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Commit c4414ab2 authored by Pregmodder's avatar Pregmodder
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Merge branch 'pregmod-dev' into 'pregmod-master'

ear cleaning

Closes #499

See merge request pregmodfan/fc-pregmod!3628
parents 06c4cf08 24e8f89a
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......@@ -5322,37 +5322,80 @@ $He's got a
<<widget "earDescription">>
/* ear shape description here */
<<if $activeSlave.earShape == "none">>
<<if $activeSlave.earImplant == 1>>
<<if $activeSlave.earT != "none">>
<<if $activeSlave.earImplant == 1>>
<<if $activeSlave.earT != "none">>
$He has smooth skin where $his ears should be as $his hearing has been cybernetically rerouted to $his secondary ears.
<<else>>
<<else>>
$He has nothing but small, perforated metal disks where $his ears should be.
<</if>>
<</if>>
<<elseif $activeSlave.earWear == "none">>
$He has small unsightly holes on the sides of $his head. /*That can't be sanitary.*/
<<else>>
The sides of $his head are smooth where $his ears should be, but upon closer inspection it is revealed that
<<if $activeSlave.earWear == "hearing aids">>
$his ear canals are fitted with hearing aids capped with a skin-matching sheet to obscure the hole.
<<else>>
$He has small unsightly holes on the sides of $his head. /*That can't be sanitary.*/
<</if>>
<<elseif $activeSlave.earShape == "damaged">>
$His outer ears have been severely damaged.
<<elseif $activeSlave.earShape == "normal">>
$He has perfectly ordinary ears.
<<elseif $activeSlave.earShape == "robot">>
$He has high tech cyber-ears that could be mistaken for headphones. /*not yet implemented*/
<<elseif $activeSlave.earShape == "pointy">>
$His small, <<print either("pointed", "leaf-shaped", "elfin")>> ears are quite cute and give her an exotic apearance.
<<elseif $activeSlave.earShape == "elven">>
$He has long, thin elven ears that <<print either("tend waggle up and down when $he is exicited", "twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
<<elseif $activeSlave.earShape == "ushi">>
$He has long, floppy cow ears that <<print either("tend waggle up and down when $he is exicited", "twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
$his ear canals are filled with plugs with skin-matching caps.
<</if>>
<</if>>
<<elseif $activeSlave.earShape == "damaged">>
$His outer ears have been severely damaged.
<<elseif $activeSlave.earShape == "normal" && $activeSlave.earT>> /* Ears are expected, so lets only mention them if we have two sets */
$He has perfectly ordinary ears.
<<elseif $activeSlave.earShape == "robot">>
$He has high tech cyber-ears that could be mistaken for headphones. /*not yet implemented*/
<<elseif $activeSlave.earShape == "pointy">>
$His small, <<print either("pointed", "leaf-shaped", "elfin")>> ears are quite cute and give $him an exotic apearance.
<<elseif $activeSlave.earShape == "elven">>
$He has long, thin elven ears that <<print either("tend to waggle up and down when $he is exicited", "twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
<<elseif $activeSlave.earShape == "ushi">>
$He has long, floppy cow ears. /* that <<print either("tend waggle up and down when $he is exicited", "twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>. These don't make sense for the most part. */
<</if>>
 
<<if $activeSlave.earT == "neko">>
$He has cute, $activeSlave.earTColor cat ears on $his head, they <<if $activeSlave.earImplant == 1>>perk up at<<if $activeSlave.devotion > 20>>the sound of your voice and<<else>>sudden noises and <</if>><</if>><<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>
<<elseif $activeSlave.earT == "inu">>
$He has cute, $activeSlave.earTColor dog ears on $his head, they <<if $activeSlave.earImplant == 1>>perk up at<<if $activeSlave.devotion > 20>>the sound of your voice and<<else>>sudden noises and <</if>><</if>><<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>
<<elseif $activeSlave.earT == "kit">>
$He has elegant, $activeSlave.earTColor fox ears on $his head, they <<if $activeSlave.earImplant == 1>>perk up at<<if $activeSlave.devotion > 20>>the sound of your voice and<<else>>sudden noises and <</if>><</if>><<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>
<<elseif $activeSlave.earT == "tanuki">>
$He has adorable, $activeSlave.earTColor, round tanuki ears on $his head, they <<if $activeSlave.earImplant == 1>>perk up at<<if $activeSlave.devotion > 20>>the sound of your voice and <<else>>sudden noises and <</if>><</if>><<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>
$He has cute, $activeSlave.earTColor cat ears on $his head, they
<<if $activeSlave.earImplant == 1>>
perk up at
<<if $activeSlave.devotion > 20>>
the sound of your voice and
<<else>>
sudden noises and
<</if>>
<</if>>
<<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
<<elseif $activeSlave.earT == "inu">>
$He has cute, $activeSlave.earTColor dog ears on $his head, they
<<if $activeSlave.earImplant == 1>>
perk up at
<<if $activeSlave.devotion > 50>>
the sound of your voice and
<<else>>
sudden noises and
<</if>>
<</if>>
<<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
<<elseif $activeSlave.earT == "kit">>
$He has elegant, $activeSlave.earTColor fox ears on $his head, they
<<if $activeSlave.earImplant == 1>>
perk up at
<<if $activeSlave.devotion > 50>>
the sound of your voice and
<<else>>
sudden noises and
<</if>>
<</if>>
<<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
<<elseif $activeSlave.earT == "tanuki">>
$He has adorable, $activeSlave.earTColor, round tanuki ears on $his head; they
<<if $activeSlave.earImplant == 1>>
perk up at
<<if $activeSlave.devotion > 50>>
the sound of your voice and
<<else>>
sudden noises and
<</if>>
<</if>>
<<print either("twitch at the slightest touch", "tend to droop when $he is relaxed or sad")>>.
<</if>>
 
<<if $activeSlave.hears < 0>>
......@@ -5361,7 +5404,11 @@ $He's got a
<<elseif $activeSlave.hears < -1>>
$He is completely deaf,
<</if>>
but this isn't obvious just by looking at $his ears.
<<if $activeSlave.hears < -1 && $activeSlave.earShape == "none">>
which is fitting due to $his lack of ears.
<<else>>
but this isn't obvious just by looking at $his ears.
<</if>>
<</if>>
<</widget>>
 
......@@ -16928,21 +16975,21 @@ $He has
<</if>>
 
<<if $activeSlave.tailShape == "neko">>
$He has a long, slender, $activeSlave.tailColor cat tail which tends to sway side to side when $he is focused on a task.
<<elseif $activeSlave.tailShape == "inu">>
$He has a bushy, $activeSlave.tailColor dog tail which tends to wag energetically when $he gets exited.
<<elseif $activeSlave.tailShape == "kit">>
$He has a soft, fluffy, $activeSlave.tailColor fox tail.
<<elseif $activeSlave.tailShape == "kitsune">>
$He has three incredibly soft, fluffy, $activeSlave.tailColor fox tails, they feel heavenly to the touch.
<<elseif $activeSlave.tailShape == "tanuki">>
$He has a long, fluffy, $activeSlave.tailColor tanuki tail with a dark stripe running down the middle.
<<elseif $activeSlave.tailShape == "ushi">>
$He has a long, $activeSlave.tailColor cow tail, it has a small tuft of hair at the end and tends to swat at things absentminedly.
<<elseif $activeSlave.tail == "combat">>
$He has a very long $activeSlave.tailColor metallic tail that can lash out, constrict, and deploy razor sharp spikes on command.
<<elseif $activeSlave.tail == "sex">>
$He has a long, slender, $activeSlave.tailColor tail. While not strong it is very dextrous and has a small fleshy spade-shaped tip that can vibrate and dispense lube on command.
$He has a long, slender, $activeSlave.tailColor cat tail which tends to sway side to side when $he is focused on a task.
<<elseif $activeSlave.tailShape == "inu">>
$He has a bushy, $activeSlave.tailColor dog tail which tends to wag energetically when $he gets exited.
<<elseif $activeSlave.tailShape == "kit">>
$He has a soft, fluffy, $activeSlave.tailColor fox tail.
<<elseif $activeSlave.tailShape == "kitsune">>
$He has three incredibly soft, fluffy, $activeSlave.tailColor fox tails, they feel heavenly to the touch.
<<elseif $activeSlave.tailShape == "tanuki">>
$He has a long, fluffy, $activeSlave.tailColor tanuki tail with a dark stripe running down the middle.
<<elseif $activeSlave.tailShape == "ushi">>
$He has a long, $activeSlave.tailColor cow tail, it has a small tuft of hair at the end and tends to swat at things absentminedly.
<<elseif $activeSlave.tail == "combat">>
$He has a very long $activeSlave.tailColor metallic tail that can lash out, constrict, and deploy razor sharp spikes on command.
<<elseif $activeSlave.tail == "sex">>
$He has a long, slender, $activeSlave.tailColor tail. While not strong it is very dextrous and has a small fleshy spade-shaped tip that can vibrate and dispense lube on command.
<</if>>
<</widget>>
 
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