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Commit 6d702050 authored by kopareigns's avatar kopareigns
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Undid bad changes

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......@@ -3822,14 +3822,14 @@ You remind yourself that success in this conflict will not be defined by the tra
<</link>>
<br><<link "Use ¤25000 creating local shortages">>
<<replace "#result">>
With enough money, it's entirely possible to temporarily overwhelm even the advanced free market of the Free Cities. You choose a few critical items - Pharmaceutical materials, electronic components, and other physical items - and purchase shipments intended for your rival's arcology. <<if _num > $seeDicks>>His<<else>>Her<</if>> tenants are @@.green;seriously inconvenienced@@ and blame their difficulties on their hapless landlord.
With enough money, it's entirely possible to temporarily overwhelm even the advanced free market of the Free Cities. You choose a few critical items - Pharmaceutical materials, electronic components, and other physical items - and purchase shipments intended for your rival's arcology. <<if _num < $seeDicks>>His<<else>>Her<</if>> tenants are @@.green;seriously inconvenienced@@ and blame their difficulties on their hapless landlord.
<<set $cash -= 25000>>
<<set $rivalryPower += 3>>
<</replace>>
<</link>>
<br><<link "Devote ¤50000 to purchasing the support of your peers">>
<<replace "#result">>
Your fellow arcology owners have an interest in seeing the funder of the Daughters' attempt on you destroyed, but few of them are willing to spend any money or real effort on the matter. You do a few of them the favor of making the money and effort spent yours. Your rival finds <<if _num > $seeDicks>>his<<else>>her<</if>> dealings with your mutual peers becoming @@.green;strangely difficult.@@ Market opinion is swinging your way.
Your fellow arcology owners have an interest in seeing the funder of the Daughters' attempt on you destroyed, but few of them are willing to spend any money or real effort on the matter. You do a few of them the favor of making the money and effort spent yours. Your rival finds <<if _num < $seeDicks>>his<<else>>her<</if>> dealings with your mutual peers becoming @@.green;strangely difficult.@@ Market opinion is swinging your way.
<<set $cash -= 50000>>
<<set $rivalryPower += 5>>
<</replace>>
......@@ -3838,7 +3838,7 @@ You remind yourself that success in this conflict will not be defined by the tra
<<if $rep >= 10000>>
<br><<link "Use your connections to throttle your rival's arcology">>
<<replace "#result">>
With every external, and several internal, supply lines severed, <<if _num > $seeDicks>>his<<else>>her<</if>> tenants are @@.green;faced with imminent destruction@@ and rise up against their hapless landlord. <<if _num > $seeDicks>>He<<else>>She<</if>> is quickly disposed in an effort to appease you.
With every external, and several internal, supply lines severed, <<if _num < $seeDicks>>his<<else>>her<</if>> tenants are @@.green;faced with imminent destruction@@ and rise up against their hapless landlord. <<if _num < $seeDicks>>He<<else>>She<</if>> is quickly disposed in an effort to appease you.
<<if $rivalSet != 0>>
<<for _pra = 0; _pra < $arcologies.length; _pra++>>
<<if $arcologies[_pra].rival == 1>>
......@@ -3852,7 +3852,7 @@ You remind yourself that success in this conflict will not be defined by the tra
<</for>>
<</if>>
<<if $hostageAnnounced == 1>>
They also present <<if _num > $seeDicks>>her<<else>>his<</if>> hostage in hopes of being released from your iron grasp.
They also present <<if _num < $seeDicks>>her<<else>>his<</if>> hostage in hopes of being released from your iron grasp.
<<set $hostageRescued = 1>>
<</if>>
<</replace>>
......
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