<br><<link "The prisoner will take it up the pussy, too, if she wants sleep">>
<<replace "#name">>$activeSlave
<<replace "#result">>
You silently interrupt $activeSlave.slaveName and indicate that she should sit down on the cell's bed without letting $subSlave.slaveName's head out from between her legs. She sits down with a thump, dragging the struggling $subSlave.slaveName with her. You<<if ($PC.dick == 0)>> pull on a strap-on, and then<</if>> seize $subSlave.slaveName's hips and hoist them into the air, giving her a horrible second of anticipation as you manhandle <<if ($PC.dick == 0)>>the cruelly large phallus<<else>>your cock<</if>> into place. She gives a strangled squeal of protest at the feeling of you pushing your way inexorably up her poor pussy, making $activeSlave.slaveName jerk with surprise at the sensation of $subSlave.slaveName howling into her crotch. Twenty minutes later, you and $activeSlave.slaveName leave her @@.hotpink;quiescent@@ on the floor of the cell. After she locks the door after herself, $activeSlave.slaveName can't resist the urge to @@.hotpink;offer you a cheerful high-five.@@
@@ -268,7 +268,13 @@ Increase crew comfort and life support systems to increase operational time.
...
@@ -268,7 +268,13 @@ Increase crew comfort and life support systems to increase operational time.
The Colonel picks up a tablet. "Sure boss," she says, "we had a nice score this week. Looters fucked up and left a bunch of nice shit behind." She taps a few commands on the tablet. "@@.green;There's your cut.@@"
The Colonel picks up a tablet. "Sure boss," she says, "we had a nice score this week. Looters fucked up and left a bunch of nice shit behind." She taps a few commands on the tablet. "@@.green;There's your cut.@@"
<</if>>
<</if>>
<<set $securityForceGiftToken = 1>>
<<set $securityForceGiftToken = 1>>
<<set $cash += 2500>>
<<if $economy == .5>>
<<set $cash += 1500>>
<<elseif $economy == 1>><</if>>
<<set $cash += 2500>>
<<elseif $economy == 1.5>>
<<set $cash += 3500>>
<</if>>
<</replace>>
<</replace>>
<</link>><br>
<</link>><br>
<<link "Ask The Colonel to put in a good word for you with her contacts">><br>
<<link "Ask The Colonel to put in a good word for you with her contacts">><br>
...
@@ -298,7 +304,13 @@ Increase crew comfort and life support systems to increase operational time.
...
@@ -298,7 +304,13 @@ Increase crew comfort and life support systems to increase operational time.
The Colonel picks up a tablet. "Sure boss," she says, "I can ensure that the soldiers only use the escrow services here for their business." She taps a few commands on the tablet. "@@.green;There should be a small increase in prosperity,@@ boss."
The Colonel picks up a tablet. "Sure boss," she says, "I can ensure that the soldiers only use the escrow services here for their business." She taps a few commands on the tablet. "@@.green;There should be a small increase in prosperity,@@ boss."
<</if>>
<</if>>
<<set $securityForceGiftToken = 1>>
<<set $securityForceGiftToken = 1>>
<<set $arcologies[0].prosperity += 2>>
<<if $economy == .5>>
<<set $arcologies[0].prosperity += 1>>
<<elseif $economy == 1>>
<<set $arcologies[0].prosperity += 2>>
<<elseif $economy == 1.5>>
<<set $arcologies[0].prosperity += 3>>
<</if>>
<</replace>>
<</replace>>
<</link>><br>
<</link>><br>
</span>
</span>
...
@@ -551,11 +563,23 @@ Increase crew comfort and life support systems to increase operational time.
...
@@ -551,11 +563,23 @@ Increase crew comfort and life support systems to increase operational time.
<<if $PC.warfare < 10>>
<<if $PC.warfare < 10>>
Your complete lack of skill at warfare ensures that in addition to $Bodyguard.slaveName, you need; two full sqauds of $securityForceName on foot, a squadron of fighters, a large convy of $securityForceName ground vehicles.
Your complete lack of skill at warfare ensures that in addition to $Bodyguard.slaveName, you need; two full sqauds of $securityForceName on foot, a squadron of fighters, a large convy of $securityForceName ground vehicles.
Your mastery of wet work and prior work as a PMCs, satisfies The Colonel that you only need; one solider and a single verchile plus $Bodyguard.slaveName. Being able to see and interact with the arcology owner even more directly if they so wis h boosts the mood of your citizen's while also giving them an increased opportunity to try gaining favour with you.
Your mastery of wet work and prior work as a PMCs, satisfies The Colonel that you only need; one solider and a single vehicle plus $Bodyguard.slaveName. Being able to see and interact with the arcology owner even more directly if they so wish boosts the mood of your citizen's while also giving them an increased opportunity to try gaining favour with you.
<<set $rep += 10, $cash += 500>>
<<if $economy == .5>>
<<set $rep += 10, $cash += 450>>
<<elseif $economy == 1>>
<<set $rep += 10, $cash += 500>>
<<elseif $economy == 1.5>>
<<set $rep += 10, $cash += 550>>
<</if>>
<<elseif $PC.warfare >= 100>>
<<elseif $PC.warfare >= 100>>
Your mastery of wet work, satisfies The Colonel that you only need; two soliders and a single verchile plus $Bodyguard.slaveName. Being able to see and interact with the arcology owner directly if they so wish boosts the mood of your citizens while also giving them the opportunity to try gaining favour with you.
Your mastery of wet work, satisfies The Colonel that you only need; two soliders and a single vehicle plus $Bodyguard.slaveName. Being able to see and interact with the arcology owner directly if they so wish boosts the mood of your citizens while also giving them the opportunity to try gaining favour with you.
<<set $rep += 5, $cash += 250>>
<<if $economy == .5>>
<<set $rep += 5, $cash += 200>>
<<elseif $economy == 1>>
<<set $rep += 5, $cash += 250>>
<<elseif $economy == 1.5>>
<<set $rep += 5, $cash += 300>>
<</if>>
<<elseif $PC.warfare >= 60>>
<<elseif $PC.warfare >= 60>>
Your expertness at warfare means that in addition to $Bodyguard.slaveName you only require; a sqaud of $securityForceName on foot, a two fighters, a tiny convy of $securityForceName ground vehicles.
Your expertness at warfare means that in addition to $Bodyguard.slaveName you only require; a sqaud of $securityForceName on foot, a two fighters, a tiny convy of $securityForceName ground vehicles.
<<elseif $PC.warfare >= 30>>
<<elseif $PC.warfare >= 30>>
...
@@ -586,7 +610,13 @@ Increase crew comfort and life support systems to increase operational time.
...
@@ -586,7 +610,13 @@ Increase crew comfort and life support systems to increase operational time.
Your total lack of medical skill causes the death of the citizen.
Your total lack of medical skill causes the death of the citizen.
Your expertness of medicine ensures that the citizen is probably the best they have ever been. They are so greatful that they are more than happy to try and compensate your time. Word quickly spreads of the kindly medically trained archology owner who took the time to heal a citizen, providing confidence to the rest of the citizens.
Your expertness of medicine ensures that the citizen is probably the best they have ever been. They are so greatful that they are more than happy to try and compensate your time. Word quickly spreads of the kindly medically trained archology owner who took the time to heal a citizen, providing confidence to the rest of the citizens.
<<set $rep += 10, $cash += 150>>
<<if $economy == .5>>
<<set $rep += 10, $cash += 100>>
<<elseif $economy == 1>>
<<set $rep += 10, $cash += 150>>
<<elseif $economy == 1.5>>
<<set $rep += 10, $cash += 200>>
<</if>>
<<elseif $PC.medicine >= 100>>
<<elseif $PC.medicine >= 100>>
Your expertness of medicine ensures that the citizen is probably the best they have ever been. Word quickly spreads of the kindly archology owner who took the time to heal a citizen.
Your expertness of medicine ensures that the citizen is probably the best they have ever been. Word quickly spreads of the kindly archology owner who took the time to heal a citizen.
<<set $rep += 5>>
<<set $rep += 5>>
...
@@ -606,52 +636,53 @@ Increase crew comfort and life support systems to increase operational time.
...
@@ -606,52 +636,53 @@ Increase crew comfort and life support systems to increase operational time.
"Sure, boss." she says, nodding. "I can use a break from all of this." She laughs.
"Sure, boss." she says, nodding. "I can use a break from all of this." She laughs.
<span id="result4">
<span id="result4">
<<link "learn some field medicine.">>
<<link "Either learn; field medicine,">>
<<replace "#result4">>
<<replace "#result4">>
<<set $PC.medicine + 3>>
<<set $PC.medicine + 3>>
//<<if $PC.engineering < 10>>Hopefully now, you are less likely to cut yourself on the sharp things.<</if>>//
//<<if $PC.engineering < 10>>Hopefully now, you are less likely to cut yourself on the sharp things.<</if>>//
<</replace>>
<</replace>>
<</link>>
<</link>>
<<link "listen to some war stories.">>
<<replace "#result4">>
<<set $PC.warfare + 5>>
//<<if $PC.warfare < 10>>There, now you hopefully can hit the broad side of a barn. What am I kidding you still suck.<<elseif $PC.warfare >= 10>>Slightly better but you still have a long way to go.<</if>>//
<</replace>>
<</link>>
<<link "learn some trading.">>
<<link "trading">>
<<replace "#result4">>
<<replace "#result4">>
<<set $PC.trading + 2>>
<<set $PC.trading + 2>>
//<<if $PC.trading < 10>>Congragulations you have just passed economics 101, "black and red should balance".<</if>>//
//<<if $PC.trading < 10>>Congragulations you have just passed economics 101, "black and red should balance".<</if>>//
<</replace>>
<</replace>>
<</link>>
<</link>>
<<link "learn about slaving.">>
<<link ",slaving">>
<<replace "#result4">>
<<replace "#result4">>
<<set $PC.slaving + 2>>
<<set $PC.slaving + 2>>
//<<if $PC.slaving < 10>>Yes, the rope normally goes around the wrist first and no where near the mouth.<</if>>//
//<<if $PC.slaving < 10>>Yes, the rope normally goes around the wrist first and no where near the mouth.<</if>>//
<</replace>>
<</replace>>
<</link>>
<</link>>
<<link "learn about the exciting life of a combat engineer.">>
<<link ",about the exciting life of a combat engineer,">>
<<replace "#result4">>
<<replace "#result4">>
<<set $PC.engineering + 2>>
<<set $PC.engineering + 2>>
//<<if $PC.engineering < 10>>Good job you know what a hammer now looks like.<</if>>//
//<<if $PC.engineering < 10>>Good job you know what a hammer now looks like.<</if>>//
<</replace>>
<</replace>>
<</link>>
<</link>>
<<link "gain a general education.">>
<<link "gain a general education">>
<<replace "#result4">>
<<replace "#result4">>
<<set $PC.engineering + 1>>
<<set $PC.engineering + 1>>
<<set $PC.slaving + 1>>
<<set $PC.slaving + 1>>
<<set $PC.trading + 1>>
<<set $PC.trading + 1>>
<<set $PC.warfare + 1>>
<<set $PC.warfare + 1>>
<<set $PC.medicine + 1>>
<<set $PC.medicine + 1>>
//Hopefully this general education I was able to provide may be of use.
//Hopefully this general education I could provide may be of use.
<</replace>>
<</replace>>
<</link>>
<</link>>
<<link "or listen to some war stories.">>
<<replace "#result4">>
<<set $PC.warfare + 5>>
//<<if $PC.warfare < 10>>There, now you hopefully can hit the broad side of a barn. What am I kidding you still suck.
//if $PC.warfare >= 10>>Slightly better but you still have a long way to go.<</if>>//