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Commit ece20d61 authored by Pregmodder's avatar Pregmodder
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Merge branch 'pregmod-master' into 'pregmod-master'

fix to unit names

See merge request !3098
parents ba4a6a6f 643bf8aa
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......@@ -191,7 +191,7 @@ You are free to organize your menial slaves into fighting units. Currently you h
<<if $helots > 0 && $activeUnits < $maxUnits>>
<br>
<<link "Form a new unit" "secBarracks">>
<<set _name = "<<= ordinalSuffix($createdMercUnits+1)>> slave platoon">>
<<set _name = "<<= ordinalSuffix($createdSlavesUnits+1)>> slave platoon">>
<<if $helots >= $maxTroops>>
<<set _newUnit = {
ID: 0,
......@@ -333,7 +333,7 @@ __Militia__
<<if $militiaFreeManpower > 0 && $activeUnits < $maxUnits>>
<br>
<<link "Form a new unit" "secBarracks">>
<<set _name = "<<= ordinalSuffix($createdMercUnits+1)>> citizens' platoon">>
<<set _name = "<<= ordinalSuffix($createdMilitiaUnits+1)>> citizens' platoon">>
<<if $militiaFreeManpower >= $maxTroops>>
<<set _newUnit = {
ID: 0,
......
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