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Commit c8eabe6f authored by Mike's avatar Mike
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Stop forfeit timer from advancing on other forfeits

parent c557a40e
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......@@ -149,7 +149,7 @@ function tickForfeitTimers (context) {
}
for (var i = 0; i < players.length; i++) {
if (players[i] && players[i].out && timers[i] > 1) {
if (players[i] && players[i].out && timers[i] > 1 && context !== "Continue...") {
timers[i]--;
if (i == HUMAN_PLAYER) {
......
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