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  1. Mar 17, 2021
  2. Mar 16, 2021
    • svornost's avatar
      Prune attributes with bad namespace from vector art files during compile,... · 999f51e3
      svornost authored
      Prune attributes with bad namespace from vector art files during compile, rather than during startup.
      Regenerate all the vector art without the bad attributes.
      Delete a few art files that can't be regenerated and aren't referenced in code.
      Hand-edit a handful of files that can't be regenerated but ARE referenced in code.
      999f51e3
  3. Oct 11, 2019
    • Blank_Alt's avatar
      Sec exp hotfix+art tools mode revert · 74496562
      Blank_Alt authored and Pregmodder's avatar Pregmodder committed
      74496562
    • MouseOfLight's avatar
      induced NCS -> quick list · 967878df
      MouseOfLight authored and Pregmodder's avatar Pregmodder committed
      Adds a game option to enable a jQuery in page scrolling link box for
      navigation to specific slaves (by name) in slave lists.
      
      Adds backwards compatibility for our option variable.
      
      Update the slave Summary to, if enabled, build a quick slave in-page
      jQuery scrollto navigation for getting to individual slaves quickly.
      
      While this may be overkill for facitlities with 1 to 5 slaves, more
      than that it becomes very useful.
      
      -	modified:   src/uncategorized/BackwardsCompatibility.tw
      -	modified:   src/uncategorized/options.tw
      -	modified:   src/uncategorized/slaveSummary.tw
      967878df
  4. Jul 14, 2019
  5. Jul 12, 2019
  6. Jul 10, 2019
    • ezsh's avatar
      Update vector art split scripts · e37e57b6
      ezsh authored
      1. Repair identation (my python refused to execute them as they were).
      2. Teach normilize_svg to remove explicit "style=fill:" attributes from
      elements, controlled by color classes like skin, hair, etc.
      3. vector_layer_split moved from inserting vars with sigil for SugarCube
      to using "data-transformation" attribute.
      4. vector_layer_split output for the 'tw' format became an SVG too, but
      with special attributes.
      e37e57b6
  7. Feb 28, 2019
  8. Feb 27, 2019
  9. Feb 24, 2019
  10. Feb 17, 2019
  11. Feb 03, 2019
  12. Jul 03, 2018
  13. Jul 02, 2018
  14. Apr 21, 2018
    • prndev's avatar
      Redid work from commit c2eab005. · cd4e0248
      prndev authored
      As discussed in !1887.
      
      Changes to artTools readme: Using SVG normalisation before commiting vector art sources is now mandatory.
      cd4e0248
  15. Aug 19, 2017
  16. Aug 12, 2017
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