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Commit fc7dd654 authored by lowercasedonkey's avatar lowercasedonkey
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improve notes

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:: Walk Past List [nobr] :: Walk Past List [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main">> <<set $nextButton = "Back to Main", $nextLink = "Main">>
//For testing purposes only, this page lists or can produce all of the "walk past" scenes.//<br> //For testing purposes only, this page lists or can produce all of the "walk past" scenes. Please note that on this screen, the "summon them both" option will only summon them both for Rival and Relation scenes. Otherwise, it will simply call the active slave.//<br>
<br> <br>
//<span id="walk">No scene has been selected yet.</span>// //<span id="walk">No scene has been selected yet.</span>//
...@@ -16,8 +16,8 @@ Target: <span id="target">$target</span><br> ...@@ -16,8 +16,8 @@ Target: <span id="target">$target</span><br>
<<link "Vagina">><<set $target = "FVagina">><<replace #target>>$target<</replace>><</link>><br> <<link "Vagina">><<set $target = "FVagina">><<replace #target>>$target<</replace>><</link>><br>
<<link "Kiss">><<set $target = "FKiss">><<replace #target>>$target<</replace>><</link>><br> <<link "Kiss">><<set $target = "FKiss">><<replace #target>>$target<</replace>><</link>><br>
<<link "Lips">><<set $target = "FLips">><<replace #target>>$target<</replace>><</link>><br> <<link "Lips">><<set $target = "FLips">><<replace #target>>$target<</replace>><</link>><br>
<<link "Rival">><<set $target = "FRival">><<replace #target>>$target<</replace>><</link>> //(Will not work for all slaves)//<br> <<link "Rival">><<set $target = "FRival">><<replace #target>>$target<</replace>><</link>> //(Will only work for "Summon them both" options)//<br>
<<link "Relation">><<set $target = "FRelation">><<replace #target>>$target<</replace>><</link>> //(Will not work for all slaves)//<br> <<link "Relation">><<set $target = "FRelation">><<replace #target>>$target<</replace>><</link>> //(Will only work for "Summon them both" options)//<br>
<h2>Walk Past List</h2> <h2>Walk Past List</h2>
<<for _i = 0; _i < $slaves.length; _i++>> <<for _i = 0; _i < $slaves.length; _i++>>
......
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