Skip to content
Snippets Groups Projects
Commit e7a87274 authored by lbnesquik's avatar lbnesquik
Browse files

Embolden the type of attacker during battle report.

parent e3c5984f
No related branches found
No related tags found
No related merge requests found
...@@ -23,7 +23,7 @@ ...@@ -23,7 +23,7 @@
<<else>> <<else>>
Some of your citizens saw the disorganized horde of raiders coming towards the city and quickly reported it. To such jackals your arcology surely looks like an appetizing morsel. Some of your citizens saw the disorganized horde of raiders coming towards the city and quickly reported it. To such jackals your arcology surely looks like an appetizing morsel.
<</if>> <</if>>
<br>Raiders are roaming gangs of bandits, preying on the vulnerable supply lines of Free Cities and old world nations. They are rarely equipped with decent armaments and even more rarely have any formal military training, but they make up for that with high mobility and numbers. <br><strong>Raiders</strong> are roaming gangs of bandits, preying on the vulnerable supply lines of Free Cities and old world nations. They are rarely equipped with decent armaments and even more rarely have any formal military training, but they make up for that with high mobility and numbers.
<<elseif $SecExp.war.attacker.type === "free city">> <<elseif $SecExp.war.attacker.type === "free city">>
<<if App.SecExp.battle.recon() >= 1>> <<if App.SecExp.battle.recon() >= 1>>
A menacing column of slavers and hired mercenaries is coming to your city. Another free city is ready to use their best tools to hit a dangerous competitor where it hurts. A menacing column of slavers and hired mercenaries is coming to your city. Another free city is ready to use their best tools to hit a dangerous competitor where it hurts.
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
<<else>> <<else>>
Some of your citizens saw the menacing column of slavers and hired mercenaries and rushed to your office to bring the grim news. Another free city is ready to use their best tools to bring down a dangerous competitor. Some of your citizens saw the menacing column of slavers and hired mercenaries and rushed to your office to bring the grim news. Another free city is ready to use their best tools to bring down a dangerous competitor.
<</if>> <</if>>
<br>Free City expeditions are usually composed of mercenaries hired to take down sensible supplies or infrastructure in order to damage the enemies of their contractor. They have on average good equipment and training, together with decent mobility, making them a formidable force. Their biggest weakness however is their relatively low numbers. <br><strong>Free City expeditions</strong> are usually composed of mercenaries hired to take down sensible supplies or infrastructure in order to damage the enemies of their contractor. They have on average good equipment and training, together with decent mobility, making them a formidable force. Their biggest weakness however is their relatively low numbers.
<<elseif $SecExp.war.attacker.type === "freedom fighters">> <<elseif $SecExp.war.attacker.type === "freedom fighters">>
<<if App.SecExp.battle.recon() >= 1>> <<if App.SecExp.battle.recon() >= 1>>
A dangerous looking army of guerrillas is gathering just outside the arcology. Fanatics and idealists armed with dead men's words and hope, set on erasing your fledgling empire. A dangerous looking army of guerrillas is gathering just outside the arcology. Fanatics and idealists armed with dead men's words and hope, set on erasing your fledgling empire.
...@@ -39,7 +39,7 @@ ...@@ -39,7 +39,7 @@
<<else>> <<else>>
Some of your citizens saw the dangerous looking army of guerrillas is gathering just outside the arcology. Fanatics and idealists armed with dead men's words and hope, set on erasing your fledgling empire. Some of your citizens saw the dangerous looking army of guerrillas is gathering just outside the arcology. Fanatics and idealists armed with dead men's words and hope, set on erasing your fledgling empire.
<</if>> <</if>>
<br>Freedom Fighters are groups of individuals fighting to rid the planet of "evils" such as the Free Cities and their way of life. Lacking the strength to assault one directly they fight guerrilla style slowly starving to death their enemies. They are rarely well equipped, but with good training and mobility they are not a threat that can be taken lightly. <br><strong>Freedom Fighters</strong> are groups of individuals fighting to rid the planet of "evils" such as the Free Cities and their way of life. Lacking the strength to assault one directly they fight guerrilla style slowly starving to death their enemies. They are rarely well equipped, but with good training and mobility they are not a threat that can be taken lightly.
<<elseif $SecExp.war.attacker.type === "old world">> <<elseif $SecExp.war.attacker.type === "old world">>
<<if App.SecExp.battle.recon() >= 1>> <<if App.SecExp.battle.recon() >= 1>>
A disciplined yet dusty, scruffy old world army is approaching the confines of your arcology. There's nothing better than a good war to unite the electorate and your arcology is just the perfect target. A disciplined yet dusty, scruffy old world army is approaching the confines of your arcology. There's nothing better than a good war to unite the electorate and your arcology is just the perfect target.
...@@ -47,7 +47,7 @@ ...@@ -47,7 +47,7 @@
<<else>> <<else>>
Some of your citizens saw the disciplined yet dusty, scruffy old world army is approaching the confines of your arcology. There's nothing better than a good war to unite the electorate and your arcology is just the perfect target. Some of your citizens saw the disciplined yet dusty, scruffy old world army is approaching the confines of your arcology. There's nothing better than a good war to unite the electorate and your arcology is just the perfect target.
<</if>> <</if>>
<br>Old world expeditions are usually sent to secure resources and trade routes for their nation or, more often, to provide their citizens with a bogeyman to be scared of. They are usually decently equipped and trained, which together with their generous numbers make them a tough nut to crack. However, they often lack in mobility. <br><strong>Old world expeditions</strong> are usually sent to secure resources and trade routes for their nation or, more often, to provide their citizens with a bogeyman to be scared of. They are usually decently equipped and trained, which together with their generous numbers make them a tough nut to crack. However, they often lack in mobility.
<</if>> <</if>>
<<else>> <<else>>
Your assistant interrupted your rest to bring the grim news. You quickly rush to your console, where you can see one of the convoys supplying your arcology has been attacked and looted. It seems a group of desperate looking bandits decided it was a good idea to steal from you. Your assistant interrupted your rest to bring the grim news. You quickly rush to your console, where you can see one of the convoys supplying your arcology has been attacked and looted. It seems a group of desperate looking bandits decided it was a good idea to steal from you.
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment