Newer
Older
1. Tweak: can change slave drugs and other settings while they are on assignment
2. Tweak: when devotion/trust are maxed for a slave, some of the weekly report summary text showing devotion/trust gains will be hidden.
3. Tweak: when the arcology has been fully decorated for a future society, weekly summary text showing society approval related to that future society will be suppressed.
4. Bug fix: when assigning an ID to a new slave, make sure it isn't already in use
5. Bug fix: egyptian preferentialist slave twins acquisition used incorrect relationship ID offset for second slave (-1000) ... because it is coded differently from all other multi-slave acquisition events
6. Bug fix: Several $pronounCap tokens changed to $possessiveCap where appropriate.
7. Bug fix (?): When buying arcology ownership with reputation, increase value of ownership share same as when buying with cash
Pregmod updated to 0.9.10.1.
-fixed reported bugs and typos
03/15/17
4
-many more vanilla updates
-possibly broke clinic report
3
-fixed bugs
-merged anon's brazil mod
-lowered min player age to 14
03/14/17
3
-some new event tweaks pushed out for testing
2
- >>67338, >>67339 Fixed, though two of the policy bugs are more of just a guess at how they might be handled. Unfinished content and all that.
03/12/17
37
-added descriptive elements reflecting player age
-fixed $PC.birthWeek
-bugfixes
35
-revamped player age and aging
-fixed some bugs
34
-fixed bugs and typos
-added an upgrade to the clinic to quickly cleanse slaves of genome damage at the cost of health for the duration
33
-some little tweaks to incubator content
-hopefully fixed frailty rendering some slaves immobilized by their imaginary penises
03/11/17
32
-fixed starting girls bug
-tossed in some vanilla bugfixes
31
-fixed bugs
-added a, hopefully functional, override to handle starting girls custom origins
-added gender settings constraints to extended family mode family recruiting
29
-touched genetics more and possibly rebroke everything
-added more naming options, though the PA will still select FS names if available with that naming option
-fixed custom starting slave descriptions and the add custom descriptions
-added a toggle for inbreeding
27
-fixed saRelationships
-lost temper at saRelationships
-bugfixes
-more vanilla changes to saRelationships, hope family mode takes it well
25
-fixed childgen
-vanilla bug fixes
-repop law can now apply to player
24
-completed new child intro
-spread frailty around
-fixed bugs
-added vanilla bug fixes
03/09/17
22
20
-child naming looks fully functional
-small tweaks from vanilla
18
-incubator bug fixes
-naming closer to finalization
16
-unrolled back saRelationships
15
-rolled back saRelationships
13
-quick fix for slave careers, will only affect children generated after this patch. Mostly just effects and descriptions, nothing huge.
12
-incubator moved to beta, no longer restricted by cheatmode
10
-slight improvements to assistant events, nothing major and fully compatible with saves
0.9.9.4
-added some more options for a slave to choose from when selecting her own clothes
-made a toggle for eugenics society devoted slaves to choose their own level of chastity, since that did need work. Also removed it from normal clothes selection.
-fixed bugs
-updated some slavegen
-fixed >>64439
0.9.9.3
0.9.9.0
-many changes to ng+ and how the pc is handled
02/25/17
26
-fixed, "DairyRestraintsSetting(2)" should not be visible in front of the description of my dairy.
02/24/17
24
-fixed slaveInteract.tw
@@ -620,6 +620,7 @@ Contraception: <span id="fertility"><strong><<if $activeSlave.preg is -1>><<
<</if>>
<</if>>
+<</if>>
</span>
<<if $propOutcome == 1>>
-fixed, all my slaves. it says "She is not fertile with Error: cannot find a closing tag for macro <<if>> in <<if $incubator > 0 >>
23
-fixed reported bugs except for >>62509
02/20/17
19
18
-temporarily disabled brother checks to prevent duplication
17
-fixed introduced extended-extended family mode bugs
-moved said descriptions from long slave description to pregmod widgets to prevent issues with vanilla updates.
15
-added some compatibility hooks
-fixed some bugs
-added extended-extended family mod
-added vanilla bug fixes
14
-fixed bugs, but need to look at relative recruiters still
13
-fixed, can't impregnate a slave with another. Just a wall of Red text "Error: <<if>>: bad conditional expression in <<if>> clause: slave is not defined"
12
-fixed erroneous $familyTest fixing slave interact issues and enabling two dSlaveDatabase additions
-felt stupid
-fixed new bug in fRelation
-preliminary integration of anon's animal pregnancy mod, not functional yet
9
-added incubation facility
-integrated anon's HG impregnation exclusion toggle
8
-fixed many reported bugs, save for the walkpast bug that is still eluding me
-added several vanilla bugfixes
7
-fixed relative recruits cloning over their recruiter
-fixed that futa starting girls bug again, and this time it's synced I swear
4
-added >>59138
6
-Fixed >>59174 ( missing a $ when setting headgirl to soften).
3
-added new two slave recruitment events
-fixed bugs
13
-completed and enabled relative recruiter events for extended family mode
-made extended family mode ng+ compatible
-bugfixes
12
-fixed bugs
-included starting herm fertility fix
11
-added organ farm upgrades to decrease time it takes to grow organs
10
-tweaked butt beauty values
-hopefully fixed egyptian revivalist issues
02/04/17
5
-waged war against starting girls and managed to make a button to resync height with age
-added origins for all careers if the slave is your child
-and had to bar players from being both their father and mother
-added lolimode toggle to game start summary
-fixed a bunch of improper slave name calls in the recruiter content
0.9.6.2
-added a pair of hero slaves under extended family mode that I found tucked away in a passage. Odds are they were never implemented due to an inability to make sibling hero slaves.
9
-extended family mode now allows for full control of starting slaves mother ID and father ID.
3
-added a bushy in the front, clean in the back pubic hair style
0.9.5.4
-integrated >>56001
-more work on relations, not ready for play yet
01/27/17
-added, able to play matchmaker and take two emotionally bonded slaves to you and put them in a relationship with each other.
01/26/17
4
-updated milk quantity calcs
-nerfed flesh heap
-kidnappers market now requires 500 rep to access
2
-most new 0.9.5.0 changes are now accounted for
-20% chance of white girls coming out of zimbabwe
01/19/17
14
-fixed age related issues in some hero slaves
-autosurgery now correctly lowers visual age when applying an age lift
-reduced visual on event slaves that have age lifts, all two of them.
-implanted reproductive organs now work immediately if precocious puberty is off, otherwise the slave will go through the appropriate puberty within a year if relevant.
9
-added starting option to set initial retirement age
8
-added a new slave market
-removed age limiters on other slave markets
0.9.4.3
-various little tweaks and fixes
01/13/17
4
-fixed SE Birth and slavemarkets
01/12/17
0.9.4.1
0.9.4.0
-integrated >>53201
13
-finished new age descriptions
-added a new physical age retirement
-increased upper bounds on age/birth retirements
-fixed bad conditional expression in <<if>> clause Unexpected token with a slave who has P-Limbs/
-fixed, which anal addicts won't be satisfied with long, huge butt plugs, only huge plugs.
-fixed, Error: <<CorsetPiercingDescription>>: errors within widget contents (Error: cannot find a closing tag for macro <<if>>; Error: child tag <<else>> was found outside of a call to its parent macro <<if>>)
12/30/16
6
-fixed bugs
-more efforts to wrangle "Long Slave Description"
0.9.3.1
-added prostate implant to increase load size
4
-tweaks to some slave intro scenes to accommodate amp slaves
-bugfixes
2
-connected new corp changes with Repop and Eugenics neighbors
17
-added more player customization for future additions
-fixed bugs and typos
-corrected amp armpit hair descriptions
14
-added a couple more slave acquisition event loli variants
13
-small tweaks
-fixed the RA diets that got lost between updates
12
-added puberty controls to starting girls
-expanded refreshments
-fixed oversights, bugs, etc
9
-completed Eugenics Breeding Proposal
-added femPC involvement in eugenics
-fixed some bugs and typos
8
-fixed >>49650
12/21/16
7
-integrated bugfix patch into main branch
-fixed some more bugs
5
-added basic scar framework
-added some of Qotsafan's improvements
12/20/16
2
-finished adding missing content
10
-integrated supplied changes
-tweaked hips surgery
12/19/16
13
-fixed, increased the costs when the policy is implemented, but kept the original costs in the reductions. That means that in the event that someone cancels one of these policies, they'll end up with a permanent increase in prices.
e.g. Activating Quality Beauty increases costs by 10,000, but canceling it drops the cost by only 2,000.
12
-integrated new policies
-added seven new accessories of rather long sizes
-tweaked pregmod related $seeDicks calls to be in line with new system
5
-added additional security to prevent $traitor.slaveName from getting you (fixed the bug)
-fixed >>48449
-fixed, >>48436 and >>48438 - Both should be fixed now. Though snatch and grab needs to be updated a bit.
0.9.1.2
12/14/16
0.9.1.1
-added player pregnancy
-merged >>48171
20
-possibly fixed >>47447
-added >>47416 >>47417 's flavor text with some tweaking.
12/10/16
19
-fixed the horribly broken glossary
-fixed a bug with transformation fetishist FS that has been around since the teeth changes
18
-added abdominal implants
-refactored belly sag gain/loss
-optimized "Surgery Degradation"
-added in more calls in scenes for inflated slaves
-tossed in my old custom title lisp input that works
-fixed bugs and things
16
-added new belly descriptions for fatties
-added XX, XY, and XXY diets to RA
-fixed bugs
0.9.0.0
-added slave puberty
-added several new rival types
31
-fixed a potentially dire bug with baby number generation
-added conception condition for your concubine, she will only randomly conceive your children, if appropriate
11/23/16
28
-hopefully fixed overaged slaves once and for all
-forgot to mention that several patches ago added hyper drug compatibility to dairy growth if they are available
-added compatibility for saves from versions below v24, should default the FS max to 4.
-added dairy restrictions for slaves with pregnancy blocking/causing implants
-added starting option to choose between a final count of 4-7 future societies
11/22/16
23
-added hyper drug support to industrial dairy
-fixed bugs
22
-added hyperpreg settings for industrial dairy
-added to the options menu the ability to change your custom title
-fixed many little bugs
21
-added spa options to forbid an Attendant from trying to fix mindbroken and/or flaws
20
-fixed more reported bugs and oddities
-fixed some of the "hero slaves"
-found more places to implement new birth counting variable
18
-reworked slave births tracking, though it might not work with starting slaves.
-fixed some minor bugs
17
-slaves no longer give birth to the end of days
-also fixed male lactation bugs that have been a thing for who knows how long
15
-more inflation catches
-fixed loli advertising bug
-added pregnancy advertisement options to the club/brothel, I think they work
-re-readded SE coursing blind calls because they disappeared again
-patched oversights and other things with the inflation framework
12
-fixed inflation oversights
-expanded age ranges for club/brothel advertisements
-added player aging
-replaced all overlooked calls for the removed "Clothing Birth"
-several other small fixes
-force-feeding scene is half done, only works for milk right now
11/12/16
9
-bugfixes
- >>42010 Integrated this.
7
-overhauled fertility checks (major change)
-added more variety to slave careers, especially younger
-changed how $agePenalty works, instead of just removing the age check from headgirls, it now allows educated careers to generate at slightly lower ages as opposed to 24+ only.
-more clothing descriptions for larger busts, also fixed inconsistencies with some pregnancy descriptions
-slaves can now become recognized for starring in porn while pregnant
11/11/16
0.8.12.4
-expanded potential gifts from that gift event as well as altered how it selects shape
-RESS preg + blind work completed
-breeders now get pissy about wearing fake bellies
11/10/16
0.8.12.3
-fixed bugs and more typos
-made sure to cover slave graves in cement to prevent slaves that died in chldbirth from roaming your penthouse
3
-recalculated cum quantities needed for slave on slave inflation
-fixed more bugs and typos
2
-paraphilias hooked up to pregmod content
-servant background's upkeep reduction now functional
-fixed some bugs and typos
0.8.12.1
-framework for using another slave as the inflation source implemented, scene is still WIP
7
-added some flavor text to concubines in the end week report if they won a legendary slave event.
-attached the recently added custom title lisping feature to the starting options because what is the point of having it scattered throughout the entire game without hooking it up?
-began laying foundation for using another slave as inflation source
10/28/16
6
-Integrated anon's new nationalities and nicknames
-repop law now does something other than cost you money
-eugenics now increases prosperity gains
10/27/16
4
-fixed aging bug, also fixed a short blurb about it being her birthday that never procs.
-fixed rogue slave interact $slaves[$i] that were causing trouble.
-fixed bugs and got annoyed by the sheer lack of custom title support.
10/26/16
2
-fixed prosthetics and hostage event.
-extended FS research to neighboring arcologies, they can now develop said research and begin selling slaves using it.
-added other things that I completely forgot about after losing roughly 15 passages in the update and having to sort out the desync that caused.