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Commit c169ca66 authored by svornost's avatar svornost
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Fix health property of hero slave Laura.

parent c52e0bfc
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......@@ -129,7 +129,7 @@
<<set $heroSlaves.push(_HS)>>
<<set _HS = App.Entity.SlaveState.makeSkeleton()>>
<<set _HS.slaveName = "Laura", _HS.birthName = "Rolan", _HS.genes = "XY", _HS.ID = _i++, _HS.prestige = 1, _HS.prestigeDesc = "$He is a high-ranking spy who was captured while trying to obtain secrets about the defenses of one the Free Cities.", _HS.birthWeek = random(0,51), _HS.health = -10, _HS.devotion = 5, _HS.height = 155, _HS.race = "middle eastern", _HS.override_H_Color = 1, _HS.override_Eye_Color = 1, _HS.eye.origColor = "blue", _HS.origHColor = "white", _HS.pubicHColor = "white", _HS.origSkin = "dark", _HS.hLength = 60, _HS.hStyle = "long and tied in a bun using a pearl chain", _HS.heels = 1, _HS.boobs = 200, _HS.butt = 2, _HS.vagina = -1, _HS.preg = -2, _HS.bellyAccessory = "a corset", _HS.dick = 2, _HS.prostate = 1, _HS.balls = 2, _HS.scrotum = 2, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.navelPiercing = 1, _HS.skill.oral = 15, _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = 100, _HS.intelligenceImplant = 30, _HS.attrXX = 40, _HS.attrXY = 40, _HS.career = "a spy">>
<<set _HS.slaveName = "Laura", _HS.birthName = "Rolan", _HS.genes = "XY", _HS.ID = _i++, _HS.prestige = 1, _HS.prestigeDesc = "$He is a high-ranking spy who was captured while trying to obtain secrets about the defenses of one the Free Cities.", _HS.birthWeek = random(0,51), _HS.health.condition = -10, _HS.health.health = -10, _HS.devotion = 5, _HS.height = 155, _HS.race = "middle eastern", _HS.override_H_Color = 1, _HS.override_Eye_Color = 1, _HS.eye.origColor = "blue", _HS.origHColor = "white", _HS.pubicHColor = "white", _HS.origSkin = "dark", _HS.hLength = 60, _HS.hStyle = "long and tied in a bun using a pearl chain", _HS.heels = 1, _HS.boobs = 200, _HS.butt = 2, _HS.vagina = -1, _HS.preg = -2, _HS.bellyAccessory = "a corset", _HS.dick = 2, _HS.prostate = 1, _HS.balls = 2, _HS.scrotum = 2, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.navelPiercing = 1, _HS.skill.oral = 15, _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = 100, _HS.intelligenceImplant = 30, _HS.attrXX = 40, _HS.attrXY = 40, _HS.career = "a spy">>
<<set $heroSlaves.push(_HS)>>
<<set _HS = App.Entity.SlaveState.makeSkeleton()>>
......
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