Newer
Older
10/27/2018
35
-fixes
-enabled elasticity treatment
-another recruit event from the todo pile
10/26/2018
34
-added a couple new recruit events that have been sitting in my todo pile for ages
-fixes
-major changes to how data is cleaned after cheatmode/during backwards compatability
-more fixes to bellies by deepmurk
-ripped out several large chunks of walkPast into JS and apparently didn't make a dent in it
10/25/2018
33
-fixes
-anon's art fixes for prosthetic limbs
-fixed the legacy sugarcube header naming scheme to actually make sense
31
-fixes
-tweaks to how geneModing is obtained via dispensary (prices not final)
10/23/2018
30
-economy defficulty tweaks
-economy can now be set to fluctuate over time
-fixes
29
-genemod initialization
-conversion of NCS to a genemod
-fixes
28
-added surgical reductions for excess foreskins and scotums
-fixes
25
-implemented the uterine restraint mesh from the black market
-fixes and tweaks
-more vectors from deepmurk
10/18/2018
23
-fixes
-typo corrections
-pregnancy support band descriptions
22
-fixes
-added pregnancy support band (still working on descriptions)
21
-fixes
-tweaks to burst chances
-more work clothing vectors from deepmurk
18
-fixes
-slave creation is now JS based
-added genes as a check to the RA
16
-fixes
-chem no longer affects miscarriage rates.
10/14/2018
15
-several new gigantic belly focused slave interactions
-fixes
14
-fixes
13
-added premature birth and miscarriage (optional)
-fixes
-more work from deepmurk
10
-fixes
-adjustments to how intelligence and education affects slave price
9
-fixes
-fixed secExp drones total annihilation oversight
8
-major fix to VaginalVCheck
7
-anon's hpreg inventor event chain enabled
6
-fixes
-backend work on concurrent pregnancies
3
-fixes
-several new sets of clothing from deepmurk
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