fixes-saGuardYou-JS
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302 r.push(`${He} does ${his} best to train V.Wardeness.slaveName whenever ${he} can, hoping that your Wardeness can be made capable of stepping into ${his} place.`); 302 r.push(`${He} does ${his} best to train ${V.Wardeness.slaveName} whenever ${he} can, hoping that your Wardeness can be made capable of stepping into ${his} place.`); 303 303 candidate = V.Wardeness; 304 304 } 305 305 } 306 306 if (!candidate) { 307 307 candidate = successorCandidates.find(function(s) { return s.skill.combat === 0; }); 308 308 if (candidate) { 309 r.push(`${He} does ${his} best to train candidate.slaveName whenever ${he} can, hoping that ${his} subordinate can be made capable of stepping into ${his} place.`); 309 r.push(`${He} does ${his} best to train ${candidate.slaveName} whenever ${he} can, hoping that ${his} subordinate can be made capable of stepping into ${his} place.`); 310 310 } 311 311 } 312 312 if (candidate) { 313 if ((slave.intelligence + slave.intelligenceImplant - flawedTrainee) > jsRandom(1, 500)) { 314 r.push(`By the end of the week, ${he} is satisfied that V.subSlave.slaveName <span class="green">has the combat skill</span> to contribute to your defense.`); 313 if ((candidate.intelligence + candidate.intelligenceImplant - flawedTrainee) > jsRandom(1, 500)) { changed this line in version 2 of the diff
mentioned in commit 9f6f09a0
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