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Commit 295b061e authored by Pregmodder's avatar Pregmodder
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MB kickers moved to more appropriate locations where they won't make slaves disappear for a week.

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...@@ -6,6 +6,7 @@ ...@@ -6,6 +6,7 @@
386 386
-tweaked childgen to only random face and int for playerXmarked if the child is below the minimum value -tweaked childgen to only random face and int for playerXmarked if the child is below the minimum value
-migrated mindbroken kicker cases from slaveAssignmentsReport to saTakeClasses and saStayConfined
385 385
-fixed itt noted errors -fixed itt noted errors
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
<<SlavePronouns $slaves[$i]>> <<SlavePronouns $slaves[$i]>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].devotion < -50)>> <<if ($slaves[$i].devotion < -50)>>
is kept in solitary confinement whenever $pronoun is not being forced to do something else. $pronounCap still hates $possessive place in the world, but being forced to rely on slave life as $possessive only human contact @@.hotpink;grinds down $possessive resistance.@@ is kept in solitary confinement whenever $pronoun is not being forced to do something else. $pronounCap still hates $possessive place in the world, but being forced to rely on slave life as $possessive only human contact @@.hotpink;grinds down $possessive resistance.@@
<<set $slaves[$i].devotion += 2>> <<set $slaves[$i].devotion += 2>>
...@@ -31,8 +32,18 @@ ...@@ -31,8 +32,18 @@
The stress of confinement @@.red;damages $possessive health@@. The stress of confinement @@.red;damages $possessive health@@.
<<set $slaves[$i].health -= 10>> <<set $slaves[$i].health -= 10>>
<<if ($slaves[$i].sentence == 0) && (($slaves[$i].devotion > 20) || (($slaves[$i].devotion >= -20) && ($slaves[$i].trust < -20)) || (($slaves[$i].devotion >= -50) && ($slaves[$i].trust < -50)))>> <<else>>
$pronounCap is now willing to @@.hotpink;do as $pronoun's told@@, so @@.yellow;$possessive assignment has defaulted to rest.@@ is oblivious to $possessive confinement.
<</if>>
<<if ($slaves[$i].sentence == 0) && (($slaves[$i].devotion > 20) || (($slaves[$i].devotion >= -20) && ($slaves[$i].trust < -20)) || (($slaves[$i].devotion >= -50) && ($slaves[$i].trust < -50)) || ($slaves[$i].fetish == "mindbroken"))>>
$pronounCap
<<if $slaves[$i].fetish == "mindbroken">>
broken mind hinges entirely on other's guidance,
<<else>>
is now willing to @@.hotpink;do as $pronoun's told@@,
<</if>>
so @@.yellow;$possessive assignment has defaulted to rest.@@
<<if $slaves[$i].assignment == "be confined in the cellblock">> <<if $slaves[$i].assignment == "be confined in the cellblock">>
<<set _brokenSlaves++, _DL--, _dI-->> <<set _brokenSlaves++, _DL--, _dI-->>
<</if>> <</if>>
......
...@@ -4,7 +4,12 @@ ...@@ -4,7 +4,12 @@
<<set _learning = 1>> <<set _learning = 1>>
<<if ($slaves[$i].assignment == "learn in the schoolroom")>> <<if $slaves[$i].fetish == "mindbroken">>
is no longer mentally capable and @@.yellow;has been dropped from class.@@
<<if $slaves[$i].assignment == "take classes">>
<<removeJob $slaves[$i] "take classes">>
<</if>>
<<elseif ($slaves[$i].assignment == "learn in the schoolroom")>>
<<if ($Schoolteacher != 0)>> <<if ($Schoolteacher != 0)>>
<<set _seed = $Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant>> <<set _seed = $Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant>>
<<if ($Schoolteacher.visualAge > 35)>> <<if ($Schoolteacher.visualAge > 35)>>
...@@ -60,169 +65,172 @@ ...@@ -60,169 +65,172 @@
<</if>> <</if>>
<</if>> <</if>>
<<if ($slaves[$i].intelligence >= 3)>> <<if $slaves[$i].fetish != "mindbroken">>
$pronounCap is a genius, <<if ($slaves[$i].intelligence >= 3)>>
<<set _learning += 1>> $pronounCap is a genius,
<<elseif ($slaves[$i].intelligence >= 2)>>
$pronounCap is highly intelligent
<<set _learning += 1>>
<<elseif ($slaves[$i].intelligence >= 1)>>
$pronounCap is of above average intelligence
<<if (random(1,100) < 70)>>
<<set _learning += 1>> <<set _learning += 1>>
<</if>> <<elseif ($slaves[$i].intelligence >= 2)>>
<<elseif ($slaves[$i].intelligence >= 0)>> $pronounCap is highly intelligent
$pronounCap is of average intelligence
<<if (random(1,100) < 50)>>
<<set _learning += 1>> <<set _learning += 1>>
<</if>> <<elseif ($slaves[$i].intelligence >= 1)>>
<<else>> $pronounCap is of above average intelligence
<<set _seed = 50 + $slaves[$i].intelligence*20>> <<if (random(1,100) < 70)>>
<<if ($schoolroomUpgradeRemedial == 1) && random(1,100) < 50>> <<set _learning += 1>>
<<set _seed = 50>> <</if>>
<</if>> <<elseif ($slaves[$i].intelligence >= 0)>>
<<if (random(1,100) < _seed)>> $pronounCap is of average intelligence
<<set _learning += 1>> <<if (random(1,100) < 50)>>
<</if>> <<set _learning += 1>>
<<if ($slaves[$i].intelligence >= -1)>> <</if>>
$pronounCap is of below average intelligence
<<elseif ($slaves[$i].intelligence >= -2)>>
$pronounCap is quite stupid
<<else>> <<else>>
$pronounCap is an imbecile, <<set _seed = 50 + $slaves[$i].intelligence*20>>
<<if ($schoolroomUpgradeRemedial == 1) && random(1,100) < 50>>
<<set _seed = 50>>
<</if>>
<<if (random(1,100) < _seed)>>
<<set _learning += 1>>
<</if>>
<<if ($slaves[$i].intelligence >= -1)>>
$pronounCap is of below average intelligence
<<elseif ($slaves[$i].intelligence >= -2)>>
$pronounCap is quite stupid
<<else>>
$pronounCap is an imbecile,
<</if>>
<</if>> <</if>>
<</if>>
<<if ($slaves[$i].devotion > 95)>> <<if ($slaves[$i].devotion > 95)>>
and worshipful of you, and worshipful of you,
<<set _learning += 1>>
<<elseif ($slaves[$i].devotion > 50)>>
and devoted to you,
<<if (random(1,100) < 70)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
and obedient to you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
and frightened of you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>> <<set _learning += 1>>
<<elseif ($slaves[$i].devotion > 50)>>
and devoted to you,
<<if (random(1,100) < 70)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
and obedient to you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
and frightened of you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<else>>
and neither likes you nor is afraid of you,
<</if>> <</if>>
<<else>>
and neither likes you nor is afraid of you,
<</if>>
<<if (_learning <= 1)>> <<if (_learning <= 1)>>
and $pronoun learns slowly this week. and $pronoun learns slowly this week.
<<elseif (_learning == 2)>> <<elseif (_learning == 2)>>
and $pronoun does well with $possessive studies this week. and $pronoun does well with $possessive studies this week.
<<else>> <<else>>
and $pronoun is perfectly studious this week. and $pronoun is perfectly studious this week.
<</if>> <</if>>
<<set _seed = 0>> <<set _seed = 0>>
<<set $skillIncrease = 10+$slaves[$i].intelligence>> <<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<for _j = 0; _j < _learning; _j++>> <<for _j = 0; _j < _learning; _j++>>
<<if ($slaves[$i].devotion <= 20) && (_seed == 0)>> <<if ($slaves[$i].devotion <= 20) && (_seed == 0)>>
Since $pronoun is wanting in basic obedience, $pronoun suffers through courses on @@.hotpink;$possessive place@@ in the Free Cities world. Since $pronoun is wanting in basic obedience, $pronoun suffers through courses on @@.hotpink;$possessive place@@ in the Free Cities world.
<<set $slaves[$i].devotion += 10>> <<set $slaves[$i].devotion += 10>>
<<set _seed = 1>> <<set _seed = 1>>
<<elseif ($slaves[$i].oralSkill <= 10)>> <<elseif ($slaves[$i].oralSkill <= 10)>>
Since $pronoun is orally incompetent, $pronoun is taught basic gag reflex suppression exercises and other simple oral things. Since $pronoun is orally incompetent, $pronoun is taught basic gag reflex suppression exercises and other simple oral things.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
Since $pronoun is unskilled at using $possessive pussy, $pronoun is taught kegel exercises and other simple vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina >= 0)>>
Since $pronoun is unskilled at using $possessive pussy and not permitted to learn through practice, $pronoun is taught kegel exercises, vaginal basics and several new positions.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
Since $pronoun is a novice at taking it up $possessive butt, $pronoun is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus >= 0)>>
Since $pronoun is a novice at taking it up $possessive butt and not permitted to learn through practice, $pronoun is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 10)>>
Since $pronoun has little idea what's involved in selling $possessive body, $pronoun is taught basic safety practices and other simple prostitution skills.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
Since $possessive entertainment value is limited to $possessive holes, $pronoun is taught simple conversational skills and other courtesan's essentials.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($schoolroomUpgradeSkills == 1)>>
<<if ($slaves[$i].oralSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced ways to use $possessive lips and tongue to please cocks, cunts, and asses.
<<OralSkillIncrease $slaves[$i]>> <<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 30)>> <<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
Having completed the basic sex slave curriculum, $pronoun studies intermediate prostitution, including how to stay as safe as possible and maximize $possessive efficiency. Since $pronoun is unskilled at using $possessive pussy, $pronoun is taught kegel exercises and other simple vaginal skills.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies courtesanship, including social dynamics and flirtation more subtle than straightforward begging for sex.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina >= 0)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced techniques and exotic positions to make use of $possessive <<if $slaves[$i].vagina == 0>>virgin pussy for use in $possessive first time<<else>>pussy<</if>>.
<<VaginalSkillIncrease $slaves[$i]>> <<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 30)>> <<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina >= 0)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced techniques and exotic positions to make use of $possessive <<if $slaves[$i].vagina == 0>>virgin ass for use in $possessive first time<<else>>ass<</if>>. Since $pronoun is unskilled at using $possessive pussy and not permitted to learn through practice, $pronoun is taught kegel exercises, vaginal basics and several new positions.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
Since $pronoun is a novice at taking it up $possessive butt, $pronoun is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus >= 0)>>
Since $pronoun is a novice at taking it up $possessive butt and not permitted to learn through practice, $pronoun is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>> <<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 10)>>
Since $pronoun has little idea what's involved in selling $possessive body, $pronoun is taught basic safety practices and other simple prostitution skills.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
Since $possessive entertainment value is limited to $possessive holes, $pronoun is taught simple conversational skills and other courtesan's essentials.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($schoolroomUpgradeSkills == 1)>>
<<if ($slaves[$i].oralSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced ways to use $possessive lips and tongue to please cocks, cunts, and asses.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies intermediate prostitution, including how to stay as safe as possible and maximize $possessive efficiency.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies courtesanship, including social dynamics and flirtation more subtle than straightforward begging for sex.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina >= 0)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced techniques and exotic positions to make use of $possessive <<if $slaves[$i].vagina == 0>>virgin pussy for use in $possessive first time<<else>>pussy<</if>>.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced techniques and exotic positions to make use of $possessive <<if $slaves[$i].vagina == 0>>virgin ass for use in $possessive first time<<else>>ass<</if>>.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>> <</if>>
<</if>> <</for>>
<</for>>
<<if ($slaves[$i].intelligenceImplant < 1) || ($slaves[$i].intelligenceImplant > 1)>> <<if ($slaves[$i].intelligenceImplant < 1) || ($slaves[$i].intelligenceImplant > 1)>>
$pronounCap makes some progress towards a basic education. $pronounCap makes some progress towards a basic education.
<<set $slaves[$i].intelligenceImplant += 0.1*_learning>> <<set $slaves[$i].intelligenceImplant += 0.1*_learning>>
<<if ($slaves[$i].intelligenceImplant >= 1)>> <<if ($slaves[$i].intelligenceImplant >= 1)>>
<<set $slaves[$i].intelligenceImplant = 1>> <<set $slaves[$i].intelligenceImplant = 1>>
$pronounCap has completed a course of slave education, and for most purposes $pronoun is now @@.deepskyblue;more intelligent.@@ $pronounCap has completed a course of slave education, and for most purposes $pronoun is now @@.deepskyblue;more intelligent.@@
<<if ($slaves[$i].intelligence < 3)>> <<if ($slaves[$i].intelligence < 3)>>
<<set $slaves[$i].intelligence += 1>> <<set $slaves[$i].intelligence += 1>>
<</if>>
<</if>> <</if>>
<</if>> <</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1)>> <<if ($slaves[$i].intelligenceImplant == 1)>>
<<if $slaves[$i].voice != 0>> <<if $slaves[$i].voice != 0>>
<<if ($slaves[$i].intelligence > random(-4,4))>> <<if ($slaves[$i].intelligence > random(-4,4))>>
<<if ($schoolroomUpgradeLanguage == 0)>> <<if ($schoolroomUpgradeLanguage == 0)>>
<<if ($slaves[$i].accent > 3)>> <<if ($slaves[$i].accent > 3)>>
$pronounCap has @@.green;learned some $language,@@ and can make $possessive point with some gesturing, though $pronoun speaks $language horribly. $pronounCap has @@.green;learned some $language,@@ and can make $possessive point with some gesturing, though $pronoun speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">>
<<set $slaves[$i].speechRules = "accent elimination">>
<</if>>
<<elseif ($slaves[$i].accent == 3)>>
$pronounCap has @@.green;learned functional $language,@@ and can make <<print $object>>self understood, though $possessive $slaves[$i].nationality accent is still quite heavy.
<<set $slaves[$i].accent -= 1>> <<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">>
<<set $slaves[$i].speechRules = "accent elimination">>
<</if>> <</if>>
<<elseif ($slaves[$i].accent == 3)>> <<else>>
$pronounCap has @@.green;learned functional $language,@@ and can make <<print $object>>self understood, though $possessive $slaves[$i].nationality accent is still quite heavy. <<if ($slaves[$i].accent > 3)>>
<<set $slaves[$i].accent -= 1>> $pronounCap has @@.green;learned some $language,@@ and can make $possessive point with some gesturing, though $pronoun speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<elseif ($slaves[$i].accent >= 2)>>
$pronounCap has @@.green;learned decent $language,@@ though $pronoun retains enough of $possessive $slaves[$i].nationality accent to make $possessive voice distinctly sexy.
<<set $slaves[$i].accent = 1>>
<</if>>
<</if>> <</if>>
<<else>>
<<if ($slaves[$i].accent > 3)>>
$pronounCap has @@.green;learned some $language,@@ and can make $possessive point with some gesturing, though $pronoun speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<elseif ($slaves[$i].accent >= 2)>>
$pronounCap has @@.green;learned decent $language,@@ though $pronoun retains enough of $possessive $slaves[$i].nationality accent to make $possessive voice distinctly sexy.
<<set $slaves[$i].accent = 1>>
<</if>> <</if>>
<</if>> <</if>>
<</if>> <</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1) && ($slaves[$i].assignment == "take classes")>>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>> <<if ($slaves[$i].intelligenceImplant == 1) && ($slaves[$i].assignment == "take classes")>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>> <<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>> <<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>> <<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>> <<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>> <<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
$pronounCap can learn little from further classes, so @@.yellow;$possessive assignment has defaulted to rest.@@ <<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
<<removeJob $slaves[$i] "take classes">> $pronounCap can learn little from further classes, so @@.yellow;$possessive assignment has defaulted to rest.@@
<</if>> <<removeJob $slaves[$i] "take classes">>
<</if>> <</if>>
<</if>> <</if>>
<</if>> <</if>>
<</if>> <</if>>
<</if>> <</if>>
<</if>>
<</if>>
<</if>> <</if>>
...@@ -176,23 +176,29 @@ ...@@ -176,23 +176,29 @@
<<set $slaves[$i].livingRules = "normal">> <<set $slaves[$i].livingRules = "normal">>
<</if>> <</if>>
/% Education done? Has to be here before we run the SA's or there will be double entries for slave %/ /% Education done? Has to be here before we run the SA's or there will be double entries for slave %/
<<if ($slaves[$i].intelligenceImplant == 1)>> <<if $slaves[$i].fetish == "mindbroken">>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
<br><br>''__@@.pink;$slaves[$i].slaveName@@__'' can learn little from further classes, so @@.yellow;her assignment has defaulted to rest.@@
<<removeJob $slaves[$i] "learn in the schoolroom">> <<removeJob $slaves[$i] "learn in the schoolroom">>
<<set _restedSlaves++, _dI--, _DL-->> <<set _restedSlaves++, _dI--, _DL-->>
<<continue>> <<continue>>
<</if>> <<else>>
<</if>> <<if ($slaves[$i].intelligenceImplant == 1)>>
<</if>> <<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<</if>> <<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<</if>> <<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<</if>> <<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
<br><br>''__@@.pink;$slaves[$i].slaveName@@__'' can learn little from further classes, so @@.yellow;her assignment has defaulted to rest.@@
<<removeJob $slaves[$i] "learn in the schoolroom">>
<<set _restedSlaves++, _dI--, _DL-->>
<<continue>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> <</if>>
<<if $showEWD != 0>> <<if $showEWD != 0>>
<br><br> <br><br>
......
...@@ -260,21 +260,6 @@ ...@@ -260,21 +260,6 @@
<<set $Concubine = $slaves[$i], $fuckSlaves++>> <<set $Concubine = $slaves[$i], $fuckSlaves++>>
<<case "serve in the master suite" "please you">> <<case "serve in the master suite" "please you">>
<<set $fuckSlaves++>> <<set $fuckSlaves++>>
<<case "take classes">>
<<if $slaves[$i].fetish == "mindbroken">>
<<removeJob $slaves[$i] "take classes">>
''__@@.pink;$slaves[$i].slaveName@@__'' is no longer mentally capable and @@.yellow;has been dropped from class.@@
<</if>>
<<case "learn in the schoolroom">>
<<if $slaves[$i].fetish == "mindbroken">>
<<removeJob $slaves[$i] "learn in the schoolroom">>
''__@@.pink;$slaves[$i].slaveName@@__'' is no longer mentally capable and @@.yellow;has been dropped from class.@@
<</if>>
<<case "be confined in the cellblock">>
<<if $slaves[$i].fetish == "mindbroken">>
<<removeJob $slaves[$i] "be confined in the cellblock">>
''__@@.pink;$slaves[$i].slaveName@@__'' has mentally broken and thus can not be broken further. @@.yellow;She has been released from the cellblock.@@
<</if>>
<</switch>> <</switch>>
<<if $Lurcher>> <<if $Lurcher>>
......
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