Generating AI images with server on local network
Expected Behavior
The game should successfully connect to the provided Stable diffusion server on the local network and make successful calls to stable diffusion image generation
Current Behavior
While the game detects the stable diffusion rig and installed LoRAs, it does not properly generate images. Instead, it sends an options packet (returning code 200) to the server http://(server port and IP)/sdapi/v1/txt2img, followed by a POST packet that 404s (to the same URL)
Steps to Reproduce
- In game options, set image display option to AI
- Set the API URL to the correct URL and port
- Attempt to generate images
Additional information
- Release ID: 1253
- Commit: 391969ac
Don't believe that save file is relevant in this issue. Filing a bug report here since it seems like the best place for trouble shooting and I didn't want to shit up the thread. I've had a stable diffusion rig running for about a year at this point, and upon returning to pregmod for the first time in several years saw that it had a plug in to work with a stable diffusion installation. My SD machine is running Linux Mint, and I'm running Windows 10 - I suspect that the issue is somewhere in that interaction there. Regardless, I can confirm that I've opened up the correct port and URL on my linux box's firewall, and can connect to it from a browser instance on my windows device. However, I seem to be 404ing when attempting to generate an image in game. Additionally, there is no terminal output from stable diffusion past launch.
As per in game instructions, I'm running Stable diffusion with the following flags: --medvram --no-half-vae --listen --port=(port number) --api --cors-allow-origins=null
Not sure if this should be merged with issue: 5248 as this seems tangentially related.
Any help would be apricated.