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Commit bca8fba1 authored by pregmodfan's avatar pregmodfan
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Merge branch 'pregmod-master' into 'pregmod-master'

Pregmod v1004 v9

See merge request !186
parents 7921d41e 6693dff7
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4 merge requests!843Delete Please.,!833Pregmod master,!758Pregmod master,!186Pregmod v1004 v9
...@@ -839,8 +839,4 @@ Image display ...@@ -839,8 +839,4 @@ Image display
<br><br> <br><br>
[[Cheat Start|init Nationalities][$cash += 1000000,$girls = 3,$rep += 10000,$dojo += 1,$cheatMode = 1,$seeDesk = 0, $seeFCNN = 0, $sortSlavesBy = "devotion",$sortSlavesOrder = "descending",$sortSlavesMain = 0,$rulesAssistantMain = 1,$abbreviateDevotion = 1,$abbreviateRules = 1,$abbreviateClothes = 2,$abbreviateHealth = 1,$abbreviateDiet = 1,$abbreviateDrugs = 1,$abbreviateRace = 1,$abbreviateNationality = 1,$abbreviateGenitalia = 1,$abbreviatePhysicals = 1,$abbreviateSkills = 1,$abbreviateMental = 2,$PC.trading = 100,$PC.warfare = 100,$PC.slaving = 100,$PC.engineering = 100,$PC.medicine = 100]] | //Intended for debugging: may have unexpected effects// [[Cheat Start|init Nationalities][$cash += 1000000,$girls = 3,$rep += 10000,$dojo += 1,$cheatMode = 1,$seeDesk = 0, $seeFCNN = 0, $sortSlavesBy = "devotion",$sortSlavesOrder = "descending",$sortSlavesMain = 0,$rulesAssistantMain = 1,$abbreviateDevotion = 1,$abbreviateRules = 1,$abbreviateClothes = 2,$abbreviateHealth = 1,$abbreviateDiet = 1,$abbreviateDrugs = 1,$abbreviateRace = 1,$abbreviateNationality = 1,$abbreviateGenitalia = 1,$abbreviatePhysicals = 1,$abbreviateSkills = 1,$abbreviateMental = 2,$PC.trading = 100,$PC.warfare = 100,$PC.slaving = 100,$PC.engineering = 100,$PC.medicine = 100]] | //Intended for debugging: may have unexpected effects//
/*
<br><br>
[[Aging Test Start|init Nationalities][$cash += 1000000,$girls = 3,$rep += 10000,$cheatMode = 1,$minimumSlaveAge = 3,$loliGrowth = 1,$ageMode = 1]] | //Intended for debugging the buggy slave aging feature: may have unexpected effects//
*/
...@@ -366,9 +366,19 @@ __Rumors__ ...@@ -366,9 +366,19 @@ __Rumors__
<</if>> <</if>>
<<if $familyTesting == 1>> <<if $familyTesting == 1>>
<<if totalPlayerRelatives($PC) > 0>> <br><br>
<<PlayerFamily>> <span id="family">
<</if>> <<link "Pull up the file on your family tree.">>
<<replace #family>>
<div id="editFamily"><div id="graph"></div></div>
<<run updateFamilyTree(null, $slaves, $PC)>>
<script>updateFamilyTree()</script>
<</replace>>
<</link>>
</span>
<<if totalPlayerRelatives($PC) > 0>>
<<PlayerFamily>>
<</if>>
<</if>> <</if>>
<<if $PC.vagina == 1>> <<if $PC.vagina == 1>>
......
...@@ -93,7 +93,7 @@ Yes, I am aware this is horrible. If anyone can figure out how to get widgets to ...@@ -93,7 +93,7 @@ Yes, I am aware this is horrible. If anyone can figure out how to get widgets to
<td></td> <td></td>
<td id="Penthouse" colspan="4"> <td id="Penthouse" colspan="4">
<<link "Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>> <<link "Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>>
<<if $servantsQuarters||$spa||$clinic||$schoolroom||$cellblock||$incubator>> <<if $masterSuite||$servantsQuarters||$spa||$clinic||$schoolroom||$cellblock||$incubator||$HGSuite>>
<br> <br>
<<if $masterSuite>>[[Suite|Master Suite]] ($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)<</if>> <<if $masterSuite>>[[Suite|Master Suite]] ($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)<</if>>
<<if $servantsQuarters>>[[Quarters|Servants' Quarters]] ($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)<</if>> <<if $servantsQuarters>>[[Quarters|Servants' Quarters]] ($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)<</if>>
...@@ -102,7 +102,7 @@ Yes, I am aware this is horrible. If anyone can figure out how to get widgets to ...@@ -102,7 +102,7 @@ Yes, I am aware this is horrible. If anyone can figure out how to get widgets to
<<if $schoolroom>>[[Schoolroom]] ($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)<</if>> <<if $schoolroom>>[[Schoolroom]] ($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)<</if>>
<<if $cellblock>>[[Cellblock]] ($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)<</if>> <<if $cellblock>>[[Cellblock]] ($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)<</if>>
<<if $incubator>>[[Incubator]] (<<if $incubator-$incubatorSlaves == 0>>No empty tanks<<elseif $incubator-$incubatorSlaves == 1>>1 empty tank<<else>><<print $incubator-$incubatorSlaves>> empty tanks<</if>>)<</if>> <<if $incubator>>[[Incubator]] (<<if $incubator-$incubatorSlaves == 0>>No empty tanks<<elseif $incubator-$incubatorSlaves == 1>>1 empty tank<<else>><<print $incubator-$incubatorSlaves>> empty tanks<</if>>)<</if>>
<<if $HGSuite>>[HG Suite|Head Girl Suite]] ($HGSuiteSlaves)<</if>> <<if $HGSuite>>[[HG Suite|Head Girl Suite]] ($HGSuiteSlaves)<</if>>
<</if>> <</if>>
</td> </td>
<td></td> <td></td>
......
...@@ -312,9 +312,9 @@ ...@@ -312,9 +312,9 @@
<span id="family"> <span id="family">
<<link "Pull up the file on her family tree.">> <<link "Pull up the file on her family tree.">>
<<replace #family>> <<replace #family>>
<div id="graph"></div> <div id="editFamily"><div id="graph"></div></div>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>> <<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<script>updateFamilyTree()</script> <script>updateFamilyTree()</script>
<</replace>> <</replace>>
<</link>> <</link>>
</span> </span>
......
...@@ -548,72 +548,6 @@ _Pass $nextLink ...@@ -548,72 +548,6 @@ _Pass $nextLink
<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@ <br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<<elseif _Pass == "Manage Penthouse">> <<elseif _Pass == "Manage Penthouse">>
<br> <br>
<<if ($masterSuite)>>
<br>[[$masterSuiteNameCaps|Master Suite]]
<<if $abbreviateSidebar == 2>>
($masterSuiteSlaves/$masterSuite <<if $masterSuiteSlaves != 1>>fucktoys<<else>>fucktoy<</if>><<if $Concubine>>, Concubine<</if>>)
<<else>>
($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)
<</if>>
<</if>>
<<if ($servantsQuarters)>>
<br>[[$servantsQuartersNameCaps|Servants' Quarters]]
<<if $abbreviateSidebar == 2>>
($servantsQuartersSlaves/$servantsQuarters servants<<if $Stewardess>>, stewardess<</if>>)
<<else>>
($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)
<</if>>
<</if>>
<<if ($schoolroom)>>
<br>[[$schoolroomNameCaps|Schoolroom]]
<<if $abbreviateSidebar == 2>>
($schoolroomSlaves/$schoolroom <<if $schoolroomSlaves != 1>>students<<else>>student<</if>><<if $Schoolteacher>>, schoolteacher<</if>>)
<<else>>
($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)
<</if>>
<</if>>
<<if ($spa)>>
<br>[[$spaNameCaps|Spa]]
<<if $abbreviateSidebar == 2>>
($spaSlaves/$spa <<if $spaSlaves != 1>>bathers<<else>>bathing<</if>><<if $Attendant>>, attendant<</if>>)
<<else>>
($spaSlaves/$spa<<if $Attendant>>, L<</if>>)
<</if>>
<</if>>
<<if ($clinic)>>
<br>[[$clinicNameCaps|Clinic]]
<<if $abbreviateSidebar == 2>>
($clinicSlaves/$clinic <<if $clinicSlaves != 1>>patients<<else>>patient<</if>><<if $Nurse>>, nurse<</if>>)
<<else>>
($clinicSlaves/$clinic<<if $Nurse>>, L<</if>>)
<</if>>
<</if>>
<<if ($cellblock)>>
<br>[[$cellblockNameCaps|Cellblock]]
<<if $abbreviateSidebar == 2>>
($cellblockSlaves/$cellblock <<if $cellblockSlaves != 1>>prisoners<<else>>prisoner<</if>><<if $Wardeness>>, wardeness<</if>>)
<<else>>
($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)
<</if>>
<</if>>
<<if ($incubator)>>
<br>[[$incubatorNameCaps|Incubator]]
<<if $abbreviateSidebar == 2>>
(<<if $incubator-$incubatorSlaves == 0>>No empty tanks<<elseif $incubator-$incubatorSlaves == 1>>1 empty tank<<else>><<print $incubator-$incubatorSlaves>> empty tanks<</if>>)
<<else>>
($incubatorSlaves/$incubator)
<</if>>
<</if>>
<<if ($HGSuite)>>
<br>[[$HGSuiteNameCaps|Head Girl Suite]]
<<if $HGSuiteSlaves>>
<<if $abbreviateSidebar == 2>>
($HGSuiteSlaves slave)
<<else>>
($HGSuiteSlaves)
<</if>>
<</if>>
<</if>>
<br><<link [[Wardrobe]]>><</link>> <br><<link [[Wardrobe]]>><</link>>
<br>[[Pharmaceutical Fabricator|Dispensary]] <br>[[Pharmaceutical Fabricator|Dispensary]]
<br><br><br><br><br> <br><br><br><br><br>
......
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