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Commit 8c272b5e authored by klorpa's avatar klorpa
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Races Still

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......@@ -79,7 +79,7 @@
<<elseif $gameover == "Idiot Ball 2 The Dumbassening" || $gameover == "Idiot Ball 3 Totally Not Idiot Ball 2 Again">>
<<set $ui = "start">>
As you leave your penthouse to conduct your daily rounds, you promptly get <<if $arcologyUpgrade.drones == 1>>tased by the nearest drone<<else>>tackled hard against the wall<</if>>. When you awake, it hits you like a truck; you idiotically enslaved your $PC.origRace ass by decreeing all <<if $gameover == "Idiot Ball 2 The Dumbassening">>non-<<print $arcologies[0].FSSupremacistRace>><<else>><<print $arcologies[0].FSSubjugationistRace>><</if>><<if $PC.origRace != "mixed race">>s<<else>> individuals<</if>> slaves, and since you are now a slave, lack the authority to revert the policy. The story of your remaining years may be worth telling, as is your legendary blunder, but it must be told elsewhere.
As you leave your penthouse to conduct your daily rounds, you promptly get <<if $arcologyUpgrade.drones == 1>>tased by the nearest drone<<else>>tackled hard against the wall<</if>>. When you awake, it hits you like a truck; you idiotically enslaved your $PC.race ass by decreeing all <<if $gameover == "Idiot Ball 2 The Dumbassening">>non-<<print $arcologies[0].FSSupremacistRace>><<else>><<print $arcologies[0].FSSubjugationistRace>><</if>><<if $PC.race != "mixed race">>s<<else>> individuals<</if>> slaves, and since you are now a slave, lack the authority to revert the policy. The story of your remaining years may be worth telling, as is your legendary blunder, but it must be told elsewhere.
<br><br>
''GAME OVER''
......
......@@ -1275,8 +1275,7 @@ extremely pale -5
var parents = State.variables.args;
var skin0 = parents[0] ? (skinToMelanin[parents[0].skin] || 5) : 3;
var skin1 = parents[1] ? (skinToMelanin[parents[1].skin] || 5) : 3;
var tempnum = Math.round(Math.random() * (skin1 - skin0) + skin0);
var skin = Math.round(tempnum * 2) / 2;
var skin = Math.round(Math.random() * ((skin1 - skin0) + skin0));
State.variables.activeSlave.skin = ['pure white', 'extremely pale', 'pale', 'extremely fair', 'very fair', 'fair', 'white', 'light', 'lightened', 'light olive', 'olive', 'natural', 'tanned', 'bronzed', 'dark olive', 'dark', 'light brown', 'brown', 'dark brown', 'ebony', 'black', 'pure black'][skin];
})();
<</script>>
......
:: Policies [nobr]
<<set $nextButton = "Back">>
<<if $arcologies[0].FSSupremacistLawME == 1 && $PC.origRace != $arcologies[0].FSSupremacistRace>>
<<if $arcologies[0].FSSupremacistLawME == 1 && $PC.race != $arcologies[0].FSSupremacistRace>>
<<set $nextLink = "Gameover", $gameover = "Idiot Ball 2 The Dumbassening">>
<<elseif $arcologies[0].FSSubjugationistLawME == 1 && $PC.origRace == $arcologies[0].FSSubjugationistRace>>
<<elseif $arcologies[0].FSSubjugationistLawME == 1 && $PC.race == $arcologies[0].FSSubjugationistRace>>
<<set $nextLink = "Gameover", $gameover = "Idiot Ball 3 Totally Not Idiot Ball 2 Again">>
<<else>>
<<set $nextLink = "Main">>
......
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