A random slave will fight an animal. [[Have them fight another slave|Pit][$pitBG = 0, $pitAnimal = 0]]<<if _S.Bodyguard>> | [[Have them fight your Bodyguard|Pit][$pitBG = 1, $pitAnimal = 0]]<</if>>
<</if>>
<<else>>
Your Bodyguard will fight a slave selected from the pool at random. [[Make both slots random|Pit][$pitBG = 0, $pitAnimal = 0]]