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Commit 57ba5790 authored by Pregmodder's avatar Pregmodder
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Merge branch 'Coursing' into 'pregmod-master'

Improve vector art for coursing

Closes #707

See merge request pregmodfan/fc-pregmod!4434
parents a400133f d1c60501
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......@@ -235,75 +235,99 @@ You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the har
/* 000-250-006 */
<<if _sec == 0>>
<<link "The first hare">>
<<replace "#result">>
<<set $activeSlave = clone($hare1), $origin = $origin1, $hareSpeed = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<<replace "#artFrame">>
<<set _clothesTemp = $Lurcher.clothes, $Lurcher.clothes = "no clothing">>
<<if $activeSlave != 0>>
<<set _clothesTemp2 = $activeSlave.clothes, $activeSlave.clothes = "no clothing">>
<</if>>
/* 000-250-006 */
<<if $seeImages == 1>>
<div class="imageColumn">
<div class="imageRef medImg">
<<SlaveArt $Lurcher 2 0>>
</div>
<div class="imageRef medImg">
<<SlaveArt $hare1 2 0>>
</div>
<<if $activeSlave != 0>>
<div class="imageRef medImg">
<<SlaveArt $activeSlave 2 0>>
</div>
<</if>>
</div>
<</if>>
/* 000-250-006 */
<<set $Lurcher.clothes = _clothesTemp>>
<</replace>>
<<replace "#result">>
<<set $activeSlave = clone($hare1), $origin = $origin1, $hareSpeed = $hareSpeed1>>
<<include "SE coursing race">>
<<if $activeSlave != 0>>
<<set $activeSlave.clothes = _clothesTemp2>>
<</if>>
<</replace>>
<</link>>
<<elseif _sec == 1>>
<<link "The second hare">>
<<replace "#result">>
<<set $activeSlave = clone($hare2), $origin = $origin2, $hareSpeed = $hareSpeed2>>
<<set $hare2 = clone($hare1), $origin2 = $origin1, $hareSpeed2 = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<<replace "#artFrame">>
<<set _clothesTemp = $Lurcher.clothes, $Lurcher.clothes = "no clothing">>
<<if $activeSlave != 0>>
<<set _clothesTemp2 = $activeSlave.clothes, $activeSlave.clothes = "no clothing">>
<</if>>
/* 000-250-006 */
<<if $seeImages == 1>>
<div class="imageColumn">
<div class="imageRef medImg">
<<SlaveArt $Lurcher 2 0>>
</div>
<div class="imageRef medImg">
<<SlaveArt $hare2 2 0>>
</div>
<<if $activeSlave != 0>>
<div class="imageRef medImg">
<<SlaveArt $activeSlave 2 0>>
</div>
<</if>>
</div>
<</if>>
/* 000-250-006 */
<<set $Lurcher.clothes = _clothesTemp>>
<</replace>>
<<replace "#result">>
<<set $activeSlave = clone($hare2), $origin = $origin2, $hareSpeed = $hareSpeed2>>
<<set $hare2 = clone($hare1), $origin2 = $origin1, $hareSpeed2 = $hareSpeed1>>
<<include "SE coursing race">>
<<if $activeSlave != 0>>
<<set $activeSlave.clothes = _clothesTemp2>>
<</if>>
<</replace>>
<</link>>
<<else>>
<<link "The third and final hare">>
<<replace "#result">>
<<set $activeSlave = clone($hare3), $origin = $origin3, $hareSpeed = $hareSpeed3>>
<<set $hare3 = clone($hare1), $origin3 = $origin1, $hareSpeed3 = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<<replace "#artFrame">>
<<set _clothesTemp = $Lurcher.clothes, $Lurcher.clothes = "no clothing">>
<<if $activeSlave != 0>>
<<set _clothesTemp2 = $activeSlave.clothes, $activeSlave.clothes = "no clothing">>
<</if>>
/* 000-250-006 */
<<if $seeImages == 1>>
<div class="imageColumn">
<div class="imageRef medImg">
<<SlaveArt $Lurcher 2 0>>
</div>
<div class="imageRef medImg">
<<SlaveArt $hare3 2 0>>
</div>
<<if $activeSlave != 0>>
<div class="imageRef medImg">
<<SlaveArt $activeSlave 2 0>>
</div>
<</if>>
</div>
<</if>>
/* 000-250-006 */
<<set $Lurcher.clothes = _clothesTemp>>
<<if $activeSlave != 0>>
<<set $activeSlave.clothes = _clothesTemp2>>
<</if>>
<</replace>>
<<replace "#result">>
<<set $activeSlave = clone($hare3), $origin = $origin3, $hareSpeed = $hareSpeed3>>
<<set $hare3 = clone($hare1), $origin3 = $origin1, $hareSpeed3 = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<</link>>
<</link>>
<</if>>
<<if $origin == "virgin">>
is an appealingly young $activeSlave.race _girl2, and has V symbols drawn over _his2 cunt and on _his2 lower back, in the interests of fairness. _He2's a @@.pink;double virgin.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around _his2 neck.<</if>>
......
......@@ -188,6 +188,7 @@ You place your hand on the leash's quick release and <<if canHear($Lurcher)>>whi
$His quarry is unwilling to be tackled, probably out of fear for _his2 baby, and flings _himself2 down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> _He2 screams as _he2 sees $Lurcher.slaveName preparing to dive on _him2, alerting the blind lurcher that $his prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
$His prey takes advantage of $his lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As $he rises to $his feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<elseif $Lurcher.skill.combat == 1>>
$His tackle is expert: $he wraps $his quarry up and pulls _him2 down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
......@@ -341,6 +342,7 @@ You place your hand on the leash's quick release and <<if canHear($Lurcher)>>whi
<</if>>
<<setNonlocalPronouns $seeDicks>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins _hisU freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes _hisU capture.
<<set $activeSlave = 0>>
<</if>>
<<set $slaves[$slaveIndices[$Lurcher.ID]] = $Lurcher>>
<<unset $origin, $origin1, $origin2, $origin3, $hareSpeed, $hareSpeed1, $hareSpeed2, $hareSpeed3, $hare1, $hare2, $hare3>>
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