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macaronideath
fc-pregmod
Commits
d4db0ec6
Commit
d4db0ec6
authored
5 years ago
by
lowercasedonkey
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get Slave and fix
parent
4d48625b
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1 changed file
src/uncategorized/slaveInteract.tw
+29
-29
29 additions, 29 deletions
src/uncategorized/slaveInteract.tw
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29 deletions
src/uncategorized/slaveInteract.tw
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29
View file @
d4db0ec6
...
...
@@ -79,13 +79,13 @@
</p>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Description')" id="tab Description">Description</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Location')" id="tab Location">Location</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Appearance'), App.UI.Wardrobe.refreshAll(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)" id="tab Appearance">Appearance</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Appearance'), App.UI.Wardrobe.refreshAll(
getSlave(
V.activeSlave.ID
)
)" id="tab Appearance">Appearance</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'PhysicalRegimen')" id="tab PhysicalRegimen">Physical Regimen</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Rules')" id="tab Rules">Rules</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Financial')" id="tab Financial">Financial</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Customize'), App.UI.SlaveInteract.custom(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)" id="tab Customize">Customize</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Customize'), App.UI.SlaveInteract.custom(
getSlave(
V.activeSlave.ID
)
)" id="tab Customize">Customize</button>
<<if $familyTesting == 1>>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'FamilyTab'), renderFamilyTree(V.slaves,
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
.ID)" id="tab FamilyTab">Family</button>
<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'FamilyTab'), renderFamilyTree(V.slaves,
getSlave(
V.activeSlave.ID
)
.ID)" id="tab FamilyTab">Family</button>
<</if>>
<div id="artFrame">
...
...
@@ -142,14 +142,14 @@
[[Auto salon|Salon][$activeSlave = $slaves[_i], $degradation = 0,$primaryHairColor = "",$secondaryHairColor = "",$primaryEarColor = "",$secondaryEarColor = "",$primaryTailColor = "",$secondaryTailColor = "",$artificialEyeColor = "",$artificialEyeShape = "",$artificialEyeFill = "",$tattooChoice = "",$piercingLevel = ""]]
| [[Body mod studio|Body Modification][$activeSlave = $slaves[_i], $degradation = 0, $tattooChoice = undefined]]
| [[Remote surgery|Remote Surgery][$activeSlave = $slaves[_i], $degradation = 0]]
<<if $prostheticsUpgrade > 0>>| [Configure cybernetics|Prosthetics Configuration][
[
$activeSlave = $slaves[_i], $prostheticsConfig = "main"]]<</if>>
<<if $prostheticsUpgrade > 0>>|
[
[Configure cybernetics|Prosthetics Configuration][$activeSlave = $slaves[_i], $prostheticsConfig = "main"]]<</if>>
<div id="miniscene"></div>
<span id="useSlave"></span>
<script>
console.log(V.i,
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
);
App.UI.SlaveInteract.useSlaveDisplay(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
);
console.log(V.i,
getSlave(
V.activeSlave.ID
)
);
App.UI.SlaveInteract.useSlaveDisplay(
getSlave(
V.activeSlave.ID
)
);
</script>
</p>
<p>
...
...
@@ -189,7 +189,7 @@
/* CAN BE REASSIGNED */
<span id="assignmentLinks"></span>
<script>App.UI.SlaveInteract.assignmentBlock("assignmentLinks",
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.assignmentBlock("assignmentLinks",
getSlave(
V.activeSlave.ID
)
)</script>
<<set _numFacilities = $brothel+$club+$dairy+$farmyard+$servantsQuarters+$masterSuite+$spa+$nursery+$clinic+$schoolroom+$cellblock+$arcade+$HGSuite>>
...
...
@@ -198,7 +198,7 @@
<</if>> /* closes _numFacilities */
<div id="fucktoypref"></div>
<script>App.UI.SlaveInteract.fucktoyPref(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.fucktoyPref(
getSlave(
V.activeSlave.ID
)
)</script>
<</switch>> /* END CAN BE REASSIGNED */
...
...
@@ -220,52 +220,52 @@
<h3>Appearance</h3>
<span id="clothes"></span>
/*<script>App.UI.Wardrobe.clothes(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.clothes(
getSlave(
V.activeSlave.ID
)
)</script>*/
<<if $slaves[_i].fuckdoll == 0>>
<span id="collar"></span>
/*<script>App.UI.Wardrobe.collar(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.collar(
getSlave(
V.activeSlave.ID
)
)</script>*/
<span id="armAccessory"></span>
/*<script>App.UI.Wardrobe.armAccessory(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.armAccessory(
getSlave(
V.activeSlave.ID
)
)</script>*/
<<if hasAnyLegs($slaves[_i])>>
<span id="shoes"></span>
/*<script>App.UI.Wardrobe.shoes(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.shoes(
getSlave(
V.activeSlave.ID
)
)</script>*/
<span id="legAccessory"></span>
/*<script>App.UI.Wardrobe.legAccessory(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.legAccessory(
getSlave(
V.activeSlave.ID
)
)</script>*/
<</if>>
<span id="bellyAccessory"></span>
/*<script>App.UI.Wardrobe.bellyAccessory(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.bellyAccessory(
getSlave(
V.activeSlave.ID
)
)</script>*/
<span id="buttplug"></span>
/*<script>App.UI.Wardrobe.buttplug(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.buttplug(
getSlave(
V.activeSlave.ID
)
)</script>*/
<<if isItemAccessible("tail") && $slaves[_i].buttplug != "none">>
<span id="buttplugAttachment"></span>
/*<script>App.UI.Wardrobe.buttplugAttachment(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.buttplugAttachment(
getSlave(
V.activeSlave.ID
)
)</script>*/
<</if>>
<<if $slaves[_i].vagina > -1>>
<span id="vaginalAccessory"></span>
/*<script>App.UI.Wardrobe.vaginalAccessory(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.vaginalAccessory(
getSlave(
V.activeSlave.ID
)
)</script>*/
<span id="vaginalAttachment"></span>
/*<script>App.UI.Wardrobe.vaginalAttachment(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.vaginalAttachment(
getSlave(
V.activeSlave.ID
)
)</script>*/
<</if>>
<<if $slaves[_i].dick > 0>>
<span id="dickAccessory"></span>
/*<script>App.UI.Wardrobe.dickAccessory(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.dickAccessory(
getSlave(
V.activeSlave.ID
)
)</script>*/
<</if>>
<span id="chastity"></span>
/*<script>App.UI.Wardrobe.chastity(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>*/
/*<script>App.UI.Wardrobe.chastity(
getSlave(
V.activeSlave.ID
)
)</script>*/
<h3>Shopping</h3>
<span id="shopping"></span>
<script>App.UI.Wardrobe.shopping(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.Wardrobe.shopping(
getSlave(
V.activeSlave.ID
)
)</script>
<</if>> /* CLOSES FUCKDOLL CHECK */
</p>
...
...
@@ -276,22 +276,22 @@
<div class="content">
<h3>Physical Regimen</h3>
<span id="drugs"></span>
<script>App.UI.SlaveInteract.drugs(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.drugs(
getSlave(
V.activeSlave.ID
)
)</script>
<span id="curatives"></span>
<script>App.UI.SlaveInteract.curatives(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.curatives(
getSlave(
V.activeSlave.ID
)
)</script>
<span id="aphrodisiacs"></span>
<script>App.UI.SlaveInteract.aphrodisiacs(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.aphrodisiacs(
getSlave(
V.activeSlave.ID
)
)</script>
<span id="fertilityblock"></span>
<script>App.UI.SlaveInteract.fertility(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.fertility(
getSlave(
V.activeSlave.ID
)
)</script>
<span id="incubator"></span>
<script>App.UI.SlaveInteract.incubator(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.incubator(
getSlave(
V.activeSlave.ID
)
)</script>
<span id="nursery"></span>
<script>App.UI.SlaveInteract.nursery(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.nursery(
getSlave(
V.activeSlave.ID
)
)</script>
<<if $propOutcome == 1 && $arcologies[0].FSRestart != "unset">>
<<if $slaves[_i].breedingMark == 0 && $slaves[_i].fuckdoll == 0 && $slaves[_i].eggType == "human" && isFertile($slaves[_i]) && $slaves[_i].preg == 0>>
...
...
@@ -301,7 +301,7 @@
<</if>>
<span id="bloating"></span>
<script>App.UI.SlaveInteract.bloating(
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.bloating(
getSlave(
V.activeSlave.ID
)
)</script>
Hormones: <strong><span id="hormones">
<<if $slaves[_i].hormones == -2>>intensive male<<elseif $slaves[_i].hormones == -1>>male<<elseif $slaves[_i].hormones == 2>>intensive female<<elseif $slaves[_i].hormones == 1>>female<<else>>none<</if>></span></strong>.
...
...
@@ -641,7 +641,7 @@
<div id="Customize" class="tabcontent">
<div class="content">
<span id="custom"></span>
<script>App.UI.SlaveInteract.custom (
V.slaves[V.slaveIndices[
V.activeSlave.ID
]]
)</script>
<script>App.UI.SlaveInteract.custom (
getSlave(
V.activeSlave.ID
)
)</script>
/*<<include "Add custom descriptors">>*/
</div>
...
...
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