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Commit f215c367 authored by Pregmodder's avatar Pregmodder
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Merge branch 'Consumed-mercenaries-are-consumed' into 'pregmod-master'

Consumed mercenaries are consumed

Closes #521

See merge request !3705
parents 9a6b78a9 f34c8f40
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1 merge request!3705Consumed mercenaries are consumed
......@@ -22,10 +22,10 @@
Raiders are roaming gangs of bandits, preying on the vulnerable supply lines of free cities and old world nations. They are rarely equipped with decent armaments and even more rarely have any formal military training, but they make up for that with high mobility and numbers.
<<elseif $attackType == "free city">>
<<if $recon >= 1>>
A menacing column of consumed mercenaries and slavers is coming to your city. Another free city is ready to use their best tools to hit a dangerous competitor where it hurts.
A menacing column of slavers and hired mercenaries is coming to your city. Another free city is ready to use their best tools to hit a dangerous competitor where it hurts.
Fortunately you knew of their coming, thanks to your recon systems.
<<else>>
Some of your citizens saw the menacing column of consumed mercenaries and slavers and rushed to your office to bring the grim news. Another free city is ready to use their best tools to bring down a dangerous competitor.
Some of your citizens saw the menacing column of slavers and hired mercenaries and rushed to your office to bring the grim news. Another free city is ready to use their best tools to bring down a dangerous competitor.
<</if>>
<br>
Free City expeditions are usually composed of mercenaries hired to take down sensible supplies or infrastructure in order to damage the enemies of their contractor. They have on average good equipment and training, together with decent mobility, making them a formidable force. Their biggest weakness however is their relatively low numbers.
......@@ -66,10 +66,10 @@
Raiders are roaming gangs of bandits, preying on the vulnerable supply lines of free cities and old world nations. They are rarely equipped with decent armaments and even more rarely have any formal military training, but they make up for that with high mobility and numbers.
<<elseif $attackType == "free city">>
<<if $recon >= 1>>
A massive, menacing column of consumed mercenaries and slavers is coming to your city. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
A massive, menacing column of slavers and hired mercenaries is coming to your city. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
Fortunately you knew of their coming, thanks to your recon systems.
<<else>>
Some of your citizens saw the massive, menacing column of consumed mercenaries and slavers and rushed to your office to bring the grim news. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
Some of your citizens saw the massive, menacing column of slavers and hired mercenaries and rushed to your office to bring the grim news. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
<</if>>
<br>
Free City expeditions are usually composed of mercenaries hired to take down sensible supplies or infrastructure in order to damage the enemies of their contractor. They have on average good equipment and training, together with decent mobility, making them a formidable force. Their biggest weakness however is their low numbers.
......@@ -107,10 +107,10 @@
Raiders are roaming gangs of bandits, preying on the vulnerable supply lines of free cities and old world nations. They are rarely equipped with decent armaments and even more rarely have any formal military training, but they make up for that with high mobility and numbers.
<<elseif $attackType == "free city">>
<<if $recon >= 1>>
A massive, menacing column of consumed mercenaries and slavers is coming to your city. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
A massive, menacing column of slavers and hired mercenaries is coming to your city. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
Fortunately you knew of their coming, thanks to your recon systems.
<<else>>
Some of your citizens saw the massive, menacing column of consumed mercenaries and slavers and rushed to your office to bring the grim news. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
Some of your citizens saw the massive, menacing column of slavers and hired mercenaries and rushed to your office to bring the grim news. The quantity of money invested in this assault is staggering, it seems you made some very powerful enemies. If they're not defeated your story will end this day.
<</if>>
<br>
Free City expeditions are usually composed of mercenaries hired to take down sensible supplies or infrastructure in order to damage the enemies of their contractor. They have on average good equipment and training, together with decent mobility, making them a formidable force. Their biggest weakness however is their relatively low numbers.
......
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