Skip to content
Snippets Groups Projects
Commit 4f30b5f1 authored by klorpa's avatar klorpa
Browse files

Spaces

parent db691d8d
No related branches found
No related tags found
No related merge requests found
......@@ -96,7 +96,7 @@
<<set _Trade += 0.05,_SFD -= 0.05,_unitMultiplier -= 0.5>>
<</switch>>
<<if $SF.Target == "raiding">> <<set _SFD += 0.05,_actionMultiplier += 0.5>>
<<elseif $SF.Target == "secure">> <<set _SFD -= 0.05,_actionMultiplier += 0.2>>
<<elseif $SF.Target == "secure">> <<set _SFD -= 0.05,_actionMultiplier += 0.2>>
<<else>> <<set _SFD -= 0.1,_actionMultiplier -= 0.5>> <</if>>
<<if $SF.ROE == "free">> <<set _actionMultiplier *= 0.8,_SFD += 0.05,_Trade += _Trade*.95>>
<<elseif $SF.ROE == "hold">> <<set _actionMultiplier *= 1.1,_SFD -= 0.05,_Trade += _Trade*1.05>> <</if>>
......@@ -131,7 +131,7 @@
<<if random(0,100) > _SurvivalChance>>
<<set _Deaths = random(0,(($SF.Squad.Drugs*2)+4))>> <</if>>
<<if _Deaths > 0>> <<set $SF.Squad.Troops -= _Deaths>> <</if>>
<</if>>
<</if>>
<</silently>>
<br><br>__Status and Activities of $SF.Lower __:
<br>This week, $SF.Lower focused their <<print commaNum($SF.Squad.Troops)>> troops on
......
......@@ -8,7 +8,7 @@
<<elseif ($activeSlave.muscles < -5) && ($activeSlave.combatSkill == 0)>>
Looking at your bodyguard, you think $he doesn't seem that dangerous, as $he can barely hold a weapon up. You order $him to spar with you, and you quickly overpower $him without even breaking a sweat. Afterwards, you take the pretext of punishing $him to satisfy your urges.
<<elseif ($activeSlave.muscles >= -5 && $activeSlave.muscles <= 5) && ($activeSlave.combatSkill != 0)>>
You glance at your bodyguard. $He looks like $he can handle $himself, and you know $he does, but $his lack of musculature makes $him look somewhat frail. You inform $him that $he isn't muscular enough, and that you'll punish $him yourself for neglecting $his physique.
You glance at your bodyguard. $He looks like $he can handle $himself, and you know $he does, but $his lack of musculature makes $him look somewhat frail. You inform $him that $he isn't muscular enough, and that you'll punish $him yourself for neglecting $his physique.
<<elseif ($activeSlave.muscles > 30) && ($activeSlave.combatSkill == 0)>>
Your bodyguard may look strong and powerful, you know $he can't really handle $his weapon. You order $him to spar with you, and you use $his own muscles against $him, winning easily. Afterwards, you take the pretext of punishing $him to satisfy your urges.
<<elseif ($activeSlave.muscles > 5) && ($activeSlave.combatSkill != 0)>>
......@@ -284,7 +284,7 @@
$He seems to be a bit expectant of what is to come.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95)>>
The slap seems to have excited $him, seeing $his hard nipples and wet pussy, and $his eyes practically beg for more.
<</if>>
<</if>>
<<if ($PC.dick == 1)>>
<<if ($activeSlave.amp != 1) && ($activeSlave.clothes !== "no clothing")>>While $he strips, your<<else>>Your<</if>> stiffening cock rises<<if $PC.vagina == 1>>, revealing your pussy and<</if>> earning
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment