- May 13, 2020
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Arkerthan authored
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- May 12, 2020
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lowercasedonkey authored
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- May 11, 2020
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lowercasedonkey authored
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lowercasedonkey authored
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- May 07, 2020
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lowercasedonkey authored
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Arkerthan authored
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- May 04, 2020
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- Apr 27, 2020
- Apr 25, 2020
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ezsh authored
VSCode and typescript still do not understand assignments to window as introducing of a global name. To make them happy, use assignment to globalThis.
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- Apr 24, 2020
- Apr 22, 2020
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svornost authored
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ezsh authored
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ezsh authored
The SlaveSummary function was a long-long sheet of if's and it was practically unmaintainable. Refactor it into a list of rendering delgates, where delegates are set once and called without branching. Now we set delegates for each summary render call, but it can be done on game start and game loading.
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ezsh authored
Uses the same CSS classes as the <<options>> and creates a similar DOM tree. However, unline the macro, executes a callback on option change.
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- Apr 17, 2020
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ezsh authored
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- Apr 15, 2020
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ezsh authored
Fixes #1704.
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- Apr 14, 2020
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ezsh authored
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- Mar 27, 2020
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svornost authored
Remove corp variables from the OnlyUsedOnce exclusion list because the one place they were used doesn't exist anymore.
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- Mar 22, 2020
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Arkerthan authored
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- Mar 14, 2020
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Arkerthan authored
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- Mar 12, 2020
- Mar 10, 2020
- Mar 08, 2020
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svornost authored
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- Mar 06, 2020
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Arkerthan authored
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- Mar 05, 2020
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Arkerthan authored
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- Mar 02, 2020
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Arkerthan authored
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- Mar 01, 2020
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- Feb 22, 2020
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ezsh authored
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- Feb 20, 2020
- Feb 09, 2020
- Feb 03, 2020
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Pregmodder authored
This reverts merge request !5960
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- Feb 01, 2020
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ezsh authored
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- Jan 31, 2020
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ezsh authored
Teach SugarCube to avoid cloning the state object when history size is equal to 1
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- Jan 29, 2020
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Arkerthan authored
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