FCHost
FCHost is an alternative HTML renderer for playing Pregmod based on Chromium. It has multiple advantages compared to normal browsers:
- No browser cache limits, allowing arbitrarily large save files.
- Saves are stored in an easily accessible way on disk, allowing for easy manual editing.
- No lost saves due to accidentally cleared cookies.
- Can be noticeable faster.
A precompiled version for Windows is available here
Initial setup
HTML files
Place FC_pregmod.html next to the FCHost executable. On Windows, this is fchost.exe
Art resources
Art resources work the same way as with other browser. For embedded art no actions are necessary, while for the others
the art resources have to be placed in a resources
directory next to the HTML file.
Elohiem's interactive WebGL:
- fchost.exe
- resources/
- webgl
Shokusku's rendered image pack
- fchost.exe
- resources/
- dynamic
- renders
If making changes while the game is open make sure to refresh or restart FCHost before trying the art styles.
Keybinds
Action | Key Kombination |
---|---|
Zoom In | Ctrl + Plus |
Zoom Out | Ctrl + Minus |
Dev Tools | Ctrl + Shift + J |
Save file locations
On Windows saves are stored in %User%\Documents\FreeCities_Pregmod\FCHostPersistentStorage\
Building FCHost
If you want to build FCHost yourself please refer to FCHost/Building_FCHost.txt.