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Commit 41c27f54 authored by lowercasedonkey's avatar lowercasedonkey
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revert degradation curve

parent d45e7a16
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...@@ -885,16 +885,14 @@ Custom Tats: ...@@ -885,16 +885,14 @@ Custom Tats:
/* Branding */ /* Branding */
Branding: Branding:
<<set _brandCount = 1>> /* avoid div by zero */
<<for _brandName, _brand range $activeSlave.brand>> <<for _brandName, _brand range $activeSlave.brand>>
<br>&nbsp;&nbsp;&nbsp;&nbsp; $His _brandName is marked with _brand: <br>&nbsp;&nbsp;&nbsp;&nbsp; $His _brandName is marked with _brand:
<<set _brandCount++>>/* Hopefully not captured */
<<capture _brandName>> <<capture _brandName>>
<<link "Remove Brand">> <<link "Remove Brand">>
<<set $brandApplied = 0>> <<set $brandApplied = 0>>
<<run delete $activeSlave.brand[_brandName]>> <<run delete $activeSlave.brand[_brandName]>>
<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>>
<<set $degradation -= Math.trunc(10/_brandCount)>> <<set $degradation -= 10)>>
<<goto "Body Modification">> <<goto "Body Modification">>
<</link>> <</link>>
<</capture>> <</capture>>
...@@ -1058,7 +1056,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi ...@@ -1058,7 +1056,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi
<<set $brandApplied = 1>> <<set $brandApplied = 1>>
<<set $activeSlave.brand[_leftTarget] = $brandDesign.local>> <<set $activeSlave.brand[_leftTarget] = $brandDesign.local>>
<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>> <<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
<<set $degradation += Math.trunc(10/_brandCount)>> <<set $degradation += 10>>
<<goto "Body Modification">> <<goto "Body Modification">>
<</link>> <</link>>
$brandTarget.local, or the $brandTarget.local, or the
...@@ -1066,7 +1064,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi ...@@ -1066,7 +1064,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi
<<set $brandApplied = 1>> <<set $brandApplied = 1>>
<<set $activeSlave.brand[_rightTarget] = $brandDesign.local>> <<set $activeSlave.brand[_rightTarget] = $brandDesign.local>>
<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>> <<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
<<set $degradation += Math.trunc(10/_brandCount)>> <<set $degradation += 10>>
<<goto "Body Modification">> <<goto "Body Modification">>
<</link>>? //Branding will slightly reduce $his beauty but may slowly increase your reputation.// <</link>>? //Branding will slightly reduce $his beauty but may slowly increase your reputation.//
<<else>> <<else>>
...@@ -1077,7 +1075,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi ...@@ -1077,7 +1075,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi
<<set $brandApplied = 1>> <<set $brandApplied = 1>>
<<set $activeSlave.brand[$brandTarget.local] = $brandDesign.local>> <<set $activeSlave.brand[$brandTarget.local] = $brandDesign.local>>
<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>> <<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
<<set $degradation += Math.trunc(10/_brandCount)>> <<set $degradation += 10>>
<<goto "Body Modification">> <<goto "Body Modification">>
<</link>> <</link>>
with $brandDesign.local on the $brandTarget.local<<if $activeSlave.brand[$brandTarget.local]>>, covering the "<<print $activeSlave.brand[$brandTarget.local]>>" that is already there?<<else>>.<</if>> //Branding will slightly reduce $his beauty but may slowly increase your reputation.// with $brandDesign.local on the $brandTarget.local<<if $activeSlave.brand[$brandTarget.local]>>, covering the "<<print $activeSlave.brand[$brandTarget.local]>>" that is already there?<<else>>.<</if>> //Branding will slightly reduce $his beauty but may slowly increase your reputation.//
......
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