- Jan 20, 2019
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klorpa authored
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Pregmodder authored
Fix syntax error in cashX() invocation See merge request !3372
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ezsh authored
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Pregmodder authored
Sanity fix See merge request !3371
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lowercasedonkey authored
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- Jan 19, 2019
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Pregmodder authored
Fix labs in costReport See merge request !3370
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lowercasedonkey authored
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lowercasedonkey authored
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lowercasedonkey authored
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lowercasedonkey authored
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Pregmodder authored
slaves will no longer dumbly ask for slutty clothes if allowed to choose their own clothing See merge request !3368
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Pregmodder authored
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Pregmodder authored
Fix syntax error in cashX() invocation when upgrading mercenaries See merge request !3367
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ezsh authored
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Pregmodder authored
Further Streamlining See merge request !3366
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kopareigns authored
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Pregmodder authored
Costs Budget formatting See merge request !3364
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Pregmodder authored
Correct slave sales in events being negative See merge request !3363
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brickode authored
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lowercasedonkey authored
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brickode authored
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Pregmodder authored
Naming of armory barracks See merge request !3361
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lowercasedonkey authored
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Pregmodder authored
fix menial earnings See merge request !3362
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lowercasedonkey authored
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lowercasedonkey authored
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Pregmodder authored
Fix See merge request !3360
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kopareigns authored
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Pregmodder authored
Menial transfer labeled badly/babyTransfer Closes #417 See merge request !3349
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lowercasedonkey authored
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There are computations involved for some of the table cells, that might result in long decimals. It makes sense to round them to 2 decimal digits (the way money are formatted). Other cells are formatted in this way to unify the look.
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lowercasedonkey authored
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lowercasedonkey authored
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lowercasedonkey authored
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Pregmodder authored
new slave free fix and more Closes #420 See merge request !3359
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