r.push(`You're no stranger to the Free Cities, which means you're no stranger to slavery. If you wish, you can bring slaves from your past life with you to your arcology. You can spend your cash reserves on slaves here, or bring it with you to start the game. Slaves created here will be much cheaper than if they were purchased on the market.`);
if (V.PC.dick!==0&&V.PC.vagina!==-1&&(V.seeDicks!==0||V.makeDicks===1)){
r.push(`Since you have both a penis and a vagina yourself, you've obviously had access to a source of advanced surgery and organ farming. <span class="springgreen">Slaves get a smaller cost increase here for having both penises and vaginas, and for having both testicles and ovaries.</span>`);
}
if (V.PC.career==="slaver"||V.PC.career==="slave overseer"||V.PC.career==="slave tender"){
r.push(`Since you`);
if (V.PC.career==="slaver"){
r.push(`personally saw to the capture, breaking and or training of`);
}elseif (V.PC.career==="slave overseer"){
r.push(`managed the slave pits that processed`);
}elseif (V.PC.career==="slave tender"){
r.push(`helped train`);
}
r.push(`these slaves, <span class="springgreen">they cost half of what they normally would have here.</span>`);
}
}
//<br>Current cash reserves can be found on the far left sidebar.
if (V.slaves.length===1){
//<br>One slave is already committed.
}elseif (V.slaves.length>1){
//<br>V.slaves.length slaves already committed.
}
//</p>
//<p>
<spanid="headerLinks">
<spanclass="major-link">
<<link"Refresh""Starting Girls">>
<</link>>
</span>
|<<link"Randomize career""Starting Girls">>
slave.career=randomCareer(slave);
<</link>>
|<<link"Randomize name""Starting Girls">>
nationalityToName(slave);
slave.slaveName=slave.birthName;
<</link>>
|<<link"Start over with a random slave""Starting Girls">>
slave=App.StartingGirls.generate();
<</link>>
|<<link"Start over by selecting an archetype">>
<<replace"#headerLinks">>
<divclass="note">
r.push(`Convenient combinations of slave attributes`);