/* Manpower Fluctuation Calculations - loss from attrition, random casualties, etc. Baseline is ~3%/week. Heavier for raiding/slaving, reduced for securing trade. Maxes out between 1000-1500, though never exactly that. If over 1500 for some reason, set to 1455-1495. If under 100, cannot fluctuate further negatively. */
/* Check for too many troopers, set to mid 1400s if so */
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@@ -457,8 +457,9 @@ securityForceX
While at the recent TradeShow, $TradeShowIncome was made selling generic scematics and $TradeShowHelots menial slaves were sent as a bonus.
Overal $TotalTradeShowIncome has been made and $TotalTradeShowHelots menial slaves have been acquired during the $OverallTradeShowAttendance TradeShow's I have attended.