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Commit 4435686c authored by svornost's avatar svornost
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Clean up a few local variables that aren't used anymore

parent dc930b34
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...@@ -45,7 +45,6 @@ ...@@ -45,7 +45,6 @@
<<if $majorBattle == 0>> <<if $majorBattle == 0>>
<<set _turns = $maxTurns>> <<set _turns = $maxTurns>>
<</if>> <</if>>
<<set _turn = 0>>
<<set _attack = 0>> <<set _attack = 0>>
<<set _defense = 0>> <<set _defense = 0>>
<<set _morale = 0>> <<set _morale = 0>>
...@@ -65,8 +64,6 @@ ...@@ -65,8 +64,6 @@
<<set _mercMod = 1>> <<set _mercMod = 1>>
<<set _enemyMod = 1>> <<set _enemyMod = 1>>
<<set _SFMod = 1>> <<set _SFMod = 1>>
<<set _expBonus = 0>>
<<set _loyaltyBonus = 0>>
<<set _armyMod = 0>> <<set _armyMod = 0>>
/* major battle */ /* major battle */
......
...@@ -2,7 +2,6 @@ ...@@ -2,7 +2,6 @@
<<set $nextButton = " ", $nextLink = "attackReport", $encyclopedia = "Battles">> <<set $nextButton = " ", $nextLink = "attackReport", $encyclopedia = "Battles">>
<<set _turn = 0>>
<<set _turns = $maxTurns * 2>> <<set _turns = $maxTurns * 2>>
<<set _attack = 0>> <<set _attack = 0>>
<<set _defense = 0>> <<set _defense = 0>>
...@@ -15,8 +14,6 @@ ...@@ -15,8 +14,6 @@
<<set _enemyHp = 0>> <<set _enemyHp = 0>>
<<set _enemyBaseHp = 0>> <<set _enemyBaseHp = 0>>
<<set _woundChance = 5>> /* leader has a base chance of 5% to get wounded */ <<set _woundChance = 5>> /* leader has a base chance of 5% to get wounded */
<<set _expBonus = 0>>
<<set _loyaltyBonus = 0>>
<<set _irregularMod = 0>> <<set _irregularMod = 0>>
<<set _armyMod = 0>> <<set _armyMod = 0>>
......
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