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Commit 4cef189a authored by svornost's avatar svornost
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Fix eyesight checks in pit.

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1 merge request!6218Fix eyesight checks in pit
......@@ -382,7 +382,7 @@ You review the rules — the <<if $pitAnimal == 0>>combatants<<else>>slave<</if>
<<if !canSee(_fighterTwo)>>
_His2 lack of eyesight is certain death.
<<elseif !canSeePerfectly(_fighterOne)>>
<<elseif !canSeePerfectly(_fighterTwo)>>
_His2 poor eyesight makes _him2 a weaker combatant.
<</if>>
......
......@@ -206,7 +206,7 @@
<<if !canSee(_fighterOne)>>
$His lack of eyesight means certain defeat.
<<elseif !canSeePerfectly($activeSlave)>>
<<elseif !canSeePerfectly(_fighterOne)>>
$His poor eyesight makes $him a weaker fighter.
<</if>>
......
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