Newer
Older
0.10.7.1-2.0.x
01/28/2019
0
-core sugarcube changes (now built from source)
01/26/2019
0
-corporation overhauled
-more farmyard development
-food resource and management (optional)
-fixes
-sufficiently grown babies may survive slave bursting
2
-more budget fixes to seeUnit and pPeaceKeepersDeficit
0
-overhauled budget tracking
-embedded vector art now handled in JS
-fixes
01/13/2019
8
-fixes
-belly implant microfilter can be installed anally
-cleaning
01/12/2019
7
-fixes
-improved RA accent handling
-backend code work
01/05/2019
3
-fixes
-more cleaning
-[!] appears when you can upgrade an FS now too
01/02/2019
1
-fixes
0
-fixed cloning
-added an ovary implant to boost fertility
-added an ovary implant to that doubles ovulation
-added an ovary implant that forces asexual reproduction
-resetting a slave in starting girls no longer wipes origins
-various code clean up
-fixes
12/28/2018
4
-sent cloning back to cheatmode for more testing
-fixes
-cellblock, schoolroom and master suite now have added ways to maintain natural lactation
1
-enabled first run of cloning in cheatmode (slave cloning has issues)
-fixes
-more economy work
0
-dispensary broken down into pharm fabricator, organ farm, implant manufactory and gene lab
-lots of SF work
-better naming support in childgen
12/16/2018
8
-fixes
-code cleanup
-custom shares removed from the corporation (too buggy)
-added faceShape to genetics
12/15/2018
7
-added dairy setting to induce lactation in non-cum slaves
-fixes
-code cleaning
6
-added salvage code for saves affected by the bug fixed in v4
-tweaked natural lactation logic (now decreases at endWeek start and engorges at endWeek end)
-added a rule for facility heads to direct them on how to handle their lactation
-fixes
12/11/2018
1
-fixes
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