if (slave.assignment==="be confined in the arcade"){
if (slave.assignment==="be confined in the arcade"){
r.push(`You are notified by ${V.arcadeName} staff that one of the cabinets has broken down and will need to be replaced. It would seem <span class="pink bold">${slave.slaveName}</span>, the fucktoy encased in it, died`);
r.push(`You are notified by ${V.arcadeName} staff that one of the cabinets has broken down and will need to be replaced. It would seem <span class="pink bold">${slave.slaveName},</span> the fucktoy encased in it, died`);
r.push(`${his} living conditions. ${He} was a good unit; logs show ${he} was taking dick up until the very end.`);
r.push(`${his} living conditions. ${He} was a good unit; logs show ${he} was taking dick up until the very end.`);
}elseif (slave.assignment==="work in the dairy"&&V.dairyRestraintsSetting>1){
}elseif (slave.assignment==="work in the dairy"&&V.dairyRestraintsSetting>1){
r.push(`You are notified by ${V.dairyName} staff that one of the occupied milkers has ceased producing. Upon inspection, it would seem <span class="pink bold">${slave.slaveName}</span>, the cow restrained in it, died`);
r.push(`You are notified by ${V.dairyName} staff that one of the occupied milkers has ceased producing. Upon inspection, it would seem <span class="pink bold">${slave.slaveName},</span> the cow restrained in it, died`);
if (slave.assignment==="be confined in the arcade"){
if (slave.assignment==="be confined in the arcade"){
r.push(`You are notified by ${V.arcadeName} staff that one of the cabinets has broken down and will need to be replaced. It would seem <span class="pink bold">${slave.slaveName}</span>, the fucktoy encased in it, died of an aphrodisiac overdose from the constant aphrodisiac injections. ${He} was a good unit; logs show ${he} was taking dick up until the very end.`);
r.push(`You are notified by ${V.arcadeName} staff that one of the cabinets has broken down and will need to be replaced. It would seem <span class="pink bold">${slave.slaveName},</span> the fucktoy encased in it, died of an aphrodisiac overdose from the constant aphrodisiac injections. ${He} was a good unit; logs show ${he} was taking dick up until the very end.`);
}elseif (slave.assignment==="work in the dairy"&&V.dairyRestraintsSetting>1){
}elseif (slave.assignment==="work in the dairy"&&V.dairyRestraintsSetting>1){
r.push(`You are notified by ${V.dairyName} staff that one of the occupied milkers has ceased producing. Upon inspection, it would seem <span class="pink bold">${slave.slaveName}</span>, the cow restrained in it, died of an aphrodisiac overdose. How ${he} managed to get them is unknown, but ${he} was a good cow; ${he} gave milk up until ${his} death.`);
r.push(`You are notified by ${V.dairyName} staff that one of the occupied milkers has ceased producing. Upon inspection, it would seem <span class="pink bold">${slave.slaveName},</span> the cow restrained in it, died of an aphrodisiac overdose. How ${he} managed to get them is unknown, but ${he} was a good cow; ${he} gave milk up until ${his} death.`);
}elseif (slave.fuckdoll>0){
}elseif (slave.fuckdoll>0){
r.push(`One of your Fuckdolls' monitoring systems alerts you that the slave contained within has died. It would seem <span class="pink bold">${slave.slaveName}</span> has died of an aphrodisiac overdose. Thankfully the suit notifies its owner of such things; especially with the rumors of earlier models and necrophilia you hear occasionally. It does little to deal with the resulting mess of the orgasm ${he} died during, however.`);
r.push(`One of your Fuckdolls' monitoring systems alerts you that the slave contained within has died. It would seem <span class="pink bold">${slave.slaveName}</span> has died of an aphrodisiac overdose. Thankfully the suit notifies its owner of such things; especially with the rumors of earlier models and necrophilia you hear occasionally. It does little to deal with the resulting mess of the orgasm ${he} died during, however.`);
if (slave.assignment==="be confined in the arcade"){
if (slave.assignment==="be confined in the arcade"){
r.push(`You are notified by ${V.arcadeName} staff that one of the cabinets has broken down and will need to be replaced. It would seem <span class="pink bold">${slave.slaveName}</span>, the fucktoy encased in it, died to poor health caused by ${his} living conditions. ${He} was a good unit; logs show ${he} was taking dick up until the very end.`);
r.push(`You are notified by ${V.arcadeName} staff that one of the cabinets has broken down and will need to be replaced. It would seem <span class="pink bold">${slave.slaveName},</span> the fucktoy encased in it, died to poor health caused by ${his} living conditions. ${He} was a good unit; logs show ${he} was taking dick up until the very end.`);
}elseif (slave.assignment==="work in the dairy"&&V.dairyRestraintsSetting>1){
}elseif (slave.assignment==="work in the dairy"&&V.dairyRestraintsSetting>1){
r.push(`You are notified by ${V.dairyName} staff that one of the occupied milkers has ceased producing. Upon inspection, it would seem <span class="pink bold">${slave.slaveName}</span>, the cow restrained in it, died to poor health caused by ${his} living conditions. ${He} was a good cow; ${he} gave milk up until ${his} death.`);
r.push(`You are notified by ${V.dairyName} staff that one of the occupied milkers has ceased producing. Upon inspection, it would seem <span class="pink bold">${slave.slaveName},</span> the cow restrained in it, died to poor health caused by ${his} living conditions. ${He} was a good cow; ${he} gave milk up until ${his} death.`);
}elseif (slave.fuckdoll>0){
}elseif (slave.fuckdoll>0){
r.push(`One of your Fuckdolls' monitoring systems alerts you that the slave contained within has died. It would seem <span class="pink bold">${slave.slaveName}</span> has died of general poor health. Thankfully the suit notifies its owner of such things; especially with the rumors of earlier models and necrophilia you hear occasionally. Clean up is easy enough, however.`);
r.push(`One of your Fuckdolls' monitoring systems alerts you that the slave contained within has died. It would seem <span class="pink bold">${slave.slaveName}</span> has died of general poor health. Thankfully the suit notifies its owner of such things; especially with the rumors of earlier models and necrophilia you hear occasionally. Clean up is easy enough, however.`);