Skip to content
Snippets Groups Projects
Commit 3cfcf042 authored by kopareigns's avatar kopareigns
Browse files

Fixes and tweaks

parent 3b472e4e
No related branches found
No related tags found
1 merge request!2740Fixes and tweaks
...@@ -16,7 +16,7 @@ $personalAttentionChanged ...@@ -16,7 +16,7 @@ $personalAttentionChanged
$veryYoungCareers, $recruiterCareers $veryYoungCareers, $recruiterCareers
$belarusianSlaveNames, $dominicanSlaveNames, $scottishSlaveNames $belarusianSlaveNames, $dominicanSlaveNames, $scottishSlaveNames
$ArcologyNamesEugenics, $ArcologyNamesRepopulationist, $ArcologyNamesHedonisticDecadence $ArcologyNamesEugenics, $ArcologyNamesRepopulationist, $ArcologyNamesHedonisticDecadence
$hare1, $hare2, $hare3, $hareSpeed, $hareSpeed1, $hareSpeed2, $hareSpeed3, $origin1, $origin2, $origin3, $LurcherSpeed $LurcherSpeed
$$i $$i
$activeSlave.bodySwap, $activeSlave.customImageFormat, $activeSlave.customHairVector, $activeSlave.shoeColor, $activeSlave.newGamePlus, $activeSlave.nipplesAccessory $activeSlave.bodySwap, $activeSlave.customImageFormat, $activeSlave.customHairVector, $activeSlave.shoeColor, $activeSlave.newGamePlus, $activeSlave.nipplesAccessory
$drugs, $harshCollars, $shoes, $bellyAccessories, $vaginalAccessories, $dickAccessories, $buttplugs $drugs, $harshCollars, $shoes, $bellyAccessories, $vaginalAccessories, $dickAccessories, $buttplugs
......
...@@ -67,7 +67,7 @@ Once her belly is resting safely on the ground, your slave ...@@ -67,7 +67,7 @@ Once her belly is resting safely on the ground, your slave
<<else>> <<else>>
mistress, mistress,
<</if>> <</if>>
it hurts, sometimes, but I love being stretched fuller and fuller with life every day. There’s nothing I want more than to be your <<print $activeSlave.SlaveTitle>> until my body gives out. So, it hurts, sometimes, but I love being stretched fuller and fuller with life every day. There’s nothing I want more than to be your <<print SlaveTitle($activeSlave)>> until my body gives out. So,
<<if def $PC.customTitle>> <<if def $PC.customTitle>>
$PC.customTitle $PC.customTitle
<<elseif $PC.title != 0>> <<elseif $PC.title != 0>>
......
...@@ -38,15 +38,10 @@ ...@@ -38,15 +38,10 @@
<br><br>@@.red;ERROR: Main slaves array contains a null entry! Please report this.@@ <<link "Repair">><<set $slaves.delete(null)>><</link>><<goto "Main">><br><br> <br><br>@@.red;ERROR: Main slaves array contains a null entry! Please report this.@@ <<link "Repair">><<set $slaves.delete(null)>><</link>><<goto "Main">><br><br>
<</if>> <</if>>
<span id="NaNArray"> <span id="NaNArray">
<<if ndef $NaNArray>>
<<set $NaNArray = findNaN()>>
<</if>>
<<if $NaNArray.length > 0>> <<if $NaNArray.length > 0>>
<br><br>@@.red;ERROR: The following variables are NaN! Please report this.@@<br> <br><br>@@.red; ERROR: The following variables are NaN! Please report this.@@<br>
<<set _main = 0>> <<for _main = 0; _main < $NaNArray.length; _main++>>
<<for _main < $NaNArray.length>> /* Don't change how this loop is setup. It's important for unknown reasons. */
$NaNArray[_main] <br> $NaNArray[_main] <br>
<<set _main++>>
<</for>><br> <</for>><br>
<<link "Hide NaN variables until next week">><<replace #NaNArray>><<set $NaNArray = []>><</replace>><</link>> <<link "Hide NaN variables until next week">><<replace #NaNArray>><<set $NaNArray = []>><</replace>><</link>>
<</if>> <</if>>
......
...@@ -332,5 +332,5 @@ ...@@ -332,5 +332,5 @@
<<if $SF.Toggle && $SF.Active >= 1 && $SFTradeShow.CanAttend > -1 && $SFTradeShow.CanAttend > -2>> <<if $SF.Toggle && $SF.Active >= 1 && $SFTradeShow.CanAttend > -1 && $SFTradeShow.CanAttend > -2>>
<<set $SFTradeShow.CanAttend = -1>> <<set $SFTradeShow.CanAttend = -1>>
<</if>> <</if>>
<<unset $NaNArray>> <<set $NaNArray = findNaN()>>
<<goto "Main">> <<goto "Main">>
...@@ -35,6 +35,7 @@ The rules have been explained to the hares: they're to be freed if they can reac ...@@ -35,6 +35,7 @@ The rules have been explained to the hares: they're to be freed if they can reac
The third and final hare The third and final hare
<</if>> <</if>>
<<set $hareSpeed = 10>>
<<set $origin = _possibleOrigins.pluck()>> /* select random origin and remove from list to avoid using same origin multiple times */ <<set $origin = _possibleOrigins.pluck()>> /* select random origin and remove from list to avoid using same origin multiple times */
<<if $origin == "virgin">> <<if $origin == "virgin">>
<<set $activeSlaveOneTimeMaxAge = 20>> <<set $activeSlaveOneTimeMaxAge = 20>>
...@@ -300,21 +301,23 @@ You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the har ...@@ -300,21 +301,23 @@ You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the har
<span id="result"> <span id="result">
<<link "The first">> <<link "The first">>
<<replace "#result">> <<replace "#result">>
<<set $activeSlave = $hare1, $origin = $origin1, $hareSpeed = $hareSpeed1>> <<set $activeSlave = clone($hare1), $origin = $origin1, $hareSpeed = $hareSpeed1>>
<<include "SE coursing race">> <<include "SE coursing race">>
<</replace>> <</replace>>
<</link>> <</link>>
<br><<link "The second">> <br><<link "The second">>
<<replace "#result">> <<replace "#result">>
<<set $activeSlave = $hare2, $origin = $origin2, $hareSpeed = $hareSpeed2>> <<set $activeSlave = clone($hare2), $origin = $origin2, $hareSpeed = $hareSpeed2>>
<<set $hare2 = clone($hare1), $origin2 = $origin1, $hareSpeed2 = $hareSpeed1>>
<<include "SE coursing race">> <<include "SE coursing race">>
<</replace>> <</replace>>
<</link>> <</link>>
<br><<link "The third">> <br><<link "The third">>
<<replace "#result">> <<replace "#result">>
<<set $activeSlave = $hare3, $origin = $origin3, $hareSpeed = $hareSpeed3>> <<set $activeSlave = clone($hare3), $origin = $origin3, $hareSpeed = $hareSpeed3>>
<<set $hare3 = clone($hare1), $origin3 = $origin1, $hareSpeed3 = $hareSpeed1>>
<<include "SE coursing race">> <<include "SE coursing race">>
<</replace>> <</replace>>
<</link>> <</link>>
......
...@@ -336,4 +336,4 @@ You place your hand on the leash's quick release and whisper your direction into ...@@ -336,4 +336,4 @@ You place your hand on the leash's quick release and whisper your direction into
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture. On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>> <</if>>
<<set $slaves[$slaveIndices[$Lurcher.ID]] = $Lurcher>> <<set $slaves[$slaveIndices[$Lurcher.ID]] = $Lurcher>>
<<unset $origin, $origin1, $origin2, $origin3, $hareSpeed, $hareSpeed1, $hareSpeed2, $hareSpeed3, $hare1, $hare2, $hare3>> <<unset $origin, $origin1, $origin2, $origin3, $hareSpeed, $hareSpeed1, $hareSpeed2, $hareSpeed3, $hare1, $hare2, $hare3>>
\ No newline at end of file
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment