Skip to content
Snippets Groups Projects
Commit 7ca5f230 authored by Pregmodder's avatar Pregmodder
Browse files

Merge branch 'pregmod-master' into 'pregmod-master'

Pregmod v1023-10

See merge request pregmodfan/fc-pregmod!2088
parents e9bf040a 825febd2
No related branches found
No related tags found
No related merge requests found
...@@ -4,6 +4,9 @@ ...@@ -4,6 +4,9 @@
5/29/2018 5/29/2018
9
-minor fixes (wardeness not buyable from JFC, backwards compat error)
8 8
-induced NCS fixes (you can now actually buy it) -induced NCS fixes (you can now actually buy it)
-fixes to surname stripping having trouble lowercasing a number and losing its shit -fixes to surname stripping having trouble lowercasing a number and losing its shit
......
...@@ -346,7 +346,8 @@ ...@@ -346,7 +346,8 @@
/* 60% chance of getting combat skill if not already have it */ /* 60% chance of getting combat skill if not already have it */
<<if $Bodyguard.combatSkill == 0 && random(1,100) <= 60>> <<if $Bodyguard.combatSkill == 0 && random(1,100) <= 60>>
<<set $gainedCombat = 1>> <<set $gainedCombat = 1>>
<<set $Bodyguard.combatSkill = 1>> <<set _i = $slaveIndices[$Bodyguard.ID]>>
<<set $slaves[_i].combatSkill = 1>>
<</if>> <</if>>
<<elseif $leadingTroops == "headGirl">> <<elseif $leadingTroops == "headGirl">>
<<if $HeadGirl.devotion < -20>> <<if $HeadGirl.devotion < -20>>
...@@ -466,7 +467,8 @@ ...@@ -466,7 +467,8 @@
/* 60% chance of getting combat skill if not already have it */ /* 60% chance of getting combat skill if not already have it */
<<if $HeadGirl.combatSkill == 0 && random(1,100) <= 60>> <<if $HeadGirl.combatSkill == 0 && random(1,100) <= 60>>
<<set $gainedCombat = 1>> <<set $gainedCombat = 1>>
<<set $HeadGirl.combatSkill = 1>> <<set _i = $slaveIndices[$HeadGirl.ID]>>
<<set $slaves[_i].combatSkill = 1>>
<</if>> <</if>>
<<elseif $leadingTroops == "citizen">> <<elseif $leadingTroops == "citizen">>
<<if $arcologies[0].FSDegradationist == "unset" && $arcologies[0].FSPaternalist == "unset">> <<if $arcologies[0].FSDegradationist == "unset" && $arcologies[0].FSPaternalist == "unset">>
......
...@@ -666,7 +666,7 @@ DairyRestraintsSetting($dairyRestraintsSetting) ...@@ -666,7 +666,7 @@ DairyRestraintsSetting($dairyRestraintsSetting)
/* assistant FS appearance variable */ /* assistant FS appearance variable */
<<set $assistantFSAppearance = "default">> <<set $assistantFSAppearance = "default">>
<<set $assistantPronouns.pronoun = "she", $assistantPronouns.possessive = "her", $assistantPronouns.object = "her", $assistantPronouns.objectReflexive = "herself">> <<set $assistantPronouns.pronoun = "she", $assistantPronouns.possessivePronoun = "her", $assistantPronouns.possessive = "her", $assistantPronouns.object = "her", $assistantPronouns.objectReflexive = "herself", $assistantPronouns.noun = "girl">>
/*onlyintendeddickgirls variables */ /*onlyintendeddickgirls variables */
<<set $makeDicks = 0>> <<set $makeDicks = 0>>
......
...@@ -16,7 +16,7 @@ ...@@ -16,7 +16,7 @@
<<if $Bodyguard == 0>> <<if $Bodyguard == 0>>
<br>[[Bodyguard|Main][$JFCOrder = 1, $Role = "Bodyguard"]] <br>[[Bodyguard|Main][$JFCOrder = 1, $Role = "Bodyguard"]]
<</if>> <</if>>
<<if $Wardeness == 0 && $cellblock == 1>> <<if $Wardeness == 0 && $cellblock > 0>>
<br>[[Wardeness|Main][$JFCOrder = 1, $Role = "Wardeness"]] <br>[[Wardeness|Main][$JFCOrder = 1, $Role = "Wardeness"]]
<</if>> <</if>>
<</replace>> <</replace>>
......
...@@ -669,7 +669,7 @@ ...@@ -669,7 +669,7 @@
<<set $assistantBodyDesire = 0>> <<set $assistantBodyDesire = 0>>
<</if>> <</if>>
<<if ndef $assistantPronouns>> <<if ndef $assistantPronouns>>
<<set $assistantPronouns = {pronoun: "she", possessivePronoun: "her", possessive: "her", object: "her", objectReflexive: "herself"}>> <<set $assistantPronouns = {pronoun: "she", possessivePronoun: "her", possessive: "her", object: "her", objectReflexive: "herself", noun: "girl"}>>
<</if>> <</if>>
<<if ndef $huskSlaveOrdered>> <<if ndef $huskSlaveOrdered>>
<<set $huskSlaveOrdered = 0>> <<set $huskSlaveOrdered = 0>>
......
This diff is collapsed.
...@@ -32,6 +32,9 @@ ...@@ -32,6 +32,9 @@
<<set $activeSlave.father = 0>> <<set $activeSlave.father = 0>>
<<set $activeSlave.sisters = 0>> <<set $activeSlave.sisters = 0>>
<<set $activeSlave.daughters = 0>> <<set $activeSlave.daughters = 0>>
<<set $activeSlave.customDesc = "">>
<<set $activeSlave.customTat = "">>
<<set $activeSlave.customLabel = "">>
<<if $arcologies[0].FSSupremacistRace != 0>><<set $activeSlave.race = $arcologies[0].FSSupremacistRace>><</if>> <<if $arcologies[0].FSSupremacistRace != 0>><<set $activeSlave.race = $arcologies[0].FSSupremacistRace>><</if>>
<<NationalityToName $activeSlave>> <<NationalityToName $activeSlave>>
<<set $activeSlave.inducedNCS = 0, $activeSlave.NCSyouthening = 0>> <<set $activeSlave.inducedNCS = 0, $activeSlave.NCSyouthening = 0>>
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment