your forgiveness. You dismiss $him without further comment, and sit down to enjoy your evening refreshments. The battered, dejected slave slinks away, @@.gold;choking down tears.@@ $He will be @@.hotpink;less careless@@ in the future.
    
    		<<set $activeSlave.devotion += 10>>
    		<<set $activeSlave.trust -= 10>>
    	<</replace>>
    <</link>>
    
    
    <<if $cheatMode == 1>>
    	<br><br>DEBUG: &nbsp;&nbsp;&nbsp;&nbsp;[[Go back to Nonrandom Event|Nonrandom Event][$activeSlave = 0, $eventSlave = 0]]
    <</if>>
    
    
    </span>
    
    <</if>> /* CLOSES EVENT SELECTION */