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  1. Nov 26, 2017
  2. Nov 23, 2017
    • Jaka Kranjc's avatar
      CreateCreatureCore: use LaunchPoint for traps instead of Pos · 157c96d8
      Jaka Kranjc authored
      fixes trap spawns spawning enemies right on top of you, instead of at the
      desired point. Very obvious in Firkraag's dungeon (ar1202) with the trap
      right before Samia — the wolfweres should be summoned in the corridor just
      before the elemental well. Same for golems and vampires. Visible also in
      beholder lairs
      
      CreateCreatureAtFeet is not used by default, so CC_OFFSET is fine for now
      157c96d8
  3. Nov 22, 2017
  4. Nov 21, 2017
  5. Nov 20, 2017
    • Jaka Kranjc's avatar
      GameScript::AttackReevaluate: fixed expiry · 57ee4b24
      Jaka Kranjc authored
      we would just reset the timer at the start of the action
      affects many things; very noticably fixes liches going melee too soon —
      now they'll first dump all their spells like in the original
      57ee4b24
  6. Nov 19, 2017
  7. Nov 16, 2017
  8. Nov 12, 2017
  9. Nov 10, 2017
    • Brad Allred's avatar
      Xcode: use python 2.7 · 89e1d196
      Brad Allred authored
      its been available as far back as I remember. I think 2.5 was selected only because it was the "minimum" required.
      fixes building on 10.13 as it is now gone
      89e1d196
  10. Oct 22, 2017
  11. Oct 21, 2017
  12. Oct 20, 2017
  13. Oct 19, 2017
  14. Oct 17, 2017
  15. Oct 16, 2017
  16. Oct 15, 2017
  17. Oct 14, 2017
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