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WIP: Nursery

Closed brickode requested to merge (removed):nursery-dev into pregmod-master

At long last.

Todo:

  • Add stuff to this list
  • create Nursery
  • create array / list of babies in Nursery with their age (starts at 0, week 0), basic genetics (skin color, eye color)
  • add a list or variable to slave array with number of children sent to Nursery
  • hardcap of 50 (40?)
  • add option to kick out babies if space is needed
  • rewrite certain areas
  • rewrite nursery.tw and incubator.tw with link macros
  • nannies influence children with fetishes and paraphilias
  • allow player to name children at birth if they are reserved for the nursery
  • $extremeUnderAge to game start only
  • add hook for slaves with children in the Nursery in saChoosesOwnJob.tw
  • nanny booting happens in saNanny.tw
  • unfuck storyCaption for Nursery
  • gut long child description and child interact
  • potentially allow children to be sent to the Nursery / Incubator from birth scene
  • $activeChild
  • rework the summaries in the Nursery to use a system like the one in the rest of the game

Child rules:

Destined for slavery or freedom?

  • players choice
  • potentially add to RA
  • add tracker for slaves sent out
  • will not be full slave object

Are they allowed to have sex or must they be pure?

  • player choice
  • universal rules

Chastity? Specifically over certain organs and holes.

  • player choice

Inter-child relationships?

  • most likely

Are the nannies allowed to use them?

  • possibly, perhaps with enough devotion / trust (or some other criteria)

Are they allowed to use the nannies?

  • not allowed, but may be able to (if enough gang up on one, for example)
  • could try to rape / hurt / potentially kill (extremely rare)

How are they raised? (Matron required to alter from a default) Are they spoiled? What is their diet like? What about education?

  • potentially be able to become spoiled without matron / nanny input
  • diet similar to current system
  • Preschool minifacility

Matron rules: Education

  • Matron is in charge, nannies teach
  • more intelligent nannies are more effective, having a Matron makes them more effective / Matron's intelligence

Diet

  • TBD

Fitness

  • Matron will be able to keep the children fit (but only past a certain age)
  • dependant on Matron's fitness / intelligence

Health

  • Matron is in charge of the children's health
  • dependant on Matron's stats

General well being of the children Hormones

  • yes, though not drastically
  • maximum size will be "tasteful" or slightly bigger

Nanny rules: Are they allowed sexual contact?

  • player choice

What about to those beneath the "no penetration" level? ($minimumSlaveAge)

  • $extremeUnderAge toggle

Are they there to watch the kids, play with the kids, or just to mellow out a bad attitude?

  • all of the above
  • similar to the Spa: Matron can fix flaws / mindbroken children
  • Nannies' effects will be much more limited

Other:

  • nothing stopping them from ganging up
  • potentially form "gangs"
  • "gang" "fights"
  • Add <<geneticQuirkAssessment>> to child description
Edited by brickode

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  • brickode changed the description

    changed the description

    • Make shit work.
    • Worry about details after making shit work.

    Seriously though, basic child development up until the birthday grow upper can handle things and slavegen. That should be your main goal.

  • Author Reporter

    The problem is that it's been so long I have no idea where I left off.

  • Neither do I. I assume children go in, so let's get them growing up until 3 so that they can go through slavegen and get a proper object.

  • brickode marked the checklist item create Nursery as completed

    marked the checklist item create Nursery as completed

  • brickode marked the checklist item create array / list of babies in Nursery with their age (starts at 0, week 0), basic genetics (skin color, eye color) as completed

    marked the checklist item create array / list of babies in Nursery with their age (starts at 0, week 0), basic genetics (skin color, eye color) as completed

  • brickode marked the checklist item hardcap of 50 (40?) as completed

    marked the checklist item hardcap of 50 (40?) as completed

  • brickode marked the checklist item add option to kick out babies if space is needed as completed

    marked the checklist item add option to kick out babies if space is needed as completed

  • brickode marked the checklist item Add stuff to this list as completed

    marked the checklist item Add stuff to this list as completed

  • brickode marked the checklist item $extremeUnderAge to game start only as completed

    marked the checklist item $extremeUnderAge to game start only as completed

  • brickode marked the checklist item $activeChild as completed

    marked the checklist item $activeChild as completed

  • brickode marked the checklist item $extremeUnderAge toggle as completed

    marked the checklist item $extremeUnderAge toggle as completed

  • brickode marked the checklist item player choice as completed

    marked the checklist item player choice as completed

  • brickode changed the description

    changed the description

  • Author Reporter

    childSummary.tw is broken for some reason, and I have no idea why. Trying to open a child's summary gives an unexpected identifier error in lines 3-12 for some reason.

  • 3-12, so something wrong with the JS. Give me a minute.

  • s. I believe those 's' in the latter half may need to be 'c'.

    Edited by Pregmodder
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