reBusyArcade fix
So I wrote a huge blurb on why this widget doesn't work here since the roll happens at the top of the passage. Inserted a rant about how long slave only takes $activeSlave. Then, brainwave. What if we never actually leave the passage?
Embed longslave via include. Use <p>
to makes sure it always stands out. Safer too since we don't have to worry about leaving during the week, returning, and messing with temp vars and such.
Before click:
After click:
Can't think of a handy way to make it an infinite toggle without going into JS or dom, so once clicked in the scene the expando stays open.
Edited by lowercasedonkey
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