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/* This is one of several files that contains and organizes many different events.	*/
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/*	genericPlotEvents.tw															*/
/*	PESS.tw: Player Event, Single Slave												*/
/*	PETS.tw: Player Event, Two Slaves												*/
/*	RECI.tw: Random Event, Check In													*/
/*	REFI.tw: Random Event, Fetish Interest											*/
/*	REFS.tw: Random Event, Future Societies											*/
/*	RESS.tw: Random Event, Single Slave												*/
/*	RESSTR.tw: Random Event, Single Slave (Test Realm, for debugging events)		*/
/*	RETS.tw: Random Event, Two Slaves												*/
/*																					*/
/* Events can also be in a dedicated *.tw file, formatted as follows:				*/
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/*	jeXXXXX.tw: Justice Event														*/
/*	pXXXXXX.tw: Player event														*/
/*	peXXXXX.tw: Player Event focused on a slave										*/
/*	reXXXXX.tw: Random Event														*/
/*	resXXXX.tw: Random Event, School												*/
/*	seXXXXX.tw: Slave Event, focuses on slaves coming or going						*/
/*	securityForceXXXXX.tw: Special (Security) Force event							*/
/*																					*/
/* Some scenes are also stored in useGuard.tw, walkPast.tw, and toychest.tw			*/

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<<if Array.isArray($RESSevent)>>
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	<<set $activeSlave = $eventSlave>>
	<<if $cheatMode == 1>>
		<<set $nextButton = "Back", $nextLink = "Nonrandom Event", $returnTo = "Nonrandom Event">> /* if user just clicks spacebar */
		''A random single slave event would have been selected from the following:''
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		<<for _i = 0; _i < $RESSevent.length; _i++>>
			<<print "[[$RESSevent[_i]|RESS][$RESSevent = $RESSevent[" + _i + "]]]">>
			<br>
		<</for>>
		<br><br>[[Go Back to Random Individual Event|Random Individual Event][$activeSlave = 0]]
	<<else>>
		<<set $RESSevent = $RESSevent.random()>>
		<<goto "RESS">>
	<</if>>
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<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week", _didAnal = 0, _didVaginal = 0>>
<span id="artFrame">
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/* 000-250-006 */
<<if $seeImages == 1>>
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	<<if $imageChoice == 1>>
		<div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 2 0>></div>
	<<else>>
		<div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 2 0>></div>
	<</if>>
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<</if>>
/* 000-250-006 */
</span>
<<set $desc = SlaveTitle($activeSlave)>>
<<run Enunciate($activeSlave)>>
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<<set _belly = bellyAdjective($activeSlave)>>
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<<setLocalPronouns $activeSlave>>
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<<setPlayerPronouns $activeSlave>>

<<switch $RESSevent>>

<<case "first period">>

<<EventNameLink $activeSlave>> appears in the door of your office, uncertain if $he should disturb you. $He stumbles through the doorway, hands on $his <<if $activeSlave.weight >= 95>>fat belly<<elseif $activeSlave.belly >= 2000>>bloated belly<<elseif $activeSlave.weight >= 30>>chubby belly<<else>>flat belly<</if>>, before stepping forward to stand in front of your desk. $His chest is rising and falling with panicked hyperventilation. The poor $girl is terrified for some reason.
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You press $him on why $he is acting this way.
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<<if !canTalk($activeSlave)>>
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	$He uses gestures to point to $his stomach, and explains that $he is feeling an unusual pain.
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	"My belly, <<Master>>," $he <<say>>s apologetically. "It hurt<<s>> and I don't know why. It ju<<s>>t <<s>>tarted re<<c>>ently."
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You check $his records and discover $he has very likely just become a woman.
<<set $activeSlave.pubertyXX = 1>>
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<<EventNameLink $activeSlave>> appears in the door of your office early in the morning, hesitating before stepping in. You question why $he has come to see you and $he gingerly approaches your desk.
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<<if !canTalk($activeSlave)>>
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	$He uses gestures to point to $his crotch, and explains that $he has accidentally started wetting $his bed.
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	"I'm <<s>>orry, <<Master>>," $he <<say>>s apologetically. "I keep wetting my bed at night, and it feel<<s>> <<s>>o good too."
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You check $his records for any potential health issues that could be causing this annoyance when it dawns on you. $activeSlave.slaveName is likely becoming potent, and now is the perfect time to cement $his sexuality.
<<set $activeSlave.pubertyXY = 1>>
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<<case "surprising wakeup">>

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You are awakened from a sound sleep by someone eagerly <<if $PC.dick == 1>>sucking your dick<<else>>eating you out<</if>>. Your slaves know better than to disturb you, let alone take the initiative, but you are shocked when you pull back the sheets and reveal the smiling <<EventNameLink $activeSlave>>.
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<<if !canTalk($activeSlave)>>
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	$He promptly stops, flashes you an appreciative smile and goes right back to pleasing you.
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<<else>>
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	$He pulls off you with a frown. "I'm <<s>>orry, <<Master>>," $he <<say>>s apologetically. "It'<<s>> ju<<s>>t you've been <<s>>o nice to me. Thi<<s>> felt like the right thing to do." $He lowers $his head back to your crotch.
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<</if>>
<br><br>
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$He was mindbroken, but seems to have snapped out of it due to a deep love of you.
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<<case "mutinery attempt">>

<<set $mutinery = 1>>
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Finishing your work, you lean back for a break well deserved break. Your peace is quickly disturbed by several loud smashes from down the penthouse hall. As you get up from your desk, you hear somebody running down the hallway, and before you know it, <<EventNameLink $activeSlave>> is inside. $He is looking quite treacherous and <<if $activeSlave.combatSkill > 0>>relatively confident<<else>>somewhat unsure<</if>>. $He quickly reaches in to grab you,
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<<if ($PC.career == "gang")>>
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	<<if ($personalArms != 0)>>
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		but when you point your handgun towards $him, $he stutters back with $his hands pointing upwards.
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	<<else>>
		but you just have to reach for your trusty handgun to make the slave step back in fear.
	<</if>>
	<<set $mutinery = 0>>
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<<elseif ($PC.career == "mercenary")>>
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	<<if ($personalArms != 0)>>
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		but you quickly draw the weapon you always keep close at hand, forcing the slave to put $his hands on the back of $his head.
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	<<else>>
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		but you quickly grab $his arm, pull it towards you and lock it in $his back, pushing $him over the desk.
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	<</if>>
	<<set $mutinery = 0>>
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<<elseif ($PC.career == "escort")>>
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	but you simply give $him a kick to the groin; $he wouldn't be the first person to try this shit on you.
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<<elseif ($PC.career == "slaver") || $PC.slaving >= 20>>
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	but you simply give $him a kick to the groin, a little trick you remember from your early memories on how to deal with rebellious slaves.
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	<<set $mutinery = 0>>
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<<elseif ($PC.warfare >= 20)>>
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	but you have no problem grabbing $him and pushing $him to the ground, grabbing both $his arms to make sure $he doesn't try to step up.
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	<<set $mutinery = 0>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
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	but you are far stronger, easily lifting $him into the air and slamming $him back to the ground.
	<<set $mutinery = 0>>
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<<else>>
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	and despite your attempts at fighting $him off, $he manages to get a hold on your body.
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<</if>>
<br><br>
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<<if $mutinery == 1>>
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	$He doesn't seem to understand what $he is getting $himself into
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	<<if $PC.boobs > 0>>
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		as $he gropes your chest
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	<<else>>
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		as $he runs $his hands over your body
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	<</if>>
	in a desperate attempt at taking control.
	<<if $HeadGirl != 0>>
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		<<setLocalPronouns $HeadGirl 2>>
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		<<setSpokenLocalPronouns $activeSlave $HeadGirl>>
		<<run Enunciate($HeadGirl)>>
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		You jump in surprise as $HeadGirl.slaveName tackles $him off you and to the floor
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		<<if $HeadGirl.combatSkill > 0>>
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			where _he2 twists $his arm in an arm hold until the rebellious slave stops struggling.
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		<<else>>
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			where _he2 settles _his2 weight on the struggling rebel, lacking any better idea of what to do.
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		<</if>>
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		I'm <<s>>orry, <<Master>>, <<he>> tried to knock me out on <<his>> way here. But a<<s>> <<s>>oon as I got up, I came running. I promi<<s>>e I <<s>>aw nothing, but what <<sh>>ould we do about $him?
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		<<set $mutinery = 0>>
	<<else>>
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		You try to fight $him off, but $his grip is stronger than you expected, so you will just have to bear with it, at least until an opening arises. If this gets out of the penthouse, your reputation as both arcology owner and as a slaver will be devastated.
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	<</if>>
<</if>>

<<case "breeding bull">>

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You are awakened from a sound sleep by a pair of strong hands pinning your shoulders. Struggling to get your bearings, you come face to face with the drooling <<EventNameLink $activeSlave>>. You had nothing planned this morning, so you've been allowed to sleep in undisturbed, and try as you might, you cannot slip your arms from under $his weight. $He hastily shifts $his weight around, almost giving you the chance to break free, but you freeze when something big, heavy and wet slaps against your stomach.
<br><br>
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$He is fully erect and dripping precum: $he is going to breed you!
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<<case "waistline woes">>

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<<EventNameLink $activeSlave>> has spent the last half-hour pacing on and down the hall before your office, clearly lost in thought. While $he has nowhere to be at the moment, it is beginning to become a detriment to your work, so you call $him in to discuss what is bothering $him.
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<br><br>
<<if canTalk($activeSlave)>>
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	"<<Master>>," $he mumbles, "am I looking a little heavier?
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<<else>>
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	$He gestures at $his middle and
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<</if>>
/* WIP specific clothing stuff, right now clothed slaves are not final so don't worry about how little sense it makes */
<<switch $activeSlave.clothing>>
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	<<if canTalk($activeSlave)>>Thi<<s>> $activeSlave.clothing feel<<s>> tight around my middle, I feel like it fit la<<s>>t week..." $He <</if>>adjusts $his clothing, clearly uncomfortable.
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<<default>>
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	<<if canTalk($activeSlave)>>I feel like I wa<<s>>n't thi<<s>> <<s>>oft la<<s>>t week..." $He <</if>>pinches $his belly, clearly grabbing hold of more of $himself than $he wants to.
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<</switch>>

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The $desc is
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<<if $activeSlave.diet == "fattening">>
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	purposefully being fattened up, so it really shouldn't come as a surprise to $him.
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<<elseif $activeSlave.behavioralFlaw == "gluttonous">>
	a known stress eater, so perhaps somebody has been sneaking food again.
<<elseif $activeSlave.behavioralFlaw == "anorexic">>
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	a known anorexic, so $he's likely overreacting.
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<<else>>
	certainly a little chubby, so perhaps this is a good time to get a handle on things.
<</if>>

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Your slaves are required to take very good care of themselves, and your best girls spend several hours a day maintaining every inch of their bodies. You notice <<EventNameLink $activeSlave>> standing naked in front of a mirror outside the bathroom, carefully applying moisturizing lotion to every inch of $his $activeSlave.skin skin. $He's clearly feeling well, and $his <<if $activeSlave.face > 95>>gorgeous<<elseif $activeSlave.face <= 40>>attractive<<elseif $activeSlave.face <= 10>>pretty<<elseif $activeSlave.face < -10>>plain<<else>>homely<</if>> face bears a smile of simple enjoyment as $he basks in the warmth of the slave quarters, calibrated to make nudity comfortable. $He straightens $his <<if $activeSlave.height >= 185>>wonderfully long<<elseif $activeSlave.height >= 170>>long<<elseif $activeSlave.height >= 160>>nice<<elseif $activeSlave.height >= 150>>short<<else>>short little<</if>> legs and bends at the waist,
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<<if $activeSlave.belly >= 600000>>
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	$his _belly belly coming to rest on the floor as $he spreads $his legs around it,
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<<elseif $activeSlave.belly >= 400000>>
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	$his _belly belly forcing $him to really spread $his legs,
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<<elseif $activeSlave.belly >= 100000>>
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	$his _belly belly forcing $his legs wide as $he goes,
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<<elseif $activeSlave.belly >= 10000>>
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