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Commit b4f0a921 authored by Pregmodder's avatar Pregmodder
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Merge branch 'trickshot-sync' into 'pregmod-master'

Sync up trickshot slave with poker night

See merge request !3887
parents 8a682b88 02f3e8d6
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...@@ -47,20 +47,22 @@ Despite your direct elevator, interaction with the majority of your security for ...@@ -47,20 +47,22 @@ Despite your direct elevator, interaction with the majority of your security for
<<set $activeSlaveOneTimeMinAge = 25>> <<set $activeSlaveOneTimeMinAge = 25>>
<<set $activeSlaveOneTimeMaxAge = 35>> <<set $activeSlaveOneTimeMaxAge = 35>>
<<set $one_time_age_overrides_pedo_mode = 1>> <<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<if $arcologies[0].FSSupremacistLawME == 1>> <<if $arcologies[0].FSSupremacistLawME == 1>>
<<set $fixedRace = $arcologies[0].FSSupremacistRace>> <<set $fixedRace = $arcologies[0].FSSupremacistRace>>
<<elseif $arcologies[0].FSSubjugationistLawME == 1>> <<elseif $arcologies[0].FSSubjugationistLawME == 1>>
<<set _races = setup.filterRacesLowercase.filter(race => race !== $arcologies[0].FSSubjugationistRace)>> <<set _races = setup.filterRacesLowercase.filter(race => race !== $arcologies[0].FSSubjugationistRace)>>
<<set $fixedRace = _races.random()>> <<set $fixedRace = _races.random()>>
<</if>> <</if>>
<<include "Generate XX Slave">> <<if $seeDicks != 100>>
<<include "Generate XX Slave">>
<<else>>
<<include "Generate XY Slave">>
<</if>>
<<set $activeSlave.origin = "She put herself up as collateral at a trick shot game, and lost.">> <<set $activeSlave.origin = "She put herself up as collateral at a trick shot game, and lost.">>
<<set $activeSlave.career = "a soldier">> <<set $activeSlave.career = "a soldier">>
<<set $activeSlave.indentureRestrictions = 2>> <<set $activeSlave.indentureRestrictions = 2>>
<<set $activeSlave.indenture = 52>> <<set $activeSlave.indenture = 52>>
<<if $activeSlave.eyes == -2>>
<<set $activeSlave.eyes = -1>>
<</if>>
<<set $activeSlave.devotion = random(45,60)>> <<set $activeSlave.devotion = random(45,60)>>
<<set $activeSlave.trust = random(55,65)>> <<set $activeSlave.trust = random(55,65)>>
<<set $activeSlave.health = random(60,80)>> <<set $activeSlave.health = random(60,80)>>
......
...@@ -78,9 +78,6 @@ On a particularly lackadaisical evening, you find yourself alerted to a message ...@@ -78,9 +78,6 @@ On a particularly lackadaisical evening, you find yourself alerted to a message
<<set $activeSlave.career = "a soldier">> <<set $activeSlave.career = "a soldier">>
<<set $activeSlave.indentureRestrictions = 2>> <<set $activeSlave.indentureRestrictions = 2>>
<<set $activeSlave.indenture = 52>> <<set $activeSlave.indenture = 52>>
<<if $activeSlave.eyes == -2>>
<<set $activeSlave.eyes = -1>>
<</if>>
<<set $activeSlave.devotion = random(25,40)>> <<set $activeSlave.devotion = random(25,40)>>
<<set $activeSlave.trust = random(35,45)>> <<set $activeSlave.trust = random(35,45)>>
<<set $activeSlave.health = random(60,80)>> <<set $activeSlave.health = random(60,80)>>
......
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