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Commit 726a3d3c authored by Pregmodder's avatar Pregmodder
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Merge branch 'pregmod-master' into 'pregmod-master'

fixing bug reported ITT

See merge request pregmodfan/fc-pregmod!1294
parents f0ab8112 92ec2b03
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1 merge request!1294fixing bug reported ITT
...@@ -75,13 +75,6 @@ This week, <<if _flux > 0>>few to none<<else>>many<</if>> of $arcologies[0].name ...@@ -75,13 +75,6 @@ This week, <<if _flux > 0>>few to none<<else>>many<</if>> of $arcologies[0].name
Your arcology is currently home to as many citizens as it can house; unless the living areas are reconfigured, the citizen population will not increase. Your arcology is currently home to as many citizens as it can house; unless the living areas are reconfigured, the citizen population will not increase.
<<else>> <<else>>
<<set _immigrants += random(-10,10)>> <<set _immigrants += random(-10,10)>>
<<if $crime > 80>>
Crime is a widespread phenomenon in your arcology, many potential immigrants are scared away.
<<set _immigrants -= random(5,10)>>
<<elseif $crime < 20>>
Crime is a distant issue within the walls of your arcology, many immigrants are attracted to such safe shores.
<<set _immigrants += random(5,10)>>
<</if>>
<<if $ProImmigrationRep == 1>> <<if $ProImmigrationRep == 1>>
Your welcome program for new citizens helps encourage wealthy people from the old world to immigrate, but @@.red;annoys some longstanding citizens.@@ Your welcome program for new citizens helps encourage wealthy people from the old world to immigrate, but @@.red;annoys some longstanding citizens.@@
<<set _immigrants += random(10,20), $rep -= 100>> <<set _immigrants += random(10,20), $rep -= 100>>
...@@ -99,6 +92,13 @@ This week, <<if _flux > 0>>few to none<<else>>many<</if>> of $arcologies[0].name ...@@ -99,6 +92,13 @@ This week, <<if _flux > 0>>few to none<<else>>many<</if>> of $arcologies[0].name
<<set _immigrants += random(10,20)>> <<set _immigrants += random(10,20)>>
<</if>> <</if>>
<<if $secExp == 1>> <<if $secExp == 1>>
<<if $crime > 80>>
Crime is a widespread phenomenon in your arcology, many potential immigrants are scared away.
<<set _immigrants -= random(5,10)>>
<<elseif $crime < 20>>
Crime is a distant issue within the walls of your arcology, many immigrants are attracted to such safe shores.
<<set _immigrants += random(5,10)>>
<</if>>
<<if $limitSubhumans == 1>> <<if $limitSubhumans == 1>>
Subhumans are stopped and turned away as soon as they dare petition for citizenship in your arcology, slightly lowering immigrants numbers. Subhumans are stopped and turned away as soon as they dare petition for citizenship in your arcology, slightly lowering immigrants numbers.
<<set _immigrants -= random(5,10)>> <<set _immigrants -= random(5,10)>>
......
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