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Commit 1144a191 authored by klorpa's avatar klorpa
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SkinFix2

parent 1d22775f
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...@@ -461,8 +461,8 @@ if (artSlave.skin == "camouflage patterned") { ...@@ -461,8 +461,8 @@ if (artSlave.skin == "camouflage patterned") {
colorSlave.labiaColor = "#F977A3"; colorSlave.labiaColor = "#F977A3";
colorSlave.lipsColor = "#403030"; colorSlave.lipsColor = "#403030";
} else if (artSlave.skin == "pure black") { } else if (artSlave.skin == "pure black") {
colorSlave.skinColor = "#4A3A33"; colorSlave.skinColor = "#312926";
colorSlave.areolaColor = "#332B27"; colorSlave.areolaColor = "#181616";
colorSlave.labiaColor = "#F977A3"; colorSlave.labiaColor = "#F977A3";
} }
......
...@@ -117,11 +117,14 @@ You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original ...@@ -117,11 +117,14 @@ You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original
<<if $PC.skin != "dark brown">> <<if $PC.skin != "dark brown">>
[[Dark Brown|PC Surgery Degradation][$PC.skin = "dark brown", $cash -= 2000, $surgeryType = "skinTone"]] | [[Dark Brown|PC Surgery Degradation][$PC.skin = "dark brown", $cash -= 2000, $surgeryType = "skinTone"]] |
<</if>> <</if>>
<<if $PC.skin != "black">>
[[Black|PC Surgery Degradation][$PC.skin = "black", $cash -= 2000, $surgeryType = "skinTone"]] |
<</if>>
<<if $PC.skin != "ebony">> <<if $PC.skin != "ebony">>
[[Ebony|PC Surgery Degradation][$PC.skin = "ebony", $cash -= 2000, $surgeryType = "skinTone"]] | [[Ebony|PC Surgery Degradation][$PC.skin = "ebony", $cash -= 2000, $surgeryType = "skinTone"]] |
<</if>> <</if>>
<<if $PC.skin != "black">> <<if $PC.skin != "pure black">>
[[Black|PC Surgery Degradation][$PC.skin = "black", $cash -= 2000, $surgeryType = "skinTone"]] [[Pure Black|PC Surgery Degradation][$PC.skin = "pure black", $cash -= 2000, $surgeryType = "skinTone"]]
<</if>> <</if>>
[[Custom Color|PC Skin Workaround][$cash -= 2000, $surgeryType = "skinTone"]] [[Custom Color|PC Skin Workaround][$cash -= 2000, $surgeryType = "skinTone"]]
......
...@@ -181,13 +181,18 @@ You have $PC.skin skin. ...@@ -181,13 +181,18 @@ You have $PC.skin skin.
<<PlayerSkin>> <<PlayerSkin>>
<</link>> <</link>>
| |
<<link "Black">>
<<set $PC.skin = "black">>
<<PlayerSkin>>
<</link>>
|
<<link "Ebony">> <<link "Ebony">>
<<set $PC.skin = "ebony">> <<set $PC.skin = "ebony">>
<<PlayerSkin>> <<PlayerSkin>>
<</link>> <</link>>
| |
<<link "Black">> <<link "Pure Black">>
<<set $PC.skin = "black">> <<set $PC.skin = "pure black">>
<<PlayerSkin>> <<PlayerSkin>>
<</link>> <</link>>
......
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